added default (empty) "class" to game panel definitions
authorHolger Schemel <info@artsoft.org>
Wed, 16 Dec 2020 00:34:33 +0000 (01:34 +0100)
committerHolger Schemel <info@artsoft.org>
Mon, 21 Dec 2020 22:53:05 +0000 (23:53 +0100)
src/conf_gfx.c

index 009d28327c6a11125fd0470ea6f90d4cc0a65960..d2c13aceeaf76776fd9cb0166b8b5344339f98a9 100644 (file)
@@ -8393,6 +8393,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.level_number.font_narrow",     "font.text_1"           },
   { "game.panel.level_number.draw_masked",     "true"                  },
   { "game.panel.level_number.draw_order",      "0"                     },
+  { "game.panel.level_number.class",           "none"                  },
 
   { "game.panel.gems.x",                       "50"                    },
   { "game.panel.gems.y",                       "54"                    },
@@ -8402,6 +8403,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.gems.font",                    "font.text_2"           },
   { "game.panel.gems.draw_masked",             "true"                  },
   { "game.panel.gems.draw_order",              "0"                     },
+  { "game.panel.gems.class",                   "none"                  },
 
   { "game.panel.inventory_count.x",            "50"                    },
   { "game.panel.inventory_count.y",            "89"                    },
@@ -8411,134 +8413,160 @@ struct ConfigInfo image_config[] =
   { "game.panel.inventory_count.font",         "font.text_2"           },
   { "game.panel.inventory_count.draw_masked",  "true"                  },
   { "game.panel.inventory_count.draw_order",   "0"                     },
+  { "game.panel.inventory_count.class",                "none"                  },
 
   { "game.panel.inventory_first_1.x",          "-1"                    },
   { "game.panel.inventory_first_1.y",          "-1"                    },
   { "game.panel.inventory_first_1.tile_size",  "16"                    },
   { "game.panel.inventory_first_1.draw_masked",        "false"                 },
   { "game.panel.inventory_first_1.draw_order", "0"                     },
+  { "game.panel.inventory_first_1.class",      "none"                  },
   { "game.panel.inventory_first_2.x",          "-1"                    },
   { "game.panel.inventory_first_2.y",          "-1"                    },
   { "game.panel.inventory_first_2.tile_size",  "16"                    },
   { "game.panel.inventory_first_2.draw_masked",        "false"                 },
   { "game.panel.inventory_first_2.draw_order", "0"                     },
+  { "game.panel.inventory_first_2.class",      "none"                  },
   { "game.panel.inventory_first_3.x",          "-1"                    },
   { "game.panel.inventory_first_3.y",          "-1"                    },
   { "game.panel.inventory_first_3.tile_size",  "16"                    },
   { "game.panel.inventory_first_3.draw_masked",        "false"                 },
   { "game.panel.inventory_first_3.draw_order", "0"                     },
+  { "game.panel.inventory_first_3.class",      "none"                  },
   { "game.panel.inventory_first_4.x",          "-1"                    },
   { "game.panel.inventory_first_4.y",          "-1"                    },
   { "game.panel.inventory_first_4.tile_size",  "16"                    },
   { "game.panel.inventory_first_4.draw_masked",        "false"                 },
   { "game.panel.inventory_first_4.draw_order", "0"                     },
+  { "game.panel.inventory_first_4.class",      "none"                  },
   { "game.panel.inventory_first_5.x",          "-1"                    },
   { "game.panel.inventory_first_5.y",          "-1"                    },
   { "game.panel.inventory_first_5.tile_size",  "16"                    },
   { "game.panel.inventory_first_5.draw_masked",        "false"                 },
   { "game.panel.inventory_first_5.draw_order", "0"                     },
+  { "game.panel.inventory_first_5.class",      "none"                  },
   { "game.panel.inventory_first_6.x",          "-1"                    },
   { "game.panel.inventory_first_6.y",          "-1"                    },
   { "game.panel.inventory_first_6.tile_size",  "16"                    },
   { "game.panel.inventory_first_6.draw_masked",        "false"                 },
   { "game.panel.inventory_first_6.draw_order", "0"                     },
+  { "game.panel.inventory_first_6.class",      "none"                  },
   { "game.panel.inventory_first_7.x",          "-1"                    },
   { "game.panel.inventory_first_7.y",          "-1"                    },
   { "game.panel.inventory_first_7.tile_size",  "16"                    },
   { "game.panel.inventory_first_7.draw_masked",        "false"                 },
   { "game.panel.inventory_first_7.draw_order", "0"                     },
+  { "game.panel.inventory_first_7.class",      "none"                  },
   { "game.panel.inventory_first_8.x",          "-1"                    },
   { "game.panel.inventory_first_8.y",          "-1"                    },
   { "game.panel.inventory_first_8.tile_size",  "16"                    },
   { "game.panel.inventory_first_8.draw_masked",        "false"                 },
   { "game.panel.inventory_first_8.draw_order", "0"                     },
+  { "game.panel.inventory_first_8.class",      "none"                  },
 
