#include "tape.h"
/* some positions in the video tape control window */
-#define VIDEO_BUTTON_EJECT_XPOS (VIDEO_CONTROL_XPOS + 0 * VIDEO_BUTTON_XSIZE)
-#define VIDEO_BUTTON_STOP_XPOS (VIDEO_CONTROL_XPOS + 1 * VIDEO_BUTTON_XSIZE)
-#define VIDEO_BUTTON_PAUSE_XPOS (VIDEO_CONTROL_XPOS + 2 * VIDEO_BUTTON_XSIZE)
-#define VIDEO_BUTTON_REC_XPOS (VIDEO_CONTROL_XPOS + 3 * VIDEO_BUTTON_XSIZE)
-#define VIDEO_BUTTON_PLAY_XPOS (VIDEO_CONTROL_XPOS + 4 * VIDEO_BUTTON_XSIZE)
-#define VIDEO_BUTTON_ANY_YPOS (VIDEO_CONTROL_YPOS)
#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS)
#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS)
#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE)
#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE)
-#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS+1)
-#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS+14)
+#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 1)
+#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14)
#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE)
#define VIDEO_DATE_YSIZE 16
#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
#define VIDEO_REC_LABEL_XSIZE 20
#define VIDEO_REC_LABEL_YSIZE 12
-#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+20)
+#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20)
#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
#define VIDEO_REC_SYMBOL_XSIZE 16
#define VIDEO_REC_SYMBOL_YSIZE 16
-#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS+65)
+#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65)
#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS)
#define VIDEO_PLAY_LABEL_XSIZE 22
#define VIDEO_PLAY_LABEL_YSIZE 12
-#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+52)
+#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52)
#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
#define VIDEO_PLAY_SYMBOL_XSIZE 11
#define VIDEO_PLAY_SYMBOL_YSIZE 13
#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS)
-#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS+20)
+#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20)
#define VIDEO_PAUSE_LABEL_XSIZE 35
#define VIDEO_PAUSE_LABEL_YSIZE 8
-#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+35)
+#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35)
#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS)
#define VIDEO_PAUSE_SYMBOL_XSIZE 17
#define VIDEO_PAUSE_SYMBOL_YSIZE 13
-#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS+38)
-#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS+14)
+#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 38)
+#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14)
#define VIDEO_TIME_XSIZE 50
#define VIDEO_TIME_YSIZE 16
#define VIDEO_PBEND_LABEL_XSIZE 35
#define VIDEO_PBEND_LABEL_YSIZE 30
-#define ON_VIDEO_BUTTON(x,y) ((x)>=(VX+VIDEO_CONTROL_XPOS) && \
- (x)< (VX+VIDEO_CONTROL_XPOS + \
- VIDEO_CONTROL_XSIZE) && \
- (y)>=(VY+VIDEO_CONTROL_YPOS) && \
- (y)< (VY+VIDEO_CONTROL_YPOS + \
- VIDEO_CONTROL_YSIZE))
-#define VIDEO_BUTTON(x) (((x)-(VX+VIDEO_CONTROL_XPOS))/VIDEO_BUTTON_XSIZE)
-
#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
VIDEO_STATE_REC_OFF | \
VIDEO_STATE_PAUSE_OFF | \
#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
-/* some positions in the sound control window */
-#define SOUND_BUTTON_XSIZE 30
-#define SOUND_BUTTON_YSIZE 30
-#define SOUND_CONTROL_XPOS 5
-#define SOUND_CONTROL_YPOS 245
-#define SOUND_CONTROL_XSIZE (3*SOUND_BUTTON_XSIZE)
-#define SOUND_CONTROL_YSIZE (1*SOUND_BUTTON_YSIZE)
-#define SOUND_BUTTON_MUSIC_XPOS (SOUND_CONTROL_XPOS + 0 * SOUND_BUTTON_XSIZE)
-#define SOUND_BUTTON_LOOPS_XPOS (SOUND_CONTROL_XPOS + 1 * SOUND_BUTTON_XSIZE)
-#define SOUND_BUTTON_SIMPLE_XPOS (SOUND_CONTROL_XPOS + 2 * SOUND_BUTTON_XSIZE)
-#define SOUND_BUTTON_ANY_YPOS (SOUND_CONTROL_YPOS)
-
-#define ON_SOUND_BUTTON(x,y) ((x)>=(DX+SOUND_CONTROL_XPOS) && \
- (x)< (DX+SOUND_CONTROL_XPOS + \
- SOUND_CONTROL_XSIZE) && \
- (y)>=(DY+SOUND_CONTROL_YPOS) && \
- (y)< (DY+SOUND_CONTROL_YPOS + \
- SOUND_CONTROL_YSIZE))
-#define SOUND_BUTTON(x) (((x)-(DX+SOUND_CONTROL_XPOS))/SOUND_BUTTON_XSIZE)
-
-/* some positions in the game control window */
-#define GAME_BUTTON_STOP_XPOS (GAME_CONTROL_XPOS + 0 * GAME_BUTTON_XSIZE)
-#define GAME_BUTTON_STOP_YPOS (GAME_CONTROL_YPOS)
-#define GAME_BUTTON_PAUSE_XPOS (GAME_CONTROL_XPOS + 1 * GAME_BUTTON_XSIZE)
-#define GAME_BUTTON_PAUSE_YPOS (GAME_CONTROL_YPOS)
-#define GAME_BUTTON_PLAY_XPOS (GAME_CONTROL_XPOS + 2 * GAME_BUTTON_XSIZE)
-#define GAME_BUTTON_PLAY_YPOS (GAME_CONTROL_YPOS)
-#define GAME_BUTTON_ANY_YPOS (GAME_CONTROL_YPOS)
