added support for voodoo doll settings in BD engine to level editor
[rocksndiamonds.git] / src /
2024-03-16 Holger Schemeladded support for voodoo doll settings in BD engine...
2024-03-16 Holger Schemeladded showing optional title screen for native BD cavesets
2024-03-16 Holger Schemelchanged loading level before checking for title screens
2024-03-16 Holger Schemeladded functions to load title screen from native BD...
2024-03-16 Holger Schemeladded storing current level set identifier in caveset...
2024-03-16 Holger Schemelfixed freeing caveset data
2024-03-16 Holger Schemeladded support for reduced font bitmaps with lower case...
2024-03-13 Holger Schemelfixed number range for BD style clock in level editor
2024-03-13 Holger Schemelfixed input of negative numbers to numeric text gadgets
2024-03-13 Holger Schemelminor code cleanup
2024-03-13 Holger Schemelimproved code for generic counter min/max values in...
2024-03-13 Holger Schemelwhite space changes
2024-03-13 Holger Schemeladded support for clock settings in BD engine to level...
2024-03-12 Holger Schemelcleanup of BD style game elements in level editor
2024-03-12 Holger Schemelfixed left text alignment for drawing area gadgets...
2024-03-12 Holger Schemelfixed broken position of counter gadget to select level...
2024-03-12 Holger Schemeladded support for amoeba settings in BD engine to level...
2024-03-11 Holger Schemeladded support for magic wall settings in BD engine...
2024-03-11 Holger Schemelremoved support for object rendering wrap-around for...
2024-03-11 Holger Schemelreordered BD level properties
2024-03-11 Holger Schemelchanged some gadget properties in level editor
2024-03-11 Holger Schemelchanged element description
2024-03-11 Holger Schemeladded support for pushing settings in BD engine to...
2024-03-11 Holger Schemelreordered and commented BD level properties
2024-03-11 Holger Schemelwhite space changes
2024-03-11 Holger Schemeladded support for active player in BD engine to level...
2024-03-11 Holger Schemeladded support for gravity effects in BD engine to level...
2024-03-11 Holger Schemeladded support for short explosions in BD engine to...
2024-03-11 Holger Schemeladded support for scanning first/last row in BD engine...
2024-03-11 Holger Schemeladded support for object rendering wrap-around for...
2024-03-11 Holger Schemeladded sub-header to BD engine compatibility settings...
2024-03-11 Holger Schemeladded scrolling without iterating BD engine if player...
2024-03-10 Holger Schemelfixed some BD game elements in level editor
2024-03-10 Holger Schemeladded support for line-shifting wrap-around in BD engin...
2024-03-10 Holger Schemelincreased scrolling speed when wrapping around for...
2024-03-10 Holger Schemelfixed wrong types for BD level values
2024-03-10 Holger Schemeladded support for hatching delay in BD engine to level...
2024-03-10 Holger Schemeladded support for game cycle delay in BD engine to...
2024-03-10 Holger Schemelwhite space changes
2024-03-09 Holger Schemeladded difficulty level to level names for native BD...
2024-03-09 Holger Schemeladded support for scheduling type in BD engine to level...
2024-03-09 Holger Schemeladded support for PAL timing in BD engine to level...
2024-03-09 Holger Schemelchanged info text for extra diamonds for BD engine...
2024-03-09 Holger Schemelrestricted slippery walls option to R'n'D engine in...
2024-03-09 Holger Schemelrestricted customizing empty space to R'n'D engine...
2024-03-09 Holger Schemelwhite space changes
2024-03-09 Holger Schemeladded support for extra diamond score in BD engine...
2024-03-08 Holger Schemelreduced delay until game over after player died in...
2024-03-08 Holger Schemelfixed crash bug when running in headless mode
2024-03-08 Holger Schemeladded special handling of BD intermission levels on...
2024-03-08 Holger Schemeladded special handling of BD intermission levels when...
2024-03-08 Holger Schemeladded special handling of BD intermission levels when...
2024-03-08 Holger Schemelmoved code to separate function
2024-03-08 Holger Schemeladded support for intermission levels in BD engine...
2024-03-08 Holger Schemelwhite space changes
2024-03-08 Holger Schemeladded level editor config tab/page for BD game engine...
2024-03-08 Holger Schemeladded macros for some game elements
2024-03-08 Holger Schemelchanged default audio replay sample rate back to 22...
2024-03-07 Holger Schemelimproved converting BD game engine elements for R'n...
2024-03-07 Holger Schemelfixed another graphical bug when using smooth movements...
2024-03-07 Holger Schemelfixed graphical bugs when using smooth movements with...
2024-03-06 Holger Schemelfixed preview size of intermission levels for native...
2024-03-06 Holger Schemeladded graphics config option for level-specific colors...
2024-03-06 Holger Schemelfixed level-specific colors for BD engine using small...
2024-03-06 Holger Schemeladded converting BD game engine elements for R'n'D...
2024-03-06 Holger Schemeladded dedicated empty space element for BD engine ...
2024-03-06 Holger Schemeladded support for level-specific preview colors for...
2024-03-06 Holger Schemeladded support for level-specific game graphics colors...
2024-03-06 Holger Schemeladded function to create bitmap from SDL surface
2024-03-06 Holger Schemelmoved function
2024-03-06 Holger Schemeladded using game element properties for smooth moving...
2024-03-06 Holger Schemelfixed potential crash bug in BD engine
2024-03-06 Holger Schemelfixed comment
2024-03-06 Holger Schemeladded color functions and definitions for BD engine...
2024-03-06 Holger Schemeladded functions to check game element properties (not...
2024-03-06 Holger Schemeladded game element properties for BD engine (not used...
2024-03-06 Holger Schemelminor code formatting change
2024-03-06 Holger Schemelchanged function to scale SDL surface to be externally...
2024-03-06 Holger Schemelchanged function to create native SDL surface
2024-03-02 Holger Schemeladded gadget type id to arrays to do some additional...
2024-02-28 Holger Schemeladded support for diagonal player movement in BD engine...
2024-02-28 Holger Schemelchanged some comments
2024-02-28 Holger Schemelchanged most comments from C to C++ style for BD engine...
2024-02-28 Holger Schemelfixed some element class names
2024-02-28 Holger Schemelrenamed panel option "game.panel.gems_total" to "game...
2024-02-28 Holger Schemeladded loading both level packages and single levels...
2024-02-28 Holger Schemeladded saving BD style levels in R'n'D format as native...
2024-02-28 Holger Schemeladded setting new caveset name to current levelset...
2024-02-28 Holger Schemelfixed checking file extension for BD engine
2024-02-28 Holger Schemeladded asking before overwriting when saving native...
2024-02-27 Holger Schemeladded saving native BDCFF file with cheat code ":save...
2024-02-27 Holger Schemeladded saving BDCFF files for BD engine
2024-02-27 Holger Schemelimproved color handling when loading BDCFF file in...
2024-02-27 Holger Schemelwhite space changes
2024-02-27 Holger Schemelmoved color handling functions to separate source files...
2024-02-27 Holger Schemeladded "const" to some file function parameters
2024-02-27 Holger Schemeladded functions to print to and to escape strings
2024-02-27 Holger Schemeladded checking pointers for hash table iterator
2024-02-27 Holger Schemelfixed function to iterate through hash table and remove...
2024-02-25 Holger Schemelremoved library dependency to glib-2.0
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