   { "game.panel.inventory_last_1.x",           "-1"                    },
   { "game.panel.inventory_last_1.y",           "-1"                    },
   { "game.panel.inventory_last_1.tile_size",   "16"                    },
   { "game.panel.inventory_last_1.draw_masked", "false"                 },
   { "game.panel.inventory_last_1.draw_order",  "0"                     },
+  { "game.panel.inventory_last_1.class",       "none"                  },
   { "game.panel.inventory_last_2.x",           "-1"                    },
   { "game.panel.inventory_last_2.y",           "-1"                    },
   { "game.panel.inventory_last_2.tile_size",   "16"                    },
   { "game.panel.inventory_last_2.draw_masked", "false"                 },
   { "game.panel.inventory_last_2.draw_order",  "0"                     },
+  { "game.panel.inventory_last_2.class",       "none"                  },
   { "game.panel.inventory_last_3.x",           "-1"                    },
   { "game.panel.inventory_last_3.y",           "-1"                    },
   { "game.panel.inventory_last_3.tile_size",   "16"                    },
   { "game.panel.inventory_last_3.draw_masked", "false"                 },
   { "game.panel.inventory_last_3.draw_order",  "0"                     },
+  { "game.panel.inventory_last_3.class",       "none"                  },
   { "game.panel.inventory_last_4.x",           "-1"                    },
   { "game.panel.inventory_last_4.y",           "-1"                    },
   { "game.panel.inventory_last_4.tile_size",   "16"                    },
   { "game.panel.inventory_last_4.draw_masked", "false"                 },
   { "game.panel.inventory_last_4.draw_order",  "0"                     },
+  { "game.panel.inventory_last_4.class",       "none"                  },
   { "game.panel.inventory_last_5.x",           "-1"                    },
   { "game.panel.inventory_last_5.y",           "-1"                    },
   { "game.panel.inventory_last_5.tile_size",   "16"                    },
   { "game.panel.inventory_last_5.draw_masked", "false"                 },
   { "game.panel.inventory_last_5.draw_order",  "0"                     },
+  { "game.panel.inventory_last_5.class",       "none"                  },
   { "game.panel.inventory_last_6.x",           "-1"                    },
   { "game.panel.inventory_last_6.y",           "-1"                    },
   { "game.panel.inventory_last_6.tile_size",   "16"                    },
   { "game.panel.inventory_last_6.draw_masked", "false"                 },
   { "game.panel.inventory_last_6.draw_order",  "0"                     },
+  { "game.panel.inventory_last_6.class",       "none"                  },
   { "game.panel.inventory_last_7.x",           "-1"                    },
   { "game.panel.inventory_last_7.y",           "-1"                    },
   { "game.panel.inventory_last_7.tile_size",   "16"                    },
   { "game.panel.inventory_last_7.draw_masked", "false"                 },
   { "game.panel.inventory_last_7.draw_order",  "0"                     },
+  { "game.panel.inventory_last_7.class",       "none"                  },
   { "game.panel.inventory_last_8.x",           "-1"                    },
   { "game.panel.inventory_last_8.y",           "-1"                    },
   { "game.panel.inventory_last_8.tile_size",   "16"                    },
   { "game.panel.inventory_last_8.draw_masked", "false"                 },
   { "game.panel.inventory_last_8.draw_order",  "0"                     },
+  { "game.panel.inventory_last_8.class",       "none"                  },
 
   { "game.panel.key_1.x",                      "18"                    },
   { "game.panel.key_1.y",                      "123"                   },
   { "game.panel.key_1.tile_size",              "16"                    },
   { "game.panel.key_1.draw_masked",            "false"                 },
   { "game.panel.key_1.draw_order",             "0"                     },
+  { "game.panel.key_1.class",                  "none"                  },
   { "game.panel.key_2.x",                      "34"                    },
   { "game.panel.key_2.y",                      "123"                   },
   { "game.panel.key_2.tile_size",              "16"                    },
   { "game.panel.key_2.draw_masked",            "false"                 },
   { "game.panel.key_2.draw_order",             "0"                     },
+  { "game.panel.key_2.class",                  "none"                  },
   { "game.panel.key_3.x",                      "50"                    },
   { "game.panel.key_3.y",                      "123"                   },
   { "game.panel.key_3.tile_size",              "16"                    },
   { "game.panel.key_3.draw_masked",            "false"                 },
   { "game.panel.key_3.draw_order",             "0"                     },
+  { "game.panel.key_3.class",                  "none"                  },
   { "game.panel.key_4.x",                      "66"                    },
   { "game.panel.key_4.y",                      "123"                   },
   { "game.panel.key_4.tile_size",              "16"                    },
   { "game.panel.key_4.draw_masked",            "false"                 },
   { "game.panel.key_4.draw_order",             "0"                     },
+  { "game.panel.key_4.class",                  "none"                  },
   { "game.panel.key_5.x",                      "-1"                    },
   { "game.panel.key_5.y",                      "-1"                    },
   { "game.panel.key_5.tile_size",              "16"                    },
   { "game.panel.key_5.draw_masked",            "false"                 },
   { "game.panel.key_5.draw_order",             "0"                     },
+  { "game.panel.key_5.class",                  "none"                  },
   { "game.panel.key_6.x",                      "-1"                    },
   { "game.panel.key_6.y",                      "-1"                    },
   { "game.panel.key_6.tile_size",              "16"                    },
   { "game.panel.key_6.draw_masked",            "false"                 },
   { "game.panel.key_6.draw_order",             "0"                     },
+  { "game.panel.key_6.class",                  "none"                  },
   { "game.panel.key_7.x",                      "-1"                    },
   { "game.panel.key_7.y",                      "-1"                    },
   { "game.panel.key_7.tile_size",              "16"                    },
   { "game.panel.key_7.draw_masked",            "false"                 },
   { "game.panel.key_7.draw_order",             "0"                     },
+  { "game.panel.key_7.class",                  "none"                  },
   { "game.panel.key_8.x",                      "-1"                    },
   { "game.panel.key_8.y",                      "-1"                    },
   { "game.panel.key_8.tile_size",              "16"                    },
   { "game.panel.key_8.draw_masked",            "false"                 },
   { "game.panel.key_8.draw_order",             "0"                     },
+  { "game.panel.key_8.class",                  "none"                  },
   { "game.panel.key_white.x",                  "-1"                    },
   { "game.panel.key_white.y",                  "-1"                    },
   { "game.panel.key_white.tile_size",          "16"                    },
   { "game.panel.key_white.draw_masked",                "false"                 },
   { "game.panel.key_white.draw_order",         "0"                     },
+  { "game.panel.key_white.class",              "none"                  },
   { "game.panel.key_white_count.x",            "-1"                    },
   { "game.panel.key_white_count.y",            "-1"                    },
   { "game.panel.key_white_count.align",                "left"                  },
@@ -8547,6 +8575,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.key_white_count.font",         "font.text_2"           },
   { "game.panel.key_white_count.draw_masked",  "true"                  },
   { "game.panel.key_white_count.draw_order",   "0"                     },
+  { "game.panel.key_white_count.class",                "none"                  },
 
