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minor code formatting change
[rocksndiamonds.git]
/
src
/
conf_gfx.c
2024-02-28
Holger Schemel
renamed panel option "game.panel.gems_total" to "game...
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2024-02-18
Holger Schemel
added missing player graphics definitions for native...
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2024-02-18
Holger Schemel
changed indentation (no functional change)
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2024-02-18
Holger Schemel
added new graphics for the native BD engine
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2024-02-18
Holger Schemel
renamed image file for native Boulder Dash graphics
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2024-02-18
Holger Schemel
added config parameters for native BD graphics/sound...
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2024-02-18
Holger Schemel
added game panel values for native Boulder Dash game...
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2024-02-18
Holger Schemel
added game elements for native Boulder Dash game engine
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2024-02-18
Holger Schemel
added optional button to restart game (door, panel...
master
4.3.8.2
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2023-12-05
Holger Schemel
added fallback to narrow font on word length for envelo...
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2023-11-20
Holger Schemel
fixed warning when encountering obsolete graphics confi...
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2023-11-19
Holger Schemel
added support for setting alpha value for global animations
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2023-10-14
Holger Schemel
added options "game.forced_scroll_x" and "game.forced_s...
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2023-10-02
Holger Schemel
fixed drawing envelope request to be always on top...
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2023-05-17
Holger Schemel
added new steel slope game element for MM game engine
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2023-04-11
Holger Schemel
added Deflektor style fixed mirror game elements to...
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2023-03-27
Holger Schemel
added support for tile size for game elements info...
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2023-03-26
Holger Schemel
added support for menu list entry size for game element...
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2023-03-26
Holger Schemel
added definitions for menu list entry size (not used...
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2023-02-23
Holger Schemel
added active animation for gray ball in MM engine
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2023-02-14
Holger Schemel
swapped active/pressed logic for level set info button...
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2023-02-08
Holger Schemel
added support for stacked global animations
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2023-02-07
Holger Schemel
added graphic definition for activated state for level...
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2023-01-29
Holger Schemel
added support for text envelope elements to the MM...
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2023-01-08
Holger Schemel
added active animation for bomb and mine in MM engine
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2023-01-06
Holger Schemel
added level editor graphics for the MM style gray ball
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2023-01-05
Holger Schemel
improved MM graphics engine to support custom explosion...
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2023-01-05
Holger Schemel
removed unneeded mask element and graphic definitions...
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2022-12-14
Holger Schemel
added optional main menu button to directly show level...
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2022-10-26
Holger Schemel
added new animation mode ".global_anim_sync" for game...
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2022-04-16
Holger Schemel
added fading settings for score info page
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2022-04-06
Holger Schemel
added support for busy animation on non-loading screens
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2022-03-31
Holger Schemel
added button to play tape to score info page (not used...
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2022-03-30
Holger Schemel
added support for separate busy animation for initial...
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2022-03-15
Holger Schemel
added support for background image for initial loading...
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2022-03-15
Holger Schemel
added support for background image for loading screen
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2022-03-11
Holger Schemel
added score selection buttons for score info page ...
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2022-02-23
Holger Schemel
added support for new game mode for score info page...
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2022-02-21
Holger Schemel
added selecting level from the high score screen
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2022-02-06
Holger Schemel
added support for more than five digits for score on...
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2022-02-06
Holger Schemel
added support for fourth digit for inventory (dynamite...
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2022-01-22
Holger Schemel
added additional empty space elements (not used yet)
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2022-01-22
Holger Schemel
changed "random" default graphics animations to "random...
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2021-05-30
Holger Schemel
added improved element collecting animations
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2021-01-20
Holger Schemel
added graphics config option to support elements on...
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2020-12-21
Holger Schemel
added option for '.draw_order' for request dialog ...
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2020-12-21
Holger Schemel
added default (empty) "style" to game panel definitions
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2020-12-21
Holger Schemel
added default (empty) "class" to game panel definitions
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2020-12-13
Holger Schemel
fixed game mode for name selection screen
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2020-12-13
Holger Schemel
added definitions for upcoming new name selection screen
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2020-09-03
Holger Schemel
changed "http" to "https" in URLs
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2020-09-03
Holger Schemel
added displaying render driver on info screen page
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2020-08-21
Holger Schemel
added support for initially moving spring to R'n'D...
