fixed typo
[rocksndiamonds.git] / src /
2024-04-14 Holger Schemeladded setup option for muting double falling sounds...
2024-04-14 Holger Schemelfixed element properties for "can fall" and "falling...
2024-04-14 Holger Schemeladded setup option for "player moving up/down" graphics...
2024-04-14 Holger Schemeladded support for "player is moving up/down" graphics...
2024-04-14 Holger Schemeladded setup option for using "player is pushing" graphi...
2024-04-14 Holger Schemeladded support for "player is pushing" graphics for...
2024-04-14 Holger Schemelrenamed some functions
2024-04-14 Holger Schemeladded marking Sokoban box as pushable in BD engine
2024-04-14 Holger Schemelchanged functions to check smooth movements in BD engine
2024-04-14 Holger Schemelfixed defining function also when not using debug mode
2024-04-14 Holger Schemelfixed drawing runtime elements in native BD engine
2024-04-10 Holger Schemeladded setup option to always play native BD caves with...
2024-04-10 Holger Schemelfixed handling changed cave colors for BD game engine
2024-04-10 Holger Schemelreplaced code by using function with same functionality
2024-04-10 Holger Schemelfixed empty default level according to default game...
2024-04-10 Holger Schemeladded setup option to select default game engine type
2024-04-10 Holger Schemelsmall text and comment changes
2024-04-10 Holger Schemelrenamed setup option token
2024-04-10 Holger Schemelfixed using invalid edit mode in level editor
2024-04-10 Holger Schemeladded setup option to select preferred color type for...
2024-04-10 Holger Schemeladded setup options to select color palettes for BD...
2024-04-10 Holger Schemeladded color palette definitions for BD game engine
2024-04-10 Holger Schemelminor code formatting changes
2024-04-10 Holger Schemelwhite space changes
2024-04-09 Holger Schemelfixed updating color box when changing BD engine color...
2024-04-09 Holger Schemeladded color box for each color in BD engine to level...
2024-04-09 Holger Schemeladded support for C64DTV and Atari colors in BD engine...
2024-04-09 Holger Schemelrenamed variables
2024-04-09 Holger Schemelmoved code to set random level colors to separate function
2024-04-08 Holger Schemeladded button to level editor to set random level colors...
2024-04-08 Holger Schemelchanged some texts in level editor
2024-04-08 Holger Schemeladded some more color functions for BD engine
2024-04-08 Holger Schemeladded some more random generator functions (from glib)
2024-04-08 Holger Schemeladded support for level color settings in BD engine...
2024-04-08 Holger Schemeladded support for text left/right of level editor text...
2024-04-07 Holger Schemelmoved editor selectbox gadget to other array position
2024-04-07 Holger Schemeladded second row of tabs for game engine settings to...
2024-04-06 Holger Schemelfixed delay for setting "game over" state for native...
2024-04-05 Holger Schemeladded editing player name on names screen by pressing...
2024-04-05 Holger Schemeladded playing score tape on high score screen by pressi...
2024-04-05 Holger Schemeladded highlighting all high score entries of the curren...
2024-04-05 Holger Schemeldisabled ending lost game when asking for game restart...
2024-04-05 Holger Schemelfixed another bug with game restart request when openin...
2024-04-05 Holger Schemelfixed bug with game restart request when opening/closin...
2024-04-05 Holger Schemelfixed graphical bug with door background during request...
2024-04-05 Holger Schemelminor code formatting changes
2024-04-04 Holger Schemeladded showing scrolling title screen background for...
2024-04-03 Holger Schemelfixed colors when reading native BD1/BD2/PLCK levels
2024-04-03 Holger Schemelminor code formatting changes
2024-04-02 Holger Schemeladded option for BD1 magic wall / amoeba bug for native...
2024-04-02 Holger Schemelcleanup of setup value fonts on setup screens
2024-04-02 Holger Schemeladded option for magic wall timer of zero for native...
2024-04-02 Holger Schemelsmall change of text in level editor
2024-04-01 Holger Schemeladded also loading non-successful replay when loading...
2024-04-01 Holger Schemeladded support for rocket launcher in BD engine
2024-04-01 Holger Schemeladded graphics for native BD engine game elements
2024-03-26 Holger Schemelfixed creature switch settings in level editor (BD...
2024-03-26 Holger Schemelfixed broken teleporter element in native BD engine
2024-03-26 Holger Schemeladded using faster scrolling speed also for teleporting
2024-03-26 Holger Schemelmoved code to separate function
2024-03-25 Holger Schemelchanged some element positions in level editor element...
2024-03-25 Holger Schemelwhite space changes
2024-03-25 Holger Schemelextended support for explosion settings in BD engine...
2024-03-25 Holger Schemeladded support for explosion settings in BD engine to...
2024-03-25 Holger Schemelmoved some code
2024-03-25 Holger Schemelextended support for rock/diamond settings in BD engine...
2024-03-25 Holger Schemelmoved gravity compatibility settings to gravity switch...
2024-03-25 Holger Schemeladded support for gravity settings in BD engine to...
2024-03-25 Holger Schemelmoved creature movement settings to creature switch...
2024-03-25 Holger Schemelchanged some game element tokens (BD engine)
2024-03-25 Holger Schemelchanged some game element name texts (BD engine)
2024-03-25 Holger Schemelwhite space changes
2024-03-25 Holger Schemeladded support for creature movement settings in BD...
2024-03-24 Holger Schemelwhite space changes
2024-03-24 Holger Schemeladded preprocessor macros to improve code readability
2024-03-24 Holger Schemeladded support for sand (dirt) settings in BD engine...
2024-03-24 Holger Schemelextended support for expanding wall settings in BD...
2024-03-24 Holger Schemelfixed wrong variable type
2024-03-24 Holger Schemelextended support for pot settings in BD engine to level...
2024-03-24 Holger Schemelchanged element positions in level editor element palette
2024-03-24 Holger Schemeladded support for skeleton settings in BD engine to...
2024-03-24 Holger Schemelfixed element default settings for acid (BD engine)
2024-03-24 Holger Schemelfixed element mappings for pneumatic hammer (BD engine)
2024-03-24 Holger Schemelwhite space changes
2024-03-24 Holger Schemeladded support for pneumatic hammer settings in BD engin...
2024-03-24 Holger Schemelextended support for slime settings in BD engine to...
2024-03-24 Holger Schemeladded support for nut settings in BD engine to level...
2024-03-24 Holger Schemelextended support for magic wall settings in BD engine...
2024-03-24 Holger Schemelfixed drawing native BD element graphics on properties...
2024-03-24 Holger Schemelchanged some texts in level editor
2024-03-24 Holger Schemelchanged element positions in level editor element palette
2024-03-24 Holger Schemelfixed element mappings for some native BD engine elements
2024-03-24 Holger Schemeladded action ".flying" for native BD engine graphics...
2024-03-24 Holger Schemelfixed missing graphics definitions for BD style cow
2024-03-23 Holger Schemeladded re-defining editor graphics for "effects" element...
2024-03-23 Holger Schemeladded "effects" element graphics for native BD engine...
2024-03-23 Holger Schemeladded "effects" game elements for native BD engine...
2024-03-23 Holger Schemelextended functions to map between R'n'D and BD cave...
2024-03-23 Holger Schemeladded "effects" game elements for native BD engine...
2024-03-23 Holger Schemeladded "effects" (runtime) game elements for native...
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