   { "game.panel.score.x",                      "50"                    },
   { "game.panel.score.y",                      "159"                   },
@@ -8556,6 +8585,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.score.font",                   "font.text_2"           },
   { "game.panel.score.draw_masked",            "true"                  },
   { "game.panel.score.draw_order",             "0"                     },
+  { "game.panel.score.class",                  "none"                  },
 
   { "game.panel.highscore.x",                  "-1"                    },
   { "game.panel.highscore.y",                  "-1"                    },
@@ -8565,6 +8595,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.highscore.font",               "font.text_2"           },
   { "game.panel.highscore.draw_masked",                "true"                  },
   { "game.panel.highscore.draw_order",         "0"                     },
+  { "game.panel.highscore.class",              "none"                  },
 
   { "game.panel.time.x",                       "50"                    },
   { "game.panel.time.y",                       "194"                   },
@@ -8575,6 +8606,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.time.font_narrow",             "font.text_1"           },
   { "game.panel.time.draw_masked",             "true"                  },
   { "game.panel.time.draw_order",              "0"                     },
+  { "game.panel.time.class",                   "none"                  },
 
   { "game.panel.time_hh.x",                    "-1"                    },
   { "game.panel.time_hh.y",                    "-1"                    },
@@ -8584,6 +8616,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.time_hh.font",                 "font.text_2"           },
   { "game.panel.time_hh.draw_masked",          "true"                  },
   { "game.panel.time_hh.draw_order",           "0"                     },
+  { "game.panel.time_hh.class",                        "none"                  },
   { "game.panel.time_mm.x",                    "-1"                    },
   { "game.panel.time_mm.y",                    "-1"                    },
   { "game.panel.time_mm.align",                        "left"                  },
@@ -8592,6 +8625,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.time_mm.font",                 "font.text_2"           },
   { "game.panel.time_mm.draw_masked",          "true"                  },
   { "game.panel.time_mm.draw_order",           "0"                     },
+  { "game.panel.time_mm.class",                        "none"                  },
   { "game.panel.time_ss.x",                    "-1"                    },
   { "game.panel.time_ss.y",                    "-1"                    },
   { "game.panel.time_ss.align",                        "left"                  },
@@ -8600,6 +8634,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.time_ss.font",                 "font.text_2"           },
   { "game.panel.time_ss.draw_masked",          "true"                  },
   { "game.panel.time_ss.draw_order",           "0"                     },
+  { "game.panel.time_ss.class",                        "none"                  },
 
   { "game.panel.time_anim.x",                  "5"                     },
   { "game.panel.time_anim.y",                  "72"                    },
@@ -8615,6 +8650,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.health.font_narrow",           "font.text_1"           },
   { "game.panel.health.draw_masked",           "true"                  },
   { "game.panel.health.draw_order",            "0"                     },
+  { "game.panel.health.class",                 "none"                  },
 
   { "game.panel.health_anim.x",                        "5"                     },
   { "game.panel.health_anim.y",                        "107"                   },
@@ -8630,6 +8666,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.frame.font",                   "font.text_2"           },
   { "game.panel.frame.draw_masked",            "true"                  },
   { "game.panel.frame.draw_order",             "0"                     },
+  { "game.panel.frame.class",                  "none"                  },
 
   { "game.panel.shield_normal.x",              "-1"                    },
   { "game.panel.shield_normal.y",              "-1"                    },
@@ -8644,6 +8681,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.shield_normal_time.font",      "font.text_2"           },
   { "game.panel.shield_normal_time.draw_masked", "true"                        },
   { "game.panel.shield_normal_time.draw_order",        "0"                     },
+  { "game.panel.shield_normal_time.class",     "none"                  },
   { "game.panel.shield_deadly.x",              "-1"                    },
   { "game.panel.shield_deadly.y",              "-1"                    },
   { "game.panel.shield_deadly.tile_size",      "16"                    },
@@ -8657,12 +8695,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.shield_deadly_time.font",      "font.text_2"           },
   { "game.panel.shield_deadly_time.draw_masked","true"                 },
   { "game.panel.shield_deadly_time.draw_order",        "0"                     },
+  { "game.panel.shield_deadly_time.class",     "none"                  },
 
   { "game.panel.exit.x",                       "-1"                    },
   { "game.panel.exit.y",                       "-1"                    },
   { "game.panel.exit.tile_size",               "16"                    },
   { "game.panel.exit.draw_masked",             "false"                 },
   { "game.panel.exit.draw_order",              "0"                     },
+  { "game.panel.exit.class",                   "none"                  },
 
   { "game.panel.emc_magic_ball.x",             "-1"                    },
   { "game.panel.emc_magic_ball.y",             "-1"                    },
@@ -8674,6 +8714,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.emc_magic_ball_switch.tile_size", "16"                 },
   { "game.panel.emc_magic_ball_switch.draw_masked", "true"             },
   { "game.panel.emc_magic_ball_switch.draw_order", "0"                 },
+  { "game.panel.emc_magic_ball_switch.class",  "none"                  },
 
   { "game.panel.light_switch.x",               "-1"                    },
   { "game.panel.light_switch.y",               "-1"                    },
@@ -8688,6 +8729,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.light_switch_time.font",       "font.text_2"           },
   { "game.panel.light_switch_time.draw_masked",        "true"                  },
   { "game.panel.light_switch_time.draw_order", "0"                     },
+  { "game.panel.light_switch_time.class",      "none"                  },
 
