added setup option for using "player is pushing" graphics in BD engine
[rocksndiamonds.git] / src / game_bd / export_bd.h
2024-04-14 Holger Schemeladded setup option for using "player is pushing" graphi...
2024-04-14 Holger Schemelchanged functions to check smooth movements in BD engine
2024-04-04 Holger Schemeladded showing scrolling title screen background for...
2024-03-23 Holger Schemeladded "effects" element graphics for native BD engine...
2024-03-16 Holger Schemeladded functions to load title screen from native BD...
2024-03-06 Holger Schemeladded graphics config option for level-specific colors...
2024-03-06 Holger Schemeladded support for level-specific preview colors for...
2024-02-27 Holger Schemeladded saving native BDCFF file with cheat code ":save...
2024-02-18 Holger Schemeladded game engine support for playing native Boulder...
2024-02-18 Holger Schemeladded screen redraw function for native BD engine
2024-02-18 Holger Schemeladded random number initialization function for native...
2024-02-18 Holger Schemeladded engine and graphics initialization functions...
2024-02-18 Holger Schemeladded code to load native Boulder Dash levels
2024-02-18 Holger Schemeladded GDash source files prepared for game engine integ...
2024-02-18 Holger Schemeladded missing and fixed wrong file headers
2024-02-18 Holger Schemeladded GDash game definition for native Boulder Dash...
2024-02-18 Holger Schemeladded code to convert native Boulder Dash tapes
2024-02-18 Holger Schemeladded code to convert native Boulder Dash levels
2024-02-18 Holger Schemeladded GDash cave definition for native Boulder Dash...
2024-02-18 Holger Schemeladded GDash game elements and sounds for Boulder Dash...
2024-02-18 Holger Schemelrenamed game engine specific export files