-
-#define ON_GAME_BUTTON(x,y) ((x)>=(DX+GAME_CONTROL_XPOS) && \
- (x)< (DX+GAME_CONTROL_XPOS + \
- GAME_CONTROL_XSIZE) && \
- (y)>=(DY+GAME_CONTROL_YPOS) && \
- (y)< (DY+GAME_CONTROL_YPOS + \
- GAME_CONTROL_YSIZE))
-#define GAME_BUTTON(x) (((x)-(DX+GAME_CONTROL_XPOS))/GAME_BUTTON_XSIZE)
-
-/* some positions in the asking window */
-#define OK_BUTTON_XPOS 2
-#define OK_BUTTON_YPOS 250
-#define OK_BUTTON_GFX_YPOS 0
-#define OK_BUTTON_XSIZE 46
-#define OK_BUTTON_YSIZE 28
-#define NO_BUTTON_XPOS 52
-#define NO_BUTTON_YPOS OK_BUTTON_YPOS
-#define NO_BUTTON_XSIZE OK_BUTTON_XSIZE
-#define NO_BUTTON_YSIZE OK_BUTTON_YSIZE
-#define CONFIRM_BUTTON_XPOS 2
-#define CONFIRM_BUTTON_GFX_YPOS 30
-#define CONFIRM_BUTTON_YPOS OK_BUTTON_YPOS
-#define CONFIRM_BUTTON_XSIZE 96
-#define CONFIRM_BUTTON_YSIZE OK_BUTTON_YSIZE
-
-#define ON_YESNO_BUTTON(x,y) (((x)>=(DX+OK_BUTTON_XPOS) && \
- (x)< (DX+OK_BUTTON_XPOS + \
- OK_BUTTON_XSIZE) && \
- (y)>=(DY+OK_BUTTON_YPOS) && \
- (y)< (DY+OK_BUTTON_YPOS + \
- OK_BUTTON_YSIZE)) || \
- ((x)>=(DX+NO_BUTTON_XPOS) && \
- (x)< (DX+NO_BUTTON_XPOS + \
- NO_BUTTON_XSIZE) && \
- (y)>=(DY+NO_BUTTON_YPOS) && \
- (y)< (DY+NO_BUTTON_YPOS + \
- NO_BUTTON_YSIZE)))
-#define ON_CONFIRM_BUTTON(x,y) (((x)>=(DX+CONFIRM_BUTTON_XPOS) && \
- (x)< (DX+CONFIRM_BUTTON_XPOS + \
- CONFIRM_BUTTON_XSIZE) && \
- (y)>=(DY+CONFIRM_BUTTON_YPOS) && \
- (y)< (DY+CONFIRM_BUTTON_YPOS + \
- CONFIRM_BUTTON_YSIZE)))
-#define YESNO_BUTTON(x) (((x)-(DX+OK_BUTTON_XPOS))/OK_BUTTON_XSIZE)
-
-/* some positions in the choose player window */
-#define PLAYER_BUTTON_XSIZE 30
-#define PLAYER_BUTTON_YSIZE 30
-#define PLAYER_BUTTON_GFX_XPOS 5
-#define PLAYER_BUTTON_GFX_YPOS (215-30)
-#define PLAYER_CONTROL_XPOS (5 + PLAYER_BUTTON_XSIZE/2)
-#define PLAYER_CONTROL_YPOS (215 - PLAYER_BUTTON_YSIZE/2)
-#define PLAYER_CONTROL_XSIZE (2*PLAYER_BUTTON_XSIZE)
-#define PLAYER_CONTROL_YSIZE (2*PLAYER_BUTTON_YSIZE)
-#define PLAYER_BUTTON_1_XPOS (PLAYER_CONTROL_XPOS + 0 * PLAYER_BUTTON_XSIZE)
-#define PLAYER_BUTTON_2_XPOS (PLAYER_CONTROL_XPOS + 1 * PLAYER_BUTTON_XSIZE)
-#define PLAYER_BUTTON_3_XPOS (PLAYER_CONTROL_XPOS + 0 * PLAYER_BUTTON_XSIZE)
-#define PLAYER_BUTTON_4_XPOS (PLAYER_CONTROL_XPOS + 1 * PLAYER_BUTTON_XSIZE)
-#define PLAYER_BUTTON_1_YPOS (PLAYER_CONTROL_YPOS + 0 * PLAYER_BUTTON_YSIZE)
-#define PLAYER_BUTTON_2_YPOS (PLAYER_CONTROL_YPOS + 0 * PLAYER_BUTTON_YSIZE)
-#define PLAYER_BUTTON_3_YPOS (PLAYER_CONTROL_YPOS + 1 * PLAYER_BUTTON_YSIZE)
-#define PLAYER_BUTTON_4_YPOS (PLAYER_CONTROL_YPOS + 1 * PLAYER_BUTTON_YSIZE)
-
-#define ON_PLAYER_BUTTON(x,y) ((x)>=(DX+PLAYER_CONTROL_XPOS) && \
- (x)< (DX+PLAYER_CONTROL_XPOS + \
- PLAYER_CONTROL_XSIZE) && \
- (y)>=(DY+PLAYER_CONTROL_YPOS) && \
- (y)< (DY+PLAYER_CONTROL_YPOS + \
- PLAYER_CONTROL_YSIZE))
-#define PLAYER_BUTTON(x,y) ((((x)-(DX+PLAYER_CONTROL_XPOS)) / \
- PLAYER_BUTTON_XSIZE) + 2 * \
- (((y)-(DY+PLAYER_CONTROL_YPOS)) / \
- PLAYER_BUTTON_YSIZE))
-
-
-/* some definitions for the editor control window */
-
-#define ON_EDIT_BUTTON(x,y) (((x)>=(VX+ED_BUTTON_CTRL_XPOS) && \
- (x)< (VX+ED_BUTTON_CTRL_XPOS + \
- ED_BUTTON_CTRL_XSIZE) && \
- (y)>=(VY+ED_BUTTON_CTRL_YPOS) && \
- (y)< (VY+ED_BUTTON_CTRL_YPOS + \
- ED_BUTTON_CTRL_YSIZE + \
- ED_BUTTON_FILL_YSIZE)) || \
- ((x)>=(VX+ED_BUTTON_LEFT_XPOS) && \
- (x)< (VX+ED_BUTTON_LEFT_XPOS + \
- ED_BUTTON_LEFT_XSIZE + \
- ED_BUTTON_UP_XSIZE + \
- ED_BUTTON_RIGHT_XSIZE) && \
- (y)>=(VY+ED_BUTTON_LEFT_YPOS) && \
- (y)< (VY+ED_BUTTON_LEFT_YPOS + \
- ED_BUTTON_LEFT_YSIZE)) || \
- ((x)>=(VX+ED_BUTTON_UP_XPOS) && \
- (x)< (VX+ED_BUTTON_UP_XPOS + \
- ED_BUTTON_UP_XSIZE) && \
- (y)>=(VY+ED_BUTTON_UP_YPOS) && \
- (y)< (VY+ED_BUTTON_UP_YPOS + \
- ED_BUTTON_UP_YSIZE + \
- ED_BUTTON_DOWN_YSIZE)))
-
-#define ON_CTRL_BUTTON(x,y) ((x)>=(VX+ED_BUTTON_EDIT_XPOS) && \
- (x)< (VX+ED_BUTTON_EDIT_XPOS + \
- ED_BUTTON_EDIT_XSIZE) && \
- (y)>=(VY+ED_BUTTON_EDIT_YPOS) && \
- (y)< (VY+ED_BUTTON_EDIT_YPOS + \
- ED_BUTTON_EDIT_YSIZE + \
- ED_BUTTON_CLEAR_YSIZE + \
- ED_BUTTON_UNDO_YSIZE + \
- ED_BUTTON_EXIT_YSIZE))
-
-#define ON_ELEM_BUTTON(x,y) (((x)>=(DX+ED_BUTTON_EUP_XPOS) && \
- (x)< (DX+ED_BUTTON_EUP_XPOS + \
- ED_BUTTON_EUP_XSIZE) && \
- (y)>=(DY+ED_BUTTON_EUP_YPOS) && \
- (y)< (DY+ED_BUTTON_EUP_YPOS + \
- ED_BUTTON_EUP_YSIZE)) || \
- ((x)>=(DX+ED_BUTTON_EDOWN_XPOS) && \
- (x)< (DX+ED_BUTTON_EDOWN_XPOS + \
- ED_BUTTON_EDOWN_XSIZE) && \
- (y)>=(DY+ED_BUTTON_EDOWN_YPOS) && \
- (y)< (DY+ED_BUTTON_EDOWN_YPOS + \
- ED_BUTTON_EDOWN_YSIZE)) || \
- ((x)>=(DX+ED_BUTTON_ELEM_XPOS) && \
- (x)< (DX+ED_BUTTON_ELEM_XPOS + \
- MAX_ELEM_X*ED_BUTTON_ELEM_XSIZE) && \
