Cpush_bomb_e, Cpush_stone_w, Cpush_stone_e, Cblank, // 120
Cblank, Cblank, Cblank, Cblank, // 124
- Cblank, Croundwall_1, Cgrass, Csteel_1, // 128
- Cwall_1, Ckey_1, Ckey_2, Ckey_3, // 132
+ Cblank, Croundwall_2, Cgrass, Csteel_2, // 128
+ Cwall_2, Ckey_1, Ckey_2, Ckey_3, // 132
Ckey_4, Cdoor_1, Cdoor_2, Cdoor_3, // 136
Cdoor_4, Cfake_amoeba, Cfake_door_1, Cfake_door_2, // 140
Cdecor_8, Cdecor_9, Cdecor_10, Cdecor_5, // 168
Calpha_comma, Calpha_apost, Calpha_minus, Cdynamite, // 172
- Csteel_3, Cdecor_6, Cdecor_7, Csteel_2, // 176
- Croundwall_2, Cdecor_2, Cdecor_4, Cdecor_3, // 180
+ Csteel_3, Cdecor_6, Cdecor_7, Csteel_1, // 176
+ Croundwall_1, Cdecor_2, Cdecor_4, Cdecor_3, // 180
Cwind_any, Cwind_e, Cwind_s, Cwind_w, // 184
Cwind_n, Cdirt, Cplant, Ckey_5, // 188
Calpha_arrow_e, Cdecor_1, Cfake_door_5, Cfake_door_6, // 240
Cfake_door_7, Cfake_door_8, Cblank, Cblank, // 244
Cblank, Cblank, Cblank, Cblank, // 248
- Cblank, Cblank, Calpha_copyr, Cfake_acid_1 // 252
+ Cwall_1, Cblank, Calpha_copyr, Cfake_acid_1 // 252
};
static struct
/* changes for game engine integration in Rocks'n'Diamonds:
*
- * cave versions below V5 had no grass, but only sand/dirt
+ * cave versions below V5 used different objects than later versions
+ * - steel/wall/roundwall of type 1 was used instead of type 2
+ * - dirt was used instead of grass
+ * - wall codes 129, 131 and 132 are changed to 180, 179 and 252
* - object code 130 (V6 grass) is changed to 189 (V6 dirt)
* - object codes are changed in both cave and eater arrays
- * - only graphical change, as both objects behave the same
+ * - only graphical change, as changed objects behave the same
*
* acid with no base beneath it is converted to fake acid
* - required for downunder mine 16, level 0 (and others)
153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153, // 96
153,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118, // 112
- 128,129,189,131, 132,133,134,135, 136,137,138,139, 140,141,142,143, // 128
+ 128,180,189,179, 252,133,134,135, 136,137,138,139, 140,141,142,143, // 128
144,145,146,147, 148,149,150,151, 152,68,154,155, 156,157,158,160, // 144
160,160,160,160, 160,160,160,160, 160,160,160,160, 160,160,160,175, // 160
153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,68,153, // 176
{
/* filter for v4 eater */
- 128,18,2,0, 4,8,16,20, 28,37,41,45, 189,129,131,132, // 0
+ 128,18,2,0, 4,8,16,20, 28,37,41,45, 189,180,179,252, // 0
133,134,135,136, 146,147,175,65, 66,64,2,18, 128,128,128,128 // 16
};