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removed forcing next screen redraw after handling global animations
author
Holger Schemel
<info@artsoft.org>
Sun, 29 May 2016 23:11:43 +0000
(
01:11
+0200)
committer
Holger Schemel
<info@artsoft.org>
Sun, 29 May 2016 23:11:43 +0000
(
01:11
+0200)
src/anim.c
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diff --git
a/src/anim.c
b/src/anim.c
index e6c6922e802e2a46346797f811012efcce1d8410..b9ea8becc2a44d2b84ea4e32e8424a95e96a7e87 100644
(file)
--- a/
src/anim.c
+++ b/
src/anim.c
@@
-1258,7
+1258,7
@@
static void DoAnimationExt()
for (i = 0; i < NUM_GAME_MODES; i++)
HandleGlobalAnim(ANIM_CONTINUE, i);
-#if
1
+#if
0
// force screen redraw in next frame to continue drawing global animations
redraw_mask = REDRAW_ALL;
#endif