disabled auto-playing next level when playing in network mode
[rocksndiamonds.git] / src /
2018-03-23 Holger Schemelunified some setup menu titles (and adjusted them for...
2018-03-23 Holger Schemeladded checking for default setup file in global config...
2018-03-23 Holger Schemelrenamed variable
2018-03-23 Holger Schemelmove function for getting program base directory to...
2018-03-23 Holger Schemelmove check for configured program base directory to...
2018-03-23 Holger Schemelremoved reference to (potentially undefined) global...
2018-03-23 Holger Schemelremoved unneeded reference to app bundle directory...
2018-03-23 Holger Schemelfixed bug that may lead to free()ing static memory
2018-03-23 Holger Schemeladded setting correct editor drawing elements (dependin...
2018-03-23 Holger Schemeladded setting correct default editor tile size (dependi...
2018-03-23 Holger Schemeladded setting correct editor tile size for MM style...
2018-03-23 Holger Schemeladded editor door 1 animation if viewport is unchanged...
2018-03-23 Holger Schemelfixed bug with invisible initial fonts
2018-03-23 Holger Schemelfixed bug causing crash when playing levels with 'time...
2018-03-23 Holger Schemeladded suppressing border elements in editor for MM...
2018-03-23 Holger Schemeladded options for custom position of editor tooltip...
2018-03-23 Holger Schemelfixed fading complete screen if playfield viewport...
2018-03-23 Holger Schemelfixed bug with drawing to default door 2 area while...
2018-03-23 Holger Schemeladded options for post delay for door actions
2018-03-23 Holger Schemeladded support for separate opening/closing sounds for...
2018-03-23 Holger Schemelfixed bug with playing level music in main menu when...
2018-03-23 Holger Schemeladded game-panel-only buttons for stop/play/pause and...
2018-03-23 Holger Schemeladded null pointer check to gadget function
2018-03-23 Holger Schemelreused unused font definition for text on joystick...
2018-03-23 Holger Schemelcompleted options for vertical text spacing on info...
2018-03-23 Holger Schemelimproved options for vertical text spacing on info...
2018-03-23 Holger Schemeladded missing option for menu draw offset for (empty...
2018-03-23 Holger Schemeladded options for vertical text spacing (used on info...
2018-03-23 Holger Schemelfixed (switched) fonts for constant and variable text...
2018-03-23 Holger Schemeladded displaying fake version as 'fake' on the version...
2018-03-23 Holger Schemeladded support for font definitions with different chara...
2018-03-23 Holger Schemelcorrected comment
2018-03-23 Holger Schemelfixed bug that could cause crash when artwork changes...
2018-03-23 Holger Schemelremoved unused option to set first level of user level...
2018-03-23 Holger Schemelfixed bug with new user level sets (first level should...
2018-03-23 Holger Schemelfixed small bug with (unused) bad path in level info...
2018-03-23 Holger Schemeladded loading newly created user level set after it...
2018-03-23 Holger Schemeladded updating internal level directory tree when chang...
2018-03-23 Holger Schemelsmall change to tidy up level info files
2018-03-23 Holger Schemelfixed updating user level set fields (more generic...
2018-03-23 Holger Schemeladded function to get existing or new user level set
2018-03-23 Holger Schemeladded updating metadata for current level set and creat...
2018-03-23 Holger Schemelreplaced duplicate code for updating user level set...
2018-03-23 Holger Schemeladded functions for creating and updating user level...
2018-03-23 Holger Schemeladded fields 'sort_priority' and 'readonly' when saving...
2018-03-23 Holger Schemelmoved two functions to different position in source...
2018-03-23 Holger Schemelminor whitespace change
2018-03-23 Holger Schemeladded support for text above selectboxes (but not using...
2018-03-23 Holger Schemelfixed bug with showing DC2 game elements when using...
2018-03-23 Holger Schemeladded source files for MM engine to Android Makefile
2018-03-23 Holger Schemelfixed line style drawing with empty space over MM style...
