From 2edf06a7d09c607a6dc3751368cca227ab67660d Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Wed, 17 May 2006 02:13:36 +0200 Subject: [PATCH] rnd-20060517-1-src --- src/conftime.h | 2 +- src/files.c | 884 ++++++++++++++++++++++++++++++++++--------------- src/game.c | 5 +- src/main.h | 6 +- 4 files changed, 623 insertions(+), 274 deletions(-) diff --git a/src/conftime.h b/src/conftime.h index 70acd495..d69483c0 100644 --- a/src/conftime.h +++ b/src/conftime.h @@ -1 +1 @@ -#define COMPILE_DATE_STRING "[2006-05-10 21:26]" +#define COMPILE_DATE_STRING "[2006-05-17 01:49]" diff --git a/src/files.c b/src/files.c index 44d0dbbf..19c6bd9a 100644 --- a/src/files.c +++ b/src/files.c @@ -27,9 +27,10 @@ #define CHUNK_ID_LEN 4 /* IFF style chunk id length */ #define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ #define CHUNK_SIZE_NONE -1 /* do not write chunk size */ -#define FILE_VERS_CHUNK_SIZE 8 /* size of file version chunk */ -#define LEVEL_HEADER_SIZE 80 /* size of level file header */ -#define LEVEL_HEADER_UNUSED 0 /* unused level header bytes */ + +#define LEVEL_CHUNK_VERS_SIZE 8 /* size of file version chunk */ +#define LEVEL_CHUNK_HEAD_SIZE 80 /* size of level file header */ +#define LEVEL_CHUNK_HEAD_UNUSED 0 /* unused level header bytes */ #define LEVEL_CHUNK_CNT2_SIZE 160 /* size of level CNT2 chunk */ #define LEVEL_CHUNK_CNT2_UNUSED 11 /* unused CNT2 chunk bytes */ #define LEVEL_CHUNK_CNT3_HEADER 16 /* size of level CNT3 header */ @@ -37,8 +38,10 @@ #define LEVEL_CPART_CUS3_SIZE 134 /* size of CUS3 chunk part */ #define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */ #define LEVEL_CHUNK_GRP1_SIZE 74 /* size of level GRP1 chunk */ -#define TAPE_HEADER_SIZE 20 /* size of tape file header */ -#define TAPE_HEADER_UNUSED 3 /* unused tape header bytes */ + +#define TAPE_CHUNK_VERS_SIZE 8 /* size of file version chunk */ +#define TAPE_CHUNK_HEAD_SIZE 20 /* size of tape file header */ +#define TAPE_CHUNK_HEAD_UNUSED 3 /* unused tape header bytes */ #define LEVEL_CHUNK_CNT3_SIZE(x) (LEVEL_CHUNK_CNT3_HEADER + (x)) #define LEVEL_CHUNK_CUS3_SIZE(x) (2 + (x) * LEVEL_CPART_CUS3_SIZE) @@ -72,6 +75,7 @@ #define CONF_VALUE_32_BIT(x) CONF_VALUE_4_BYTE(x) #define CONF_VALUE_BYTES(x) CONF_VALUE_MULTI_BYTES(x) +#if 0 #define CONF_VALUE_INTEGER_1 CONF_VALUE_8_BIT(1) #define CONF_VALUE_INTEGER_2 CONF_VALUE_8_BIT(2) #define CONF_VALUE_INTEGER_3 CONF_VALUE_8_BIT(3) @@ -98,7 +102,6 @@ #define CONF_VALUE_ELEMENT_7 CONF_VALUE_16_BIT(7) #define CONF_VALUE_ELEMENT_8 CONF_VALUE_16_BIT(8) -#if 0 #define CONF_VALUE_ELEMENTS CONF_VALUE_BYTES(1) #define CONF_VALUE_CONTENTS CONF_VALUE_BYTES(2) #endif @@ -163,7 +166,7 @@ static int xx_default_description_length; static int xx_num_contents; static int xx_current_change_page; -struct ElementFileConfig +struct LevelFileConfigInfo { int element; /* element for which data is to be stored */ int data_type; /* internal type of data */ @@ -181,297 +184,542 @@ struct ElementFileConfig char *default_string; /* optional default string for string data */ }; -static struct ElementFileConfig element_conf[] = +static struct LevelFileConfigInfo chunk_config_CONF[] = { - /* ---------- 1-byte values ---------------------------------------------- */ + { + EL_PLAYER_1, + TYPE_INTEGER, CONF_VALUE_8_BIT(1), + &li.initial_player_stepsize, STEPSIZE_NORMAL + }, + { + EL_PLAYER_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), + &li.block_last_field, FALSE /* default case for EM levels */ + }, + { + EL_PLAYER_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(3), + &li.sp_block_last_field, TRUE /* default case for SP levels */ + }, + { + EL_PLAYER_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(4), + &li.instant_relocation, FALSE + }, + { + EL_PLAYER_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(5), + &li.can_pass_to_walkable, FALSE + }, + { + EL_PLAYER_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(9), + &li.block_snap_field, TRUE + }, + { + EL_PLAYER_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), + &li.use_start_element[0], FALSE + }, + { + EL_PLAYER_1, + TYPE_ELEMENT, CONF_VALUE_16_BIT(1), + &li.start_element[0], EL_PLAYER_1 + }, + { + EL_PLAYER_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), + &li.use_artwork_element[0], FALSE + }, + { + EL_PLAYER_1, + TYPE_ELEMENT, CONF_VALUE_16_BIT(2), + &li.artwork_element[0], EL_PLAYER_1 + }, + { + EL_PLAYER_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(12), + &li.use_explosion_element[0], FALSE + }, + { + EL_PLAYER_1, + TYPE_ELEMENT, CONF_VALUE_16_BIT(3), + &li.explosion_element[0], EL_PLAYER_1 + }, + { + EL_PLAYER_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(13), + &li.continuous_snapping, TRUE + }, { - EL_EMC_ANDROID, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, - &li.android_move_time, 10 + EL_PLAYER_2, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), + &li.use_start_element[1], FALSE }, { - EL_EMC_ANDROID, - TYPE_INTEGER, CONF_VALUE_INTEGER_2, - &li.android_clone_time, 10 + EL_PLAYER_2, + TYPE_ELEMENT, CONF_VALUE_16_BIT(1), + &li.start_element[1], EL_PLAYER_2 }, { - EL_EMC_LENSES, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, - &li.lenses_score, 10 + EL_PLAYER_2, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), + &li.use_artwork_element[1], FALSE }, { - EL_EMC_LENSES, - TYPE_INTEGER, CONF_VALUE_INTEGER_2, - &li.lenses_time, 10 + EL_PLAYER_2, + TYPE_ELEMENT, CONF_VALUE_16_BIT(2), + &li.artwork_element[1], EL_PLAYER_2 }, { - EL_EMC_MAGNIFIER, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, - &li.magnify_score, 10 + EL_PLAYER_2, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(12), + &li.use_explosion_element[1], FALSE }, { - EL_EMC_MAGNIFIER, - TYPE_INTEGER, CONF_VALUE_INTEGER_2, - &li.magnify_time, 10 + EL_PLAYER_2, + TYPE_ELEMENT, CONF_VALUE_16_BIT(3), + &li.explosion_element[1], EL_PLAYER_2 + }, + + { + EL_PLAYER_3, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), + &li.use_start_element[2], FALSE + }, + { + EL_PLAYER_3, + TYPE_ELEMENT, CONF_VALUE_16_BIT(1), + &li.start_element[2], EL_PLAYER_3 + }, + { + EL_PLAYER_3, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), + &li.use_artwork_element[2], FALSE + }, + { + EL_PLAYER_3, + TYPE_ELEMENT, CONF_VALUE_16_BIT(2), + &li.artwork_element[2], EL_PLAYER_3 + }, + { + EL_PLAYER_3, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(12), + &li.use_explosion_element[2], FALSE }, + { + EL_PLAYER_3, + TYPE_ELEMENT, CONF_VALUE_16_BIT(3), + &li.explosion_element[2], EL_PLAYER_3 + }, + + { + EL_PLAYER_4, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), + &li.use_start_element[3], FALSE + }, + { + EL_PLAYER_4, + TYPE_ELEMENT, CONF_VALUE_16_BIT(1), + &li.start_element[3], EL_PLAYER_4 + }, + { + EL_PLAYER_4, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), + &li.use_artwork_element[3], FALSE + }, + { + EL_PLAYER_4, + TYPE_ELEMENT, CONF_VALUE_16_BIT(2), + &li.artwork_element[3], EL_PLAYER_4 + }, + { + EL_PLAYER_4, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(12), + &li.use_explosion_element[3], FALSE + }, + { + EL_PLAYER_4, + TYPE_ELEMENT, CONF_VALUE_16_BIT(3), + &li.explosion_element[3], EL_PLAYER_4 + }, + + { + EL_EMERALD, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_EMERALD], 10 + }, + + { + EL_DIAMOND, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_DIAMOND], 10 + }, + + { + EL_BUG, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_BUG], 10 + }, + + { + EL_SPACESHIP, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_SPACESHIP], 10 + }, + + { + EL_PACMAN, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_PACMAN], 10 + }, + + { + EL_NUT, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_NUT], 10 + }, + + { + EL_DYNAMITE, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_DYNAMITE], 10 + }, + + { + EL_KEY_1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_KEY], 10 + }, + + { + EL_PEARL, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_PEARL], 10 + }, + + { + EL_CRYSTAL, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_CRYSTAL], 10 + }, + + { + EL_BD_AMOEBA, + TYPE_ELEMENT, CONF_VALUE_16_BIT(1), + &li.amoeba_content, EL_DIAMOND + }, + { + EL_BD_AMOEBA, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), + &li.amoeba_speed, 10 + }, + { + EL_BD_AMOEBA, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), + &li.grow_into_diggable, TRUE + }, + + { + EL_YAMYAM, + TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1), + &li.yamyam_content, EL_ROCK, NULL, + &li.num_yamyam_contents, 4, MAX_ELEMENT_CONTENTS + }, + { + EL_YAMYAM, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_YAMYAM], 10 + }, + { EL_ROBOT, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_ROBOT], 10 + }, + { + EL_ROBOT, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.slurp_score, 10 }, + + { + EL_ROBOT_WHEEL, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.time_wheel, 10 + }, + + { + EL_MAGIC_WALL, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.time_magic_wall, 10 + }, + { EL_GAME_OF_LIFE, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, + TYPE_INTEGER, CONF_VALUE_8_BIT(1), &li.game_of_life[0], 2 }, { EL_GAME_OF_LIFE, - TYPE_INTEGER, CONF_VALUE_INTEGER_2, + TYPE_INTEGER, CONF_VALUE_8_BIT(2), &li.game_of_life[1], 3 }, { EL_GAME_OF_LIFE, - TYPE_INTEGER, CONF_VALUE_INTEGER_3, + TYPE_INTEGER, CONF_VALUE_8_BIT(3), &li.game_of_life[2], 3 }, { EL_GAME_OF_LIFE, - TYPE_INTEGER, CONF_VALUE_INTEGER_4, + TYPE_INTEGER, CONF_VALUE_8_BIT(4), &li.game_of_life[3], 3 }, + { EL_BIOMAZE, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, + TYPE_INTEGER, CONF_VALUE_8_BIT(1), &li.biomaze[0], 2 }, { EL_BIOMAZE, - TYPE_INTEGER, CONF_VALUE_INTEGER_2, + TYPE_INTEGER, CONF_VALUE_8_BIT(2), &li.biomaze[1], 3 }, { EL_BIOMAZE, - TYPE_INTEGER, CONF_VALUE_INTEGER_3, + TYPE_INTEGER, CONF_VALUE_8_BIT(3), &li.biomaze[2], 3 }, { EL_BIOMAZE, - TYPE_INTEGER, CONF_VALUE_INTEGER_4, + TYPE_INTEGER, CONF_VALUE_8_BIT(4), &li.biomaze[3], 3 }, - { - EL_BALLOON, - TYPE_BITFIELD, CONF_VALUE_INTEGER_1, - &li.wind_direction_initial, MV_NONE - }, + { EL_TIMEGATE_SWITCH, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.time_timegate, 10 }, + { EL_LIGHT_SWITCH_ACTIVE, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.time_light, 10 }, + { EL_SHIELD_NORMAL, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.shield_normal_time, 10 }, + { + EL_SHIELD_NORMAL, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), + &li.score[SC_SHIELD], 10 + }, + { EL_SHIELD_DEADLY, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.shield_deadly_time, 10 }, + { + EL_SHIELD_DEADLY, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), + &li.score[SC_SHIELD], 10 + }, + { EL_EXTRA_TIME, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.extra_time, 10 }, { EL_EXTRA_TIME, - TYPE_INTEGER, CONF_VALUE_INTEGER_2, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.extra_time_score, 10 }, + { EL_TIME_ORB_FULL, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.time_orb_time, 10 }, { EL_TIME_ORB_FULL, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), &li.use_time_orb_bug, FALSE }, + { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_1, - &li.block_snap_field, TRUE - }, - { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_2, - &li.use_start_element[0], FALSE - }, - { - EL_PLAYER_2, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_2, - &li.use_start_element[1], FALSE - }, - { - EL_PLAYER_3, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_2, - &li.use_start_element[2], FALSE - }, - { - EL_PLAYER_4, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_2, - &li.use_start_element[3], FALSE - }, - { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_3, - &li.use_artwork_element[0], FALSE - }, - { - EL_PLAYER_2, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_3, - &li.use_artwork_element[1], FALSE + EL_SPRING, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), + &li.use_spring_bug, FALSE }, + { - EL_PLAYER_3, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_3, - &li.use_artwork_element[2], FALSE + EL_BALLOON, + TYPE_BITFIELD, CONF_VALUE_8_BIT(1), + &li.wind_direction_initial, MV_NONE }, + { - EL_PLAYER_4, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_3, - &li.use_artwork_element[3], FALSE + EL_EMC_ANDROID, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.android_move_time, 10 }, { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_4, - &li.use_explosion_element[0], FALSE + EL_EMC_ANDROID, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), + &li.android_clone_time, 10 }, { - EL_PLAYER_2, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_4, - &li.use_explosion_element[1], FALSE + EL_EMC_ANDROID, + TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1), + &li.android_clone_element[0], EL_EMPTY, NULL, + &li.num_android_clone_elements, 1, MAX_ANDROID_ELEMENTS }, + { - EL_PLAYER_3, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_4, - &li.use_explosion_element[2], FALSE + EL_EMC_LENSES, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.lenses_score, 10 }, { - EL_PLAYER_4, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_4, - &li.use_explosion_element[3], FALSE + EL_EMC_LENSES, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), + &li.lenses_time, 10 }, + { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_5, - &li.continuous_snapping, TRUE + EL_EMC_MAGNIFIER, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.magnify_score, 10 }, { - EL_PLAYER_1, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, - &li.initial_player_stepsize, STEPSIZE_NORMAL + EL_EMC_MAGNIFIER, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), + &li.magnify_time, 10 }, + { EL_EMC_MAGIC_BALL, - TYPE_INTEGER, CONF_VALUE_INTEGER_1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.ball_time, 