minor code formatting changes
[rocksndiamonds.git] / src / game_bd /
2024-04-03 Holger Schemelminor code formatting changes
2024-04-02 Holger Schemeladded option for BD1 magic wall / amoeba bug for native...
2024-04-02 Holger Schemeladded option for magic wall timer of zero for native...
2024-04-01 Holger Schemeladded also loading non-successful replay when loading...
2024-04-01 Holger Schemeladded support for rocket launcher in BD engine
2024-03-26 Holger Schemelfixed broken teleporter element in native BD engine
2024-03-26 Holger Schemeladded using faster scrolling speed also for teleporting
2024-03-26 Holger Schemelmoved code to separate function
2024-03-23 Holger Schemeladded "effects" element graphics for native BD engine...
2024-03-19 Holger Schemelincreased maximum length for static strings in BD engine
2024-03-19 Holger Schemeladded license for native BD engine code
2024-03-18 Holger Schemeladded correcting random numbers for predictable slime...
2024-03-16 Holger Schemeladded functions to load title screen from native BD...
2024-03-16 Holger Schemeladded storing current level set identifier in caveset...
2024-03-16 Holger Schemelfixed freeing caveset data
2024-03-11 Holger Schemeladded scrolling without iterating BD engine if player...
2024-03-10 Holger Schemelincreased scrolling speed when wrapping around for...
2024-03-08 Holger Schemelreduced delay until game over after player died in...
2024-03-08 Holger Schemelfixed crash bug when running in headless mode
2024-03-07 Holger Schemelfixed another graphical bug when using smooth movements...
2024-03-07 Holger Schemelfixed graphical bugs when using smooth movements with...
2024-03-06 Holger Schemeladded graphics config option for level-specific colors...
2024-03-06 Holger Schemelfixed level-specific colors for BD engine using small...
2024-03-06 Holger Schemeladded support for level-specific preview colors for...
2024-03-06 Holger Schemeladded support for level-specific game graphics colors...
2024-03-06 Holger Schemeladded using game element properties for smooth moving...
2024-03-06 Holger Schemelfixed potential crash bug in BD engine
2024-03-06 Holger Schemelfixed comment
2024-03-06 Holger Schemeladded color functions and definitions for BD engine...
2024-03-06 Holger Schemeladded functions to check game element properties (not...
2024-03-06 Holger Schemeladded game element properties for BD engine (not used...
2024-03-06 Holger Schemelminor code formatting change
2024-02-28 Holger Schemelchanged some comments
2024-02-28 Holger Schemelchanged most comments from C to C++ style for BD engine...
2024-02-28 Holger Schemeladded saving BD style levels in R'n'D format as native...
2024-02-28 Holger Schemeladded setting new caveset name to current levelset...
2024-02-28 Holger Schemelfixed checking file extension for BD engine
2024-02-27 Holger Schemeladded saving native BDCFF file with cheat code ":save...
2024-02-27 Holger Schemeladded saving BDCFF files for BD engine
2024-02-27 Holger Schemelimproved color handling when loading BDCFF file in...
2024-02-27 Holger Schemelwhite space changes
2024-02-27 Holger Schemelmoved color handling functions to separate source files...
2024-02-25 Holger Schemelremoved library dependency to glib-2.0
2024-02-25 Holger Schemelreplaced glib function calls to g_print()
2024-02-25 Holger Schemelreplaced glib function calls to g_file_get_contents()
2024-02-25 Holger Schemelreplaced glib function calls to g_byte_array*()
2024-02-25 Holger Schemelreplaced glib function calls to g_utf8_strdown()
2024-02-25 Holger Schemelreplaced glib function calls to g_rand_*() and g_random_*()
2024-02-25 Holger Schemeladded random generator functions (from glib)
2024-02-25 Holger Schemelfixed using strtod() by resetting errno to detect overf...
2024-02-24 Holger Schemelremoved unused variable
2024-02-24 Holger Schemelfixed compiler warning
2024-02-24 Holger Schemelremoved unused function
2024-02-24 Holger Schemelrenamed function to allocate and copy memory
2024-02-24 Holger Schemelreplaced glib function calls to g_stat() and g_path_get...
2024-02-24 Holger Schemelreplaced glib function calls to g_return_val_if_fail()
2024-02-23 Holger Schemelreplaced glib function calls to g_strlcpy()
2024-02-23 Holger Schemelreplaced glib function calls to g_memmove()
2024-02-23 Holger Schemelreplaced glib function calls to g_str_equal()
2024-02-23 Holger Schemelreplaced glib function calls to g_ascii_strup()
2024-02-23 Holger Schemelreplaced glib function calls to g_ascii_tolower()
2024-02-23 Holger Schemelreplaced glib function calls to g_strstrip() and g_strc...
2024-02-23 Holger Schemelreplaced glib function calls to g_ascii_strtod()
2024-02-23 Holger Schemelreplaced glib function calls to g_snprintf()
2024-02-23 Holger Schemelreplaced glib function calls to g_list_*()
2024-02-23 Holger Schemelreplaced glib macro G_STRUCT_OFFSET
2024-02-23 Holger Schemelreplaced glib function calls to g_memdup()
2024-02-23 Holger Schemelreplaced remaining glib function calls to g_hash_table_*()
2024-02-23 Holger Schemeladded type definition for hash table structure
2024-02-22 Holger Schemelreplaced glib function calls to g_strdup()
2024-02-22 Holger Schemelreplaced some glib function calls to g_hash_table_*()
2024-02-22 Holger Schemeldisabled smooth movement for player entering exit in...
2024-02-21 Holger Schemelreplaced some glib function calls to g_hash_table_*()
2024-02-21 Holger Schemelwhite space changes
2024-02-21 Holger Schemelwhite space changes
2024-02-20 Holger Schemeldisabled smooth movement for exploding elements (like...
2024-02-20 Holger Schemelremoved unused functions and definitions
2024-02-20 Holger Schemelreplaced glib function calls to g_string_*()
2024-02-20 Holger Schemelremoved unused functions and definitions
2024-02-19 Holger Schemelwhite space changes
2024-02-19 Holger Schemelreplaced glib function calls to g_strcompress()
2024-02-19 Holger Schemelreplaced glib function calls to g_strv_length()
2024-02-19 Holger Schemelreplaced glib function calls to g_strfreev()
2024-02-19 Holger Schemelreplaced glib function calls to g_strsplit_set()
2024-02-19 Holger Schemelreplaced glib function calls to g_ascii_isdigit()
2024-02-18 Holger Schemeladded Makefile targets to clean up header dependency...
2024-02-18 Holger Schemeladded setup option to enable smooth element movement...
2024-02-18 Holger Schemeladded setup option to disable delayed scrolling for...
2024-02-18 Holger Schemelminor code cleanup
2024-02-18 Holger Schemelmoved drawing cave tile for BD engine to separate function
2024-02-18 Holger Schemelminor code cleanup
2024-02-18 Holger Schemelfixed player animation when snapping for BD engine
2024-02-18 Holger Schemelfixed element animation when collecting for BD engine
2024-02-18 Holger Schemeladded element properties for BD engine
2024-02-18 Holger Schemelminor code cleanup
2024-02-18 Holger Schemelremoved unneeded statement
2024-02-18 Holger Schemelminor code cleanup
2024-02-18 Holger Schemelremoved unused variables
2024-02-18 Holger Schemeladded variable to improve code readability
2024-02-18 Holger Schemeladded smooth game element movements for native BD engine
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