projects
/
rocksndiamonds.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first
⋅
prev
⋅
next
moved game values for things still needed from player to game structure
[rocksndiamonds.git]
/
src
/
libgame
/
2018-02-06
Holger Schemel
added some performance tuning for "autotest" and warp...
tree
|
commitdiff
2018-02-02
Holger Schemel
moved handling game music with negative ID from mixer...
tree
|
commitdiff
2018-02-02
Holger Schemel
added boundary checks for sound/music ID for some sound...
tree
|
commitdiff
2018-02-02
Holger Schemel
added function to get music filename by music ID
tree
|
commitdiff
2018-01-31
Holger Schemel
renamed function 'NextEvent' to 'WaitEvent'
tree
|
commitdiff
2018-01-27
Holger Schemel
added workaround for broken MIDI volume behaviour for...
tree
|
commitdiff
2017-11-15
Holger Schemel
added fix to prevent Windows from complaining about...
tree
|
commitdiff
2017-11-13
Holger Schemel
fixed repeated creation of differently sized bitmaps...
tree
|
commitdiff
2017-10-11
Holger Schemel
added flag to (not) show scaling in title to default...
tree
|
commitdiff
2017-10-11
Holger Schemel
added custom version string to default program configur...
tree
|
commitdiff
2017-10-09
Holger Schemel
added enabling debug mode on Android when compiled...
tree
|
commitdiff
2017-10-09
Holger Schemel
fixed bug with cheat codes not working anymore after...
tree
|
commitdiff
2017-10-07
Holger Schemel
added setup debug option for displaying frames per...
tree
|
commitdiff
2017-10-07
Holger Schemel
added function for getting current draw deactivation...
tree
|
commitdiff
2017-10-07
Holger Schemel
fixed frame delay debug keys by only allowing 'normal...
tree
|
commitdiff
2017-09-30
Holger Schemel
changed displaying debug messages only when running...
4.0.1.0
tree
|
commitdiff
2017-09-30
Holger Schemel
changed some messages from warning to debug level
tree
|
commitdiff
2017-09-29
Holger Schemel
deactivated game controller debug messages
tree
|
commitdiff
2017-09-26
Holger Schemel
fixed audio rwnd/ffwd keys for Amazon FireTV with SDL...
tree
|
commitdiff
2017-09-26
Holger Schemel
fixed assertion warning when building with SDL 2.0...
tree
|
commitdiff
2017-09-12
Holger Schemel
moved game controller base mappings file to new 'conf...
tree
|
commitdiff
2017-07-25
Holger Schemel
improved customizability of game controller configurati...
tree
|
commitdiff
2017-07-25
Holger Schemel
added comment
tree
|
commitdiff
2017-07-25
Holger Schemel
replaced obsolete joystick calibration with game contro...
tree
|
commitdiff
2017-07-17
Holger Schemel
moved clearing joystick state from closing to initializ...
tree
|
commitdiff
2017-07-16
Holger Schemel
added support for 'select' key on certain devices ...
tree
|
commitdiff
2017-07-16
Holger Schemel
added enabling/disabling virtual button overlay dependi...
tree
|
commitdiff
2017-07-11
Holger Schemel
added support for special media buttons on Amazon Fire...
tree
|
commitdiff
2017-07-11
Holger Schemel
fixed and added some range checks for joysticks
tree
|
commitdiff
2017-07-03
Holger Schemel
fixed joystick naming convention from file descriptor...
tree
|
commitdiff
2017-07-03
Holger Schemel
added using global and personal game controller mapping...
tree
|
commitdiff
2017-06-30
Holger Schemel
added hot-plug support for game controllers and joysticks
tree
|
commitdiff
2017-06-30
Holger Schemel
improved support for game controllers and joysticks
tree
|
commitdiff
2017-06-27
Holger Schemel
changed using 'external' app data directory on Android...
tree
|
commitdiff
2017-05-20
Holger Schemel
added debug output for scores directory used (global...
tree
|
commitdiff
2017-05-06
Holger Schemel
increased maximum number of global animations (and...
tree
|
commitdiff
2017-04-24
Holger Schemel
added 'position: last' for global animations to continu...
tree
|
commitdiff
2017-04-23
Holger Schemel
added animation event by 'any' input (click anywhere...
tree
|
commitdiff
2017-04-19
Holger Schemel
added animation events triggered by clicking other...
tree
|
commitdiff
2017-04-18
Holger Schemel
added first version of simple click events for global...
tree
|
commitdiff
2017-02-09
Holger Schemel
fixed bug with clearing gadget info text area for unmap...
tree
|
commitdiff
2017-02-03
Holger Schemel
improved terminal/logfile output of automatic tape...
tree
|
commitdiff
2017-02-02
Holger Schemel
added option to 'editor' tab to use level template...
tree
|
commitdiff
2017-02-01
Holger Schemel
added setup option to enable/disable auto-incrementing...
tree
|
commitdiff
2017-02-01
Holger Schemel
added headless mode (no window) for automated tape...
tree
|
commitdiff
2017-01-31
Holger Schemel
added setup option to show/hide classic elements in...
tree
|
commitdiff
2017-01-23
Holger Schemel
added separate functions to determine local and global...
tree
|
commitdiff
2017-01-14
Holger Schemel
fixed determining program main data path for Mac OS X
tree
|
commitdiff
2017-01-10
Holger Schemel
cleanup of saving high score files for single/multi...
