int sy = SY + (full_ysize < ysize ? (ysize - full_ysize) / 2 : 0);
int sxsize = (full_xsize < xsize ? full_xsize : xsize);
int sysize = (full_ysize < ysize ? full_ysize : ysize);
+ int xxsize = MAX_BUF_XSIZE * TILEX - x;
+ int yysize = MAX_BUF_YSIZE * TILEY - y;
+ int xoffset = 2 * TILEX;
+ int yoffset = 2 * TILEY;
- if (x < 2 * TILEX && y < 2 * TILEY)
+ if (x < xoffset && y < yoffset)
{
- BlitBitmap(screenBitmap, target_bitmap, x, y,
- sxsize, sysize, sx, sy);
+ BlitBitmap(screenBitmap, target_bitmap, x, y, sxsize, sysize,
+ sx, sy);
}
- else if (x < 2 * TILEX && y >= 2 * TILEY)
+ else if (x < xoffset && y >= yoffset)
{
- BlitBitmap(screenBitmap, target_bitmap, x, y,
- sxsize, MAX_BUF_YSIZE * TILEY - y,
+ BlitBitmap(screenBitmap, target_bitmap, x, y, sxsize, yysize,
sx, sy);
- BlitBitmap(screenBitmap, target_bitmap, x, 0,
- sxsize, y - 2 * TILEY,
- sx, sy + MAX_BUF_YSIZE * TILEY - y);
+ BlitBitmap(screenBitmap, target_bitmap, x, 0, sxsize, y - yoffset,
+ sx, sy + yysize);
}
- else if (x >= 2 * TILEX && y < 2 * TILEY)
+ else if (x >= xoffset && y < yoffset)
{
- BlitBitmap(screenBitmap, target_bitmap, x, y,
- MAX_BUF_XSIZE * TILEX - x, sysize,
+ BlitBitmap(screenBitmap, target_bitmap, x, y, xxsize, sysize,
sx, sy);
- BlitBitmap(screenBitmap, target_bitmap, 0, y,
- x - 2 * TILEX, sysize,
- sx + MAX_BUF_XSIZE * TILEX - x, sy);
+ BlitBitmap(screenBitmap, target_bitmap, 0, y, x - xoffset, sysize,
+ sx + xxsize, sy);
}
else
{
- BlitBitmap(screenBitmap, target_bitmap, x, y,
- MAX_BUF_XSIZE * TILEX - x, MAX_BUF_YSIZE * TILEY - y,
+ BlitBitmap(screenBitmap, target_bitmap, x, y, xxsize, yysize,
sx, sy);
- BlitBitmap(screenBitmap, target_bitmap, 0, y,
- x - 2 * TILEX, MAX_BUF_YSIZE * TILEY - y,
- sx + MAX_BUF_XSIZE * TILEX - x, sy);
- BlitBitmap(screenBitmap, target_bitmap, x, 0,
- MAX_BUF_XSIZE * TILEX - x, y - 2 * TILEY,
- sx, sy + MAX_BUF_YSIZE * TILEY - y);
- BlitBitmap(screenBitmap, target_bitmap, 0, 0,
- x - 2 * TILEX, y - 2 * TILEY,
- sx + MAX_BUF_XSIZE * TILEX - x, sy + MAX_BUF_YSIZE * TILEY - y);
+ BlitBitmap(screenBitmap, target_bitmap, 0, y, x - xoffset, yysize,
+ sx + xxsize, sy);
+ BlitBitmap(screenBitmap, target_bitmap, x, 0, xxsize, y - yoffset,
+ sx, sy + yysize);
+ BlitBitmap(screenBitmap, target_bitmap, 0, 0, x - xoffset, y - yoffset,
+ sx + xxsize, sy + yysize);
}
}