#define CHUNK_ID_LEN 4 /* IFF style chunk id length */
#define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */
#define CHUNK_SIZE_NONE -1 /* do not write chunk size */
-#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */
-#define LEVEL_HEADER_SIZE 80 /* size of level file header */
-#define LEVEL_HEADER_UNUSED 0 /* unused level header bytes */
+
+#define LEVEL_CHUNK_VERS_SIZE 8 /* size of file version chunk */
+#define LEVEL_CHUNK_HEAD_SIZE 80 /* size of level file header */
+#define LEVEL_CHUNK_HEAD_UNUSED 0 /* unused level header bytes */
#define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */
#define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */
#define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */
#define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */
#define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */
#define LEVEL_CHUNK_GRP1_SIZE 74 /* size of level GRP1 chunk */
-#define TAPE_HEADER_SIZE 20 /* size of tape file header */
-#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */
+
+#define TAPE_CHUNK_VERS_SIZE 8 /* size of file version chunk */
+#define TAPE_CHUNK_HEAD_SIZE 20 /* size of tape file header */
+#define TAPE_CHUNK_HEAD_UNUSED 3 /* unused tape header bytes */
#define LEVEL_CHUNK_CNT3_SIZE(x) (LEVEL_CHUNK_CNT3_HEADER + (x))
#define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE)
#define CONF_VALUE_32_BIT(x) CONF_VALUE_4_BYTE(x)
#define CONF_VALUE_BYTES(x) CONF_VALUE_MULTI_BYTES(x)
+#if 0
#define CONF_VALUE_INTEGER_1 CONF_VALUE_8_BIT(1)
#define CONF_VALUE_INTEGER_2 CONF_VALUE_8_BIT(2)
#define CONF_VALUE_INTEGER_3 CONF_VALUE_8_BIT(3)
#define CONF_VALUE_ELEMENT_7 CONF_VALUE_16_BIT(7)
#define CONF_VALUE_ELEMENT_8 CONF_VALUE_16_BIT(8)
-#if 0
#define CONF_VALUE_ELEMENTS CONF_VALUE_BYTES(1)
#define CONF_VALUE_CONTENTS CONF_VALUE_BYTES(2)
#endif
static int xx_num_contents;
static int xx_current_change_page;
-struct ElementFileConfig
+struct LevelFileConfigInfo
{
int element; /* element for which data is to be stored */
int data_type; /* internal type of data */
char *default_string; /* optional default string for string data */
};
-static struct ElementFileConfig element_conf[] =
+static struct LevelFileConfigInfo chunk_config_CONF[] =
{
- /* ---------- 1-byte values ---------------------------------------------- */
+ {
+ EL_PLAYER_1,
+ TYPE_INTEGER, CONF_VALUE_8_BIT(1),
+ &li.initial_player_stepsize, STEPSIZE_NORMAL
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
+ &li.block_last_field, FALSE /* default case for EM levels */
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
+ &li.sp_block_last_field, TRUE /* default case for SP levels */
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
+ &li.instant_relocation, FALSE
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
+ &li.can_pass_to_walkable, FALSE
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(9),
+ &li.block_snap_field, TRUE
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
+ &li.use_start_element[0], FALSE
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
+ &li.start_element[0], EL_PLAYER_1
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
+ &li.use_artwork_element[0], FALSE
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
+ &li.artwork_element[0], EL_PLAYER_1
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
+ &li.use_explosion_element[0], FALSE
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
+ &li.explosion_element[0], EL_PLAYER_1
+ },
+ {
+ EL_PLAYER_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(13),
+ &li.continuous_snapping, TRUE
+ },
{
- EL_EMC_ANDROID,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
- &li.android_move_time, 10
+ EL_PLAYER_2,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
+ &li.use_start_element[1], FALSE
},
{
- EL_EMC_ANDROID,
- TYPE_INTEGER, CONF_VALUE_INTEGER_2,
- &li.android_clone_time, 10
+ EL_PLAYER_2,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
+ &li.start_element[1], EL_PLAYER_2
},
{
- EL_EMC_LENSES,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
- &li.lenses_score, 10
+ EL_PLAYER_2,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
+ &li.use_artwork_element[1], FALSE
},
{
- EL_EMC_LENSES,
- TYPE_INTEGER, CONF_VALUE_INTEGER_2,
- &li.lenses_time, 10
+ EL_PLAYER_2,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
+ &li.artwork_element[1], EL_PLAYER_2
},
{
- EL_EMC_MAGNIFIER,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
- &li.magnify_score, 10
+ EL_PLAYER_2,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
+ &li.use_explosion_element[1], FALSE
},
{
- EL_EMC_MAGNIFIER,
- TYPE_INTEGER, CONF_VALUE_INTEGER_2,
- &li.magnify_time, 10
+ EL_PLAYER_2,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
+ &li.explosion_element[1], EL_PLAYER_2
+ },
+
+ {
+ EL_PLAYER_3,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
+ &li.use_start_element[2], FALSE
+ },
+ {
+ EL_PLAYER_3,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
+ &li.start_element[2], EL_PLAYER_3
+ },
+ {
+ EL_PLAYER_3,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
