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added support for busy animation on non-loading screens
[rocksndiamonds.git]
/
src
/
game_em
/
cave.h
2020-09-25
Holger Schemel
added full compatibility for wrap-around levels in...
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2020-09-01
Holger Schemel
changed constant number of eater arrays to variable...
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2020-08-23
Holger Schemel
fixed support for initially moving spring in EM game...
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2020-05-19
Holger Schemel
fixed initialization of flag for wrap-around levels...
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2020-05-19
Holger Schemel
renamed some variables and changed some initializations
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2020-05-19
Holger Schemel
added flags for test mode, teamwork mode and infinite...
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2020-05-19
Holger Schemel
renamed constant
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2020-05-19
Holger Schemel
added using separate constants for tiles in EM engine...
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2020-05-19
Holger Schemel
renamed field in level structure for EM engine
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2020-05-19
Holger Schemel
changed order of some level structure values for EM...
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2020-05-19
Holger Schemel
renamed some fields in level structure for EM engine
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2020-05-19
Holger Schemel
added separate initial and runtime level structure...
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