if (autoplay_initialized)
{
/* just finished auto-playing tape */
- printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
+ Print("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
num_levels_played++;
autoplay_level_nr = autoplay_leveldir->first_level;
- printf_line("=", 79);
- printf("Automatically playing level tapes\n");
- printf_line("-", 79);
- printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
- printf("Level series name: '%s'\n", autoplay_leveldir->name);
- printf("Level series author: '%s'\n", autoplay_leveldir->author);
- printf("Number of levels: %d\n", autoplay_leveldir->levels);
- printf_line("=", 79);
- printf("\n");
+ PrintLine("=", 79);
+ Print("Automatically playing level tapes\n");
+ PrintLine("-", 79);
+ Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
+ Print("Level series name: '%s'\n", autoplay_leveldir->name);
+ Print("Level series author: '%s'\n", autoplay_leveldir->author);
+ Print("Number of levels: %d\n", autoplay_leveldir->levels);
+ PrintLine("=", 79);
+ Print("\n");
for (i = 0; i < MAX_TAPES_PER_SET; i++)
level_failed[i] = FALSE;
TapeErase();
- printf("Level %03d: ", level_nr);
+ Print("Level %03d: ", level_nr);
LoadLevel(level_nr);
if (level.no_valid_file)
{
- printf("(no level)\n");
+ Print("(no level)\n");
continue;
}
#if 0
/* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
- printf("(only testing level)\n");
+ Print("(only testing level)\n");
continue;
#endif
{
num_tape_missing++;
- printf("(no tape)\n");
+ Print("(no tape)\n");
continue;
}
- printf("playing tape ... ");
+ Print("playing tape ... ");
TapeStartGamePlaying();
TapeStartWarpForward(global.autoplay_mode);
return;
}
- printf("\n");
- printf_line("=", 79);
- printf("Number of levels played: %d\n", num_levels_played);
- printf("Number of levels solved: %d (%d%%)\n", num_levels_solved,
+ Print("\n");
+ PrintLine("=", 79);
+ Print("Number of levels played: %d\n", num_levels_played);
+ Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
(num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
- printf_line("-", 79);
- printf("Summary (for automatic parsing by scripts):\n");
- printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
+ PrintLine("-", 79);
+ Print("Summary (for automatic parsing by scripts):\n");
+ Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)",
autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
(num_levels_played ? num_levels_solved * 100 / num_levels_played :0));
if (num_levels_played != num_levels_solved)
{
- printf(", FAILED:");
+ Print(", FAILED:");
for (i = 0; i < MAX_TAPES_PER_SET; i++)
if (level_failed[i])
- printf(" %03d", i);
+ Print(" %03d", i);
}
- printf("\n");
- printf_line("=", 79);
+ Print("\n");
+ PrintLine("=", 79);
CloseAllAndExit(0);
}