Error(ERR_EXIT, "internal artwork set structure corrupted -- aborting");
}
+static boolean AddUserTreeSetToTreeInfoExt(char *tree_subdir_new, int type)
+{
+ TreeInfo **tree_node_first, *tree_node_old, *tree_node_new;
+ char *tree_user_dir = TREE_USERDIR(type);
+
+ if (tree_user_dir == NULL) // should not happen
+ return FALSE;
+
+ // get first node of level or artwork tree
+ tree_node_first = TREE_FIRST_NODE_PTR(type);
+
+ if (tree_node_first == NULL) // should not happen
+ return FALSE;
+
+ if (type == TREE_TYPE_LEVEL_DIR)
+ {
+ // get level info tree node of personal user level set
+ tree_node_old = getTreeInfoFromIdentifier(*tree_node_first, getLoginName());
+ }
+ else
+ {
+ // get artwork info tree node of first artwork set
+ tree_node_old = *tree_node_first;
+ }
+
+ if (tree_node_old == NULL) // should not happen
+ return FALSE;
+
+ int draw_deactivation_mask = GetDrawDeactivationMask();
+
+ // override draw deactivation mask (temporarily disable drawing)
+ SetDrawDeactivationMask(REDRAW_ALL);
+
+ if (type == TREE_TYPE_LEVEL_DIR)
+ {
+ // load new level set config and add it next to first user level set
+ LoadLevelInfoFromLevelConf(&tree_node_old->next, NULL,
+ tree_user_dir, tree_subdir_new);
+ }
+ else
+ {
+ // load new artwork set config and add it next to first artwork set
+ LoadArtworkInfoFromArtworkConf(&tree_node_old->next, NULL,
+ tree_user_dir, tree_subdir_new, type);
+ }
+
+ // set draw deactivation mask to previous value
+ SetDrawDeactivationMask(draw_deactivation_mask);
+
+ // get tree info tree node of newly added tree set
+ tree_node_new = getTreeInfoFromIdentifier(*tree_node_first, tree_subdir_new);
+
+ if (tree_node_new == NULL) // should not happen
+ return FALSE;
+
+ // correct top link and parent node link of newly created tree node
+ tree_node_new->node_top = tree_node_old->node_top;
+ tree_node_new->node_parent = tree_node_old->node_parent;
+
+ // sort tree info tree to adjust position of newly added tree set
+ sortTreeInfo(tree_node_first);
+
+ return TRUE;
+}
+
+void AddUserTreeSetToTreeInfo(char *tree_subdir_new, int type)
+{
+ if (!AddUserTreeSetToTreeInfoExt(tree_subdir_new, type))
+ Error(ERR_EXIT, "internal tree set structure corrupted -- aborting");
+}
+
char *getArtworkIdentifierForUserLevelSet(int type)
{
char *classic_artwork_set = getClassicArtworkSet(type);
boolean checkIfCustomArtworkExistsForCurrentLevelSet(void);
void AddUserLevelSetToLevelInfo(char *);
void AddUserArtworkSetToArtworkInfo(char *, int);
+void AddUserTreeSetToTreeInfo(char *, int);
boolean UpdateUserLevelSet(char *, char *, char *, int);
boolean CreateUserLevelSet(char *, char *, char *, int, boolean);