4.0.0.1
tree
|
commitdiff
2017-01-10
Holger Schemel
added detection of global (common/system-wide) scores...
tree
|
commitdiff
2017-01-08
Holger Schemel
changed program main data path (for compatibility with...
tree
|
commitdiff
2017-01-06
Holger Schemel
fixed determining program main data path for Mac OS X
tree
|
commitdiff
2016-12-20
Holger Schemel
fixed bug with restarting same menu music on different...
tree
|
commitdiff
2016-12-19
Holger Schemel
improved performance of artwork config initialization...
tree
|
commitdiff
2016-12-18
Holger Schemel
added option '--mytapes' to use private tapes for tape...
tree
|
commitdiff
2016-12-12
Holger Schemel
fixed some compilation errors for SDL 1.2 target
tree
|
commitdiff
2016-12-12
Holger Schemel
improved virtual buttons for touch devices (Android)
tree
|
commitdiff
2016-12-01
Holger Schemel
added overlay graphics for virtual buttons for touch...
tree
|
commitdiff
2016-11-29
Holger Schemel
adjust drawable screen size to cover the whole device...
tree
|
commitdiff
2016-11-29
Holger Schemel
changed event filter to not set as SDL event filter...
tree
|
commitdiff
2016-11-23
Holger Schemel
added new game control input method 'follow finger...
tree
|
commitdiff
2016-10-27
Holger Schemel
improved shifting up video display when activating...
tree
|
commitdiff
2016-10-26
Holger Schemel
added shifting up video display when activating screen...
tree
|
commitdiff
2016-10-21
Holger Schemel
changed handling of deactivated gadgets (undefined...
tree
|
commitdiff
2016-10-20
Holger Schemel
added option for 'masked' element graphics on propertie...
tree
|
commitdiff
2016-10-20
Holger Schemel
added separate buttons for element properties of drawin...
tree
|
commitdiff
2016-10-20
Holger Schemel
added check to ensure that decoration does not overlap...
tree
|
commitdiff
2016-07-29
Holger Schemel
added helper function for debugging of image handling
tree
|
commitdiff
2016-06-29
Holger Schemel
changed loading images to use function for creating...
tree
|
commitdiff
2016-06-29
Holger Schemel
changed error handling and messages when loading images
tree
|
commitdiff
2016-06-29
Holger Schemel
cleanup of function for zooming bitmap (with masked...
tree
|
commitdiff
2016-06-29
Holger Schemel
cleanup of function for creating opaque surface from...
tree
|
commitdiff
2016-06-29
Holger Schemel
fixed zooming surfaces to keep alpha channel
tree
|
commitdiff
2016-06-29
Holger Schemel
changed zooming bitmaps to use masked surface for zooming
tree
|
commitdiff
2016-06-29
Holger Schemel
cleanup code for zooming bitmaps and creating correspon...
tree
|
commitdiff
2016-06-27
Holger Schemel
fixed loading images with alpha channel or transparent...
tree
|
commitdiff
2016-06-27
Holger Schemel
fixed converting surfaces with alpha channel for SDL 1.2
tree
|
commitdiff
2016-06-27
Holger Schemel
replaced SDL/SDL2 specific alpha blending by newly...
tree
|
commitdiff
2016-06-27
Holger Schemel
added abstractions for alpha blending and color key...
tree
|
commitdiff
2016-06-27
Holger Schemel
changed setting native surface to use internal conversi...
tree
|
commitdiff
2016-06-27
Holger Schemel
changed setting native surface to use internal conversi...
tree
|
commitdiff
2016-06-27
Holger Schemel
changed pixel format check to ignore alpha channel
tree
|
commitdiff
2016-06-17
Holger Schemel
added scrolling any scrollbars under the mouse pointer...
tree
|
commitdiff
2016-06-14
Holger Schemel
added mouse wheel support also for SDL2 target
tree
|
commitdiff
2016-06-13
Holger Schemel
added configurable debug key shortcuts for changing...
tree
|
commitdiff
2016-06-12
Holger Schemel
added setup value for maximum allowed engine snapshot...
tree
|
commitdiff
2016-06-10
Holger Schemel
added automatic memory usage limitation to engine snaps...
tree
|
commitdiff
2016-06-09
Holger Schemel
fixed bugs that happen under certain conditions when...
tree
|
commitdiff
2016-06-03
Holger Schemel
fixed bug with wrong high score list width when using...
tree
|
commitdiff
2016-05-31
Holger Schemel
changed function for re-creating bitmaps to always...
tree
|
commitdiff
2016-05-31
Holger Schemel
fixed re-creating window-sized buffers only if window...
tree
|
commitdiff
2016-05-29
Holger Schemel
fixed redrawing playfield and doors when drawing playfi...
tree
|
commitdiff
2016-05-25
Holger Schemel
removed using cross-fading buffer (not needed anymore...
tree
|
commitdiff
2016-05-25
Holger Schemel
added also fading in/out global animations to be starte...
tree
|
commitdiff
2016-05-23
Holger Schemel
prepared global animation functions to update different...
tree
|
commitdiff
2016-05-11
Holger Schemel
changed names of constants for different drawing targets
tree
|
commitdiff
2016-04-26
Holger Schemel
changed playing music to prevent 'plop' sound for certa...
tree
|
commitdiff
2016-04-25
Holger Schemel
renamed and cleaned up source files for handling global...
tree
|
commitdiff
2016-04-24
Holger Schemel
removed obsolete toon animation code (done by global...
tree
|
commitdiff
2016-04-24
Holger Schemel
added check if rendering to target texture is supported...
tree
|
commitdiff
next