added generic function to add new level or artwork set to tree
[rocksndiamonds.git] / src / libgame / setup.h
1 // ============================================================================
2 // Artsoft Retro-Game Library
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
5 //                  Holger Schemel
6 //                  info@artsoft.org
7 //                  http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
9 // setup.h
10 // ============================================================================
11
12 #ifndef SETUP_H
13 #define SETUP_H
14
15 #include "system.h"
16 #include "hash.h"
17
18
19 // values for setup file handling
20 #define TYPE_BOOLEAN                    (1 << 0)
21 #define TYPE_SWITCH                     (1 << 1)
22 #define TYPE_SWITCH3                    (1 << 2)
23 #define TYPE_YES_NO                     (1 << 3)
24 #define TYPE_YES_NO_AUTO                (1 << 4)
25 #define TYPE_ECS_AGA                    (1 << 5)
26 #define TYPE_KEY                        (1 << 6)
27 #define TYPE_KEY_X11                    (1 << 7)
28 #define TYPE_INTEGER                    (1 << 8)
29 #define TYPE_STRING                     (1 << 9)
30 #define TYPE_PLAYER                     (1 << 10)
31 #define TYPE_ELEMENT                    (1 << 11)
32 #define TYPE_GRAPHIC                    (1 << 12)
33
34 // additional values for setup screen
35 #define TYPE_ENTER_SCREEN               (1 << 13)
36 #define TYPE_LEAVE_SCREEN               (1 << 14)
37 #define TYPE_ENTER_MENU                 (1 << 15)
38 #define TYPE_LEAVE_MENU                 (1 << 16)
39 #define TYPE_ENTER_LIST                 (1 << 17)
40 #define TYPE_LEAVE_LIST                 (1 << 18)
41 #define TYPE_TEXT_INPUT                 (1 << 19)
42 #define TYPE_EMPTY                      (1 << 20)
43 #define TYPE_SKIPPABLE                  (1 << 21)
44 #define TYPE_KEYTEXT                    (1 << 22)
45
46 #define TYPE_GHOSTED                    (1 << 23)
47 #define TYPE_QUERY                      (1 << 24)
48
49 // additional values for internal purposes
50 #define TYPE_BITFIELD                   (1 << 25)
51 #define TYPE_CONTENT                    (1 << 26)
52 #define TYPE_ELEMENT_LIST               (1 << 27)
53 #define TYPE_CONTENT_LIST               (1 << 28)
54
55 // derived values for setup file handling
56 #define TYPE_BOOLEAN_STYLE              (TYPE_BOOLEAN | \
57                                          TYPE_SWITCH  | \
58                                          TYPE_YES_NO  | \
59                                          TYPE_ECS_AGA )
60
61 // derived values for setup screen
62 #define TYPE_VALUE                      (TYPE_BOOLEAN_STYLE     | \
63                                          TYPE_SWITCH3           | \
64                                          TYPE_YES_NO_AUTO       | \
65                                          TYPE_KEY               | \
66                                          TYPE_KEY_X11           | \
67                                          TYPE_INTEGER           | \
68                                          TYPE_STRING            | \
69                                          TYPE_PLAYER            | \
70                                          TYPE_ELEMENT           | \
71                                          TYPE_GRAPHIC)
72
73 #define TYPE_SKIP_ENTRY                 (TYPE_EMPTY             | \
74                                          TYPE_SKIPPABLE         | \
75                                          TYPE_KEY               | \
76                                          TYPE_STRING            | \
77                                          TYPE_GHOSTED)
78
79 #define TYPE_ENTER                      (TYPE_ENTER_SCREEN      | \
80                                          TYPE_ENTER_MENU        | \
81                                          TYPE_ENTER_LIST)
82
83 #define TYPE_LEAVE                      (TYPE_LEAVE_SCREEN      | \
84                                          TYPE_LEAVE_MENU        | \
85                                          TYPE_LEAVE_LIST)
86
87 #define TYPE_ENTER_OR_LEAVE             (TYPE_ENTER | TYPE_LEAVE)
88
