changed most comments from C to C++ style for BD engine code
[rocksndiamonds.git] / src / game_bd / bd_cave.c
2024-02-28 Holger Schemelchanged most comments from C to C++ style for BD engine...
2024-02-27 Holger Schemelimproved color handling when loading BDCFF file in...
2024-02-27 Holger Schemelmoved color handling functions to separate source files...
2024-02-25 Holger Schemelremoved library dependency to glib-2.0
2024-02-25 Holger Schemelreplaced glib function calls to g_byte_array*()
2024-02-25 Holger Schemelreplaced glib function calls to g_rand_*() and g_random_*()
2024-02-24 Holger Schemelremoved unused function
2024-02-24 Holger Schemelrenamed function to allocate and copy memory
2024-02-23 Holger Schemelreplaced glib function calls to g_memmove()
2024-02-23 Holger Schemelreplaced glib function calls to g_str_equal()
2024-02-23 Holger Schemelreplaced glib function calls to g_ascii_strup()
2024-02-23 Holger Schemelreplaced glib function calls to g_list_*()
2024-02-23 Holger Schemelreplaced glib function calls to g_memdup()
2024-02-23 Holger Schemelreplaced remaining glib function calls to g_hash_table_*()
2024-02-23 Holger Schemeladded type definition for hash table structure
2024-02-22 Holger Schemelreplaced glib function calls to g_strdup()
2024-02-22 Holger Schemelreplaced some glib function calls to g_hash_table_*()
2024-02-21 Holger Schemelwhite space changes
2024-02-20 Holger Schemelremoved unused functions and definitions
2024-02-20 Holger Schemelreplaced glib function calls to g_string_*()
2024-02-20 Holger Schemelremoved unused functions and definitions
2024-02-19 Holger Schemelwhite space changes
2024-02-18 Holger Schemeladded GDash source files prepared for game engine integ...