- (y)>=(DY+ED_BUTTON_ELEM_YPOS) && \
- (y)< (DY+ED_BUTTON_ELEM_YPOS + \
- MAX_ELEM_Y*ED_BUTTON_ELEM_YSIZE)))
-
-#define ON_COUNT_BUTTON(x,y) (((((x)>=ED_COUNT_GADGET_XPOS && \
- (x)<(ED_COUNT_GADGET_XPOS + \
- ED_BUTTON_MINUS_XSIZE)) || \
- ((x)>=(ED_COUNT_GADGET_XPOS + \
- (ED_BUTTON_PLUS_XPOS - \
- ED_BUTTON_MINUS_XPOS)) && \
- (x)<(ED_COUNT_GADGET_XPOS + \
- (ED_BUTTON_PLUS_XPOS - \
- ED_BUTTON_MINUS_XPOS) + \
- ED_BUTTON_PLUS_XSIZE))) && \
- ((y)>=ED_COUNT_GADGET_YPOS && \
- (y)<(ED_COUNT_GADGET_YPOS + \
- 16*ED_COUNT_GADGET_YSIZE)) && \
- (((y)-ED_COUNT_GADGET_YPOS) % \
- ED_COUNT_GADGET_YSIZE) < \
- ED_BUTTON_MINUS_YSIZE) || \
- ((((x)>=ED_SIZE_GADGET_XPOS && \
- (x)<(ED_SIZE_GADGET_XPOS + \
- ED_BUTTON_MINUS_XSIZE)) || \
- ((x)>=(ED_SIZE_GADGET_XPOS + \
- (ED_BUTTON_PLUS_XPOS - \
- ED_BUTTON_MINUS_XPOS)) && \
- (x)<(ED_SIZE_GADGET_XPOS + \
- (ED_BUTTON_PLUS_XPOS - \
- ED_BUTTON_MINUS_XPOS) + \
- ED_BUTTON_PLUS_XSIZE))) && \
- ((y)>=ED_SIZE_GADGET_YPOS && \
- (y)<(ED_SIZE_GADGET_YPOS + \
- 2*ED_SIZE_GADGET_YSIZE)) && \
- (((y)-ED_SIZE_GADGET_YPOS) % \
- ED_SIZE_GADGET_YSIZE) < \
- ED_BUTTON_MINUS_YSIZE))
-
-#define EDIT_BUTTON(x,y) (((y) < (VY + ED_BUTTON_CTRL_YPOS + \
- ED_BUTTON_CTRL_YSIZE)) ? 0 : \
- ((y) < (VY + ED_BUTTON_CTRL_YPOS + \
- ED_BUTTON_CTRL_YSIZE + \
- ED_BUTTON_FILL_YSIZE)) ? 1 : \
- ((x) < (VX + ED_BUTTON_LEFT_XPOS + \
- ED_BUTTON_LEFT_XSIZE) ? 2 : \
- (x) > (VX + ED_BUTTON_LEFT_XPOS + \
- ED_BUTTON_LEFT_XSIZE + \
- ED_BUTTON_UP_XSIZE) ? 5 : \
- 3+(((y)-(VY + ED_BUTTON_CTRL_YPOS + \
- ED_BUTTON_CTRL_YSIZE + \
- ED_BUTTON_FILL_YSIZE)) / \
- ED_BUTTON_UP_YSIZE)))
-
-#define CTRL_BUTTON(x,y) (((y) < (VY + ED_BUTTON_EDIT_YPOS + \
- ED_BUTTON_EDIT_YSIZE)) ? 0 : \
- 1+(((y)-(VY + ED_BUTTON_EDIT_YPOS + \
- ED_BUTTON_EDIT_YSIZE)) / \
- ED_BUTTON_CLEAR_YSIZE))
-
-#define ELEM_BUTTON(x,y) (((y) < (DY + ED_BUTTON_EUP_YPOS + \
- ED_BUTTON_EUP_YSIZE)) ? 0 : \
- ((y) > (DY + ED_BUTTON_EDOWN_YPOS)) ? 1 : \
- 2+(((y) - (DY + ED_BUTTON_ELEM_YPOS)) / \
- ED_BUTTON_ELEM_YSIZE)*MAX_ELEM_X + \
- ((x) - (DX + ED_BUTTON_ELEM_XPOS)) / \
- ED_BUTTON_ELEM_XSIZE)
-
-#define COUNT_BUTTON(x,y) ((x) < ED_SIZE_GADGET_XPOS ? \
- ((((y) - ED_COUNT_GADGET_YPOS) / \
- ED_COUNT_GADGET_YSIZE)*2 + \
- ((x) < (ED_COUNT_GADGET_XPOS + \
- ED_BUTTON_MINUS_XSIZE) ? 0 : 1)) : \
- 32+((((y) - ED_SIZE_GADGET_YPOS) / \
- ED_SIZE_GADGET_YSIZE)*2 + \
- ((x) < (ED_SIZE_GADGET_XPOS + \
- ED_BUTTON_MINUS_XSIZE) ? 0 : 1)))
-
-/****************************************************************/
-/********** drawing buttons and corresponding displays **********/
-/****************************************************************/
-
-void OLD_DrawVideoDisplay(unsigned long state, unsigned long value)
+void DrawVideoDisplay(unsigned long state, unsigned long value)
{
int i;
int part_label = 0, part_symbol = 1;
redraw_mask |= REDRAW_VIDEO_3;
}
-void DrawVideoDisplay(unsigned long state, unsigned long value)
-{
- int i;
- int part_label = 0, part_symbol = 1;
- int xpos = 0, ypos = 1, xsize = 2, ysize = 3;
- static char *monatsname[12] =
- {
- "JAN", "FEB", "MAR", "APR", "MAY", "JUN",
- "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"
- };
- static int video_pos[10][2][4] =
- {
- {{ VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS,
- VIDEO_PLAY_LABEL_XSIZE,VIDEO_PLAY_LABEL_YSIZE },
- { VIDEO_PLAY_SYMBOL_XPOS, VIDEO_PLAY_SYMBOL_YPOS,
- VIDEO_PLAY_SYMBOL_XSIZE,VIDEO_PLAY_SYMBOL_YSIZE }},
-
- {{ VIDEO_REC_LABEL_XPOS, VIDEO_REC_LABEL_YPOS,
- VIDEO_REC_LABEL_XSIZE,VIDEO_REC_LABEL_YSIZE },
- { VIDEO_REC_SYMBOL_XPOS, VIDEO_REC_SYMBOL_YPOS,
- VIDEO_REC_SYMBOL_XSIZE,VIDEO_REC_SYMBOL_YSIZE }},
-
- {{ VIDEO_PAUSE_LABEL_XPOS, VIDEO_PAUSE_LABEL_YPOS,
- VIDEO_PAUSE_LABEL_XSIZE,VIDEO_PAUSE_LABEL_YSIZE },
- { VIDEO_PAUSE_SYMBOL_XPOS, VIDEO_PAUSE_SYMBOL_YPOS,
- VIDEO_PAUSE_SYMBOL_XSIZE,VIDEO_PAUSE_SYMBOL_YSIZE }},
-
- {{ VIDEO_DATE_LABEL_XPOS, VIDEO_DATE_LABEL_YPOS,
- VIDEO_DATE_LABEL_XSIZE,VIDEO_DATE_LABEL_YSIZE },
- { VIDEO_DATE_XPOS, VIDEO_DATE_YPOS,
- VIDEO_DATE_XSIZE,VIDEO_DATE_YSIZE }},
-
- {{ 0,0,
- 0,0 },
- { VIDEO_TIME_XPOS, VIDEO_TIME_YPOS,
- VIDEO_TIME_XSIZE,VIDEO_TIME_YSIZE }},
-
- {{ VIDEO_BUTTON_PLAY_XPOS, VIDEO_BUTTON_ANY_YPOS,
- VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE },
- { 0,0,
- 0,0 }},
-
- {{ VIDEO_BUTTON_REC_XPOS, VIDEO_BUTTON_ANY_YPOS,
- VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE },
- { 0,0,
- 0,0 }},
-
- {{ VIDEO_BUTTON_PAUSE_XPOS, VIDEO_BUTTON_ANY_YPOS,
- VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE },
- { 0,0,
- 0,0 }},
-
- {{ VIDEO_BUTTON_STOP_XPOS, VIDEO_BUTTON_ANY_YPOS,
- VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE },
- { 0,0,
- 0,0 }},
-
- {{ VIDEO_BUTTON_EJECT_XPOS, VIDEO_BUTTON_ANY_YPOS,
- VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE },
- { 0,0,
- 0,0 }}
- };
-
- if (state & VIDEO_STATE_PBEND_OFF)
- {
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- cx + VIDEO_REC_LABEL_XPOS,
- cy + VIDEO_REC_LABEL_YPOS,
- VIDEO_PBEND_LABEL_XSIZE,
- VIDEO_PBEND_LABEL_YSIZE,
- VX + VIDEO_REC_LABEL_XPOS,
- VY + VIDEO_REC_LABEL_YPOS);
- }
-
- for(i=0;i<20;i++)
- {
- if (state & (1<<i))
- {
- int pos = i/2, cx, cy = DOOR_GFX_PAGEY2;
-
- if (i%2) /* i ungerade => STATE_ON / PRESS_OFF */
- cx = DOOR_GFX_PAGEX4;
- else
- cx = DOOR_GFX_PAGEX3; /* i gerade => STATE_OFF / PRESS_ON */
-
- if (video_pos[pos][part_label][0] && value != VIDEO_DISPLAY_SYMBOL_ONLY)
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- cx + video_pos[pos][part_label][xpos],
- cy + video_pos[pos][part_label][ypos],
- video_pos[pos][part_label][xsize],
- video_pos[pos][part_label][ysize],
- VX + video_pos[pos][part_label][xpos],
- VY + video_pos[pos][part_label][ypos]);
- if (video_pos[pos][part_symbol][0] && value != VIDEO_DISPLAY_LABEL_ONLY)
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- cx + video_pos[pos][part_symbol][xpos],
- cy + video_pos[pos][part_symbol][ypos],
- video_pos[pos][part_symbol][xsize],
- video_pos[pos][part_symbol][ysize],
- VX + video_pos[pos][part_symbol][xpos],
- VY + video_pos[pos][part_symbol][ypos]);
- }
- }
-
- if (state & VIDEO_STATE_FFWD_ON)
- {
- int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2;
-
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- cx + VIDEO_PLAY_SYMBOL_XPOS,
- cy + VIDEO_PLAY_SYMBOL_YPOS,
- VIDEO_PLAY_SYMBOL_XSIZE - 2,
- VIDEO_PLAY_SYMBOL_YSIZE,
- VX + VIDEO_PLAY_SYMBOL_XPOS - 9,
- VY + VIDEO_PLAY_SYMBOL_YPOS);
- }
-
- if (state & VIDEO_STATE_PBEND_ON)
- {
- int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
-
- XCopyArea(display,pix[PIX_DOOR],drawto,gc,
- cx + VIDEO_PBEND_LABEL_XPOS,
- cy + VIDEO_PBEND_LABEL_YPOS,
- VIDEO_PBEND_LABEL_XSIZE,
- VIDEO_PBEND_LABEL_YSIZE,
- VX + VIDEO_REC_LABEL_XPOS,
- VY + VIDEO_REC_LABEL_YPOS);
- }
-
- if (state & VIDEO_STATE_DATE_ON)
- {
- int tag = value % 100;
- int monat = (value/100) % 100;
- int jahr = (value/10000);
-
- DrawText(VX+VIDEO_DATE_XPOS,VY+VIDEO_DATE_YPOS,
- int2str(tag,2),FS_SMALL,FC_SPECIAL1);
- DrawText(VX+VIDEO_DATE_XPOS+27,VY+VIDEO_DATE_YPOS,
- monatsname[monat],FS_SMALL,FC_SPECIAL1);
- DrawText(VX+VIDEO_DATE_XPOS+64,VY+VIDEO_DATE_YPOS,
- int2str(jahr,2),FS_SMALL,FC_SPECIAL1);
- }
-
- if (state & VIDEO_STATE_TIME_ON)
- {
- int min = value / 60;
- int sec = value % 60;
-
- DrawText(VX+VIDEO_TIME_XPOS,VY+VIDEO_TIME_YPOS,
- int2str(min,2),FS_SMALL,FC_SPECIAL1);
- DrawText(VX+VIDEO_TIME_XPOS+27,VY+VIDEO_TIME_YPOS,
- int2str(sec,2),FS_SMALL,FC_SPECIAL1);
- }
-
- if (state & VIDEO_STATE_DATE)
- redraw_mask |= REDRAW_VIDEO_1;
- if ((state & ~VIDEO_STATE_DATE) & VIDEO_STATE)
- redraw_mask |= REDRAW_VIDEO_2;
- if (state & VIDEO_PRESS)
- redraw_mask |= REDRAW_VIDEO_3;
-}
-
void DrawCompleteVideoDisplay()
{
XCopyArea(display,pix[PIX_DOOR],drawto,gc,
#define VIDEO_BUTTON_YSIZE 18
#define VIDEO_CONTROL_XPOS 5
#define VIDEO_CONTROL_YPOS 77
-#define VIDEO_CONTROL_XSIZE (VIDEO_DISPLAY_XSIZE)
-#define VIDEO_CONTROL_YSIZE (VIDEO_BUTTON_YSIZE)
-
-/* values for requests */
-#define BUTTON_OK (1L<<0)
-#define BUTTON_NO (1L<<1)
-#define BUTTON_CONFIRM (1L<<2)
-
-/* values for choosing network player */
-#define BUTTON_PLAYER_1 (1L<<10)
-#define BUTTON_PLAYER_2 (1L<<11)
-#define BUTTON_PLAYER_3 (1L<<12)
-#define BUTTON_PLAYER_4 (1L<<13)
-
-/* for DrawPlayerButton() */
-#define DB_INIT 0
-#define DB_NORMAL 1
-
-/* the following definitions are also used by screens.c */
-
-/* buttons of the video tape player */
-#define BUTTON_VIDEO_EJECT 1
-#define BUTTON_VIDEO_STOP 2
-#define BUTTON_VIDEO_PAUSE 3
-#define BUTTON_VIDEO_REC 4
-#define BUTTON_VIDEO_PLAY 5
+#define VIDEO_CONTROL_XSIZE VIDEO_DISPLAY_XSIZE
+#define VIDEO_CONTROL_YSIZE VIDEO_BUTTON_YSIZE
/* values for video tape control */
-#define VIDEO_STATE_PLAY_OFF (1L<<0)
-#define VIDEO_STATE_PLAY_ON (1L<<1)
+#define VIDEO_STATE_PLAY_OFF (1L << 0)
+#define VIDEO_STATE_PLAY_ON (1L << 1)
#define VIDEO_STATE_PLAY (VIDEO_STATE_PLAY_OFF | VIDEO_STATE_PLAY_ON)
-#define VIDEO_STATE_REC_OFF (1L<<2)
-#define VIDEO_STATE_REC_ON (1L<<3)
+#define VIDEO_STATE_REC_OFF (1L << 2)
+#define VIDEO_STATE_REC_ON (1L << 3)
#define VIDEO_STATE_REC (VIDEO_STATE_REC_OFF | VIDEO_STATE_REC_ON)
-#define VIDEO_STATE_PAUSE_OFF (1L<<4)