+ &li.use_artwork_element[2], FALSE
+ },
+ {
+ EL_PLAYER_3,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
+ &li.artwork_element[2], EL_PLAYER_3
+ },
+ {
+ EL_PLAYER_3,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
+ &li.use_explosion_element[2], FALSE
},
+ {
+ EL_PLAYER_3,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
+ &li.explosion_element[2], EL_PLAYER_3
+ },
+
+ {
+ EL_PLAYER_4,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(10),
+ &li.use_start_element[3], FALSE
+ },
+ {
+ EL_PLAYER_4,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
+ &li.start_element[3], EL_PLAYER_4
+ },
+ {
+ EL_PLAYER_4,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(11),
+ &li.use_artwork_element[3], FALSE
+ },
+ {
+ EL_PLAYER_4,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(2),
+ &li.artwork_element[3], EL_PLAYER_4
+ },
+ {
+ EL_PLAYER_4,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(12),
+ &li.use_explosion_element[3], FALSE
+ },
+ {
+ EL_PLAYER_4,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(3),
+ &li.explosion_element[3], EL_PLAYER_4
+ },
+
+ {
+ EL_EMERALD,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_EMERALD], 10
+ },
+
+ {
+ EL_DIAMOND,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_DIAMOND], 10
+ },
+
+ {
+ EL_BUG,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_BUG], 10
+ },
+
+ {
+ EL_SPACESHIP,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_SPACESHIP], 10
+ },
+
+ {
+ EL_PACMAN,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_PACMAN], 10
+ },
+
+ {
+ EL_NUT,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_NUT], 10
+ },
+
+ {
+ EL_DYNAMITE,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_DYNAMITE], 10
+ },
+
+ {
+ EL_KEY_1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_KEY], 10
+ },
+
+ {
+ EL_PEARL,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_PEARL], 10
+ },
+
+ {
+ EL_CRYSTAL,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_CRYSTAL], 10
+ },
+
+ {
+ EL_BD_AMOEBA,
+ TYPE_ELEMENT, CONF_VALUE_16_BIT(1),
+ &li.amoeba_content, EL_DIAMOND
+ },
+ {
+ EL_BD_AMOEBA,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(2),
+ &li.amoeba_speed, 10
+ },
+ {
+ EL_BD_AMOEBA,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
+ &li.grow_into_diggable, TRUE
+ },
+
+ {
+ EL_YAMYAM,
+ TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
+ &li.yamyam_content, EL_ROCK, NULL,
+ &li.num_yamyam_contents, 4, MAX_ELEMENT_CONTENTS
+ },
+ {
+ EL_YAMYAM,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_YAMYAM], 10
+ },
+
{
EL_ROBOT,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_ROBOT], 10
+ },
+ {
+ EL_ROBOT,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(2),
&li.slurp_score, 10
},
+
+ {
+ EL_ROBOT_WHEEL,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.time_wheel, 10
+ },
+
+ {
+ EL_MAGIC_WALL,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.time_magic_wall, 10
+ },
+
{
EL_GAME_OF_LIFE,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
+ TYPE_INTEGER, CONF_VALUE_8_BIT(1),
&li.game_of_life[0], 2
},
{
EL_GAME_OF_LIFE,
- TYPE_INTEGER, CONF_VALUE_INTEGER_2,
+ TYPE_INTEGER, CONF_VALUE_8_BIT(2),
&li.game_of_life[1], 3
},
{
EL_GAME_OF_LIFE,
- TYPE_INTEGER, CONF_VALUE_INTEGER_3,
+ TYPE_INTEGER, CONF_VALUE_8_BIT(3),
&li.game_of_life[2], 3
},
{
EL_GAME_OF_LIFE,
- TYPE_INTEGER, CONF_VALUE_INTEGER_4,
+ TYPE_INTEGER, CONF_VALUE_8_BIT(4),
&li.game_of_life[3], 3
},
+
{
EL_BIOMAZE,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
+ TYPE_INTEGER, CONF_VALUE_8_BIT(1),
&li.biomaze[0], 2
},
{
EL_BIOMAZE,
- TYPE_INTEGER, CONF_VALUE_INTEGER_2,
+ TYPE_INTEGER, CONF_VALUE_8_BIT(2),
&li.biomaze[1], 3
},
{
EL_BIOMAZE,
- TYPE_INTEGER, CONF_VALUE_INTEGER_3,
+ TYPE_INTEGER, CONF_VALUE_8_BIT(3),
&li.biomaze[2], 3
},
{
EL_BIOMAZE,
- TYPE_INTEGER, CONF_VALUE_INTEGER_4,
+ TYPE_INTEGER, CONF_VALUE_8_BIT(4),
&li.biomaze[3], 3
},
- {
- EL_BALLOON,
- TYPE_BITFIELD, CONF_VALUE_INTEGER_1,
- &li.wind_direction_initial, MV_NONE
- },
+
{
EL_TIMEGATE_SWITCH,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
&li.time_timegate, 10
},
+
{
EL_LIGHT_SWITCH_ACTIVE,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
&li.time_light, 10
},
+
{
EL_SHIELD_NORMAL,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
&li.shield_normal_time, 10
},
+ {
+ EL_SHIELD_NORMAL,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(2),
+ &li.score[SC_SHIELD], 10
+ },
+
{
EL_SHIELD_DEADLY,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
&li.shield_deadly_time, 10
},
+ {
+ EL_SHIELD_DEADLY,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(2),
+ &li.score[SC_SHIELD], 10
+ },
+
{
EL_EXTRA_TIME,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
&li.extra_time, 10
},
{
EL_EXTRA_TIME,
- TYPE_INTEGER, CONF_VALUE_INTEGER_2,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(2),
&li.extra_time_score, 10
},
+
{
EL_TIME_ORB_FULL,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
&li.time_orb_time, 10
},
{
EL_TIME_ORB_FULL,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
&li.use_time_orb_bug, FALSE
},
+
{