89 struct TokenInfo
90 {
91   int type;
92   void *value;
93   char *text;
94 };
95
96 // some definitions for list and hash handling
97 typedef struct SetupFileList SetupFileList;
98 typedef struct hashtable     SetupFileHash;
99
100 #define BEGIN_HASH_ITERATION(hash, itr)                         \
101   if (hash != NULL && hashtable_count(hash) > 0)                \
102   {                                                             \
103     struct hashtable_itr *itr = hashtable_iterator(hash);       \
104     do {                                                        \
105
106 #define HASH_ITERATION_TOKEN(itr)       ((char *)hashtable_iterator_key(itr))
107 #define HASH_ITERATION_VALUE(itr)       ((char *)hashtable_iterator_value(itr))
108
109 #define END_HASH_ITERATION(hash, itr)                           \
110     } while (hashtable_iterator_advance(itr));                  \
111     free(itr);                                                  \
112   }                                                             \
113
114
115 // sort priorities of level series (also used as level series classes)
116 #define LEVELCLASS_TUTORIAL_START       10
117 #define LEVELCLASS_TUTORIAL_END         99
118 #define LEVELCLASS_CLASSICS_START       100
119 #define LEVELCLASS_CLASSICS_END         199
120 #define LEVELCLASS_CONTRIB_START        200
121 #define LEVELCLASS_CONTRIB_END          299
122 #define LEVELCLASS_PRIVATE_START        300
123 #define LEVELCLASS_PRIVATE_END          399
124 #define LEVELCLASS_BD_START             400
125 #define LEVELCLASS_BD_END               499
126 #define LEVELCLASS_EM_START             500
127 #define LEVELCLASS_EM_END               599
128 #define LEVELCLASS_SP_START             600
129 #define LEVELCLASS_SP_END               699
130 #define LEVELCLASS_DX_START             700
131 #define LEVELCLASS_DX_END               799
132 #define LEVELCLASS_SB_START             800
133 #define LEVELCLASS_SB_END               899
134
135 #define LEVELCLASS_PREDEFINED_START     LEVELCLASS_TUTORIAL_START
136 #define LEVELCLASS_PREDEFINED_END       LEVELCLASS_SB_END
137
138 #define LEVELCLASS_TUTORIAL             LEVELCLASS_TUTORIAL_START
139 #define LEVELCLASS_CLASSICS             LEVELCLASS_CLASSICS_START
140 #define LEVELCLASS_CONTRIB              LEVELCLASS_CONTRIB_START
141 #define LEVELCLASS_PRIVATE              LEVELCLASS_PRIVATE_START
142 #define LEVELCLASS_BD                   LEVELCLASS_BD_START
143 #define LEVELCLASS_EM                   LEVELCLASS_EM_START
144 #define LEVELCLASS_SP                   LEVELCLASS_SP_START
145 #define LEVELCLASS_DX                   LEVELCLASS_DX_START
146 #define LEVELCLASS_SB                   LEVELCLASS_SB_START
147
148 #define LEVELCLASS_UNDEFINED            999
149
150 #define IS_LEVELCLASS_TUTORIAL(p)                                       \
151         ((p)->sort_priority >= LEVELCLASS_TUTORIAL_START &&             \
152          (p)->sort_priority <= LEVELCLASS_TUTORIAL_END)
153 #define IS_LEVELCLASS_CLASSICS(p)                                       \
154         ((p)->sort_priority >= LEVELCLASS_CLASSICS_START &&             \
155          (p)->sort_priority <= LEVELCLASS_CLASSICS_END)
156 #define IS_LEVELCLASS_CONTRIB(p)                                        \
157         ((p)->sort_priority >= LEVELCLASS_CONTRIB_START &&              \
158          (p)->sort_priority <= LEVELCLASS_CONTRIB_END)
159 #define IS_LEVELCLASS_PRIVATE(p)                                        \
160         ((p)->sort_priority >= LEVELCLASS_PRIVATE_START &&              \
161          (p)->sort_priority <= LEVELCLASS_PRIVATE_END)
162 #define IS_LEVELCLASS_BD(p)                                             \
163         ((p)->sort_priority >= LEVELCLASS_BD_START &&                   \
164          (p)->sort_priority <= LEVELCLASS_BD_END)
165 #define IS_LEVELCLASS_EM(p)                                             \
166         ((p)->sort_priority >= LEVELCLASS_EM_START &&                   \
167          (p)->sort_priority <= LEVELCLASS_EM_END)
168 #define IS_LEVELCLASS_SP(p)                                             \