10 }, { EL_EMC_MAGIC_BALL, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), &li.ball_random, FALSE }, { EL_EMC_MAGIC_BALL, - TYPE_BOOLEAN, CONF_VALUE_BOOLEAN_2, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), &li.ball_state_initial, FALSE }, + { + EL_EMC_MAGIC_BALL, + TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1), + &li.ball_content, EL_EMPTY, NULL, + &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS + }, - /* ---------- 2-byte values ---------------------------------------------- */ + /* ---------- unused values ----------------------------------------------- */ { - EL_PLAYER_1, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_1, - &li.start_element[0], EL_PLAYER_1 + EL_UNKNOWN, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.score[SC_UNKNOWN_14], 10 }, { - EL_PLAYER_2, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_1, - &li.start_element[1], EL_PLAYER_2 + EL_UNKNOWN, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), + &li.score[SC_UNKNOWN_15], 10 }, + { - EL_PLAYER_3, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_1, - &li.start_element[2], EL_PLAYER_3 + -1, + -1, -1, + NULL, -1, }, +}; + +static struct LevelFileConfigInfo chunk_config_INFO[] = +{ + /* ---------- values not related to single elements ----------------------- */ + { - EL_PLAYER_4, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_1, - &li.start_element[3], EL_PLAYER_4 + -1, + TYPE_INTEGER, CONF_VALUE_8_BIT(1), + &li.game_engine_type, GAME_ENGINE_TYPE_RND }, + { - EL_PLAYER_1, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_2, - &li.artwork_element[0], EL_PLAYER_1 + -1, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.fieldx, STD_LEV_FIELDX }, { - EL_PLAYER_2, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_2, - &li.artwork_element[1], EL_PLAYER_2 + -1, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), + &li.fieldy, STD_LEV_FIELDY }, + { - EL_PLAYER_3, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_2, - &li.artwork_element[2], EL_PLAYER_3 + -1, + TYPE_INTEGER, CONF_VALUE_16_BIT(3), + &li.time, 100 }, + { - EL_PLAYER_4, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_2, - &li.artwork_element[3], EL_PLAYER_4 + -1, + TYPE_INTEGER, CONF_VALUE_16_BIT(4), + &li.gems_needed, 0 }, + { - EL_PLAYER_1, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_3, - &li.explosion_element[0], EL_PLAYER_1 + -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), + &li.use_step_counter, FALSE }, + { - EL_PLAYER_2, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_3, - &li.explosion_element[1], EL_PLAYER_2 + -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(3), + &li.initial_gravity, FALSE }, + { - EL_PLAYER_3, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_3, - &li.explosion_element[2], EL_PLAYER_3 + -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(4), + &li.em_slippery_gems, FALSE }, + { - EL_PLAYER_4, - TYPE_ELEMENT, CONF_VALUE_ELEMENT_3, - &li.explosion_element[3], EL_PLAYER_4 + -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(5), + &li.use_custom_template, FALSE }, - /* ---------- multi-byte values ------------------------------------------ */ + { + -1, + TYPE_BITFIELD, CONF_VALUE_32_BIT(1), + &li.can_move_into_acid_bits, ~0 /* default: everything can */ + }, { - EL_EMC_ANDROID, - TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1), - &li.android_clone_element[0], EL_EMPTY, NULL, - &li.num_android_clone_elements, 1, MAX_ANDROID_ELEMENTS + -1, + TYPE_BITFIELD, CONF_VALUE_8_BIT(6), + &li.dont_collide_with_bits, ~0 /* default: always deadly */ }, + { - EL_EMC_MAGIC_BALL, - TYPE_CONTENT_LIST, CONF_VALUE_BYTES(2), - &li.ball_content, EL_EMPTY, NULL, - &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS + -1, + TYPE_INTEGER, CONF_VALUE_16_BIT(5), + &li.score[SC_TIME_BONUS], 1 }, { @@ -481,7 +729,7 @@ static struct ElementFileConfig element_conf[] = }, }; -static struct ElementFileConfig custom_element_conf[] = +static struct LevelFileConfigInfo chunk_config_CUSX_base[] = { { -1, @@ -686,7 +934,7 @@ static struct ElementFileConfig custom_element_conf[] = }, }; -static struct ElementFileConfig custom_element_change_conf[] = +static struct LevelFileConfigInfo chunk_config_CUSX_change[] = { /* ---------- "current_change_page" must be the first entry --------------- */ @@ -717,17 +965,17 @@ static struct ElementFileConfig custom_element_change_conf[] = { -1, - TYPE_INTEGER, CONF_VALUE_8_BIT(3), + TYPE_BITFIELD, CONF_VALUE_8_BIT(3), &xx_change.trigger_player, CH_PLAYER_ANY }, { -1, - TYPE_INTEGER, CONF_VALUE_8_BIT(4), + TYPE_BITFIELD, CONF_VALUE_8_BIT(4), &xx_change.trigger_side, CH_SIDE_ANY }, { -1, - TYPE_INTEGER, CONF_VALUE_8_BIT(5), + TYPE_BITFIELD, CONF_VALUE_32_BIT(3), &xx_change.trigger_page, CH_PAGE_ANY }, @@ -825,7 +1073,7 @@ static struct ElementFileConfig custom_element_change_conf[] = }, }; -static struct ElementFileConfig group_element_conf[] = +static struct LevelFileConfigInfo chunk_config_GRPX[] = { { -1, @@ -951,34 +1199,34 @@ static void setElementDescriptionToDefault(struct ElementInfo *ei) ei->description[i] = default_description[i]; } -static void setConfigToDefaultsFromConfigList(struct ElementFileConfig *config) +static void setConfigToDefaultsFromConfigList(struct LevelFileConfigInfo *conf) { int i; - for (i = 0; config[i].data_type != -1; i++) + for (i = 0; conf[i].data_type != -1; i++) { - int default_value = config[i].default_value; - int data_type = config[i].data_type; - int conf_type = config[i].conf_type; + int default_value = conf[i].default_value; + int data_type = conf[i].data_type; + int conf_type = conf[i].conf_type; int byte_mask = conf_type & CONF_MASK_BYTES; if (byte_mask == CONF_MASK_MULTI_BYTES) { - int default_num_entities = config[i].default_num_entities; - int max_num_entities = config[i].max_num_entities; + int default_num_entities = conf[i].default_num_entities; + int max_num_entities = conf[i].max_num_entities; - *(int *)(config[i].num_entities) = default_num_entities; + *(int *)(conf[i].num_entities) = default_num_entities; if (data_type == TYPE_STRING) { - char *default_string = config[i].default_string; - char *string = (char *)(config[i].value); + char *default_string = conf[i].default_string; + char *string = (char *)(conf[i].value); strncpy(string, default_string, max_num_entities); } else if (data_type == TYPE_ELEMENT_LIST) { - int *element_array = (int *)(config[i].value); + int *element_array = (int *)(conf[i].value); int j; for (j = 0; j < max_num_entities; j++) @@ -986,7 +1234,7 @@ static void setConfigToDefaultsFromConfigList(struct ElementFileConfig *config) } else if (data_type == TYPE_CONTENT_LIST) { - struct Content *content = (struct Content *)(config[i].value); + struct Content *content = (struct Content *)(conf[i].value); int c, x, y; for (c = 0; c < max_num_entities; c++) @@ -998,38 +1246,38 @@ static void setConfigToDefaultsFromConfigList(struct ElementFileConfig *config) else /* constant size configuration data (1, 2 or 4 bytes) */ { if (data_type == TYPE_BOOLEAN) - *(boolean *)(config[i].value) = default_value; + *(boolean *)(conf[i].value) = default_value; else - *(int *) (config[i].value) = default_value; + *(int *) (conf[i].value) = default_value; } } } -static void copyConfigFromConfigList(struct ElementFileConfig *config) +static void copyConfigFromConfigList(struct LevelFileConfigInfo *conf) { int i; - for (i = 0; config[i].data_type != -1; i++) + for (i = 0; conf[i].data_type != -1; i++) { - int data_type = config[i].data_type; - int conf_type = config[i].conf_type; + int data_type = conf[i].data_type; + int conf_type = conf[i].conf_type; int byte_mask = conf_type & CONF_MASK_BYTES; if (byte_mask == CONF_MASK_MULTI_BYTES) { - int max_num_entities = config[i].max_num_entities; + int max_num_entities = conf[i].max_num_entities; if (data_type == TYPE_STRING) { - char *string = (char *)(config[i].value); - char *string_copy = (char *)(config[i].value_copy); + char *string = (char *)(conf[i].value); + char *string_copy = (char *)(conf[i].value_copy); strncpy(string_copy, string, max_num_entities); } else if (data_type == TYPE_ELEMENT_LIST) { - int *element_array = (int *)(config[i].value); - int *element_array_copy = (int *)(config[i].value_copy); + int *element_array = (int *)(conf[i].value); + int *element_array_copy = (int *)(conf[i].value_copy); int j; for (j = 0; j < max_num_entities; j++) @@ -1037,8 +1285,8 @@ static void copyConfigFromConfigList(struct ElementFileConfig *config) } else if (data_type == TYPE_CONTENT_LIST) { - struct Content *content = (struct Content *)(config[i].value); - struct Content *content_copy = (struct Content *)(config[i].value_copy); + struct Content *content = (struct Content *)(conf[i].value); + struct Content *content_copy = (struct Content *)(conf[i].value_copy); int c, x, y; for (c = 0; c < max_num_entities; c++) @@ -1050,9 +1298,9 @@ static void copyConfigFromConfigList(struct ElementFileConfig *config) else /* constant size configuration data (1, 2 or 4 bytes) */ { if (data_type == TYPE_BOOLEAN) - *(boolean *)(config[i].value_copy) = *(boolean *)(config[i].value); + *(boolean *)(conf[i].value_copy) = *(boolean *)(conf[i].value); else - *(int *) (config[i].value_copy) = *(int *) (config[i].value); + *(int *) (conf[i].value_copy) = *(int *) (conf[i].value); } } } @@ -1070,7 +1318,7 @@ void copyElementInfo(struct ElementInfo *ei_from, struct ElementInfo *ei_to) xx_ei = *ei_from; /* copy element data into temporary buffer */ yy_ei = *ei_to; /* copy element data into temporary buffer */ - copyConfigFromConfigList(custom_element_conf); + copyConfigFromConfigList(chunk_config_CUSX_base); *ei_from = xx_ei; *ei_to = yy_ei; @@ -1169,7 +1417,7 @@ void setElementChangeInfoToDefaults(struct ElementChangeInfo *change) xx_change = *change; /* copy change data into temporary buffer */ xx_num_contents = 1; - setConfigToDefaultsFromConfigList(custom_element_change_conf); + setConfigToDefaultsFromConfigList(chunk_config_CUSX_change); *change = xx_change; @@ -1235,7 +1483,8 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) #if 1 li = *level; /* copy level data into temporary buffer */ - setConfigToDefaultsFromConfigList(element_conf); + setConfigToDefaultsFromConfigList(chunk_config_INFO); + setConfigToDefaultsFromConfigList(chunk_config_CONF); *level = li; /* copy temporary buffer back to level data */ #endif @@ -1244,7 +1493,9 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->native_em_level = &native_em_level; +#if 0 level->game_engine_type = GAME_ENGINE_TYPE_RND; +#endif level->file_version = FILE_VERSION_ACTUAL; level->game_version = GAME_VERSION_ACTUAL; @@ -1253,13 +1504,16 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */ level->encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */ +#if 0 level->fieldx = STD_LEV_FIELDX; level->fieldy = STD_LEV_FIELDY; +#endif for (x = 0; x < MAX_LEV_FIELDX; x++) for (y = 0; y < MAX_LEV_FIELDY; y++) level->field[x][y] = EL_SAND; +#if 0 level->time = 100; level->gems_needed = 0; @@ -1267,12 +1521,15 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->time_magic_wall = 10; level->time_wheel = 10; +#endif #if 0 level->time_light = 10; level->time_timegate = 10; #endif +#if 0 level->amoeba_content = EL_DIAMOND; +#endif #if 0 level->game_of_life[0] = 2; @@ -1289,16 +1546,19 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) #if 0 level->double_speed = FALSE; #endif +#if 0 level->initial_gravity = FALSE; level->em_slippery_gems = FALSE; level->instant_relocation = FALSE; level->can_pass_to_walkable = FALSE; level->grow_into_diggable = TRUE; +#endif #if 0 level->block_snap_field = TRUE; #endif +#if 0 level->block_last_field = FALSE; /* EM does not block by default */ level->sp_block_last_field = TRUE; /* SP blocks the last field */ @@ -1309,6 +1569,7 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->use_time_orb_bug = FALSE; level->use_step_counter = FALSE; +#endif /* values for the new EMC elements */ #if 0 @@ -1333,7 +1594,9 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->android_array[i] = FALSE; #endif +#if 0 level->use_custom_template = FALSE; +#endif for (i = 0; i < MAX_LEVEL_NAME_LEN; i++) level->name[i] = '\0'; @@ -1350,15 +1613,19 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->envelope_ysize[i] = MAX_ENVELOPE_YSIZE; } +#if 0 for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++) level->score[i] = (i == SC_TIME_BONUS ? 1 : 10); +#endif +#if 0 level->num_yamyam_contents = STD_ELEMENT_CONTENTS; for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) for (x = 0; x < 3; x++) for (y = 0; y < 3; y++) level->yamyam_content[i].e[x][y] = (i < STD_ELEMENT_CONTENTS ? EL_ROCK : EL_EMPTY); +#endif level->field[0][0] = EL_PLAYER_1; level->field[STD_LEV_FIELDX - 1][STD_LEV_FIELDY - 1] = EL_EXIT_CLOSED; @@ -1375,7 +1642,7 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) { xx_ei = *ei; /* copy element data into temporary buffer */ - setConfigToDefaultsFromConfigList(custom_element_conf); + setConfigToDefaultsFromConfigList(chunk_config_CUSX_base); *ei = xx_ei; } @@ -1426,8 +1693,12 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) ei->ce_value_random_initial = 0; ei->use_last_ce_value = FALSE; +#endif +#if 0 ei->push_delay_fixed = -1; /* initialize later */ ei->push_delay_random = -1; /* initialize later */ +#endif +#if 0 ei->drop_delay_fixed = 0; ei->drop_delay_random = 0; ei->move_delay_fixed = 0; @@ -1452,6 +1723,8 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) ei->content.e[x][y] = EL_EMPTY_SPACE; #endif + /* internal values used in level editor */ + ei->access_type = 0; ei->access_layer = 0; ei->access_protected = 0; @@ -1498,7 +1771,7 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) #if 1 xx_group = *group; /* copy group data