fixed updating tape display after loading engine snapshot
authorHolger Schemel <info@artsoft.org>
Wed, 25 Mar 2015 17:44:59 +0000 (18:44 +0100)
committerHolger Schemel <info@artsoft.org>
Wed, 25 Mar 2015 17:44:59 +0000 (18:44 +0100)
src/game.c

index e7a139f45989aeef4e7baf5c25bea8c190fe5baf..f35e89db2dc428c5807c659b7f1613dfca125bf6 100644 (file)
@@ -14971,6 +14971,7 @@ void GameUndoRedoExt()
   RedrawPlayfield();
   UpdateAndDisplayGameControlValues();
 
+  DrawCompleteVideoDisplay();
   DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime);
   DrawVideoDisplay(VIDEO_STATE_FRAME_ON, FrameCounter);