   { "game.panel.timegate_switch.x",            "-1"                    },
   { "game.panel.timegate_switch.y",            "-1"                    },
@@ -8702,18 +8744,21 @@ struct ConfigInfo image_config[] =
   { "game.panel.timegate_switch_time.font",    "font.text_2"           },
   { "game.panel.timegate_switch_time.draw_masked", "true"              },
   { "game.panel.timegate_switch_time.draw_order", "0"                  },
+  { "game.panel.timegate_switch_time.class",   "none"                  },
 
   { "game.panel.switchgate_switch.x",          "-1"                    },
   { "game.panel.switchgate_switch.y",          "-1"                    },
   { "game.panel.switchgate_switch.tile_size",  "16"                    },
   { "game.panel.switchgate_switch.draw_masked",        "false"                 },
   { "game.panel.switchgate_switch.draw_order", "0"                     },
+  { "game.panel.switchgate_switch.class",      "none"                  },
 
   { "game.panel.emc_lenses.x",                 "-1"                    },
   { "game.panel.emc_lenses.y",                 "-1"                    },
   { "game.panel.emc_lenses.tile_size",         "16"                    },
   { "game.panel.emc_lenses.draw_masked",       "false"                 },
   { "game.panel.emc_lenses.draw_order",                "0"                     },
+  { "game.panel.emc_lenses.class",             "none"                  },
   { "game.panel.emc_lenses_time.x",            "-1"                    },
   { "game.panel.emc_lenses_time.y",            "-1"                    },
   { "game.panel.emc_lenses_time.align",                "left"                  },
@@ -8722,12 +8767,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.emc_lenses_time.font",         "font.text_2"           },
   { "game.panel.emc_lenses_time.draw_masked",  "true"                  },
   { "game.panel.emc_lenses_time.draw_order",   "0"                     },
+  { "game.panel.emc_lenses_time.class",                "none"                  },
 
   { "game.panel.emc_magnifier.x",              "-1"                    },
   { "game.panel.emc_magnifier.y",              "-1"                    },
   { "game.panel.emc_magnifier.tile_size",      "16"                    },
   { "game.panel.emc_magnifier.draw_masked",    "false"                 },
   { "game.panel.emc_magnifier.draw_order",     "0"                     },
+  { "game.panel.emc_magnifier.class",          "none"                  },
   { "game.panel.emc_magnifier_time.x",         "-1"                    },
   { "game.panel.emc_magnifier_time.y",         "-1"                    },
   { "game.panel.emc_magnifier_time.align",     "left"                  },
@@ -8736,12 +8783,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.emc_magnifier_time.font",      "font.text_2"           },
   { "game.panel.emc_magnifier_time.draw_masked","true"                 },
   { "game.panel.emc_magnifier_time.draw_order",        "0"                     },
+  { "game.panel.emc_magnifier_time.class",     "none"                  },
 
   { "game.panel.balloon_switch.x",             "-1"                    },
   { "game.panel.balloon_switch.y",             "-1"                    },
   { "game.panel.balloon_switch.tile_size",     "16"                    },
   { "game.panel.balloon_switch.draw_masked",   "false"                 },
   { "game.panel.balloon_switch.draw_order",    "0"                     },
+  { "game.panel.balloon_switch.class",         "none"                  },
 
   { "game.panel.dynabomb_number.x",            "-1"                    },
   { "game.panel.dynabomb_number.y",            "-1"                    },
@@ -8751,6 +8800,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.dynabomb_number.font",         "font.text_2"           },
   { "game.panel.dynabomb_number.draw_masked",  "true"                  },
   { "game.panel.dynabomb_number.draw_order",   "0"                     },
+  { "game.panel.dynabomb_number.class",                "none"                  },
   { "game.panel.dynabomb_size.x",              "-1"                    },
   { "game.panel.dynabomb_size.y",              "-1"                    },
   { "game.panel.dynabomb_size.align",          "left"                  },
@@ -8759,11 +8809,13 @@ struct ConfigInfo image_config[] =
   { "game.panel.dynabomb_size.font",           "font.text_2"           },
   { "game.panel.dynabomb_size.draw_masked",    "true"                  },
   { "game.panel.dynabomb_size.draw_order",     "0"                     },
+  { "game.panel.dynabomb_size.class",          "none"                  },
   { "game.panel.dynabomb_power.x",             "-1"                    },
   { "game.panel.dynabomb_power.y",             "-1"                    },
   { "game.panel.dynabomb_power.tile_size",     "16"                    },
   { "game.panel.dynabomb_power.draw_masked",   "false"                 },
   { "game.panel.dynabomb_power.draw_order",    "0"                     },
+  { "game.panel.dynabomb_power.class",         "none"                  },
 
   { "game.panel.penguins.x",                   "-1"                    },
   { "game.panel.penguins.y",                   "-1"                    },
@@ -8773,6 +8825,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.penguins.font",                        "font.text_2"           },
   { "game.panel.penguins.draw_masked",         "true"                  },
   { "game.panel.penguins.draw_order",          "0"                     },
+  { "game.panel.penguins.class",               "none"                  },
 
   { "game.panel.sokoban_objects.x",            "-1"                    },
   { "game.panel.sokoban_objects.y",            "-1"                    },
@@ -8782,6 +8835,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.sokoban_objects.font",         "font.text_2"           },
   { "game.panel.sokoban_objects.draw_masked",  "true"                  },
   { "game.panel.sokoban_objects.draw_order",   "0"                     },
+  { "game.panel.sokoban_objects.class",                "none"                  },
   { "game.panel.sokoban_fields.x",             "-1"                    },
   { "game.panel.sokoban_fields.y",             "-1"                    },
   { "game.panel.sokoban_fields.align",         "left"                  },
@@ -8790,59 +8844,70 @@ struct ConfigInfo image_config[] =
   { "game.panel.sokoban_fields.font",          "font.text_2"           },
   { "game.panel.sokoban_fields.draw_masked",   "true"                  },
   { "game.panel.sokoban_fields.draw_order",    "0"                     },
+  { "game.panel.sokoban_fields.class",         "none"                  },
 
