From 3d0f4cbf554ab915658eff72e22bb0e75947531b Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Fri, 24 Jun 2016 20:35:11 +0200 Subject: [PATCH] added output of automatic tape playing to standard output log file --- src/tape.c | 52 ++++++++++++++++++++++++++-------------------------- 1 file changed, 26 insertions(+), 26 deletions(-) diff --git a/src/tape.c b/src/tape.c index 6d90ca96..540341fb 100644 --- a/src/tape.c +++ b/src/tape.c @@ -1050,7 +1050,7 @@ void AutoPlayTape() if (autoplay_initialized) { /* just finished auto-playing tape */ - printf("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); + Print("%s.\n", tape.auto_play_level_solved ? "solved" : "NOT SOLVED"); num_levels_played++; @@ -1082,15 +1082,15 @@ void AutoPlayTape() autoplay_level_nr = autoplay_leveldir->first_level; - printf_line("=", 79); - printf("Automatically playing level tapes\n"); - printf_line("-", 79); - printf("Level series identifier: '%s'\n", autoplay_leveldir->identifier); - printf("Level series name: '%s'\n", autoplay_leveldir->name); - printf("Level series author: '%s'\n", autoplay_leveldir->author); - printf("Number of levels: %d\n", autoplay_leveldir->levels); - printf_line("=", 79); - printf("\n"); + PrintLine("=", 79); + Print("Automatically playing level tapes\n"); + PrintLine("-", 79); + Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier); + Print("Level series name: '%s'\n", autoplay_leveldir->name); + Print("Level series author: '%s'\n", autoplay_leveldir->author); + Print("Number of levels: %d\n", autoplay_leveldir->levels); + PrintLine("=", 79); + Print("\n"); for (i = 0; i < MAX_TAPES_PER_SET; i++) level_failed[i] = FALSE; @@ -1107,18 +1107,18 @@ void AutoPlayTape() TapeErase(); - printf("Level %03d: ", level_nr); + Print("Level %03d: ", level_nr); LoadLevel(level_nr); if (level.no_valid_file) { - printf("(no level)\n"); + Print("(no level)\n"); continue; } #if 0 /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */ - printf("(only testing level)\n"); + Print("(only testing level)\n"); continue; #endif @@ -1128,12 +1128,12 @@ void AutoPlayTape() { num_tape_missing++; - printf("(no tape)\n"); + Print("(no tape)\n"); continue; } - printf("playing tape ... "); + Print("playing tape ... "); TapeStartGamePlaying(); TapeStartWarpForward(global.autoplay_mode); @@ -1141,27 +1141,27 @@ void AutoPlayTape() return; } - printf("\n"); - printf_line("=", 79); - printf("Number of levels played: %d\n", num_levels_played); - printf("Number of levels solved: %d (%d%%)\n", num_levels_solved, + Print("\n"); + PrintLine("=", 79); + Print("Number of levels played: %d\n", num_levels_played); + Print("Number of levels solved: %d (%d%%)\n", num_levels_solved, (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); - printf_line("-", 79); - printf("Summary (for automatic parsing by scripts):\n"); - printf("LEVELDIR '%s', SOLVED %d/%d (%d%%)", + PrintLine("-", 79); + Print("Summary (for automatic parsing by scripts):\n"); + Print("LEVELDIR '%s', SOLVED %d/%d (%d%%)", autoplay_leveldir->identifier, num_levels_solved, num_levels_played, (num_levels_played ? num_levels_solved * 100 / num_levels_played :0)); if (num_levels_played != num_levels_solved) { - printf(", FAILED:"); + Print(", FAILED:"); for (i = 0; i < MAX_TAPES_PER_SET; i++) if (level_failed[i]) - printf(" %03d", i); + Print(" %03d", i); } - printf("\n"); - printf_line("=", 79); + Print("\n"); + PrintLine("=", 79); CloseAllAndExit(0); } -- 2.34.1