- EL_PLAYER_1,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_1,
- &li.block_snap_field, TRUE
- },
- {
- EL_PLAYER_1,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_2,
- &li.use_start_element[0], FALSE
- },
- {
- EL_PLAYER_2,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_2,
- &li.use_start_element[1], FALSE
- },
- {
- EL_PLAYER_3,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_2,
- &li.use_start_element[2], FALSE
- },
- {
- EL_PLAYER_4,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_2,
- &li.use_start_element[3], FALSE
- },
- {
- EL_PLAYER_1,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_3,
- &li.use_artwork_element[0], FALSE
- },
- {
- EL_PLAYER_2,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_3,
- &li.use_artwork_element[1], FALSE
+ EL_SPRING,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
+ &li.use_spring_bug, FALSE
},
+
{
- EL_PLAYER_3,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_3,
- &li.use_artwork_element[2], FALSE
+ EL_BALLOON,
+ TYPE_BITFIELD, CONF_VALUE_8_BIT(1),
+ &li.wind_direction_initial, MV_NONE
},
+
{
- EL_PLAYER_4,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_3,
- &li.use_artwork_element[3], FALSE
+ EL_EMC_ANDROID,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.android_move_time, 10
},
{
- EL_PLAYER_1,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_4,
- &li.use_explosion_element[0], FALSE
+ EL_EMC_ANDROID,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(2),
+ &li.android_clone_time, 10
},
{
- EL_PLAYER_2,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_4,
- &li.use_explosion_element[1], FALSE
+ EL_EMC_ANDROID,
+ TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
+ &li.android_clone_element[0], EL_EMPTY, NULL,
+ &li.num_android_clone_elements, 1, MAX_ANDROID_ELEMENTS
},
+
{
- EL_PLAYER_3,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_4,
- &li.use_explosion_element[2], FALSE
+ EL_EMC_LENSES,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.lenses_score, 10
},
{
- EL_PLAYER_4,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_4,
- &li.use_explosion_element[3], FALSE
+ EL_EMC_LENSES,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(2),
+ &li.lenses_time, 10
},
+
{
- EL_PLAYER_1,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_5,
- &li.continuous_snapping, TRUE
+ EL_EMC_MAGNIFIER,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.magnify_score, 10
},
{
- EL_PLAYER_1,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
- &li.initial_player_stepsize, STEPSIZE_NORMAL
+ EL_EMC_MAGNIFIER,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(2),
+ &li.magnify_time, 10
},
+
{
EL_EMC_MAGIC_BALL,
- TYPE_INTEGER, CONF_VALUE_INTEGER_1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
&li.ball_time, 10
},
{
EL_EMC_MAGIC_BALL,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(1),
&li.ball_random, FALSE
},
{
EL_EMC_MAGIC_BALL,
- TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_2,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
&li.ball_state_initial, FALSE
},
+ {
+ EL_EMC_MAGIC_BALL,
+ TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1),
+ &li.ball_content, EL_EMPTY, NULL,
+ &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS
+ },
- /* ---------- 2-byte values ---------------------------------------------- */
+ /* ---------- unused values ----------------------------------------------- */
{
- EL_PLAYER_1,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_1,
- &li.start_element[0], EL_PLAYER_1
+ EL_UNKNOWN,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.score[SC_UNKNOWN_14], 10
},
{
- EL_PLAYER_2,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_1,
- &li.start_element[1], EL_PLAYER_2
+ EL_UNKNOWN,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(2),
+ &li.score[SC_UNKNOWN_15], 10
},
+
{
- EL_PLAYER_3,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_1,
- &li.start_element[2], EL_PLAYER_3
+ -1,
+ -1, -1,
+ NULL, -1,
},
+};
+
+static struct LevelFileConfigInfo chunk_config_INFO[] =
+{
+ /* ---------- values not related to single elements ----------------------- */
+
{
- EL_PLAYER_4,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_1,
- &li.start_element[3], EL_PLAYER_4
+ -1,
+ TYPE_INTEGER, CONF_VALUE_8_BIT(1),
+ &li.game_engine_type, GAME_ENGINE_TYPE_RND
},
+
{
- EL_PLAYER_1,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_2,
- &li.artwork_element[0], EL_PLAYER_1
+ -1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(1),
+ &li.fieldx, STD_LEV_FIELDX
},
{
- EL_PLAYER_2,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_2,
- &li.artwork_element[1], EL_PLAYER_2
+ -1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(2),
+ &li.fieldy, STD_LEV_FIELDY
},
+
{
- EL_PLAYER_3,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_2,
- &li.artwork_element[2], EL_PLAYER_3
+ -1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(3),
+ &li.time, 100
},
+
{
- EL_PLAYER_4,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_2,
- &li.artwork_element[3], EL_PLAYER_4
+ -1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(4),
