fixed default video depth not being initialized in headless mode
[rocksndiamonds.git] / graphics / gfx_classic /
2018-03-23 Holger Schemeladded graphical panel values for time and health (mainl...
2018-03-23 Holger Schemeladded image files for Mirror Magic (and Deflektor)...
2018-02-23 Holger Schemelupdated title text and border graphic to show current...
2017-07-25 Holger Schemelimproved customizability of game controller configurati...
2017-07-25 Holger Schemelreplaced obsolete joystick calibration with game contro...
2017-01-14 Holger Schemelupdated border graphic to show current year
2016-12-12 Holger Schemelimproved virtual buttons for touch devices (Android)
2016-12-01 Holger Schemeladded overlay graphics for virtual buttons for touch...
2016-10-20 Holger Schemelfixed wrong pixel
2016-04-15 Holger SchemelMerge branch 'global-anims'
2016-03-19 Holger Schemelupdated border graphic to show current year
2015-04-01 Holger Schemelchanged some details in play/pause game button handling
2015-03-30 Holger Schemelreplaced stop/play buttons in game panel with save...
2015-03-25 Holger Schemelmoved new graphics to new image file for backward compa...
2015-03-24 Holger Schemeladded step-based engine snapshots to undo/redo game...
2015-03-03 Holger Schemelfixed special function to generate custom element graphics
2015-03-02 Holger Schemelchanged to also remove dynamically generated ILBM file...
2015-03-02 Holger Schemelupdated Makefiles to fully build/clean graphics and...
2015-03-02 Holger Schemelupdated graphics files to current version (finally)
2015-03-02 Holger Schemelupdated graphics files to current version
2015-03-02 Holger Schemeladded graphics files to repository (2013 release version)