   { "game.panel.robot_wheel.x",                        "-1"                    },
   { "game.panel.robot_wheel.y",                        "-1"                    },
   { "game.panel.robot_wheel.tile_size",                "16"                    },
   { "game.panel.robot_wheel.draw_masked",      "false"                 },
   { "game.panel.robot_wheel.draw_order",       "0"                     },
+  { "game.panel.robot_wheel.class",            "none"                  },
 
   { "game.panel.conveyor_belt_1.x",            "-1"                    },
   { "game.panel.conveyor_belt_1.y",            "-1"                    },
   { "game.panel.conveyor_belt_1.tile_size",    "16"                    },
   { "game.panel.conveyor_belt_1.draw_masked",  "false"                 },
   { "game.panel.conveyor_belt_1.draw_order",   "0"                     },
+  { "game.panel.conveyor_belt_1.class",                "none"                  },
   { "game.panel.conveyor_belt_1_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_1_switch.y",     "-1"                    },
   { "game.panel.conveyor_belt_1_switch.tile_size", "16"                        },
   { "game.panel.conveyor_belt_1_switch.draw_masked", "false"           },
   { "game.panel.conveyor_belt_1_switch.draw_order", "0"                        },
+  { "game.panel.conveyor_belt_1_switch.class", "none"                  },
   { "game.panel.conveyor_belt_2.x",            "-1"                    },
   { "game.panel.conveyor_belt_2.y",            "-1"                    },
   { "game.panel.conveyor_belt_2.tile_size",    "16"                    },
   { "game.panel.conveyor_belt_2.draw_masked",  "false"                 },
   { "game.panel.conveyor_belt_2.draw_order",   "0"                     },
+  { "game.panel.conveyor_belt_2.class",                "none"                  },
   { "game.panel.conveyor_belt_2_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_2_switch.y",     "-1"                    },
   { "game.panel.conveyor_belt_2_switch.tile_size", "16"                        },
   { "game.panel.conveyor_belt_2_switch.draw_masked", "false"           },
   { "game.panel.conveyor_belt_2_switch.draw_order", "0"                        },
+  { "game.panel.conveyor_belt_2_switch.class", "none"                  },
   { "game.panel.conveyor_belt_3.x",            "-1"                    },
   { "game.panel.conveyor_belt_3.y",            "-1"                    },
   { "game.panel.conveyor_belt_3.tile_size",    "16"                    },
   { "game.panel.conveyor_belt_3.draw_masked",  "false"                 },
   { "game.panel.conveyor_belt_3.draw_order",   "0"                     },
+  { "game.panel.conveyor_belt_3.class",                "none"                  },
   { "game.panel.conveyor_belt_3_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_3_switch.y",     "-1"                    },
   { "game.panel.conveyor_belt_3_switch.tile_size", "16"                        },
   { "game.panel.conveyor_belt_3_switch.draw_masked", "false"           },
   { "game.panel.conveyor_belt_3_switch.draw_order", "0"                        },
+  { "game.panel.conveyor_belt_3_switch.class", "none"                  },
   { "game.panel.conveyor_belt_4.x",            "-1"                    },
   { "game.panel.conveyor_belt_4.y",            "-1"                    },
   { "game.panel.conveyor_belt_4.tile_size",    "16"                    },
   { "game.panel.conveyor_belt_4.draw_masked",  "false"                 },
   { "game.panel.conveyor_belt_4.draw_order",   "0"                     },
+  { "game.panel.conveyor_belt_4.class",                "none"                  },
   { "game.panel.conveyor_belt_4_switch.x",     "-1"                    },
   { "game.panel.conveyor_belt_4_switch.y",     "-1"                    },
   { "game.panel.conveyor_belt_4_switch.tile_size", "16"                        },
   { "game.panel.conveyor_belt_4_switch.draw_masked", "false"           },
   { "game.panel.conveyor_belt_4_switch.draw_order", "0"                        },
+  { "game.panel.conveyor_belt_4_switch.class", "none"                  },
 
   { "game.panel.magic_wall.x",                 "-1"                    },
   { "game.panel.magic_wall.y",                 "-1"                    },
   { "game.panel.magic_wall.tile_size",         "16"                    },
   { "game.panel.magic_wall.draw_masked",       "false"                 },
   { "game.panel.magic_wall.draw_order",                "0"                     },
+  { "game.panel.magic_wall.class",             "none"                  },
   { "game.panel.magic_wall_time.x",            "-1"                    },
   { "game.panel.magic_wall_time.y",            "-1"                    },
   { "game.panel.magic_wall_time.align",                "left"                  },
@@ -8851,6 +8916,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.magic_wall_time.font",         "font.text_2"           },
   { "game.panel.magic_wall_time.draw_masked",  "true"                  },
   { "game.panel.magic_wall_time.draw_order",   "0"                     },
+  { "game.panel.magic_wall_time.class",                "none"                  },
 
   { "game.panel.gravity_state.x",              "-1"                    },
   { "game.panel.gravity_state.y",              "-1"                    },
@@ -8861,39 +8927,48 @@ struct ConfigInfo image_config[] =
   { "game.panel.gravity_state.font_active",    "font.text_2"           },
   { "game.panel.gravity_state.draw_masked",    "true"                  },
   { "game.panel.gravity_state.draw_order",     "0"                     },
+  { "game.panel.gravity_state.class",          "none"                  },
 
