added support for scheduling type in BD engine to level editor
[rocksndiamonds.git] / src /
2024-03-09 Holger Schemeladded support for scheduling type in BD engine to level...
2024-03-09 Holger Schemeladded support for PAL timing in BD engine to level...
2024-03-09 Holger Schemelchanged info text for extra diamonds for BD engine...
2024-03-09 Holger Schemelrestricted slippery walls option to R'n'D engine in...
2024-03-09 Holger Schemelrestricted customizing empty space to R'n'D engine...
2024-03-09 Holger Schemelwhite space changes
2024-03-09 Holger Schemeladded support for extra diamond score in BD engine...
2024-03-08 Holger Schemelreduced delay until game over after player died in...
2024-03-08 Holger Schemelfixed crash bug when running in headless mode
2024-03-08 Holger Schemeladded special handling of BD intermission levels on...
2024-03-08 Holger Schemeladded special handling of BD intermission levels when...
2024-03-08 Holger Schemeladded special handling of BD intermission levels when...
2024-03-08 Holger Schemelmoved code to separate function
2024-03-08 Holger Schemeladded support for intermission levels in BD engine...
2024-03-08 Holger Schemelwhite space changes
2024-03-08 Holger Schemeladded level editor config tab/page for BD game engine...
2024-03-08 Holger Schemeladded macros for some game elements
2024-03-08 Holger Schemelchanged default audio replay sample rate back to 22...
2024-03-07 Holger Schemelimproved converting BD game engine elements for R'n...
2024-03-07 Holger Schemelfixed another graphical bug when using smooth movements...
2024-03-07 Holger Schemelfixed graphical bugs when using smooth movements with...
2024-03-06 Holger Schemelfixed preview size of intermission levels for native...
2024-03-06 Holger Schemeladded graphics config option for level-specific colors...
2024-03-06 Holger Schemelfixed level-specific colors for BD engine using small...
2024-03-06 Holger Schemeladded converting BD game engine elements for R'n'D...
2024-03-06 Holger Schemeladded dedicated empty space element for BD engine ...
2024-03-06 Holger Schemeladded support for level-specific preview colors for...
2024-03-06 Holger Schemeladded support for level-specific game graphics colors...
2024-03-06 Holger Schemeladded function to create bitmap from SDL surface
2024-03-06 Holger Schemelmoved function
2024-03-06 Holger Schemeladded using game element properties for smooth moving...
2024-03-06 Holger Schemelfixed potential crash bug in BD engine
2024-03-06 Holger Schemelfixed comment
2024-03-06 Holger Schemeladded color functions and definitions for BD engine...
2024-03-06 Holger Schemeladded functions to check game element properties (not...
2024-03-06 Holger Schemeladded game element properties for BD engine (not used...
2024-03-06 Holger Schemelminor code formatting change
2024-03-06 Holger Schemelchanged function to scale SDL surface to be externally...
2024-03-06 Holger Schemelchanged function to create native SDL surface
2024-03-02 Holger Schemeladded gadget type id to arrays to do some additional...
2024-02-28 Holger Schemeladded support for diagonal player movement in BD engine...
2024-02-28 Holger Schemelchanged some comments
2024-02-28 Holger Schemelchanged most comments from C to C++ style for BD engine...
2024-02-28 Holger Schemelfixed some element class names
2024-02-28 Holger Schemelrenamed panel option "game.panel.gems_total" to "game...
2024-02-28 Holger Schemeladded loading both level packages and single levels...
2024-02-28 Holger Schemeladded saving BD style levels in R'n'D format as native...
2024-02-28 Holger Schemeladded setting new caveset name to current levelset...
2024-02-28 Holger Schemelfixed checking file extension for BD engine
2024-02-28 Holger Schemeladded asking before overwriting when saving native...
2024-02-27 Holger Schemeladded saving native BDCFF file with cheat code ":save...
2024-02-27 Holger Schemeladded saving BDCFF files for BD engine
2024-02-27 Holger Schemelimproved color handling when loading BDCFF file in...
2024-02-27 Holger Schemelwhite space changes
2024-02-27 Holger Schemelmoved color handling functions to separate source files...
2024-02-27 Holger Schemeladded "const" to some file function parameters
2024-02-27 Holger Schemeladded functions to print to and to escape strings
2024-02-27 Holger Schemeladded checking pointers for hash table iterator
2024-02-27 Holger Schemelfixed function to iterate through hash table and remove...
2024-02-25 Holger Schemelremoved library dependency to glib-2.0
2024-02-25 Holger Schemelreplaced glib function calls to g_print()
2024-02-25 Holger Schemelreplaced glib function calls to g_file_get_contents()
2024-02-25 Holger Schemelreplaced glib function calls to g_byte_array*()
2024-02-25 Holger Schemelreplaced glib function calls to g_utf8_strdown()
2024-02-25 Holger Schemelreplaced glib function calls to g_rand_*() and g_random_*()
2024-02-25 Holger Schemeladded random generator functions (from glib)
2024-02-25 Holger Schemelfixed using strtod() by resetting errno to detect overf...
2024-02-24 Holger Schemelremoved unused variable
2024-02-24 Holger Schemelfixed compiler warning
2024-02-24 Holger Schemelremoved unused function
2024-02-24 Holger Schemelrenamed function to allocate and copy memory
2024-02-24 Holger Schemeladded using checked memory handling functions to list...
2024-02-24 Holger Schemelreplaced glib function calls to g_stat() and g_path_get...
2024-02-24 Holger Schemelreplaced glib function calls to g_return_val_if_fail()
2024-02-23 Holger Schemelreplaced glib function calls to g_strlcpy()
2024-02-23 Holger Schemelreplaced glib function calls to g_memmove()
2024-02-23 Holger Schemelreplaced glib function calls to g_str_equal()
2024-02-23 Holger Schemelreplaced glib function calls to g_ascii_strup()
2024-02-23 Holger Schemelreplaced glib function calls to g_ascii_tolower()
2024-02-23 Holger Schemelreplaced glib function calls to g_strstrip() and g_strc...
2024-02-23 Holger Schemeladded functions to remove leading and/or trailing white...
2024-02-23 Holger Schemelfixed comment
2024-02-23 Holger Schemelreplaced glib function calls to g_ascii_strtod()
2024-02-23 Holger Schemelreplaced glib function calls to g_snprintf()
2024-02-23 Holger Schemelreplaced glib function calls to g_list_*()
2024-02-23 Holger Schemeladded list handling functions (from glib)
2024-02-23 Holger Schemelfixed wrong linking order of libraries in Makefile
2024-02-23 Holger Schemelreplaced glib macro G_STRUCT_OFFSET
2024-02-23 Holger Schemelreplaced glib function calls to g_memdup()
2024-02-23 Holger Schemeladded function to allocate and copy memory
2024-02-23 Holger Schemelreplaced remaining glib function calls to g_hash_table_*()
2024-02-23 Holger Schemeladded type definition for hash table structure
2024-02-23 Holger Schemeladded functions to iterate through hash table and remov...
2024-02-23 Holger Schemelfixed crash bug with masked blitting in headless mode
2024-02-22 Holger Schemelreplaced glib function calls to g_strdup()
2024-02-22 Holger Schemelreplaced some glib function calls to g_hash_table_*()
2024-02-22 Holger Schemeldisabled smooth movement for player entering exit in...
2024-02-22 Holger Schemeladded function to check if hash table value exists...
2024-02-22 Holger Schemeladded function to convert string to all uppercase chara...
2024-02-21 Holger Schemelreplaced some glib function calls to g_hash_table_*()
next