added larger default screen size for Emscripten platform
[rocksndiamonds.git] / src / init.c
2022-04-15 Holger Schemelfixed checking artwork set for compatibility code for...
2022-04-15 Holger Schemeladded initially setting artwork identifier
2022-04-15 Holger Schemelrenamed function
2022-04-14 Holger Schemeladded warning only once per file when using fallback...
2022-04-13 Holger Schemeladded compatibility code for new score screens for...
2022-04-13 Holger Schemeladded compatibility code for new score screens for...
2022-04-13 Holger Schemeladded compatibility code for new score screens for...
2022-04-12 Holger Schemelfixed compatibility handling for redefined old graphic...
2022-04-09 Holger Schemeladded support for opening URLs for global animation...
2022-04-06 Holger Schemeladded support for busy animation on non-loading screens
2022-04-06 Holger Schemelfixed position of initial busy animation
2022-03-30 Holger Schemeladded support for separate busy animation for initial...
2022-03-19 Holger Schemeladded some missing definitions for loading and score...
2022-03-15 Holger Schemeladded support for background image for initial loading...
2022-03-15 Holger Schemeladded support for background image for loading screen
2022-03-13 Holger Schemeladded support for more than one initial image to initia...
2022-03-13 Holger Schemelremoved reloading artwork set for changed level set...
2022-03-13 Holger Schemelreverted commit 4ca952cbcd991a3e351b6292b37e47361b8f04d3
2022-03-12 Holger Schemelfixed setting default tile size for early busy animatio...
2022-03-12 Holger Schemeladded reading settings for busy animation from custom...
2022-03-11 Holger Schemelremoved reloading artwork set for changed level set...
2022-01-22 Holger Schemeladded restoring initial value for game element transparency
2022-01-22 Holger Schemelchanged android not cloning additional empty space...
2022-01-22 Holger Schemeladded element property "walkable over" for all empty...
2022-01-22 Holger Schemeladded element property for all (run-time) empty space...
2022-01-22 Holger Schemeladded additional empty space elements to level editor
2022-01-06 Holger Schemelchanged using improved pseudo-random number generator...
2021-11-11 Holger Schemelimproved handling of failed tape uploads to score server 4.3.0.1
2021-10-30 Holger Schemeladded waiting for active API threads on program exit
2021-10-13 Holger Schemelimproved asking for and uploading tapes to score server
2021-10-13 Holger Schemeladded asking for and uploading tapes to score server...
2021-09-29 Holger Schemeladded wrapper function for loading and saving all setup...
2021-09-05 Holger Schemeladded asking for and uploading tapes to score server...
2021-09-05 Holger Schemelimproved code for drawing init text to screen
2021-08-08 Holger Schemelmoved initializing random numbers before creating UUIDs
2021-07-03 Holger Schemeladded command to upload existing tapes to server
2021-07-03 Holger Schemelimproved handling of command parameters when auto-proce...
2021-06-28 Holger Schemeladded command to play tape and upload resulting score...
2021-06-11 Holger Schemelchanged name of preprocessor macro
2021-05-30 Holger Schemeladded command line function to write element collecting...
2021-05-30 Holger Schemelrenamed command to create level sketch images
2021-05-14 Holger Schemelremoved support for global (common/system-wide) scores...
2021-05-11 Holger Schemeladded dumping levels and tapes by level set and number
2020-12-21 Holger Schemeladded variable to store if request dialog is active...
2020-12-13 Holger Schemelfixed bug with unnecessarily reloading custom artwork...
2020-12-13 Holger Schemelrenamed variable
2020-12-13 Holger Schemelminor whitespace change
2020-12-13 Holger Schemeladded support for loading list of all user names
2020-12-13 Holger Schemeladded support for loading and saving number of currentl...
2020-12-13 Holger Schemeladded definitions for upcoming new name selection screen
2020-09-18 Holger Schemelchanged fatal error handling to use new error functions
2020-09-18 Holger Schemelmoved variables for network server thread to network...
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelchanged warnings and debug output to use new generic...
2020-09-15 Holger Schemelfixed regression bug introduced by changes for "autofix...
2020-09-12 Holger Schemeladded command to automatically test tapes and try to...
2020-09-11 Holger Schemelrenamed function
2020-09-10 Holger Schemeladded command to automatically patch tapes for the...
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-08-21 Holger Schemeladded support for initially moving spring to R'n'D...
2020-06-08 Holger Schemeladded setup option to select default or low-pass sounds...
2020-05-19 Holger Schemelfixed element property that caused levels/tapes to...
2020-05-19 Holger Schemelremoved test/debug code for EM graphics engine
2019-09-19 Holger Schemeladded overlay touch buttons for virtual buttons configu...
2019-09-19 Holger Schemeladded overlay touch buttons for in-game "stop" and...
2019-09-19 Holger Schemeladded overlay touch buttons for door request dialog
2019-09-19 Holger Schemeladded code for overlay touch buttons (currently not...
2019-06-19 Holger Schemelfixed crash bug caused by division by zero
2019-05-24 Holger Schemeladded new screen fading option ".auto_delay_unit" ...
2019-04-04 Holger Schemeladded SDL event filter to track mouse position from...
2019-03-23 Holger Schemeladded global animation actions executed after init...
2019-03-12 Holger Schemeladded support for storing multiple event definitions...
2019-03-03 Holger Schemeladded detecting use of touch device for user input...
2018-11-14 Holger Schemelremoved support for SDL 1.2
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-10-22 Holger Schemelremoved 'inline' keyword (compilers are better at this...
2018-10-12 Holger Schemelfixed bug with handling networking packets if request...
2018-10-01 Holger Schemeladded waiting for key or button after starting or stopp...
2018-10-01 Holger Schemeladded drawing program info on startup when initializing...
2018-10-01 Holger Schemelmoved drawing program info on startup to separate function
2018-10-01 Holger Schemeladded text input setup option to configure network...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wmissing-protot...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-09-17 Holger Schemelfixed bug with dragon fire destroying indestructible...
2018-09-17 Holger Schemelfixed list of "indestructible" elements as part of...
2018-08-30 Holger Schemeladded (and set) identifier and level number to global...
2018-08-20 Holger Schemelchanged using network protocol by starting with protoco...
2018-08-17 Holger Schemeladded disabling networking when executing command line...
2018-07-03 Holger Schemelfixed setting player network flag without being connect...
2018-06-27 Holger Schemelreplaced delay functions with new one that continues...
2018-06-27 Holger Schemelchanged drawing to playfield when changing network...
2018-06-25 Holger Schemeladded displaying screen messages when connecting to...
2018-06-22 Holger Schemeladded setting network connection flag for network games
2018-06-22 Holger Schemelimproved handling network errors (show message instead...
2018-06-18 Holger Schemelremoved preprocessor definition for network mode that...
2018-06-18 Holger Schemeladded separate network info structure for network optio...
2018-06-18 Holger Schemelmoved setting preferred network player from game start...
2018-06-18 Holger Schemeladded setup option to enable network multi-player games
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