+ &li.gems_needed, 0
},
+
{
- EL_PLAYER_1,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_3,
- &li.explosion_element[0], EL_PLAYER_1
+ -1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(2),
+ &li.use_step_counter, FALSE
},
+
{
- EL_PLAYER_2,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_3,
- &li.explosion_element[1], EL_PLAYER_2
+ -1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(3),
+ &li.initial_gravity, FALSE
},
+
{
- EL_PLAYER_3,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_3,
- &li.explosion_element[2], EL_PLAYER_3
+ -1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(4),
+ &li.em_slippery_gems, FALSE
},
+
{
- EL_PLAYER_4,
- TYPE_ELEMENT, CONF_VALUE_ELEMENT_3,
- &li.explosion_element[3], EL_PLAYER_4
+ -1,
+ TYPE_BOOLEAN, CONF_VALUE_8_BIT(5),
+ &li.use_custom_template, FALSE
},
- /* ---------- multi-byte values ------------------------------------------ */
+ {
+ -1,
+ TYPE_BITFIELD, CONF_VALUE_32_BIT(1),
+ &li.can_move_into_acid_bits, ~0 /* default: everything can */
+ },
{
- EL_EMC_ANDROID,
- TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1),
- &li.android_clone_element[0], EL_EMPTY, NULL,
- &li.num_android_clone_elements, 1, MAX_ANDROID_ELEMENTS
+ -1,
+ TYPE_BITFIELD, CONF_VALUE_8_BIT(6),
+ &li.dont_collide_with_bits, ~0 /* default: always deadly */
},
+
{
- EL_EMC_MAGIC_BALL,
- TYPE_CONTENT_LIST, CONF_VALUE_BYTES(2),
- &li.ball_content, EL_EMPTY, NULL,
- &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS
+ -1,
+ TYPE_INTEGER, CONF_VALUE_16_BIT(5),
+ &li.score[SC_TIME_BONUS], 1
},
{
},
};
-static struct ElementFileConfig custom_element_conf[] =
+static struct LevelFileConfigInfo chunk_config_CUSX_base[] =
{
{
-1,
},
};
-static struct ElementFileConfig custom_element_change_conf[] =
+static struct LevelFileConfigInfo chunk_config_CUSX_change[] =
{
/* ---------- "current_change_page" must be the first entry --------------- */
{
-1,
- TYPE_INTEGER, CONF_VALUE_8_BIT(3),
+ TYPE_BITFIELD, CONF_VALUE_8_BIT(3),
&xx_change.trigger_player, CH_PLAYER_ANY
},
{
-1,
- TYPE_INTEGER, CONF_VALUE_8_BIT(4),
+ TYPE_BITFIELD, CONF_VALUE_8_BIT(4),
&xx_change.trigger_side, CH_SIDE_ANY
},
{
-1,
- TYPE_INTEGER, CONF_VALUE_8_BIT(5),
+ TYPE_BITFIELD, CONF_VALUE_32_BIT(3),
&xx_change.trigger_page, CH_PAGE_ANY
},
},
};
-static struct ElementFileConfig group_element_conf[] =
+static struct LevelFileConfigInfo chunk_config_GRPX[] =
{
{
-1,
ei->description[i] = default_description[i];
}
-static void setConfigToDefaultsFromConfigList(struct ElementFileConfig *config)
+static void setConfigToDefaultsFromConfigList(struct LevelFileConfigInfo *conf)
{
int i;
- for (i = 0; config[i].data_type != -1; i++)
+ for (i = 0; conf[i].data_type != -1; i++)
{
- int default_value = config[i].default_value;
- int data_type = config[i].data_type;
- int conf_type = config[i].conf_type;
+ int default_value = conf[i].default_value;
+ int data_type = conf[i].data_type;
+ int conf_type = conf[i].conf_type;
int byte_mask = conf_type & CONF_MASK_BYTES;
if (byte_mask == CONF_MASK_MULTI_BYTES)
{
- int default_num_entities = config[i].default_num_entities;
- int max_num_entities = config[i].max_num_entities;
+ int default_num_entities = conf[i].default_num_entities;
+ int max_num_entities = conf[i].max_num_entities;
- *(int *)(config[i].num_entities) = default_num_entities;
+ *(int *)(conf[i].num_entities) = default_num_entities;
if (data_type == TYPE_STRING)
{
- char *default_string = config[i].default_string;
- char *string = (char *)(config[i].value);
+ char *default_string = conf[i].default_string;
+ char *string = (char *)(conf[i].value);
strncpy(string, default_string, max_num_entities);
}
else if (data_type == TYPE_ELEMENT_LIST)
{
- int *element_array = (int *)(config[i].value);
+ int *element_array = (int *)(conf[i].value);
int j;
for (j = 0; j < max_num_entities; j++)
}
else if (data_type == TYPE_CONTENT_LIST)
{
- struct Content *content = (struct Content *)(config[i].value);
+ struct Content *content = (struct Content *)(conf[i].value);
int c, x, y;
for (c = 0; c < max_num_entities; c++)
else /* constant size configuration data (1, 2 or 4 bytes) */
{
if (data_type == TYPE_BOOLEAN)
- *(boolean *)(config[i].value) = default_value;
+ *(boolean *)(conf[i].value) = default_value;
else
- *(int *) (config[i].value) = default_value;
+ *(int *) (conf[i].value) = default_value;
}
}
}
-static void copyConfigFromConfigList(struct ElementFileConfig *config)
+static void copyConfigFromConfigList(struct LevelFileConfigInfo *conf)
{
int i;
- for (i = 0; config[i].data_type != -1; i++)
+ for (i = 0; conf[i].data_type != -1; i++)
{
- int data_type = config[i].data_type;
- int conf_type = config[i].conf_type;
+ int data_type = conf[i].data_type;
+ int conf_type = conf[i].conf_type;
int byte_mask = conf_type & CONF_MASK_BYTES;
if (byte_mask == CONF_MASK_MULTI_BYTES)
{
- int max_num_entities = config[i].max_num_entities;
+ int max_num_entities = conf[i].max_num_entities;
if (data_type == TYPE_STRING)
{
- char *string = (char *)(config[i].value);
- char *string_copy = (char *)(config[i].value_copy);
