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added support for scheduling type in BD engine to level editor
[rocksndiamonds.git]
/
src
/
game.c
2024-03-08
Holger Schemel
added special handling of BD intermission levels on...
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2024-03-08
Holger Schemel
added special handling of BD intermission levels when...
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2024-03-08
Holger Schemel
moved code to separate function
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2024-03-07
Holger Schemel
improved converting BD game engine elements for R'n...
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2024-03-06
Holger Schemel
added converting BD game engine elements for R'n'D...
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2024-02-28
Holger Schemel
renamed panel option "game.panel.gems_total" to "game...
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2024-02-21
Holger Schemel
renamed functions
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2024-02-18
Holger Schemel
added various new element action sounds to native BD...
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2024-02-18
Holger Schemel
renamed sound constants for native BD engine
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2024-02-18
Holger Schemel
added fallback from random to default BD style diamond...
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2024-02-18
Holger Schemel
added game engine support for playing native Boulder...
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2024-02-18
Holger Schemel
added screen redraw function for native BD engine
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2024-02-18
Holger Schemel
added GDash source files prepared for game engine integ...
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2024-02-18
Holger Schemel
added using native game panel values for Boulder Dash...
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2024-02-18
Holger Schemel
added some game control code for native BD engine ...
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2024-02-18
Holger Schemel
added special timeout sounds (for all game engines)
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2024-02-18
Holger Schemel
added support for native sounds of Boulder Dash game...
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2024-02-18
Holger Schemel
added game panel values for native Boulder Dash game...
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2024-02-18
Holger Schemel
added separate time counter for tape time frames
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2024-02-18
Holger Schemel
white space changes
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2024-02-18
Holger Schemel
added optional button to restart game (door, panel...
master
4.3.8.2
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2024-02-18
Holger Schemel
fixed drawing pause button on closed door when restarti...
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2023-12-02
Holger Schemel
added showing game actions after game end when request...
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2023-12-02
Holger Schemel
removed duplicate variable to check if request dialog...
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2023-11-24
Holger Schemel
added random push delay for rocks, nuts and bombs to...
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2023-11-18
Holger Schemel
fixed using masked elements when using element graphic...
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2023-11-10
Holger Schemel
added using trigger element position for CE triggered...
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2023-10-15
Holger Schemel
fixed half-tile shifting when teleporting between playf...
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2023-10-14
Holger Schemel
added options "game.forced_scroll_x" and "game.forced_s...
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2023-10-14
Holger Schemel
fixed bug with limiting forced scroll delay value to...
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2023-10-11
Holger Schemel
fixed broken player option "no centering when relocating"
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2023-10-08
Holger Schemel
fixed bug with CE replacing exploding player, causing...
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2023-10-08
Holger Schemel
fixed bug with causing explosion instead of killing...
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2023-10-08
Holger Schemel
fixed bug with CE change setting the player to its...
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2023-09-30
Holger Schemel
fixed CE condition that checks touching the player...
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2023-09-09
Holger Schemel
fixed bug with forced restart of global animations...
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2023-09-03
Holger Schemel
added setting scroll offset to global animation positio...
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2023-09-03
Holger Schemel
added setting global animation position from CE trigger...
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2023-09-03
Holger Schemel
added support for CE change pages triggering global...
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2023-09-03
Holger Schemel
added support for custom elements triggering global...
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2023-08-13
Holger Schemel
fixed bug with checking for mouse events used by custom...
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2023-06-15
Holger Schemel
moved code to handle mouse actions to separate function
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2023-06-12
Holger Schemel
added variables to prevent repeating expression
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2023-06-10
Holger Schemel
fixed broken animation of CE that can not change, but...
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2023-05-20
Holger Schemel
fixed bug with triggering "entered by player" event...
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2023-04-12
Holger Schemel
added playing the first unconfigured music file in...
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2023-04-08
Holger Schemel
added supporting reference elements for custom element...
