moved code to deactivate target element to separate function in MM engine
[rocksndiamonds.git] / src / tape.c
2022-12-07 Holger Schemelfixed bug with advancing tape counter if no input event...
2022-12-07 Holger Schemelfixed bug with not marking tape as changed after adding...
2022-12-05 Holger Schemelremoved condition that is always true
2022-12-05 Holger Schemelmerged two conditions when attempting to quick-save...
2022-11-26 Holger Schemelfixed wording of some request texts
2022-11-26 Holger Schemelfixed trying to quick-save tape when playing game witho...
2022-11-26 Holger Schemeladded setup option to continue recording after replayin...
2022-11-25 Holger Schemeladded pausing tape after replaying not only for warp...
2022-09-03 Holger Schemeladded flag to tape files to explicitly mark solution...
2022-07-21 Holger Schemeladded delay counter data type and adjusted related...
2022-04-16 Holger Schemeladded storing score tapes from score server in cache... 4.3.2.0
2022-04-16 Holger Schemeladded message request if local score tape not found
2022-04-12 Holger Schemeladded support for playing local score tape from score...
2022-04-06 Holger Schemeladded using busy animation on non-loading screens
2022-04-06 Holger Schemeladded playing score tape from score info page
2022-04-06 Holger Schemelmoved code for buttons to stop game or tape to separate...
2022-02-10 Holger Schemeladded key shortcuts to restart and replay/resume (befor...
2022-02-06 Holger Schemelfixed bug with tape length less than "pause before...
2022-01-22 Holger Schemelfixed using player name from command line when uploadin...
2021-11-11 Holger Schemelimproved handling of failed tape uploads to score server 4.3.0.1
2021-11-01 Holger Schemelfixed speedup for missing tapes when auto-playing/testi...
2021-10-16 Holger Schemeladded sending flag for locally saved tape to score...
2021-10-12 Holger Schemelimproved error handling when uploading tapes to server
2021-10-08 Holger Schemelfixed endless loop if stopping tape while auto-playing
2021-10-05 Holger Schemeladded extreme speedup in case of missing tapes when...
2021-09-20 Holger Schemeladded restoring level number when interactively uploadi...
2021-09-20 Holger Schemeladded printing summary after uploading tapes to server
2021-09-20 Holger Schemeladded restoring last level set when interactively uploa...
2021-09-20 Holger Schemeladded extreme speedup when uploading all existing priva...
2021-09-16 Holger Schemelremoved writing tape file for upload if INFO chunk...
2021-09-16 Holger Schemeladded using command line level identifier/nr for single...
2021-09-14 Holger Schemeladded saving tape without INFO chunk to temporary file...
2021-09-12 Holger Schemelcode cleanup
2021-09-12 Holger Schemeladded checking for missing INFO chunk when loading...
2021-09-12 Holger Schemeladded saving incorrect solution tape to temporary file...
2021-09-12 Holger Schemeladded sending timestamp of batch tape uploads to score...
2021-09-05 Holger Schemelchanged interface for functions to auto-play tapes...
2021-09-05 Holger Schemeladded asking for and uploading tapes to score server...
2021-09-05 Holger Schemelchanged interface for functions to auto-play tapes
2021-09-04 Holger Schemeladded support to auto-play/test/etc. all existing tapes
2021-09-04 Holger Schemelminor code change
2021-09-04 Holger Schemelmoved code to initialize level set when auto playing...
2021-09-04 Holger Schemelmoved code for tape replay header and summary to separa...
2021-09-04 Holger Schemelmoved variables for auto playing tapes to separate...
2021-08-23 Holger Schemeladded saving non-standard solution tape to temporary...
2021-08-23 Holger Schemeladded requiring player name when uploading solution...
2021-07-10 Holger Schemelfixed unmapping undo/redo buttons at non-standard position
2021-07-10 Holger Schemelrenamed setup option for showing load/save snapshot...
2021-07-10 Holger Schemeladded setup option for showing (only) undo/redo game...
2021-07-10 Holger Schemeladded saving special tape properties
2021-07-03 Holger Schemelmoved duplicate code to separate functions
2021-07-03 Holger Schemeladded command to upload existing tapes to server
2021-07-03 Holger Schemeladded check if loading tape file fails when auto-proces...
2021-07-03 Holger Schemelfixed misleading comment
2021-06-29 Holger Schemelfixed potential crash bug when processing manipulated...
2021-06-29 Holger Schemeladded option to write tape log file (for high score...
2021-06-28 Holger Schemeladded command to play tape and upload resulting score...
2021-05-07 Holger Schemeladded special summary when playing/testing tape by...
2021-05-07 Holger Schemelmoved some expressions for "autotest" result to separat...
2021-05-05 Holger Schemelchanged "autotest" result from "OK" to "WARN" if no...
2021-05-05 Holger Schemeladded support for playing/testing tape by filename
2021-05-01 Holger Schemeladded saving tape for each high score entry
2021-02-18 Holger Schemelfixed crash bug caused by freeing string buffer twice
2021-01-09 Holger Schemelfixed bug with not updating game panel when leaving...
2021-01-02 Holger Schemeladded patch mode to automatically fix tapes for visible...
2021-01-02 Holger Schemeladded mode to patch tapes to force visible playfield...
2021-01-02 Holger Schemelimproved command to automatically patch tapes
2020-12-13 Holger Schemelremoved unnecessary braces in "return" statements
2020-09-18 Holger Schemeladded multi-part line debug logging functions
2020-09-18 Holger Schemelchanged fatal error handling to use new error functions
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-15 Holger Schemeladded ability to undo (restore) the previously recorded...
2020-09-14 Holger Schemelmoved code for fixing single-player tapes to separate...
2020-09-14 Holger Schemelfixed output to logfile for "autofix" command
2020-09-12 Holger Schemeladded command to automatically test tapes and try to...
2020-09-11 Holger Schemelsmall change of console output when auto-playing tapes
2020-09-11 Holger Schemelrenamed function
2020-09-10 Holger Schemeladded command to automatically patch tapes for the...
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-05-19 Holger Schemelreplaced bitmask for game/tape key/mouse actions by...
2020-05-19 Holger Schemeladded support for tapes with both keyboard/joystick...
2020-05-19 Holger Schemelreplaced flag for game/tape mouse actions by bitmask
2020-05-19 Holger Schemelprepared code to support more tape actions than players
2020-05-19 Holger Schemelimproved readability of tape test summary
2019-09-18 Holger Schemelfixed updating multiple pause button gadgets when toggl...
2019-09-06 Holger Schemeladded support for gadget buttons defined outside viewports
2019-09-06 Holger Schemelfixed redraw bug if gadget buttons are defined outside...
2018-12-28 Holger Schemelfixed graphical bug with drawing tape controls over...
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wmissing-protot...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-06-18 Holger Schemeladded separate network info structure for network optio...
2018-06-17 Holger Schemeladded (optional) main menu buttons to insert or play...
2018-06-17 Holger Schemeladded storing image identifier in internal gadget structure
2018-06-11 Holger Schemeladded (optional) tape buttons to insert or play solutio...
2018-03-23 Holger Schemelreplaced duplicated code with equivalent function call
2018-03-23 Holger Schemeladded game-panel-only buttons for stop/play/pause and...
2018-03-23 Holger Schemeladded loading/saving mouse actions from/to tape (for...
2018-03-23 Holger Schemelfixed bug with snapshot buttons not restored when tape...
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