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2020-06-07
Holger Schemel
moved game engine settings to separate setup menu screen
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2020-05-19
Holger Schemel
added (optional) main menu button to switch between...
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2020-05-19
Holger Schemel
removed test/debug code for EM graphics engine
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2019-09-19
Holger Schemel
added overlay touch buttons for virtual buttons configu...
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2019-09-19
Holger Schemel
added overlay touch buttons for in-game "stop" and...
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2019-09-19
Holger Schemel
added overlay touch buttons for door request dialog
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2019-09-17
Holger Schemel
added options for player selection button positions...
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2019-05-24
Holger Schemel
added new screen fading option ".auto_delay_unit" ...
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2019-03-23
Holger Schemel
added global animation actions executed after init...
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2019-03-05
Holger Schemel
changed some level editor graphic definitions to use...
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2019-02-04
Holger Schemel
added options for alignment of selection lists on setup...
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2018-12-01
Holger Schemel
added support for dynamic window and playfield size
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2018-10-23
Holger Schemel
changed comments from old to new style (multiple-line...
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2018-10-23
Holger Schemel
changed comments from old to new style (one-line commen...
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2018-10-01
Holger Schemel
added text input setup option to configure network...
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2018-07-04
Holger Schemel
added configurable border size also for drawing network...
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2018-07-04
Holger Schemel
added drawing players with level preview when using...
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2018-07-01
Holger Schemel
added drawing network players (graphics and names)...
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2018-06-18
Holger Schemel
re-arranged buttons to select network player in request...
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2018-06-17
Holger Schemel
added (optional) main menu buttons to insert or play...
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2018-06-17
Holger Schemel
added event action parameter for global animations...
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2018-06-12
Holger Schemel
added (optional) menu buttons to select level number...
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2018-06-11
Holger Schemel
added (optional) tape buttons to insert or play solutio...
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2018-04-20
Holger Schemel
added font definition for narrow variant of existing...
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2018-03-25
Holger Schemel
added options for left/right/top/bottom spacing for...
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2018-03-23
Holger Schemel
fixed name of element 'beamer' to 'teleporter'
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2018-03-23
Holger Schemel
fixed name of element 'polarisator' to 'polarizer'
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2018-03-23
Holger Schemel
added tile selection cursor for playing MM levels with...
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2018-03-23
Holger Schemel
added options for custom position of editor tooltip...
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2018-03-23
Holger Schemel
added options for post delay for door actions
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2018-03-23
Holger Schemel
added game-panel-only buttons for stop/play/pause and...
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2018-03-23
Holger Schemel
reused unused font definition for text on joystick...
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2018-03-23
Holger Schemel
completed options for vertical text spacing on info...
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2018-03-23
Holger Schemel
improved options for vertical text spacing on info...
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2018-03-23
Holger Schemel
added missing option for menu draw offset for (empty...
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2018-03-23
Holger Schemel
added options for vertical text spacing (used on info...
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2018-03-23
Holger Schemel
added graphical panel values for time and health (mainl...
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2018-03-23
Holger Schemel
fixed graphic definition of element 'mm_kettle'
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2018-03-23
Holger Schemel
fixed animation delay for opening and closing exit...
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2018-03-23
Holger Schemel
fixed pacman graphics for Mirror Magic game engine
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2018-03-23
Holger Schemel
added some more definitions for Mirror Magic element...
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2018-03-23
Holger Schemel
added more definitions for Mirror Magic (and Deflektor...
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2018-03-23
Holger Schemel
added definitions for Mirror Magic (and Deflektor)...
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2017-05-06
Holger Schemel
increased maximum number of global animations (and...
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2017-04-19
Holger Schemel
added using '.draw_masked' for global animation and...
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2017-04-18
Holger Schemel
added first version of simple click events for global...
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2016-10-23
Holger Schemel
added options for showing editor elements list when...
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