-#define VIDEO_STATE_PAUSE_ON (1L<<5)
+#define VIDEO_STATE_PAUSE_OFF (1L << 4)
+#define VIDEO_STATE_PAUSE_ON (1L << 5)
#define VIDEO_STATE_PAUSE (VIDEO_STATE_PAUSE_OFF | VIDEO_STATE_PAUSE_ON)
-#define VIDEO_STATE_DATE_OFF (1L<<6)
-#define VIDEO_STATE_DATE_ON (1L<<7)
+#define VIDEO_STATE_DATE_OFF (1L << 6)
+#define VIDEO_STATE_DATE_ON (1L << 7)
#define VIDEO_STATE_DATE (VIDEO_STATE_DATE_OFF | VIDEO_STATE_DATE_ON)
-#define VIDEO_STATE_TIME_OFF (1L<<8)
-#define VIDEO_STATE_TIME_ON (1L<<9)
+#define VIDEO_STATE_TIME_OFF (1L << 8)
+#define VIDEO_STATE_TIME_ON (1L << 9)
#define VIDEO_STATE_TIME (VIDEO_STATE_TIME_OFF | VIDEO_STATE_TIME_ON)
-#define VIDEO_PRESS_PLAY_ON (1L<<10)
-#define VIDEO_PRESS_PLAY_OFF (1L<<11)
+#define VIDEO_PRESS_PLAY_ON (1L << 10)
+#define VIDEO_PRESS_PLAY_OFF (1L << 11)
#define VIDEO_PRESS_PLAY (VIDEO_PRESS_PLAY_OFF | VIDEO_PRESS_PLAY_ON)
-#define VIDEO_PRESS_REC_ON (1L<<12)
-#define VIDEO_PRESS_REC_OFF (1L<<13)
+#define VIDEO_PRESS_REC_ON (1L << 12)
+#define VIDEO_PRESS_REC_OFF (1L << 13)
#define VIDEO_PRESS_REC (VIDEO_PRESS_REC_OFF | VIDEO_PRESS_REC_ON)
-#define VIDEO_PRESS_PAUSE_ON (1L<<14)
-#define VIDEO_PRESS_PAUSE_OFF (1L<<15)
+#define VIDEO_PRESS_PAUSE_ON (1L << 14)
+#define VIDEO_PRESS_PAUSE_OFF (1L << 15)
#define VIDEO_PRESS_PAUSE (VIDEO_PRESS_PAUSE_OFF | VIDEO_PRESS_PAUSE_ON)
-#define VIDEO_PRESS_STOP_ON (1L<<16)
-#define VIDEO_PRESS_STOP_OFF (1L<<17)
+#define VIDEO_PRESS_STOP_ON (1L << 16)
+#define VIDEO_PRESS_STOP_OFF (1L << 17)
#define VIDEO_PRESS_STOP (VIDEO_PRESS_STOP_OFF | VIDEO_PRESS_STOP_ON)
-#define VIDEO_PRESS_EJECT_ON (1L<<18)
-#define VIDEO_PRESS_EJECT_OFF (1L<<19)
+#define VIDEO_PRESS_EJECT_ON (1L << 18)
+#define VIDEO_PRESS_EJECT_OFF (1L << 19)
#define VIDEO_PRESS_EJECT (VIDEO_PRESS_EJECT_OFF | VIDEO_PRESS_EJECT_ON)
/* special */
-#define VIDEO_STATE_FFWD_OFF ((1L<<20) | VIDEO_STATE_PAUSE_OFF)
-#define VIDEO_STATE_FFWD_ON (1L<<21)
+#define VIDEO_STATE_FFWD_OFF ((1L << 20) | VIDEO_STATE_PAUSE_OFF)
+#define VIDEO_STATE_FFWD_ON (1L << 21)
#define VIDEO_STATE_FFWD (VIDEO_STATE_FFWD_OFF | VIDEO_STATE_FFWD_ON)
-#define VIDEO_STATE_PBEND_OFF (1L<<22)
-#define VIDEO_STATE_PBEND_ON (1L<<23)
+#define VIDEO_STATE_PBEND_OFF (1L << 22)
+#define VIDEO_STATE_PBEND_ON (1L << 23)
#define VIDEO_STATE_PBEND (VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PBEND_ON)
/* tags to draw video display labels or symbols only */
#define VIDEO_DISPLAY_LABEL_ONLY 1
#define VIDEO_DISPLAY_SYMBOL_ONLY 2
-/* values for sound control */
-#define BUTTON_SOUND_MUSIC (1L<<0)
-#define BUTTON_SOUND_LOOPS (1L<<1)
-#define BUTTON_SOUND_SIMPLE (1L<<2)
-#define BUTTON_RELEASED 0
-#define BUTTON_PRESSED (1L<<3)
-#define BUTTON_OFF 0
-#define BUTTON_ON (1L<<4)
-#define BUTTON_SOUND_MUSIC_OFF (BUTTON_SOUND_MUSIC | BUTTON_OFF)
-#define BUTTON_SOUND_LOOPS_OFF (BUTTON_SOUND_LOOPS | BUTTON_OFF)
-#define BUTTON_SOUND_SIMPLE_OFF (BUTTON_SOUND_SIMPLE | BUTTON_OFF)
-#define BUTTON_SOUND_MUSIC_ON (BUTTON_SOUND_MUSIC | BUTTON_ON)
-#define BUTTON_SOUND_LOOPS_ON (BUTTON_SOUND_LOOPS | BUTTON_ON)
-#define BUTTON_SOUND_SIMPLE_ON (BUTTON_SOUND_SIMPLE | BUTTON_ON)
-
-/* values for game control */
-#define BUTTON_GAME_STOP (1L<<0)
-#define BUTTON_GAME_PAUSE (1L<<1)
-#define BUTTON_GAME_PLAY (1L<<2)
-
-/* the following definitions are also used by game.c */
-
-/* some positions in the game control window */
-#define GAME_BUTTON_XSIZE 30
-#define GAME_BUTTON_YSIZE 30
-#define GAME_CONTROL_XPOS 5
-#define GAME_CONTROL_YPOS 215
-#define GAME_CONTROL_XSIZE (3*GAME_BUTTON_XSIZE)
-#define GAME_CONTROL_YSIZE (1*GAME_BUTTON_YSIZE)
-
-/* the following definitions are also used by editor.c */
-
-/* some positions in the editor control window */
-#define ED_BUTTON_EUP_XPOS 35
-#define ED_BUTTON_EUP_YPOS 5
-#define ED_BUTTON_EUP_XSIZE 30
-#define ED_BUTTON_EUP_YSIZE 25
-#define ED_BUTTON_EDOWN_XPOS 35
-#define ED_BUTTON_EDOWN_YPOS 250
-#define ED_BUTTON_EDOWN_XSIZE 30
-#define ED_BUTTON_EDOWN_YSIZE 25
-#define ED_BUTTON_ELEM_XPOS 6
-#define ED_BUTTON_ELEM_YPOS 30
-#define ED_BUTTON_ELEM_XSIZE 22
-#define ED_BUTTON_ELEM_YSIZE 22
-
-#define ED_BUTTON_EUP_Y2POS 140
-#define ED_BUTTON_EDOWN_Y2POS 165
-#define ED_BUTTON_ELEM_Y2POS 190
-
-#define ED_CURSORBUTTON_XSIZE 30
-#define ED_CURSORBUTTON_YSIZE 20
+void DrawVideoDisplay(unsigned long, unsigned long);
+void DrawCompleteVideoDisplay(void);
-#define ED_BUTTON_CTRL_XPOS 5
-#define ED_BUTTON_CTRL_YPOS 5
-#define ED_BUTTON_CTRL_XSIZE 90
-#define ED_BUTTON_CTRL_YSIZE 30
-#define ED_BUTTON_FILL_XPOS 5
-#define ED_BUTTON_FILL_YPOS 35
-#define ED_BUTTON_FILL_XSIZE 90
