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disabled auto-playing next level when playing in network mode
[rocksndiamonds.git]
/
src
/
2018-03-23
Holger Schemel
unified some setup menu titles (and adjusted them for...
tree
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commitdiff
2018-03-23
Holger Schemel
added checking for default setup file in global config...
tree
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commitdiff
2018-03-23
Holger Schemel
renamed variable
tree
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commitdiff
2018-03-23
Holger Schemel
move function for getting program base directory to...
tree
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commitdiff
2018-03-23
Holger Schemel
move check for configured program base directory to...
tree
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commitdiff
2018-03-23
Holger Schemel
removed reference to (potentially undefined) global...
tree
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commitdiff
2018-03-23
Holger Schemel
removed unneeded reference to app bundle directory...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug that may lead to free()ing static memory
tree
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commitdiff
2018-03-23
Holger Schemel
added setting correct editor drawing elements (dependin...
tree
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commitdiff
2018-03-23
Holger Schemel
added setting correct default editor tile size (dependi...
tree
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commitdiff
2018-03-23
Holger Schemel
added setting correct editor tile size for MM style...
tree
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commitdiff
2018-03-23
Holger Schemel
added editor door 1 animation if viewport is unchanged...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with invisible initial fonts
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug causing crash when playing levels with 'time...
tree
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commitdiff
2018-03-23
Holger Schemel
added suppressing border elements in editor for MM...
tree
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commitdiff
2018-03-23
Holger Schemel
added options for custom position of editor tooltip...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed fading complete screen if playfield viewport...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with drawing to default door 2 area while...
tree
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commitdiff
2018-03-23
Holger Schemel
added options for post delay for door actions
tree
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commitdiff
2018-03-23
Holger Schemel
added support for separate opening/closing sounds for...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with playing level music in main menu when...
tree
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commitdiff
2018-03-23
Holger Schemel
added game-panel-only buttons for stop/play/pause and...
tree
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commitdiff
2018-03-23
Holger Schemel
added null pointer check to gadget function
tree
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commitdiff
2018-03-23
Holger Schemel
reused unused font definition for text on joystick...
tree
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commitdiff
2018-03-23
Holger Schemel
completed options for vertical text spacing on info...
tree
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commitdiff
2018-03-23
Holger Schemel
improved options for vertical text spacing on info...
tree
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commitdiff
2018-03-23
Holger Schemel
added missing option for menu draw offset for (empty...
tree
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commitdiff
2018-03-23
Holger Schemel
added options for vertical text spacing (used on info...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed (switched) fonts for constant and variable text...
tree
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commitdiff
2018-03-23
Holger Schemel
added displaying fake version as 'fake' on the version...
tree
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commitdiff
2018-03-23
Holger Schemel
added support for font definitions with different chara...
tree
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commitdiff
2018-03-23
Holger Schemel
corrected comment
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug that could cause crash when artwork changes...
tree
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commitdiff
2018-03-23
Holger Schemel
removed unused option to set first level of user level...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with new user level sets (first level should...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed small bug with (unused) bad path in level info...
tree
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commitdiff
2018-03-23
Holger Schemel
added loading newly created user level set after it...
tree
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commitdiff
2018-03-23
Holger Schemel
added updating internal level directory tree when chang...
tree
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commitdiff
2018-03-23
Holger Schemel
small change to tidy up level info files
tree
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commitdiff
2018-03-23
Holger Schemel
fixed updating user level set fields (more generic...
tree
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commitdiff
2018-03-23
Holger Schemel
added function to get existing or new user level set
tree
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commitdiff
2018-03-23
Holger Schemel
added updating metadata for current level set and creat...
tree
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commitdiff
2018-03-23
Holger Schemel
replaced duplicate code for updating user level set...
tree
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commitdiff
2018-03-23
Holger Schemel
added functions for creating and updating user level...