+ char *string = (char *)(conf[i].value);
+ char *string_copy = (char *)(conf[i].value_copy);
strncpy(string_copy, string, max_num_entities);
}
else if (data_type == TYPE_ELEMENT_LIST)
{
- int *element_array = (int *)(config[i].value);
- int *element_array_copy = (int *)(config[i].value_copy);
+ int *element_array = (int *)(conf[i].value);
+ int *element_array_copy = (int *)(conf[i].value_copy);
int j;
for (j = 0; j < max_num_entities; j++)
}
else if (data_type == TYPE_CONTENT_LIST)
{
- struct Content *content = (struct Content *)(config[i].value);
- struct Content *content_copy = (struct Content *)(config[i].value_copy);
+ struct Content *content = (struct Content *)(conf[i].value);
+ struct Content *content_copy = (struct Content *)(conf[i].value_copy);
int c, x, y;
for (c = 0; c < max_num_entities; c++)
else /* constant size configuration data (1, 2 or 4 bytes) */
{
if (data_type == TYPE_BOOLEAN)
- *(boolean *)(config[i].value_copy) = *(boolean *)(config[i].value);
+ *(boolean *)(conf[i].value_copy) = *(boolean *)(conf[i].value);
else
- *(int *) (config[i].value_copy) = *(int *) (config[i].value);
+ *(int *) (conf[i].value_copy) = *(int *) (conf[i].value);
}
}
}
xx_ei = *ei_from; /* copy element data into temporary buffer */
yy_ei = *ei_to; /* copy element data into temporary buffer */
- copyConfigFromConfigList(custom_element_conf);
+ copyConfigFromConfigList(chunk_config_CUSX_base);
*ei_from = xx_ei;
*ei_to = yy_ei;
xx_change = *change; /* copy change data into temporary buffer */
xx_num_contents = 1;
- setConfigToDefaultsFromConfigList(custom_element_change_conf);
+ setConfigToDefaultsFromConfigList(chunk_config_CUSX_change);
*change = xx_change;
#if 1
li = *level; /* copy level data into temporary buffer */
- setConfigToDefaultsFromConfigList(element_conf);
+ setConfigToDefaultsFromConfigList(chunk_config_INFO);
+ setConfigToDefaultsFromConfigList(chunk_config_CONF);
*level = li; /* copy temporary buffer back to level data */
#endif
level->native_em_level = &native_em_level;
+#if 0
level->game_engine_type = GAME_ENGINE_TYPE_RND;
+#endif
level->file_version = FILE_VERSION_ACTUAL;
level->game_version = GAME_VERSION_ACTUAL;
level->encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */
level->encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */
+#if 0
level->fieldx = STD_LEV_FIELDX;
level->fieldy = STD_LEV_FIELDY;
+#endif
for (x = 0; x < MAX_LEV_FIELDX; x++)
for (y = 0; y < MAX_LEV_FIELDY; y++)
level->field[x][y] = EL_SAND;
+#if 0
level->time = 100;
level->gems_needed = 0;
level->time_magic_wall = 10;
level->time_wheel = 10;
+#endif
#if 0
level->time_light = 10;
level->time_timegate = 10;
#endif
+#if 0
level->amoeba_content = EL_DIAMOND;
+#endif
#if 0
level->game_of_life[0] = 2;
#if 0
level->double_speed = FALSE;
#endif
+#if 0
level->initial_gravity = FALSE;
level->em_slippery_gems = FALSE;
level->instant_relocation = FALSE;
level->can_pass_to_walkable = FALSE;
level->grow_into_diggable = TRUE;
+#endif
#if 0
level->block_snap_field = TRUE;
#endif
+#if 0
level->block_last_field = FALSE; /* EM does not block by default */
level->sp_block_last_field = TRUE; /* SP blocks the last field */
level->use_time_orb_bug = FALSE;
level->use_step_counter = FALSE;
+#endif
/* values for the new EMC elements */
#if 0
level->android_array[i] = FALSE;
#endif
+#if 0
level->use_custom_template = FALSE;
+#endif
for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
level->name[i] = '\0';
level->envelope_ysize[i] = MAX_ENVELOPE_YSIZE;
}
+#if 0
for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++)
level->score[i] = (i == SC_TIME_BONUS ? 1 : 10);
+#endif
+#if 0
level->num_yamyam_contents = STD_ELEMENT_CONTENTS;
for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
for (x = 0; x < 3; x++)
for (y = 0; y < 3; y++)
level->yamyam_content[i].e[x][y] =
(i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY);
+#endif
level->field[0][0] = EL_PLAYER_1;
level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED;
{
xx_ei = *ei; /* copy element data into temporary buffer */
- setConfigToDefaultsFromConfigList(custom_element_conf);
+ setConfigToDefaultsFromConfigList(chunk_config_CUSX_base);
*ei = xx_ei;
}
ei->ce_value_random_initial = 0;
ei->use_last_ce_value = FALSE;
+#endif
+#if 0
ei->push_delay_fixed = -1; /* initialize later */
ei->push_delay_random = -1; /* initialize later */
+#endif
+#if 0
ei->drop_delay_fixed = 0;
ei->drop_delay_random = 0;
ei->move_delay_fixed = 0;
ei->content.e[x][y] = EL_EMPTY_SPACE;
#endif
+ /* internal values used in level editor */
+
ei->access_type = 0;
ei->access_layer = 0;
ei->access_protected = 0;
#if 1
xx_group = *group; /* copy group data into temporary buffer */
- setConfigToDefaultsFromConfigList(group_element_conf);
+ setConfigToDefaultsFromConfigList(chunk_config_GRPX);
*group = xx_group;
#endif
level->game_engine_type = getFile8Bit(file);
- ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED);
+ ReadUnusedBytesFromFile(file, LEVEL_CHUNK_HEAD_UNUSED);
return chunk_size;
}
else
Error(ERR_WARN, "invalid custom element number %d", element);