-#define ED_BUTTON_FILL_YSIZE 20
-#define ED_BUTTON_LEFT_XPOS 5
-#define ED_BUTTON_LEFT_YPOS 65
-#define ED_BUTTON_LEFT_XSIZE ED_CURSORBUTTON_XSIZE
-#define ED_BUTTON_LEFT_YSIZE ED_CURSORBUTTON_YSIZE
-#define ED_BUTTON_UP_XPOS 35
-#define ED_BUTTON_UP_YPOS 55
-#define ED_BUTTON_UP_XSIZE ED_CURSORBUTTON_XSIZE
-#define ED_BUTTON_UP_YSIZE ED_CURSORBUTTON_YSIZE
-#define ED_BUTTON_DOWN_XPOS 35
-#define ED_BUTTON_DOWN_YPOS 75
-#define ED_BUTTON_DOWN_XSIZE ED_CURSORBUTTON_XSIZE
-#define ED_BUTTON_DOWN_YSIZE ED_CURSORBUTTON_YSIZE
-#define ED_BUTTON_RIGHT_XPOS 65
-#define ED_BUTTON_RIGHT_YPOS 65
-#define ED_BUTTON_RIGHT_XSIZE ED_CURSORBUTTON_XSIZE
-#define ED_BUTTON_RIGHT_YSIZE ED_CURSORBUTTON_YSIZE
-#define ED_BUTTON_EDIT_XPOS 5
-#define ED_BUTTON_EDIT_YPOS 5
-#define ED_BUTTON_EDIT_XSIZE 90
-#define ED_BUTTON_EDIT_YSIZE 30
-#define ED_BUTTON_CLEAR_XPOS 5
-#define ED_BUTTON_CLEAR_YPOS 35
-#define ED_BUTTON_CLEAR_XSIZE 90
-#define ED_BUTTON_CLEAR_YSIZE 20
-#define ED_BUTTON_UNDO_XPOS 5
-#define ED_BUTTON_UNDO_YPOS 55
-#define ED_BUTTON_UNDO_XSIZE 90
-#define ED_BUTTON_UNDO_YSIZE 20
-#define ED_BUTTON_EXIT_XPOS 5
-#define ED_BUTTON_EXIT_YPOS 75
-#define ED_BUTTON_EXIT_XSIZE 90
-#define ED_BUTTON_EXIT_YSIZE 20
+/* NEW GADGET STUFF -------------------------------------------------------- */
+/* some values for gadget graphics (also used by editor.c) */
#define ED_BUTTON_COUNT_YPOS 60
#define ED_BUTTON_COUNT_XSIZE 20
#define ED_BUTTON_COUNT_YSIZE 20
-#define ED_BUTTON_MINUS_XPOS 2
-#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
-#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
-#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
-#define ED_WIN_COUNT_XPOS (ED_BUTTON_MINUS_XPOS+ED_BUTTON_MINUS_XSIZE+2)
+#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
#define ED_WIN_COUNT_XSIZE 52
#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
-#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS+ED_WIN_COUNT_XSIZE+2)
-#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
-#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
-#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
-
-#define ED_COUNT_GADGET_XPOS 16
-#define ED_COUNT_GADGET_YPOS (16+3*MINI_TILEY+64)
-#define ED_COUNT_GADGET_YSIZE (ED_BUTTON_MINUS_YSIZE+4)
-#define ED_COUNT_TEXT_XPOS (ED_COUNT_GADGET_XPOS+DXSIZE+10)
-#define ED_COUNT_TEXT_YPOS (ED_COUNT_GADGET_YPOS+3)
-#define ED_COUNT_TEXT_YSIZE ED_COUNT_GADGET_YSIZE
-#define ED_COUNT_VALUE_XPOS (ED_COUNT_GADGET_XPOS+ED_BUTTON_MINUS_XSIZE+7)
-#define ED_COUNT_VALUE_YPOS ED_COUNT_TEXT_YPOS
-#define ED_SIZE_GADGET_XPOS (SX+21*MINI_TILEX)
-#define ED_SIZE_GADGET_YPOS (SY+4*MINI_TILEY)
-#define ED_SIZE_GADGET_YSIZE (ED_BUTTON_MINUS_YSIZE+4)
-#define ED_SIZE_TEXT_XPOS (ED_SIZE_GADGET_XPOS+DXSIZE+10)
-#define ED_SIZE_TEXT_YPOS (ED_SIZE_GADGET_YPOS+3)
-#define ED_SIZE_TEXT_YSIZE ED_COUNT_GADGET_YSIZE
-#define ED_SIZE_VALUE_XPOS (ED_SIZE_GADGET_XPOS+ED_BUTTON_MINUS_XSIZE+7)
-#define ED_SIZE_VALUE_YPOS ED_SIZE_TEXT_YPOS
-
-/* values for asking control */
-#define ED_BUTTON_CTRL (1L<<0)
-#define ED_BUTTON_FILL (1L<<1)
-#define ED_BUTTON_LEFT (1L<<2)
-#define ED_BUTTON_UP (1L<<3)
-#define ED_BUTTON_DOWN (1L<<4)
-#define ED_BUTTON_RIGHT (1L<<5)
-#define ED_BUTTON_EDIT (1L<<6)
-#define ED_BUTTON_CLEAR (1L<<7)
-#define ED_BUTTON_UNDO (1L<<8)
-#define ED_BUTTON_EXIT (1L<<9)
-
-#define ED_BUTTON_PRESSED (1L<<10)
-#define ED_BUTTON_RELEASED (1L<<11)
-
-#define ED_BUTTON_EUP 0
-#define ED_BUTTON_EDOWN 1
-#define ED_BUTTON_ELEM 2
-
-void DrawVideoDisplay(unsigned long, unsigned long);
-void DrawCompleteVideoDisplay(void);
-
-
-/* NEW GADGET STUFF -------------------------------------------------------- */
-
/* gadget types */
#define GD_TYPE_NORMAL_BUTTON (1 << 0)
#define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
#define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 88)
-#define GADGET_ID_NONE -1
+/* some positions in the editor control window */
+#define ED_BUTTON_ELEM_XPOS 6
+#define ED_BUTTON_ELEM_YPOS 30
+#define ED_BUTTON_ELEM_XSIZE 22
+#define ED_BUTTON_ELEM_YSIZE 22
+
+#define ED_BUTTON_MINUS_XPOS 2
+#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
+#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
+#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
+#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
+#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
+
+/* editor gadget identifiers */
/* drawing toolbox buttons */
+#define GADGET_ID_NONE -1
#define GADGET_ID_SINGLE_ITEMS 0
#define GADGET_ID_CONNECTED_ITEMS 1
#define GADGET_ID_LINE 2