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commitdiff
2018-03-23
Holger Schemel
added fields 'sort_priority' and 'readonly' when saving...
tree
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commitdiff
2018-03-23
Holger Schemel
moved two functions to different position in source...
tree
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commitdiff
2018-03-23
Holger Schemel
minor whitespace change
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commitdiff
2018-03-23
Holger Schemel
added support for text above selectboxes (but not using...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with showing DC2 game elements when using...
tree
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commitdiff
2018-03-23
Holger Schemel
added source files for MM engine to Android Makefile
tree
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commitdiff
2018-03-23
Holger Schemel
fixed line style drawing with empty space over MM style...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed drawing with brush using middle/right button...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with grabbing brush in editor marking level...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with changing selectboxes in editor not marki...
tree
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commitdiff
2018-03-23
Holger Schemel
added configurable delay times for some MM style elemen...
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commitdiff
2018-03-23
Holger Schemel
fixed drawing disabled fuse when redrawing level playfi...
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commitdiff
2018-03-23
Holger Schemel
fixed drawing enabled laser when redrawing level playfi...
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commitdiff
2018-03-23
Holger Schemel
fixed element scores for MM style elements (MM engine)
tree
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commitdiff
2018-03-23
Holger Schemel
removed copying file/game version between native RND...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with copying wrong score entry between RND...
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commitdiff
2018-03-23
Holger Schemel
changed counting down time with the same step size...
tree
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commitdiff
2018-03-23
Holger Schemel
added check to only count down time/health if this...
tree
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commitdiff
2018-03-23
Holger Schemel
added counting remaining health to score after solved...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed exit not opening for levels without kettles/cells...
tree
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commitdiff
2018-03-23
Holger Schemel
minor whitespace change
tree
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commitdiff
2018-03-23
Holger Schemel
changed level time units from 4-second-intervals to...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with time countdown not stopping at zero...
tree
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commitdiff
2018-03-23
Holger Schemel
added initialization of static game engine variables...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug when rotating beamer using new laser bitmap...
tree
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commitdiff
2018-03-23
Holger Schemel
added laser bitmap for black laser beam or headless...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with trying to display exit message screen...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed setting flag for initialized video for headless...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed default video depth not being initialized in...
tree
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commitdiff
2018-03-23
Holger Schemel
removed code to create pre-calculated element mask...
tree
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commitdiff
2018-03-23
Holger Schemel
replaced graphics based element masks with pre-calculat...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with laser still growing amoeba after it...
tree
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commitdiff
2018-03-23
Holger Schemel
changed delays in MM engine from clock delay to determi...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with laser still overloading after it was...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with bomb not disabling laser beam when using...
tree
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commitdiff
2018-03-23
Holger Schemel
removed unneeded delayed screen update when overloading...
tree
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commitdiff
2018-03-23
Holger Schemel
changed delays in MM engine from clock delay to determi...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed crash bug when playing MM style tapes in headless...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with using last mouse actions when tape finis...
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commitdiff
2018-03-23
Holger Schemel
fixed nasty bug with mouse actions breaking non-mouse...
tree
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commitdiff
2018-03-23
Holger Schemel
replaced hardcoded sounds with newly added element...
tree
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commitdiff
2018-03-23
Holger Schemel
added using MM default action sound for unknown MM...
tree
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commitdiff
2018-03-23
Holger Schemel
added definition for new action '.hitting' for MM style...
tree
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commitdiff
2018-03-23
Holger Schemel
added default definitions for graphics and sounds for...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed sound for charging level time (energy) for MM...
tree
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commitdiff
2018-03-23
Holger Schemel
added unpausing tape by key or mouse button for appropr...
tree
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commitdiff
2018-03-23
Holger Schemel
added loading/saving mouse actions from/to tape (for...
tree
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commitdiff
2018-03-23
Holger Schemel
improved handling mouse actions (for MM engine)
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commitdiff
2018-03-23
Holger Schemel
moved level property 'initial wind direction' to balloo...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with snapshot buttons not restored when tape...
tree
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commitdiff
2018-03-23
Holger Schemel
fixed bug with clickable mirrors not disabled when...
tree
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commitdiff
2018-03-23
Holger Schemel
parallelized initial charging of laser and cycling...
tree
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commitdiff
2018-03-23
Holger Schemel
enabled initial charging of laser energy (MM engine)
tree
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commitdiff
2018-03-23
Holger Schemel
moved initial cycling of mirrors from 'after fading...
tree
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commitdiff
2018-03-23
Holger Schemel
added graphical panel values for time and health (mainl...
tree
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commitdiff
2018-03-23
Holger Schemel
added new automatically saved config file for level...
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commitdiff
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