#endif
+
+#if 1
+ /* needed for older levels (see src/init.c for details) */
+ element_info[element].push_delay_fixed = -1; /* initialize later */
+ element_info[element].push_delay_random = -1; /* initialize later */
+#endif
}
return chunk_size;
return chunk_size;
}
-static int LoadLevel_MicroChunk(FILE *file, struct ElementFileConfig *config,
- int element)
+static int LoadLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *conf,
+ int element, int real_element)
{
int micro_chunk_size = 0;
int conf_type = getFile8Bit(file);
ReadBytesFromFile(file, buffer, num_bytes);
- for (i = 0; config[i].data_type != -1; i++)
+ for (i = 0; conf[i].data_type != -1; i++)
{
- if (config[i].element == element &&
- config[i].conf_type == conf_type)
+ if (conf[i].element == element &&
+ conf[i].conf_type == conf_type)
{
- int data_type = config[i].data_type;
+ int data_type = conf[i].data_type;
int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type);
- int max_num_entities = config[i].max_num_entities;
+ int max_num_entities = conf[i].max_num_entities;
if (num_entities > max_num_entities)
{
num_entities = max_num_entities;
}
- *(int *)(config[i].num_entities) = num_entities;
+ *(int *)(conf[i].num_entities) = num_entities;
element_found = TRUE;
if (data_type == TYPE_STRING)
{
- char *string = (char *)(config[i].value);
+ char *string = (char *)(conf[i].value);
int j;
for (j = 0; j < max_num_entities; j++)
}
else if (data_type == TYPE_ELEMENT_LIST)
{
- int *element_array = (int *)(config[i].value);
+ int *element_array = (int *)(conf[i].value);
int j;
for (j = 0; j < num_entities; j++)
}
else if (data_type == TYPE_CONTENT_LIST)
{
- struct Content *content= (struct Content *)(config[i].value);
+ struct Content *content= (struct Content *)(conf[i].value);
int c, x, y;
for (c = 0; c < num_entities; c++)
printf("::: - found single bytes\n");
#endif
- for (i = 0; config[i].data_type != -1; i++)
+ for (i = 0; conf[i].data_type != -1; i++)
{
- if (config[i].element == element &&
- config[i].conf_type == conf_type)
+ if (conf[i].element == element &&
+ conf[i].conf_type == conf_type)
{
- int data_type = config[i].data_type;
+ int data_type = conf[i].data_type;
if (data_type == TYPE_BOOLEAN)
- *(boolean *)(config[i].value) = value;
+ *(boolean *)(conf[i].value) = value;
else
- *(int *) (config[i].value) = value;
+ *(int *) (conf[i].value) = value;
element_found = TRUE;
}
if (!element_found)
- Error(ERR_WARN, "cannot load micro chunk value for element %d", element);
+ {
+ char *error_conf_chunk_bytes =
+ (byte_mask == CONF_MASK_1_BYTE ? "CONF_VALUE_8_BIT" :
+ byte_mask == CONF_MASK_2_BYTE ? "CONF_VALUE_16_BIT" :
+ byte_mask == CONF_MASK_4_BYTE ? "CONF_VALUE_32_BIT" :"CONF_VALUE_BYTES");
+ int error_conf_chunk_token = conf_type & CONF_MASK_TOKEN;
+ int error_element = real_element;
+
+ Error(ERR_WARN, "cannot load micro chunk '%s(%d)' value for element %d ['%s']",
+ error_conf_chunk_bytes, error_conf_chunk_token,
+ error_element, EL_NAME(error_element));
+ }
return micro_chunk_size;
}
+static int LoadLevel_INFO(FILE *file, int chunk_size, struct LevelInfo *level)
+{
+ int real_chunk_size = 0;
+
+ li = *level; /* copy level data into temporary buffer */
+
+ while (!feof(file))
+ {
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_INFO, -1, -1);
+
+ if (real_chunk_size >= chunk_size)
+ break;
+ }
+
+ *level = li; /* copy temporary buffer back to level data */
+
+ return real_chunk_size;
+}
+
static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level)
{
int real_chunk_size = 0;
int element = getFile16BitBE(file);
#if 1
real_chunk_size += 2;
- real_chunk_size += LoadLevel_MicroChunk(file, element_conf, element);
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CONF,
+ element, element);
#else
int conf_type = getFile8Bit(file);
int byte_mask = conf_type & CONF_MASK_BYTES;
ReadBytesFromFile(file, buffer, num_bytes);
- for (i = 0; element_conf[i].data_type != -1; i++)
+ for (i = 0; chunk_config_CONF[i].data_type != -1; i++)
{
- if (element_conf[i].element == element &&
- element_conf[i].conf_type == conf_type)
+ if (chunk_config_CONF[i].element == element &&
+ chunk_config_CONF[i].conf_type == conf_type)
{
- int data_type = element_conf[i].data_type;
+ int data_type = chunk_config_CONF[i].data_type;
int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type);
- int max_num_entities = element_conf[i].max_num_entities;
+ int max_num_entities = chunk_config_CONF[i].max_num_entities;
if (num_entities > max_num_entities)
{
num_entities = max_num_entities;
}
- *(int *)(element_conf[i].num_entities) = num_entities;
+ *(int *)(chunk_config_CONF[i].num_entities) = num_entities;
element_found = TRUE;
if (data_type == TYPE_ELEMENT_LIST)
{
- int *element_array = (int *)(element_conf[i].value);
+ int *element_array = (int *)(chunk_config_CONF[i].value);
int j;
for (j = 0; j < num_entities; j++)
}
else if (data_type == TYPE_CONTENT_LIST)
{
- struct Content *content= (struct Content *)(element_conf[i].value);
+ struct Content *content= (struct Content *)(chunk_config_CONF[i].value);
int c, x, y;