#define ED_NUM_SCROLLBUTTONS 6
+#define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
+#define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
+
/* values for scrollbar gadgets */
#define ED_SCROLLBAR_ID_HORIZONTAL 0
#define ED_SCROLLBAR_ID_VERTICAL 1
/* values for radiobutton gadgets */
#define ED_RADIOBUTTON_ID_PERCENTAGE 0
-#define ED_RADIOBUTTON_ID_QUANTITY 1
+#define ED_RADIOBUTTON_ID_QUANTITY 1
#define ED_NUM_RADIOBUTTONS 2
MapGadget(level_editor_gadget[i]);
for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
+ MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_UP]);
+ MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_DOWN]);
}
static void MapCounterButtons(int id)
boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
int i;
- for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
+ for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
{
if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
void DrawLevelEd()
{
- int i, x, y, graphic;
-
edit_mode = ED_MODE_DRAWING;
CloseDoor(DOOR_CLOSE_ALL);
-
OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
if (level_editor_test_game)
{
+ int x, y;
+
for(x=0; x<lev_fieldx; x++)
for(y=0; y<lev_fieldy; y++)
Feld[x][y] = Ur[x][y];
CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
}
- /*
- DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
- FadeToFront();
- */
-
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
- DXSIZE,DYSIZE,
- DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
- 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
- DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
- DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
-
- for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
- {
- if (i < elements_in_list)
- graphic = el2gfx(editor_element[i + element_shift]);
- else
- graphic = GFX_LEERRAUM;
-
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
- (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
- DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
- (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
- graphic);
- }
+ /* copy default editor door content to main double buffer */
+ XCopyArea(display, pix[PIX_DOOR], drawto, gc,
+ DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
+ /* draw mouse button brush elements */
+ DrawMiniGraphicExt(drawto, gc,
+ DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
el2gfx(new_element1));
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
+ DrawMiniGraphicExt(drawto, gc,
+ DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
el2gfx(new_element2));
- DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
+ DrawMiniGraphicExt(drawto, gc,
+ DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
el2gfx(new_element3));
- DrawTextExt(pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
- int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
- XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
- 7,FONT3_YSIZE,
- DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
- XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
- 7,FONT3_YSIZE,
- DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
- DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
-
- XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
- DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
- VXSIZE,VYSIZE,
- DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
+
+ /* draw level number */
+ DrawTextExt(pix[PIX_DB_DOOR], gc,
+ DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS,
+ DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
+ int2str(level_nr, 2), FS_SMALL, FC_SPECIAL1);
+ /* copy level number to fit into level number field */
+ XCopyArea(display, pix[PIX_DB_DOOR], drawto, gc,
+ DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS + 3,
+ DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
+ 7, FONT3_YSIZE,
+ DX + ED_WIN_LEVELNR_XPOS,
+ DY + ED_WIN_LEVELNR_YPOS);
+ XCopyArea(display, pix[PIX_DB_DOOR], drawto, gc,
+ DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS + 14,
+ DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
+ 7, FONT3_YSIZE,
+ DX + ED_WIN_LEVELNR_XPOS + 9,
+ DY + ED_WIN_LEVELNR_YPOS);
/* draw bigger door */
XCopyArea(display, pix[PIX_DOOR], drawto, gc,
redraw_mask |= REDRAW_ALL;
- OpenDoor(DOOR_OPEN_1);
-
- strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
-
MapControlButtons();
- /*
- MapMainDrawingArea();
- */
+ /* copy actual editor door content to door double buffer for OpenDoor() */
+ XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
+ DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
