added credits for the native BD engine
[rocksndiamonds.git] / src /
2024-05-05 Holger Schemelfixed handling enter key just before asking to play...
2024-05-05 Holger Schemeladded handling player running into enemy from top or...
2024-05-05 Holger Schemeladded property for growing BD engine game elements
2024-04-30 Holger Schemelfixed two small bugs for BD amoeba properties in editor
2024-04-30 Holger Schemelchanged some default settings for native BD engine
2024-04-30 Holger Schemelfixed default explosion definition for native BD engine
2024-04-30 Holger Schemeladded command line option to dump level set info
2024-04-30 Holger Schemelmoved code to separate function
2024-04-30 Holger Schemeladded some safety checks
2024-04-30 Holger Schemelremoved function (used only once)
2024-04-30 Holger Schemelfixed compiler warning
2024-04-29 Holger Schemelchanged prefix for all game elements only used by the...
2024-04-28 Holger Schemeladded all BD engine elements shared with R'n'D engine...
2024-04-28 Holger Schemelfixed scaling wrong images when using "clone_from"...
2024-04-27 Holger Schemelremoved function (directly using function code instead)
2024-04-27 Holger Schemelremoved redundant code
2024-04-27 Holger Schemelfixed playfield graphics for BD runtime elements in...
2024-04-27 Holger Schemelmoved workaround for BD runtime elements in editor...
2024-04-27 Holger Schemelfixed element graphic on properties page in level editor
2024-04-27 Holger Schemeladded definitions and macro for BD engine runtime elements
2024-04-26 Holger Schemelrenamed function
2024-04-26 Holger Schemeladded missing code for new 3-state setup option type
2024-04-26 Holger Schemelrenamed preprocessor constants
2024-04-26 Holger Schemeladded separate 3-state type values for "true" and ...
2024-04-26 Holger Schemeladded new, 3-state setup option to allow skipping level...
2024-04-26 Holger Schemeladded new setup option type "yes/no/ask"
2024-04-26 Holger Schemelrenamed another preprocessor constant
2024-04-26 Holger Schemelrenamed preprocessor constant
2024-04-26 Holger Schemelchanged showing standard element properties for some...
2024-04-26 Holger Schemeladded alternative suffixes ".old/.new" for "graphics_se...
2024-04-25 Holger Schemelfixed crash bug with wrongly covering the screen for...
2024-04-25 Holger Schemelrenamed function
2024-04-25 Holger Schemelremoved unused array for SDL key state
2024-04-25 Holger Schemeladded configurable keys for fast and slow playing speed
2024-04-24 Holger Schemeladded missing editor graphics for BD engine game elements
2024-04-22 Holger Schemeladded setup option to select 22500 or 44100 Hz audio...
2024-04-22 Holger Schemelfixed animation for invisible exit in BD engine
2024-04-22 Holger Schemeladded setup option to show invisible exit in BD engine
2024-04-22 Holger Schemeladded preprocessor definitions for BD engine start...
2024-04-21 Holger Schemeladded some new graphics for BD engine game elements
2024-04-21 Holger Schemeladded some new sounds for BD engine game elements
2024-04-18 Holger Schemeladded some new graphics for BD engine game elements
2024-04-18 Holger Schemelfixed replicator animation definition for native BD...
2024-04-17 Holger Schemeladded some new graphics for BD engine game elements
2024-04-17 Holger Schemeladded some sound definitions for BD engine game elements
2024-04-16 Holger Schemeladded some new graphics for BD engine game elements
2024-04-14 Holger Schemeladded setup option for muting double falling sounds...
2024-04-14 Holger Schemelfixed element properties for "can fall" and "falling...
2024-04-14 Holger Schemeladded setup option for "player moving up/down" graphics...
2024-04-14 Holger Schemeladded support for "player is moving up/down" graphics...
2024-04-14 Holger Schemeladded setup option for using "player is pushing" graphi...
2024-04-14 Holger Schemeladded support for "player is pushing" graphics for...
2024-04-14 Holger Schemelrenamed some functions
2024-04-14 Holger Schemeladded marking Sokoban box as pushable in BD engine
2024-04-14 Holger Schemelchanged functions to check smooth movements in BD engine
2024-04-14 Holger Schemelfixed defining function also when not using debug mode
2024-04-14 Holger Schemelfixed drawing runtime elements in native BD engine
2024-04-10 Holger Schemeladded setup option to always play native BD caves with...
2024-04-10 Holger Schemelfixed handling changed cave colors for BD game engine
2024-04-10 Holger Schemelreplaced code by using function with same functionality
2024-04-10 Holger Schemelfixed empty default level according to default game...
2024-04-10 Holger Schemeladded setup option to select default game engine type
2024-04-10 Holger Schemelsmall text and comment changes
2024-04-10 Holger Schemelrenamed setup option token
2024-04-10 Holger Schemelfixed using invalid edit mode in level editor
2024-04-10 Holger Schemeladded setup option to select preferred color type for...
2024-04-10 Holger Schemeladded setup options to select color palettes for BD...
2024-04-10 Holger Schemeladded color palette definitions for BD game engine
2024-04-10 Holger Schemelminor code formatting changes
2024-04-10 Holger Schemelwhite space changes
2024-04-09 Holger Schemelfixed updating color box when changing BD engine color...
2024-04-09 Holger Schemeladded color box for each color in BD engine to level...
2024-04-09 Holger Schemeladded support for C64DTV and Atari colors in BD engine...
2024-04-09 Holger Schemelrenamed variables
2024-04-09 Holger Schemelmoved code to set random level colors to separate function
2024-04-08 Holger Schemeladded button to level editor to set random level colors...
2024-04-08 Holger Schemelchanged some texts in level editor
2024-04-08 Holger Schemeladded some more color functions for BD engine
2024-04-08 Holger Schemeladded some more random generator functions (from glib)
2024-04-08 Holger Schemeladded support for level color settings in BD engine...
2024-04-08 Holger Schemeladded support for text left/right of level editor text...
2024-04-07 Holger Schemelmoved editor selectbox gadget to other array position
2024-04-07 Holger Schemeladded second row of tabs for game engine settings to...
2024-04-06 Holger Schemelfixed delay for setting "game over" state for native...
2024-04-05 Holger Schemeladded editing player name on names screen by pressing...
2024-04-05 Holger Schemeladded playing score tape on high score screen by pressi...
2024-04-05 Holger Schemeladded highlighting all high score entries of the curren...
2024-04-05 Holger Schemeldisabled ending lost game when asking for game restart...
2024-04-05 Holger Schemelfixed another bug with game restart request when openin...
2024-04-05 Holger Schemelfixed bug with game restart request when opening/closin...
2024-04-05 Holger Schemelfixed graphical bug with door background during request...
2024-04-05 Holger Schemelminor code formatting changes
2024-04-04 Holger Schemeladded showing scrolling title screen background for...
2024-04-03 Holger Schemelfixed colors when reading native BD1/BD2/PLCK levels
2024-04-03 Holger Schemelminor code formatting changes
2024-04-02 Holger Schemeladded option for BD1 magic wall / amoeba bug for native...
2024-04-02 Holger Schemelcleanup of setup value fonts on setup screens
2024-04-02 Holger Schemeladded option for magic wall timer of zero for native...
2024-04-02 Holger Schemelsmall change of text in level editor
2024-04-01 Holger Schemeladded also loading non-successful replay when loading...
next