for (c = 0; c < num_entities; c++)
byte_mask == CONF_MASK_2_BYTE ? getFile16BitBE(file) :
byte_mask == CONF_MASK_4_BYTE ? getFile32BitBE(file) : 0);
- for (i = 0; element_conf[i].data_type != -1; i++)
+ for (i = 0; chunk_config_CONF[i].data_type != -1; i++)
{
- if (element_conf[i].element == element &&
- element_conf[i].conf_type == conf_type)
+ if (chunk_config_CONF[i].element == element &&
+ chunk_config_CONF[i].conf_type == conf_type)
{
- int data_type = element_conf[i].data_type;
+ int data_type = chunk_config_CONF[i].data_type;
if (data_type == TYPE_BOOLEAN)
- *(boolean *)(element_conf[i].value) = value;
+ *(boolean *)(chunk_config_CONF[i].value) = value;
else
- *(int *) (element_conf[i].value) = value;
+ *(int *) (chunk_config_CONF[i].value) = value;
element_found = TRUE;
while (!feof(file))
{
- real_chunk_size += LoadLevel_MicroChunk(file, custom_element_conf, -1);
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_base,
+ -1, element);
#if 0
printf("::: - real_chunk_size now %d\n", real_chunk_size);
resetEventBits(); /* reset bits; change page might have changed */
- real_chunk_size += LoadLevel_MicroChunk(file,custom_element_change_conf,-1);
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_change,
+ -1, element);
*change = xx_change;
while (!feof(file))
{
- real_chunk_size += LoadLevel_MicroChunk(file, group_element_conf, -1);
+ real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_GRPX,
+ -1, element);
if (real_chunk_size >= chunk_size)
break;
if (level->file_version < FILE_VERSION_1_2)
{
/* level files from versions before 1.2.0 without chunk structure */
- LoadLevel_HEAD(file, LEVEL_HEADER_SIZE, level);
+ LoadLevel_HEAD(file, LEVEL_CHUNK_HEAD_SIZE, level);
LoadLevel_BODY(file, level->fieldx * level->fieldy, level);
}
else
}
chunk_info[] =
{
- { "VERS", FILE_VERS_CHUNK_SIZE, LoadLevel_VERS },
- { "HEAD", LEVEL_HEADER_SIZE, LoadLevel_HEAD },
+ { "VERS", LEVEL_CHUNK_VERS_SIZE, LoadLevel_VERS },
+ { "HEAD", LEVEL_CHUNK_HEAD_SIZE, LoadLevel_HEAD },
{ "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_AUTH },
{ "BODY", -1, LoadLevel_BODY },
{ "CONT", -1, LoadLevel_CONT },
{ "CUS3", -1, LoadLevel_CUS3 },
{ "CUS4", -1, LoadLevel_CUS4 },
{ "GRP1", -1, LoadLevel_GRP1 },
+ { "INFO", -1, LoadLevel_INFO },
{ "CONF", -1, LoadLevel_CONF },
-#if 1
{ "CUSX", -1, LoadLevel_CUSX },
{ "GRPX", -1, LoadLevel_GRPX },
-#endif
{ NULL, 0, NULL }
};
putFile8Bit(file, level->game_engine_type);
- WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED);
+ WriteUnusedBytesToFile(file, LEVEL_CHUNK_HEAD_UNUSED);
}
static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level)
putFile8Bit(file, level->author[i]);
}
+static void SaveLevel_TITL(FILE *file, struct LevelInfo *level)
+{
+ int i;
+
+ for (i = 0; i < MAX_LEVEL_NAME_LEN; i++)
+ putFile8Bit(file, level->name[i]);
+}
+
static void SaveLevel_BODY(FILE *file, struct LevelInfo *level)
{
int x, y;
}
#endif
-static int SaveLevel_MicroChunk(FILE *file, struct ElementFileConfig *entry)
+static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry,
+ boolean write_element)
{
int data_type = entry->data_type;
int conf_type = entry->conf_type;
if (!modified) /* do not save unmodified default settings */
return 0;
- if (element != -1)
+ if (write_element)
num_bytes += putFile16BitBE(file, element);
num_bytes += putFile8Bit(file, conf_type);
if (!modified) /* do not save unmodified default settings */
return 0;
- if (element != -1)
+ if (write_element)
num_bytes += putFile16BitBE(file, element);
num_bytes += putFile8Bit(file, conf_type);
if (!modified) /* do not save unmodified default settings */
return 0;
- if (element != -1)
+ if (write_element)
num_bytes += putFile16BitBE(file, element);
num_bytes += putFile8Bit(file, conf_type);
if (!modified) /* do not save unmodified default settings */
return 0;
- if (element != -1)
+ if (write_element)
num_bytes += putFile16BitBE(file, element);
num_bytes += putFile8Bit(file, conf_type);
#if 0
static int SaveLevel_MicroChunk_SingleValue(FILE *file,
- struct ElementFileConfig *entry)
+ struct LevelFileConfigInfo *entry)
{
int default_value = entry->default_value;
int element = entry->element;
}
static int SaveLevel_MicroChunk_ElementList(FILE *file,
- struct ElementFileConfig *entry)
+ struct LevelFileConfigInfo *entry)
{
int *element_array = (int *)(entry->value);
int num_elements = *(int *)(entry->num_entities);
}
static int SaveLevel_MicroChunk_ContentList(FILE *file,
- struct ElementFileConfig *entry)
+ struct LevelFileConfigInfo *entry)
{
struct Content *content = (struct Content *)(entry->value);
int num_contents = *(int *)(entry->num_entities);
#endif
+static int SaveLevel_INFO(FILE *file, struct LevelInfo *level)
+{
+ int chunk_size = 0;
+ int i;
+
+ li = *level; /* copy level data into temporary buffer */
+
+ for (i = 0; chunk_config_INFO[i].data_type != -1; i++)
+ chunk_size += SaveLevel_MicroChunk(file, &chunk_config_INFO[i], FALSE);
+
+ return chunk_size;
+}
+
static int SaveLevel_CONF(FILE *file, struct LevelInfo *level)
{
int chunk_size = 0;
li = *level; /* copy level data into temporary buffer */