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2023-04-01
Holger Schemel
code cleanup
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2023-04-01
Holger Schemel
white space changes
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2023-04-01
Holger Schemel
removed duplicated code
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2023-03-25
Holger Schemel
fixed crumbling graphics bug when player explodes after...
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2023-03-24
Holger Schemel
fixed bug with short delay in crumbling border elements...
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2023-03-22
Holger Schemel
moved getting restart message to request function
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2023-03-22
Holger Schemel
moved function to other code location (no functional...
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2023-03-22
Holger Schemel
changed function to static
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2023-03-22
Holger Schemel
removed variable that was not required
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2023-03-22
Holger Schemel
removed variable that always had the same value when...
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2023-03-22
Holger Schemel
moved requesting game restart to function that checks...
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2023-03-21
Holger Schemel
fixed playing "game.losing" sound also when playing...
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2023-03-21
Holger Schemel
fixed playing "game.losing" sound also if not asking...
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2023-03-12
Holger Schemel
moved handling game over condition from MM game engine...
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2023-03-12
Holger Schemel
moved code to create restart message to separate function
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2023-03-12
Holger Schemel
fixed closing doors simultaneously when aborting restar...
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2023-03-12
Holger Schemel
added short delay before playing "game.losing" sound...
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2023-03-12
Holger Schemel
added playing "game.losing" sound effect for all game...
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2023-03-12
Holger Schemel
fixed bug with playing two global game sounds as game...
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2023-02-24
Holger Schemel
fixed asking to play again on player input after tape...
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2023-02-18
Holger Schemel
improved forced restart of global animations when resta...
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2023-02-18
Holger Schemel
added forced restart of global animations when restarti...
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2023-01-23
Holger Schemel
fixed regression bug with growing steel wall turning...
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2022-11-02
Holger Schemel
added functions to advance game and tile frame counter...
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2022-10-26
Holger Schemel
added new animation mode ".global_anim_sync" for game...
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2022-10-22
Holger Schemel
removed unused function parameters
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2022-10-22
Holger Schemel
removed unused function parameters
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2022-10-20
Holger Schemel
fixed accessing array out of bounds
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2022-09-03
Holger Schemel
added flag to tape files to explicitly mark solution...
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2022-08-27
Holger Schemel
merged functions for checking growing walls (normal...
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2022-08-27
Holger Schemel
code cleanup
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2022-07-25
Holger Schemel
added overwriting local with server score entries to...
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2022-07-25
Holger Schemel
fixed bug when using different normal and deadly shield...
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2022-07-21
Holger Schemel
added using globally predefined X/Y arrays
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2022-07-21
Holger Schemel
improved checking array (using modulo instead of duplic...
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2022-07-21
Holger Schemel
added delay counter data type and adjusted related...
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2022-06-25
Holger Schemel
added level info config option to disable time limit...
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2022-06-24
Holger Schemel
added separate game variable to check for time limit...
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2022-06-24
Holger Schemel
renamed variable
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2022-06-15
Holger Schemel
added using setup option for displaying overlay touch...
4.3.2.2
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2022-06-14
Holger Schemel
added not using touch buttons if touch controls are...
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2022-06-14
Holger Schemel
fixed bug with short reactivation of overlay buttons...
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2022-05-11
Holger Schemel
added storing next level to play from hall of fame
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2022-05-11
Holger Schemel
changed setting flag to continue playing next level...
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2022-05-11
Holger Schemel
added showing score even if not added to local score...
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2022-04-07
Holger Schemel
fixed graphical bug when player enters exit using ultra...
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2022-04-06
Holger Schemel
added playing score tape from score info page
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2022-04-06
Holger Schemel
moved code for buttons to stop game or tape to separate...
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2022-03-10
Holger Schemel
whitespace changes
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2022-03-10
Holger Schemel
added wrapper function to draw graphic at level playfie...
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2022-03-10
Holger Schemel
fixed transparency for some game elements over empty...
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2022-03-02
Holger Schemel
prevented mapping undo/redo snapshot buttons on main...
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2022-02-13
Holger Schemel
added setup option to start game in pause mode
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