2018-03-23 Holger Schemelfixed drawing with brush using middle/right button...
2018-03-23 Holger Schemelfixed bug with grabbing brush in editor marking level...
2018-03-23 Holger Schemelfixed bug with changing selectboxes in editor not marki...
2018-03-23 Holger Schemeladded configurable delay times for some MM style elemen...
2018-03-23 Holger Schemelfixed drawing disabled fuse when redrawing level playfi...
2018-03-23 Holger Schemelfixed drawing enabled laser when redrawing level playfi...
2018-03-23 Holger Schemelfixed element scores for MM style elements (MM engine)
2018-03-23 Holger Schemelremoved copying file/game version between native RND...
2018-03-23 Holger Schemelfixed bug with copying wrong score entry between RND...
2018-03-23 Holger Schemelchanged counting down time with the same step size...
2018-03-23 Holger Schemeladded check to only count down time/health if this...
2018-03-23 Holger Schemeladded counting remaining health to score after solved...
2018-03-23 Holger Schemelfixed exit not opening for levels without kettles/cells...
2018-03-23 Holger Schemelminor whitespace change
2018-03-23 Holger Schemelchanged level time units from 4-second-intervals to...
2018-03-23 Holger Schemelfixed bug with time countdown not stopping at zero...
2018-03-23 Holger Schemeladded initialization of static game engine variables...
2018-03-23 Holger Schemelfixed bug when rotating beamer using new laser bitmap...
2018-03-23 Holger Schemeladded laser bitmap for black laser beam or headless...
2018-03-23 Holger Schemelfixed bug with trying to display exit message screen...
2018-03-23 Holger Schemelfixed setting flag for initialized video for headless...
2018-03-23 Holger Schemelfixed default video depth not being initialized in...
2018-03-23 Holger Schemelremoved code to create pre-calculated element mask...
2018-03-23 Holger Schemelreplaced graphics based element masks with pre-calculat...
2018-03-23 Holger Schemelfixed bug with laser still growing amoeba after it...
2018-03-23 Holger Schemelchanged delays in MM engine from clock delay to determi...
2018-03-23 Holger Schemelfixed bug with laser still overloading after it was...
2018-03-23 Holger Schemelfixed bug with bomb not disabling laser beam when using...
2018-03-23 Holger Schemelremoved unneeded delayed screen update when overloading...
2018-03-23 Holger Schemelchanged delays in MM engine from clock delay to determi...
2018-03-23 Holger Schemelfixed crash bug when playing MM style tapes in headless...
2018-03-23 Holger Schemelfixed bug with using last mouse actions when tape finis...
2018-03-23 Holger Schemelfixed nasty bug with mouse actions breaking non-mouse...
2018-03-23 Holger Schemelreplaced hardcoded sounds with newly added element...
2018-03-23 Holger Schemeladded using MM default action sound for unknown MM...
2018-03-23 Holger Schemeladded definition for new action '.hitting' for MM style...
2018-03-23 Holger Schemeladded default definitions for graphics and sounds for...
2018-03-23 Holger Schemelfixed sound for charging level time (energy) for MM...
2018-03-23 Holger Schemeladded unpausing tape by key or mouse button for appropr...
2018-03-23 Holger Schemeladded loading/saving mouse actions from/to tape (for...
2018-03-23 Holger Schemelimproved handling mouse actions (for MM engine)
2018-03-23 Holger Schemelmoved level property 'initial wind direction' to balloo...
2018-03-23 Holger Schemelfixed bug with snapshot buttons not restored when tape...
2018-03-23 Holger Schemelfixed bug with clickable mirrors not disabled when...
2018-03-23 Holger Schemelparallelized initial charging of laser and cycling...
2018-03-23 Holger Schemelenabled initial charging of laser energy (MM engine)
2018-03-23 Holger Schemelmoved initial cycling of mirrors from 'after fading...
2018-03-23 Holger Schemeladded graphical panel values for time and health (mainl...
2018-03-23 Holger Schemeladded new automatically saved config file for level...
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