   { "game.panel.graphic_1.x",                  "-1"                    },
   { "game.panel.graphic_1.y",                  "-1"                    },
   { "game.panel.graphic_1.draw_masked",                "true"                  },
   { "game.panel.graphic_1.draw_order",         "0"                     },
+  { "game.panel.graphic_1.class",              "none"                  },
   { "game.panel.graphic_2.x",                  "-1"                    },
   { "game.panel.graphic_2.y",                  "-1"                    },
   { "game.panel.graphic_2.draw_masked",                "true"                  },
   { "game.panel.graphic_2.draw_order",         "0"                     },
+  { "game.panel.graphic_2.class",              "none"                  },
   { "game.panel.graphic_3.x",                  "-1"                    },
   { "game.panel.graphic_3.y",                  "-1"                    },
   { "game.panel.graphic_3.draw_masked",                "true"                  },
   { "game.panel.graphic_3.draw_order",         "0"                     },
+  { "game.panel.graphic_3.class",              "none"                  },
   { "game.panel.graphic_4.x",                  "-1"                    },
   { "game.panel.graphic_4.y",                  "-1"                    },
   { "game.panel.graphic_4.draw_masked",                "true"                  },
   { "game.panel.graphic_4.draw_order",         "0"                     },
+  { "game.panel.graphic_4.class",              "none"                  },
   { "game.panel.graphic_5.x",                  "-1"                    },
   { "game.panel.graphic_5.y",                  "-1"                    },
   { "game.panel.graphic_5.draw_masked",                "true"                  },
   { "game.panel.graphic_5.draw_order",         "0"                     },
+  { "game.panel.graphic_5.class",              "none"                  },
   { "game.panel.graphic_6.x",                  "-1"                    },
   { "game.panel.graphic_6.y",                  "-1"                    },
   { "game.panel.graphic_6.draw_masked",                "true"                  },
   { "game.panel.graphic_6.draw_order",         "0"                     },
+  { "game.panel.graphic_6.class",              "none"                  },
   { "game.panel.graphic_7.x",                  "-1"                    },
   { "game.panel.graphic_7.y",                  "-1"                    },
   { "game.panel.graphic_7.draw_masked",                "true"                  },
   { "game.panel.graphic_7.draw_order",         "0"                     },
+  { "game.panel.graphic_7.class",              "none"                  },
   { "game.panel.graphic_8.x",                  "-1"                    },
   { "game.panel.graphic_8.y",                  "-1"                    },
   { "game.panel.graphic_8.draw_masked",                "true"                  },
   { "game.panel.graphic_8.draw_order",         "0"                     },
+  { "game.panel.graphic_8.class",              "none"                  },
 
   { "game.panel.element_1.x",                  "-1"                    },
   { "game.panel.element_1.y",                  "-1"                    },
@@ -8901,6 +8976,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_1.element",            "empty_space"           },
   { "game.panel.element_1.draw_masked",                "false"                 },
   { "game.panel.element_1.draw_order",         "0"                     },
+  { "game.panel.element_1.class",              "none"                  },
   { "game.panel.element_1_count.x",            "-1"                    },
   { "game.panel.element_1_count.y",            "-1"                    },
   { "game.panel.element_1_count.align",                "left"                  },
@@ -8910,12 +8986,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_1_count.element",      "empty_space"           },
   { "game.panel.element_1_count.draw_masked",  "true"                  },
   { "game.panel.element_1_count.draw_order",   "0"                     },
+  { "game.panel.element_1_count.class",                "none"                  },
   { "game.panel.element_2.x",                  "-1"                    },
   { "game.panel.element_2.y",                  "-1"                    },
   { "game.panel.element_2.tile_size",          "16"                    },
   { "game.panel.element_2.element",            "empty_space"           },
   { "game.panel.element_2.draw_masked",                "false"                 },
   { "game.panel.element_2.draw_order",         "0"                     },
+  { "game.panel.element_2.class",              "none"                  },
   { "game.panel.element_2_count.x",            "-1"                    },
   { "game.panel.element_2_count.y",            "-1"                    },
   { "game.panel.element_2_count.align",                "left"                  },
@@ -8925,12 +9003,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_2_count.element",      "empty_space"           },
   { "game.panel.element_2_count.draw_masked",  "true"                  },
   { "game.panel.element_2_count.draw_order",   "0"                     },
+  { "game.panel.element_2_count.class",                "none"                  },
   { "game.panel.element_3.x",                  "-1"                    },
   { "game.panel.element_3.y",                  "-1"                    },
   { "game.panel.element_3.tile_size",          "16"                    },
   { "game.panel.element_3.element",            "empty_space"           },
   { "game.panel.element_3.draw_masked",                "false"                 },
   { "game.panel.element_3.draw_order",         "0"                     },
+  { "game.panel.element_3.class",              "none"                  },
   { "game.panel.element_3_count.x",            "-1"                    },
   { "game.panel.element_3_count.y",            "-1"                    },
   { "game.panel.element_3_count.align",                "left"                  },
@@ -8940,12 +9020,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_3_count.element",      "empty_space"           },
   { "game.panel.element_3_count.draw_masked",  "true"                  },
   { "game.panel.element_3_count.draw_order",   "0"                     },
+  { "game.panel.element_3_count.class",                "none"                  },
   { "game.panel.element_4.x",                  "-1"                    },
   { "game.panel.element_4.y",                  "-1"                    },
   { "game.panel.element_4.tile_size",          "16"                    },
   { "game.panel.element_4.element",            "empty_space"           },
   { "game.panel.element_4.draw_masked",                "false"                 },
   { "game.panel.element_4.draw_order",         "0"                     },
+  { "game.panel.element_4.class",              "none"                  },
   { "game.panel.element_4_count.x",            "-1"                    },
   { "game.panel.element_4_count.y",            "-1"                    },
   { "game.panel.element_4_count.align",                "left"                  },
@@ -8955,12 +9037,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_4_count.element",      "empty_space"           },
   { "game.panel.element_4_count.draw_masked",  "true"                  },
   { "game.panel.element_4_count.draw_order",   "0"                     },
+  { "game.panel.element_4_count.class",                "none"                  },
   { "game.panel.element_5.x",                  "-1"                    },
   { "game.panel.element_5.y",                  "-1"                    },
   { "game.panel.element_5.tile_size",          "16"                    },
   { "game.panel.element_5.element",            "empty_space"           },
   { "game.panel.element_5.draw_masked",                "false"                 },
   { "game.panel.element_5.draw_order",         "0"                     },
+  { "game.panel.element_5.class",              "none"                  },
   { "game.panel.element_5_count.x",            "-1"                    },
   { "game.panel.element_5_count.y",            "-1"                    },
   { "game.panel.element_5_count.align",                "left"                  },
@@ -8970,12 +9054,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_5_count.element",      "empty_space"           },
   { "game.panel.element_5_count.draw_masked",  "true"                  },
   { "game.panel.element_5_count.draw_order",   "0"                     },
+  { "game.panel.element_5_count.class",                "none"                  },
   { "game.panel.element_6.x",                  "-1"                    },
   { "game.panel.element_6.y",                  "-1"                    },
   { "game.panel.element_6.tile_size",          "16"                    },
   { "game.panel.element_6.element",            "empty_space"           },
   { "game.panel.element_6.draw_masked",                "false"                 },
   { "game.panel.element_6.draw_order",         "0"                     },
+  { "game.panel.element_6.class",              "none"                  },
   { "game.panel.element_6_count.x",            "-1"                    },
   { "game.panel.element_6_count.y",            "-1"                    },
   { "game.panel.element_6_count.align",                "left"                  },
@@ -8985,12 +9071,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_6_count.element",      "empty_space"           },
   { "game.panel.element_6_count.draw_masked",  "true"                  },
   { "game.panel.element_6_count.draw_order",   "0"                     },
+  { "game.panel.element_6_count.class",                "none"                  },
   { "game.panel.element_7.x",                  "-1"                    },
   { "game.panel.element_7.y",                  "-1"                    },
   { "game.panel.element_7.tile_size",          "16"                    },
   { "game.panel.element_7.element",            "empty_space"           },
   { "game.panel.element_7.draw_masked",                "false"                 },
   { "game.panel.element_7.draw_order",         "0"                     },
+  { "game.panel.element_7.class",              "none"                  },
   { "game.panel.element_7_count.x",            "-1"                    },
   { "game.panel.element_7_count.y",            "-1"                    },
   { "game.panel.element_7_count.align",                "left"                  },
@@ -9000,12 +9088,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_7_count.element",      "empty_space"           },
   { "game.panel.element_7_count.draw_masked",  "true"                  },
   { "game.panel.element_7_count.draw_order",   "0"                     },
+  { "game.panel.element_7_count.class",                "none"                  },
   { "game.panel.element_8.x",                  "-1"                    },
   { "game.panel.element_8.y",                  "-1"                    },
   { "game.panel.element_8.tile_size",          "16"                    },
   { "game.panel.element_8.element",            "empty_space"           },
   { "game.panel.element_8.draw_masked",                "false"                 },
   { "game.panel.element_8.draw_order",         "0"                     },
+  { "game.panel.element_8.class",              "none"                  },
   { "game.panel.element_8_count.x",            "-1"                    },
   { "game.panel.element_8_count.y",            "-1"                    },
   { "game.panel.element_8_count.align",                "left"                  },
@@ -9015,6 +9105,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.element_8_count.element",      "empty_space"           },
   { "game.panel.element_8_count.draw_masked",  "true"                  },
   { "game.panel.element_8_count.draw_order",   "0"                     },
+  { "game.panel.element_8_count.class",                "none"                  },
 
