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fixed bug with game buttons in tape area not properly redrawn
author
Holger Schemel
<info@artsoft.org>
Tue, 3 Feb 2015 15:21:36 +0000
(16:21 +0100)
committer
Holger Schemel
<info@artsoft.org>
Tue, 3 Feb 2015 15:21:36 +0000
(16:21 +0100)
ChangeLog
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src/tape.c
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diff --git
a/ChangeLog
b/ChangeLog
index b374cd42a42eb7609e6a53b05ae158446ac354b4..4e1cad503a53cd5e4b92d8c56f9fbb543dd1e4d9 100644
(file)
--- a/
ChangeLog
+++ b/
ChangeLog
@@
-1,5
+1,6
@@
2015-02-03
* finished configurability of tape date and time display positions
+ * fixed bug with game buttons in tape area not properly redrawn
2015-02-02
* fixed configurability of editor element palette (for columns != 4)
diff --git
a/src/tape.c
b/src/tape.c
index 6ef7cf4c197a1ca1c79386c5f6260a11793417f8..8613f9ba7fafb369854cd8b955c38ff1cd99e0ca 100644
(file)
--- a/
src/tape.c
+++ b/
src/tape.c
@@
-1297,6
+1297,9
@@
void UnmapTapeButtons()
for (i = 0; i < NUM_TAPE_BUTTONS; i++)
UnmapGadget(tape_gadget[i]);
+
+ if (tape.show_game_buttons)
+ UnmapGameButtons();
}
static void HandleTapeButtonsExt(int id)