- for (i = 0; element_conf[i].data_type != -1; i++)
+ for (i = 0; chunk_config_CONF[i].data_type != -1; i++)
{
#if 1
- chunk_size += SaveLevel_MicroChunk(file, &element_conf[i]);
+ chunk_size += SaveLevel_MicroChunk(file, &chunk_config_CONF[i], TRUE);
#else
- struct ElementFileConfig *config = &element_conf[i];
- int data_type = config->data_type;
- int conf_type = config->conf_type;
+ struct LevelFileConfigInfo *conf = &chunk_config_CONF[i];
+ int data_type = conf->data_type;
+ int conf_type = conf->conf_type;
int byte_mask = conf_type & CONF_MASK_BYTES;
if (byte_mask != CONF_MASK_MULTI_BYTES)
- chunk_size += SaveLevel_MicroChunk_SingleValue(file, config);
+ chunk_size += SaveLevel_MicroChunk_SingleValue(file, conf);
else if (data_type == TYPE_ELEMENT_LIST)
- chunk_size += SaveLevel_MicroChunk_ElementList(file, config);
+ chunk_size += SaveLevel_MicroChunk_ElementList(file, conf);
else if (data_type == TYPE_CONTENT_LIST)
- chunk_size += SaveLevel_MicroChunk_ContentList(file, config);
+ chunk_size += SaveLevel_MicroChunk_ContentList(file, conf);
#endif
}
printf("::: - element config\n");
#endif
- for (i = 0; custom_element_conf[i].data_type != -1; i++)
- chunk_size += SaveLevel_MicroChunk(file, &custom_element_conf[i]);
+ for (i = 0; chunk_config_CUSX_base[i].data_type != -1; i++)
+ chunk_size += SaveLevel_MicroChunk(file, &chunk_config_CUSX_base[i], FALSE);
#if 0
printf("::: - change pages\n");
resetEventBits();
setEventBitsFromEventFlags(change);
- for (j = 0; custom_element_change_conf[j].data_type != -1; j++)
- chunk_size += SaveLevel_MicroChunk(file, &custom_element_change_conf[j]);
+ for (j = 0; chunk_config_CUSX_change[j].data_type != -1; j++)
+ chunk_size += SaveLevel_MicroChunk(file, &chunk_config_CUSX_change[j],
+ FALSE);
#if 0
if (element == EL_CUSTOM_START)
/* set default description string for this specific element */
strcpy(xx_default_description, getDefaultElementDescription(ei));
- for (i = 0; group_element_conf[i].data_type != -1; i++)
- chunk_size += SaveLevel_MicroChunk(file, &group_element_conf[i]);
+ for (i = 0; chunk_config_GRPX[i].data_type != -1; i++)
+ chunk_size += SaveLevel_MicroChunk(file, &chunk_config_GRPX[i], FALSE);
return chunk_size;
}
static void SaveLevelFromFilename(struct LevelInfo *level, char *filename)
{
- int body_chunk_size, conf_chunk_size;
+ int body_chunk_size, info_chunk_size, conf_chunk_size;
int i, x, y;
FILE *file;
putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE);
- putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE);
+ putFileChunkBE(file, "VERS", LEVEL_CHUNK_VERS_SIZE);
SaveLevel_VERS(file, level);
- putFileChunkBE(file, "HEAD", LEVEL_HEADER_SIZE);
+ putFileChunkBE(file, "HEAD", LEVEL_CHUNK_HEAD_SIZE);
SaveLevel_HEAD(file, level);
putFileChunkBE(file, "AUTH", MAX_LEVEL_AUTHOR_LEN);
putFileChunkBE(file, "BODY", body_chunk_size);
SaveLevel_BODY(file, level);
+#if 0
if (level->encoding_16bit_yamyam ||
level->num_yamyam_contents != STD_ELEMENT_CONTENTS)
{
putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE);
SaveLevel_CNT2(file, level, EL_BD_AMOEBA);
}
+#endif
/* check for envelope content */
for (i = 0; i < 4; i++)
#endif
}
+ info_chunk_size = SaveLevel_INFO(NULL, level);
+
+ /* check if non-default level settings need to be saved */
+ if (info_chunk_size > 0)
+ {
+ putFileChunkBE(file, "INFO", info_chunk_size);
+ SaveLevel_INFO(file, level);
+ }
+
conf_chunk_size = SaveLevel_CONF(NULL, level);
/* check if non-default element settings need to be saved */
}
}
- ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED);
+ ReadUnusedBytesFromFile(file, TAPE_CHUNK_HEAD_UNUSED);
engine_version = getFileVersion(file);
if (engine_version > 0)
if (tape.file_version < FILE_VERSION_1_2)
{
/* tape files from versions before 1.2.0 without chunk structure */
- LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape);
- LoadTape_BODY(file, 2 * tape.length, &tape);
+ LoadTape_HEAD(file, TAPE_CHUNK_HEAD_SIZE, &tape);
+ LoadTape_BODY(file, 2 * tape.length, &tape);
}
else
{
}
chunk_info[] =
{
- { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS },
- { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD },
+ { "VERS", TAPE_CHUNK_VERS_SIZE, LoadTape_VERS },
+ { "HEAD", TAPE_CHUNK_HEAD_SIZE, LoadTape_HEAD },
{ "INFO", -1, LoadTape_INFO },
{ "BODY", -1, LoadTape_BODY },
{ NULL, 0, NULL }
putFile8Bit(file, store_participating_players);
/* unused bytes not at the end here for 4-byte alignment of engine_version */
- WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED);
+ WriteUnusedBytesToFile(file, TAPE_CHUNK_HEAD_UNUSED);
putFileVersion(file, tape->engine_version);
}
putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED);
putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE);
- putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE);
+ putFileChunkBE(file, "VERS", TAPE_CHUNK_VERS_SIZE);
SaveTape_VERS(file, &tape);
- putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE);
+ putFileChunkBE(file, "HEAD", TAPE_CHUNK_HEAD_SIZE);
SaveTape_HEAD(file, &tape);
putFileChunkBE(file, "INFO", info_chunk_size);