169         ((p)->sort_priority >= LEVELCLASS_SP_START &&                   \
170          (p)->sort_priority <= LEVELCLASS_SP_END)
171 #define IS_LEVELCLASS_DX(p)                                             \
172         ((p)->sort_priority >= LEVELCLASS_DX_START &&                   \
173          (p)->sort_priority <= LEVELCLASS_DX_END)
174 #define IS_LEVELCLASS_SB(p)                                             \
175         ((p)->sort_priority >= LEVELCLASS_SB_START &&                   \
176          (p)->sort_priority <= LEVELCLASS_SB_END)
177 #define IS_LEVELCLASS_UNDEFINED(p)                                      \
178         ((p)->sort_priority < LEVELCLASS_PREDEFINED_START ||            \
179          (p)->sort_priority > LEVELCLASS_PREDEFINED_END)
180
181 #define LEVELCLASS(n)   (IS_LEVELCLASS_TUTORIAL(n) ? LEVELCLASS_TUTORIAL : \
182                          IS_LEVELCLASS_CLASSICS(n) ? LEVELCLASS_CLASSICS : \
183                          IS_LEVELCLASS_CONTRIB(n) ? LEVELCLASS_CONTRIB :   \
184                          IS_LEVELCLASS_PRIVATE(n) ? LEVELCLASS_PRIVATE :   \
185                          IS_LEVELCLASS_BD(n) ? LEVELCLASS_BD :             \
186                          IS_LEVELCLASS_EM(n) ? LEVELCLASS_EM :             \
187                          IS_LEVELCLASS_SP(n) ? LEVELCLASS_SP :             \
188                          IS_LEVELCLASS_DX(n) ? LEVELCLASS_DX :             \
189                          IS_LEVELCLASS_SB(n) ? LEVELCLASS_SB :             \
190                          LEVELCLASS_UNDEFINED)
191
192 // sort priorities of artwork
193 #define ARTWORKCLASS_CLASSICS_START     100
194 #define ARTWORKCLASS_CLASSICS_END       199
195 #define ARTWORKCLASS_CONTRIB_START      200
196 #define ARTWORKCLASS_CONTRIB_END        299
197 #define ARTWORKCLASS_PRIVATE_START      300
198 #define ARTWORKCLASS_PRIVATE_END        399
199 #define ARTWORKCLASS_LEVEL_START        400
200 #define ARTWORKCLASS_LEVEL_END          499
201
202 #define ARTWORKCLASS_CLASSICS           ARTWORKCLASS_CLASSICS_START
203 #define ARTWORKCLASS_CONTRIB            ARTWORKCLASS_CONTRIB_START
204 #define ARTWORKCLASS_PRIVATE            ARTWORKCLASS_PRIVATE_START
205 #define ARTWORKCLASS_LEVEL              ARTWORKCLASS_LEVEL_START
206
207 #define ARTWORKCLASS_UNDEFINED          999
208
209 #define IS_ARTWORKCLASS_CLASSICS(p)                                     \
210         ((p)->sort_priority >= ARTWORKCLASS_CLASSICS_START &&           \
211          (p)->sort_priority <= ARTWORKCLASS_CLASSICS_END)
212 #define IS_ARTWORKCLASS_CONTRIB(p)                                      \
213         ((p)->sort_priority >= ARTWORKCLASS_CONTRIB_START &&            \
214          (p)->sort_priority <= ARTWORKCLASS_CONTRIB_END)
215 #define IS_ARTWORKCLASS_PRIVATE(p)                                      \
216         ((p)->sort_priority >= ARTWORKCLASS_PRIVATE_START &&            \
217          (p)->sort_priority <= ARTWORKCLASS_PRIVATE_END)
218 #define IS_ARTWORKCLASS_LEVEL(p)                                        \
219         ((p)->sort_priority >= ARTWORKCLASS_LEVEL_START &&              \
220          (p)->sort_priority <= ARTWORKCLASS_LEVEL_END)
221
222 #define ARTWORKCLASS(n) (IS_ARTWORKCLASS_CLASSICS(n) ? ARTWORKCLASS_CLASSICS :\
223                          IS_ARTWORKCLASS_CONTRIB(n) ? ARTWORKCLASS_CONTRIB :  \
224                          IS_ARTWORKCLASS_PRIVATE(n) ? ARTWORKCLASS_PRIVATE :  \
225                          IS_ARTWORKCLASS_LEVEL(n) ? ARTWORKCLASS_LEVEL :      \
226                          ARTWORKCLASS_UNDEFINED)
227
228
229 char *getUserGraphicsDir(void);
230 char *getUserSoundsDir(void);
231 char *getUserMusicDir(void);
232 char *setLevelArtworkDir(TreeInfo *);
233 char *getProgramMainDataPath(char *, char *);
234 char *getProgramConfigFilename(char *);
235 char *getTapeFilename(int);
236 char *getSolutionTapeFilename(int);
237 char *getScoreFilename(int);
238 char *getSetupFilename(void);
239 char *getDefaultSetupFilename(void);
240 char *getEditorSetupFilename(void);
241 char *getHelpAnimFilename(void);
242 char *getHelpTextFilename(void);
243 char *getLevelSetInfoFilename(void);