DrawDrawingWindow();
FadeToFront();
+ OpenDoor(DOOR_OPEN_1);
+
/*
OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
*/
if (HAS_CONTENT(properties_element))
{
-
-#if 1
/* draw stickybutton gadget */
i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
x = checkbutton_info[i].x + xoffset_right2;
ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
MapCheckbuttonGadget(i);
-#endif
-
if (IS_AMOEBOID(properties_element))
DrawAmoebaContentArea();
static int brush_width, brush_height;
static int last_cursor_x = -1, last_cursor_y = -1;
static boolean delete_old_brush;
- int new_element;
+ int new_element = BUTTON_ELEMENT(button);
int x, y;
if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
return;
- new_element = (button == 1 ? new_element1 :
- button == 2 ? new_element2 :
- button == 3 ? new_element3 : 0);
-
if (mode == CB_AREA_TO_BRUSH)
{
int from_lx, from_ly;
}
}
- /*
- printf("%d, %d - %d, %d in level and screen\n",
- border_from_x, border_from_y, border_to_x, border_to_y);
- */
-
if (mode != CB_DELETE_OLD_CURSOR)
DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
- /*
- if (mode == CB_BRUSH_TO_LEVEL)
- CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
- */
-
last_cursor_x = cursor_x;
last_cursor_y = cursor_y;
delete_old_brush = TRUE;
/* handle info callback for each invocation of action callback */
gi->callback_info(gi);
- /*
- if (edit_mode != ED_MODE_DRAWING)
- return;
- */
-
button_press_event = (gi->event.type == GD_EVENT_PRESSED);
button_release_event = (gi->event.type == GD_EVENT_RELEASED);
if (!button && !button_release_event)
return;
-
-#if 0
- if (button_release_event)
- button = 0;
-#endif
-
-#if 0
- if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
- return;
-#endif
-
/* automatically switch to 'single item' drawing mode, if needed */
actual_drawing_function =
(draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
break;
case GADGET_ID_PICK_ELEMENT:
-
- /*
- if (button_press_event)
- PickDrawingElement(button, Feld[lx][ly]);
- */
-
if (button_release_event)
ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
else
if (Feld[x][y] != Ur[x][y])
level_changed = TRUE;
- if (0 && !level_changed)
- {
- Request("Level has not changed !", REQ_CONFIRM);
- break;
- }
-
for(y=0; y<lev_fieldy; y++)
for(x=0; x<lev_fieldx; x++)
if (Feld[x][y] == EL_SPIELFIGUR ||
DrawAllPlayers();
FadeToFront();
- XCopyArea(display, pix[PIX_DOOR], pix[PIX_DB_DOOR], gc,
- DOOR_GFX_PAGEX5, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE,
- DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
- DrawTextExt(pix[PIX_DB_DOOR], gc,
- DOOR_GFX_PAGEX1 + XX_LEVEL, DOOR_GFX_PAGEY1 + YY_LEVEL,
- int2str(level_nr, 2), FS_SMALL, FC_YELLOW);
- DrawTextExt(pix[PIX_DB_DOOR], gc,
- DOOR_GFX_PAGEX1 + XX_EMERALDS, DOOR_GFX_PAGEY1 + YY_EMERALDS,
- int2str(local_player->gems_still_needed,3), FS_SMALL, FC_YELLOW);
- DrawTextExt(pix[PIX_DB_DOOR], gc,
- DOOR_GFX_PAGEX1 + XX_DYNAMITE, DOOR_GFX_PAGEY1 + YY_DYNAMITE,
- int2str(local_player->dynamite, 3), FS_SMALL, FC_YELLOW);
- DrawTextExt(pix[PIX_DB_DOOR], gc,
- DOOR_GFX_PAGEX1 + XX_SCORE, DOOR_GFX_PAGEY1 + YY_SCORE,
- int2str(local_player->score, 5), FS_SMALL, FC_YELLOW);
- DrawTextExt(pix[PIX_DB_DOOR], gc,
- DOOR_GFX_PAGEX1 + XX_TIME, DOOR_GFX_PAGEY1 + YY_TIME,
- int2str(TimeLeft, 3), FS_SMALL, FC_YELLOW);
+ /* copy default game door content to main double buffer */
+ XCopyArea(display, pix[PIX_DOOR], drawto, gc,
+ DOOR_GFX_PAGEX5, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
+
+ DrawText(DX + XX_LEVEL, DY + YY_LEVEL,
+ int2str(level_nr, 2), FS_SMALL, FC_YELLOW);
+ DrawText(DX + XX_EMERALDS, DY + YY_EMERALDS,
+ int2str(local_player->gems_still_needed,3), FS_SMALL, FC_YELLOW);
+ DrawText(DX + XX_DYNAMITE, DY + YY_DYNAMITE,
+ int2str(local_player->dynamite, 3), FS_SMALL, FC_YELLOW);
+ DrawText(DX + XX_SCORE, DY + YY_SCORE,
+ int2str(local_player->score, 5), FS_SMALL, FC_YELLOW);
+ DrawText(DX + XX_TIME, DY + YY_TIME,
+ int2str(TimeLeft, 3), FS_SMALL, FC_YELLOW);
UnmapGameButtons();
game_gadget[SOUND_CTRL_ID_MUSIC]->checked = setup.sound_music;
MapGameButtons();
MapTapeButtons();
- /* copy actual game buttons to door double buffer for OpenDoor() */
+ /* copy actual game door content to door double buffer for OpenDoor() */
XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
- DX + GAME_CONTROL_XPOS, DY + GAME_CONTROL_YPOS,
- GAME_CONTROL_XSIZE, 2 * GAME_CONTROL_YSIZE,
- DOOR_GFX_PAGEX1 + GAME_CONTROL_XPOS,
- DOOR_GFX_PAGEY1 + GAME_CONTROL_YPOS);
+ DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
OpenDoor(DOOR_OPEN_ALL);