   { "game.panel.ce_score_1.x",                 "-1"                    },
   { "game.panel.ce_score_1.y",                 "-1"                    },
@@ -9025,12 +9116,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_1.element",           "empty_space"           },
   { "game.panel.ce_score_1.draw_masked",       "true"                  },
   { "game.panel.ce_score_1.draw_order",                "0"                     },
+  { "game.panel.ce_score_1.class",             "none"                  },
   { "game.panel.ce_score_1_element.x",         "-1"                    },
   { "game.panel.ce_score_1_element.y",         "-1"                    },
   { "game.panel.ce_score_1_element.tile_size", "16"                    },
   { "game.panel.ce_score_1_element.element",   "empty_space"           },
   { "game.panel.ce_score_1_element.draw_masked","false"                        },
   { "game.panel.ce_score_1_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_1_element.class",     "none"                  },
   { "game.panel.ce_score_2.x",                 "-1"                    },
   { "game.panel.ce_score_2.y",                 "-1"                    },
   { "game.panel.ce_score_2.align",             "left"                  },
@@ -9040,12 +9133,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_2.element",           "empty_space"           },
   { "game.panel.ce_score_2.draw_masked",       "true"                  },
   { "game.panel.ce_score_2.draw_order",                "0"                     },
+  { "game.panel.ce_score_2.class",             "none"                  },
   { "game.panel.ce_score_2_element.x",         "-1"                    },
   { "game.panel.ce_score_2_element.y",         "-1"                    },
   { "game.panel.ce_score_2_element.tile_size", "16"                    },
   { "game.panel.ce_score_2_element.element",   "empty_space"           },
   { "game.panel.ce_score_2_element.draw_masked","false"                        },
   { "game.panel.ce_score_2_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_2_element.class",     "none"                  },
   { "game.panel.ce_score_3.x",                 "-1"                    },
   { "game.panel.ce_score_3.y",                 "-1"                    },
   { "game.panel.ce_score_3.align",             "left"                  },
@@ -9055,12 +9150,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_3.element",           "empty_space"           },
   { "game.panel.ce_score_3.draw_masked",       "true"                  },
   { "game.panel.ce_score_3.draw_order",                "0"                     },
+  { "game.panel.ce_score_3.class",             "none"                  },
   { "game.panel.ce_score_3_element.x",         "-1"                    },
   { "game.panel.ce_score_3_element.y",         "-1"                    },
   { "game.panel.ce_score_3_element.tile_size", "16"                    },
   { "game.panel.ce_score_3_element.element",   "empty_space"           },
   { "game.panel.ce_score_3_element.draw_masked","false"                        },
   { "game.panel.ce_score_3_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_3_element.class",     "none"                  },
   { "game.panel.ce_score_4.x",                 "-1"                    },
   { "game.panel.ce_score_4.y",                 "-1"                    },
   { "game.panel.ce_score_4.align",             "left"                  },
@@ -9070,12 +9167,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_4.element",           "empty_space"           },
   { "game.panel.ce_score_4.draw_masked",       "true"                  },
   { "game.panel.ce_score_4.draw_order",                "0"                     },
+  { "game.panel.ce_score_4.class",             "none"                  },
   { "game.panel.ce_score_4_element.x",         "-1"                    },
   { "game.panel.ce_score_4_element.y",         "-1"                    },
   { "game.panel.ce_score_4_element.tile_size", "16"                    },
   { "game.panel.ce_score_4_element.element",   "empty_space"           },
   { "game.panel.ce_score_4_element.draw_masked","false"                        },
   { "game.panel.ce_score_4_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_4_element.class",     "none"                  },
   { "game.panel.ce_score_5.x",                 "-1"                    },
   { "game.panel.ce_score_5.y",                 "-1"                    },
   { "game.panel.ce_score_5.align",             "left"                  },
@@ -9085,12 +9184,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_5.element",           "empty_space"           },
   { "game.panel.ce_score_5.draw_masked",       "true"                  },
   { "game.panel.ce_score_5.draw_order",                "0"                     },
+  { "game.panel.ce_score_5.class",             "none"                  },
   { "game.panel.ce_score_5_element.x",         "-1"                    },
   { "game.panel.ce_score_5_element.y",         "-1"                    },
   { "game.panel.ce_score_5_element.tile_size", "16"                    },
   { "game.panel.ce_score_5_element.element",   "empty_space"           },
   { "game.panel.ce_score_5_element.draw_masked","false"                        },
   { "game.panel.ce_score_5_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_5_element.class",     "none"                  },
   { "game.panel.ce_score_6.x",                 "-1"                    },
   { "game.panel.ce_score_6.y",                 "-1"                    },
   { "game.panel.ce_score_6.align",             "left"                  },
@@ -9100,12 +9201,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_6.element",           "empty_space"           },
   { "game.panel.ce_score_6.draw_masked",       "true"                  },
   { "game.panel.ce_score_6.draw_order",                "0"                     },
+  { "game.panel.ce_score_6.class",             "none"                  },
   { "game.panel.ce_score_6_element.x",         "-1"                    },
   { "game.panel.ce_score_6_element.y",         "-1"                    },
   { "game.panel.ce_score_6_element.tile_size", "16"                    },
   { "game.panel.ce_score_6_element.element",   "empty_space"           },
   { "game.panel.ce_score_6_element.draw_masked","false"                        },
   { "game.panel.ce_score_6_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_6_element.class",     "none"                  },
   { "game.panel.ce_score_7.x",                 "-1"                    },
   { "game.panel.ce_score_7.y",                 "-1"                    },
   { "game.panel.ce_score_7.align",             "left"                  },
@@ -9115,12 +9218,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_7.element",           "empty_space"           },
   { "game.panel.ce_score_7.draw_masked",       "true"                  },
   { "game.panel.ce_score_7.draw_order",                "0"                     },
+  { "game.panel.ce_score_7.class",             "none"                  },
   { "game.panel.ce_score_7_element.x",         "-1"                    },
   { "game.panel.ce_score_7_element.y",         "-1"                    },
   { "game.panel.ce_score_7_element.tile_size", "16"                    },
   { "game.panel.ce_score_7_element.element",   "empty_space"           },
   { "game.panel.ce_score_7_element.draw_masked","false"                        },
   { "game.panel.ce_score_7_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_7_element.class",     "none"                  },
   { "game.panel.ce_score_8.x",                 "-1"                    },
   { "game.panel.ce_score_8.y",                 "-1"                    },
   { "game.panel.ce_score_8.align",             "left"                  },
@@ -9130,12 +9235,14 @@ struct ConfigInfo image_config[] =
   { "game.panel.ce_score_8.element",           "empty_space"           },
   { "game.panel.ce_score_8.draw_masked",       "true"                  },
   { "game.panel.ce_score_8.draw_order",                "0"                     },
+  { "game.panel.ce_score_8.class",             "none"                  },
   { "game.panel.ce_score_8_element.x",         "-1"                    },
   { "game.panel.ce_score_8_element.y",         "-1"                    },
   { "game.panel.ce_score_8_element.tile_size", "16"                    },
   { "game.panel.ce_score_8_element.element",   "empty_space"           },
   { "game.panel.ce_score_8_element.draw_masked","false"                        },
   { "game.panel.ce_score_8_element.draw_order",        "0"                     },
+  { "game.panel.ce_score_8_element.class",     "none"                  },
 
