From 80bced1c543089265a785cd93ed7313a0a721fda Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Wed, 25 Mar 2015 18:44:59 +0100 Subject: [PATCH] fixed updating tape display after loading engine snapshot --- src/game.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game.c b/src/game.c index e7a139f4..f35e89db 100644 --- a/src/game.c +++ b/src/game.c @@ -14971,6 +14971,7 @@ void GameUndoRedoExt() RedrawPlayfield(); UpdateAndDisplayGameControlValues(); + DrawCompleteVideoDisplay(); DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime); DrawVideoDisplay(VIDEO_STATE_FRAME_ON, FrameCounter); -- 2.34.1