#define BACKLINK_TEXT_SETUP ".. (setup menu)"
#define BACKLINK_TEXT_PARENT ".. (parent directory)"
#define BACKLINK_TEXT_BACK "back"
+#define BACKLINK_TEXT_NEXT "next"
#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_SCORE_ENTRY ? \
INFOTEXT_SCORE_ENTRY : \
{
execSetupArtwork();
}
- else // GAME_MODE_LEVELS
+ else if (game_status == GAME_MODE_SCORES && scores.continue_playing)
+ {
+ StartPlayingFromHallOfFame();
+ }
+ else
{
SetGameStatus(GAME_MODE_MAIN);
if (score_entry_current == NULL)
score_entry_current = getFirstValidTreeInfoEntry(score_entries);
+ if (score_entries != NULL && scores.last_added >= 0)
+ setString(&score_entries->node_group->name, BACKLINK_TEXT_NEXT);
+
// ("score_entries" and "score_entry_current" may be NULL here)
}