   { "game.panel.player_name.x",                        "-1"                    },
   { "game.panel.player_name.y",                        "-1"                    },
@@ -9145,6 +9252,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.player_name.font",             "font.text_2"           },
   { "game.panel.player_name.draw_masked",      "true"                  },
   { "game.panel.player_name.draw_order",       "0"                     },
+  { "game.panel.player_name.class",            "none"                  },
 
   { "game.panel.level_name.x",                 "-1"                    },
   { "game.panel.level_name.y",                 "-1"                    },
@@ -9154,6 +9262,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.level_name.font",              "font.text_2"           },
   { "game.panel.level_name.draw_masked",       "true"                  },
   { "game.panel.level_name.draw_order",                "0"                     },
+  { "game.panel.level_name.class",             "none"                  },
   { "game.panel.level_author.x",               "-1"                    },
   { "game.panel.level_author.y",               "-1"                    },
   { "game.panel.level_author.align",           "left"                  },
@@ -9162,6 +9271,7 @@ struct ConfigInfo image_config[] =
   { "game.panel.level_author.font",            "font.text_2"           },
   { "game.panel.level_author.draw_masked",     "true"                  },
   { "game.panel.level_author.draw_order",      "0"                     },
+  { "game.panel.level_author.class",           "none"                  },
 
   { "game.button.stop.x",                      "5"                     },
   { "game.button.stop.y",                      "215"                   },