244 char *getLevelSetTitleMessageFilename(int, boolean);
245 char *getImageFilename(char *);
246 char *getCustomImageFilename(char *);
247 char *getCustomSoundFilename(char *);
248 char *getCustomMusicFilename(char *);
249 char *getCustomArtworkFilename(char *, int);
250 char *getCustomArtworkConfigFilename(int);
251 char *getCustomArtworkLevelConfigFilename(int);
252 char *getCustomMusicDirectory(void);
253
254 void InitTapeDirectory(char *);
255 void InitScoreDirectory(char *);
256 void InitUserLevelDirectory(char *);
257 void InitNetworkLevelDirectory(char *);
258 void InitLevelSetupDirectory(char *);
259
260 TreeInfo *newTreeInfo(void);
261 TreeInfo *newTreeInfo_setDefaults(int);
262 void pushTreeInfo(TreeInfo **, TreeInfo *);
263 int numTreeInfo(TreeInfo *);
264 boolean validLevelSeries(TreeInfo *);
265 TreeInfo *getFirstValidTreeInfoEntry(TreeInfo *);
266 TreeInfo *getTreeInfoFirstGroupEntry(TreeInfo *);
267 int numTreeInfoInGroup(TreeInfo *);
268 int posTreeInfo(TreeInfo *);
269 TreeInfo *getTreeInfoFromPos(TreeInfo *, int);
270 TreeInfo *getTreeInfoFromIdentifier(TreeInfo *, char *);
271 void dumpTreeInfo(TreeInfo *, int);
272 void sortTreeInfoBySortFunction(TreeInfo **,
273                                 int (*compare_function)(const void *,
274                                                         const void *));
275 void sortTreeInfo(TreeInfo **);
276 void freeTreeInfo(TreeInfo *);
277
278 char *getHomeDir(void);
279 char *getCommonDataDir(void);
280 char *getPersonalDataDir(void);
281 char *getUserGameDataDir(void);
282 char *getSetupDir(void);
283 char *getUserLevelDir(char *);
284 char *getNetworkLevelDir(char *);
285 char *getCurrentLevelDir(void);
286 char *getNewUserLevelSubdir(void);
287
288 void createDirectory(char *, char *, int);
289 void InitUserDataDirectory(void);
290 void SetFilePermissions(char *, int);
291
292 char *getCookie(char *);
293 void fprintFileHeader(FILE *, char *);
294 int getFileVersionFromCookieString(const char *);
295 boolean checkCookieString(const char *, const char *);
296
297 char *getFormattedSetupEntry(char *, char *);
298
299 boolean getTokenValueFromSetupLine(char *, char **, char **);
300
301 SetupFileList *newSetupFileList(char *, char *);
302 void freeSetupFileList(SetupFileList *);
303 char *getListEntry(SetupFileList *, char *);
304 SetupFileList *setListEntry(SetupFileList *, char *, char *);
305 SetupFileList *addListEntry(SetupFileList *, char *, char *);
306 SetupFileList *loadSetupFileList(char *);
307
308 SetupFileHash *newSetupFileHash(void);
309 void freeSetupFileHash(SetupFileHash *);
310 char *getHashEntry(SetupFileHash *, char *);
311 void setHashEntry(SetupFileHash *, char *, char *);
312 char *removeHashEntry(SetupFileHash *, char *);
313 SetupFileHash *loadSetupFileHash(char *);
314 void setSetupInfo(struct TokenInfo *, int, char *);
315 char *getSetupValue(int, void *);
316 char *getSetupLine(struct TokenInfo *, char *, int);
317
318 unsigned int get_hash_from_key(void *);
319
320 int GetZipFileTreeType(char *);
321 char *ExtractZipFileIntoDirectory(char *, char *, int);
322
323 boolean AdjustGraphicsForEMC(void);
324
325 void LoadLevelInfo(void);
326 void LoadArtworkInfo(void);
327 void LoadLevelArtworkInfo(void);
328
329 char *getArtworkIdentifierForUserLevelSet(int);
330 TreeInfo *getArtworkTreeInfoForUserLevelSet(int);
331 boolean checkIfCustomArtworkExistsForCurrentLevelSet(void);
332 void AddUserLevelSetToLevelInfo(char *);
333 void AddUserArtworkSetToArtworkInfo(char *, int);
334 void AddUserTreeSetToTreeInfo(char *, int);
335 boolean UpdateUserLevelSet(char *, char *, char *, int);
336 boolean CreateUserLevelSet(char *, char *, char *, int, boolean);
337
338 void LoadLevelSetup_LastSeries(void);
339 void SaveLevelSetup_LastSeries(void);
340 void SaveLevelSetup_LastSeries_Deactivate(void);
341 void LoadLevelSetup_SeriesInfo(void);
342 void SaveLevelSetup_SeriesInfo(void);
343
344 int LevelStats_getPlayed(int);
345 int LevelStats_getSolved(int);
346 void LevelStats_setPlayed(int, int);
347 void LevelStats_setSolved(int, int);
348 void LevelStats_incPlayed(int);
349 void LevelStats_incSolved(int);
350
351 #endif // MISC_H