into temporary buffer */ - setConfigToDefaultsFromConfigList(group_element_conf); + setConfigToDefaultsFromConfigList(chunk_config_GRPX); *group = xx_group; #endif @@ -1977,7 +2250,7 @@ static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) level->game_engine_type = getFile8Bit(file); - ReadUnusedBytesFromFile(file, LEVEL_HEADER_UNUSED); + ReadUnusedBytesFromFile(file, LEVEL_CHUNK_HEAD_UNUSED); return chunk_size; } @@ -2166,6 +2439,12 @@ static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level) else Error(ERR_WARN, "invalid custom element number %d", element); #endif + +#if 1 + /* needed for older levels (see src/init.c for details) */ + element_info[element].push_delay_fixed = -1; /* initialize later */ + element_info[element].push_delay_random = -1; /* initialize later */ +#endif } return chunk_size; @@ -2487,8 +2766,8 @@ static int LoadLevel_GRP1(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size; } -static int LoadLevel_MicroChunk(FILE *file, struct ElementFileConfig *config, - int element) +static int LoadLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *conf, + int element, int real_element) { int micro_chunk_size = 0; int conf_type = getFile8Bit(file); @@ -2509,14 +2788,14 @@ static int LoadLevel_MicroChunk(FILE *file, struct ElementFileConfig *config, ReadBytesFromFile(file, buffer, num_bytes); - for (i = 0; config[i].data_type != -1; i++) + for (i = 0; conf[i].data_type != -1; i++) { - if (config[i].element == element && - config[i].conf_type == conf_type) + if (conf[i].element == element && + conf[i].conf_type == conf_type) { - int data_type = config[i].data_type; + int data_type = conf[i].data_type; int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type); - int max_num_entities = config[i].max_num_entities; + int max_num_entities = conf[i].max_num_entities; if (num_entities > max_num_entities) { @@ -2527,13 +2806,13 @@ static int LoadLevel_MicroChunk(FILE *file, struct ElementFileConfig *config, num_entities = max_num_entities; } - *(int *)(config[i].num_entities) = num_entities; + *(int *)(conf[i].num_entities) = num_entities; element_found = TRUE; if (data_type == TYPE_STRING) { - char *string = (char *)(config[i].value); + char *string = (char *)(conf[i].value); int j; for (j = 0; j < max_num_entities; j++) @@ -2541,7 +2820,7 @@ static int LoadLevel_MicroChunk(FILE *file, struct ElementFileConfig *config, } else if (data_type == TYPE_ELEMENT_LIST) { - int *element_array = (int *)(config[i].value); + int *element_array = (int *)(conf[i].value); int j; for (j = 0; j < num_entities; j++) @@ -2550,7 +2829,7 @@ static int LoadLevel_MicroChunk(FILE *file, struct ElementFileConfig *config, } else if (data_type == TYPE_CONTENT_LIST) { - struct Content *content= (struct Content *)(config[i].value); + struct Content *content= (struct Content *)(conf[i].value); int c, x, y; for (c = 0; c < num_entities; c++) @@ -2580,17 +2859,17 @@ static int LoadLevel_MicroChunk(FILE *file, struct ElementFileConfig *config, printf("::: - found single bytes\n"); #endif - for (i = 0; config[i].data_type != -1; i++) + for (i = 0; conf[i].data_type != -1; i++) { - if (config[i].element == element && - config[i].conf_type == conf_type) + if (conf[i].element == element && + conf[i].conf_type == conf_type) { - int data_type = config[i].data_type; + int data_type = conf[i].data_type; if (data_type == TYPE_BOOLEAN) - *(boolean *)(config[i].value) = value; + *(boolean *)(conf[i].value) = value; else - *(int *) (config[i].value) = value; + *(int *) (conf[i].value) = value; element_found = TRUE; @@ -2602,11 +2881,41 @@ static int LoadLevel_MicroChunk(FILE *file, struct ElementFileConfig *config, } if (!element_found) - Error(ERR_WARN, "cannot load micro chunk value for element %d", element); + { + char *error_conf_chunk_bytes = + (byte_mask == CONF_MASK_1_BYTE ? "CONF_VALUE_8_BIT" : + byte_mask == CONF_MASK_2_BYTE ? "CONF_VALUE_16_BIT" : + byte_mask == CONF_MASK_4_BYTE ? "CONF_VALUE_32_BIT" :"CONF_VALUE_BYTES"); + int error_conf_chunk_token = conf_type & CONF_MASK_TOKEN; + int error_element = real_element; + + Error(ERR_WARN, "cannot load micro chunk '%s(%d)' value for element %d ['%s']", + error_conf_chunk_bytes, error_conf_chunk_token, + error_element, EL_NAME(error_element)); + } return micro_chunk_size; } +static int LoadLevel_INFO(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int real_chunk_size = 0; + + li = *level; /* copy level data into temporary buffer */ + + while (!feof(file)) + { + real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_INFO, -1, -1); + + if (real_chunk_size >= chunk_size) + break; + } + + *level = li; /* copy temporary buffer back to level data */ + + return real_chunk_size; +} + static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) { int real_chunk_size = 0; @@ -2620,7 +2929,8 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) int element = getFile16BitBE(file); #if 1 real_chunk_size += 2; - real_chunk_size += LoadLevel_MicroChunk(file, element_conf, element); + real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CONF, + element, element); #else int conf_type = getFile8Bit(file); int byte_mask = conf_type & CONF_MASK_BYTES; @@ -2640,14 +2950,14 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) ReadBytesFromFile(file, buffer, num_bytes); - for (i = 0; element_conf[i].data_type != -1; i++) + for (i = 0; chunk_config_CONF[i].data_type != -1; i++) { - if (element_conf[i].element == element && - element_conf[i].conf_type == conf_type) + if (chunk_config_CONF[i].element == element && + chunk_config_CONF[i].conf_type == conf_type) { - int data_type = element_conf[i].data_type; + int data_type = chunk_config_CONF[i].data_type; int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type); - int max_num_entities = element_conf[i].max_num_entities; + int max_num_entities = chunk_config_CONF[i].max_num_entities; if (num_entities > max_num_entities) { @@ -2658,13 +2968,13 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) num_entities = max_num_entities; } - *(int *)(element_conf[i].num_entities) = num_entities; + *(int *)(chunk_config_CONF[i].num_entities) = num_entities; element_found = TRUE; if (data_type == TYPE_ELEMENT_LIST) { - int *element_array = (int *)(element_conf[i].value); + int *element_array = (int *)(chunk_config_CONF[i].value); int j; for (j = 0; j < num_entities; j++) @@ -2673,7 +2983,7 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) } else if (data_type == TYPE_CONTENT_LIST) { - struct Content *content= (struct Content *)(element_conf[i].value); + struct Content *content= (struct Content *)(chunk_config_CONF[i].value); int c, x, y; for (c = 0; c < num_entities; c++) @@ -2699,17 +3009,17 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) byte_mask == CONF_MASK_2_BYTE ? getFile16BitBE(file) : byte_mask == CONF_MASK_4_BYTE ? getFile32BitBE(file) : 0); - for (i = 0; element_conf[i].data_type != -1; i++) + for (i = 0; chunk_config_CONF[i].data_type != -1; i++) { - if (element_conf[i].element == element && - element_conf[i].conf_type == conf_type) + if (chunk_config_CONF[i].element == element && + chunk_config_CONF[i].conf_type == conf_type) { - int data_type = element_conf[i].data_type; + int data_type = chunk_config_CONF[i].data_type; if (data_type == TYPE_BOOLEAN) - *(boolean *)(element_conf[i].value) = value; + *(boolean *)(chunk_config_CONF[i].value) = value; else - *(int *) (element_conf[i].value) = value; + *(int *) (chunk_config_CONF[i].value) = value; element_found = TRUE; @@ -2761,7 +3071,8 @@ static int LoadLevel_CUSX(FILE *file, int chunk_size, struct LevelInfo *level) while (!feof(file)) { - real_chunk_size += LoadLevel_MicroChunk(file, custom_element_conf, -1); + real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_base, + -1, element); #if 0 printf("::: - real_chunk_size now %d\n", real_chunk_size); @@ -2805,7 +3116,8 @@ static int LoadLevel_CUSX(FILE *file, int chunk_size, struct LevelInfo *level) resetEventBits(); /* reset bits; change page might have changed */ - real_chunk_size += LoadLevel_MicroChunk(file,custom_element_change_conf,-1); + real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CUSX_change, + -1, element); *change = xx_change; @@ -2830,7 +3142,8 @@ static int LoadLevel_GRPX(FILE *file, int chunk_size, struct LevelInfo *level) while (!feof(file)) { - real_chunk_size += LoadLevel_MicroChunk(file, group_element_conf, -1); + real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_GRPX, + -1, element); if (real_chunk_size >= chunk_size) break; @@ -2908,7 +3221,7 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, if (level->file_version < FILE_VERSION_1_2) { /* level files from versions before 1.2.0 without chunk structure */ - LoadLevel_HEAD(file, LEVEL_HEADER_SIZE, level); + LoadLevel_HEAD(file, LEVEL_CHUNK_HEAD_SIZE, level); LoadLevel_BODY(file, level->fieldx * level->fieldy, level); } else @@ -2921,8 +3234,8 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, } chunk_info[] = { - { "VERS", FILE_VERS_CHUNK_SIZE, LoadLevel_VERS }, - { "HEAD", LEVEL_HEADER_SIZE, LoadLevel_HEAD }, + { "VERS", LEVEL_CHUNK_VERS_SIZE, LoadLevel_VERS }, + { "HEAD", LEVEL_CHUNK_HEAD_SIZE, LoadLevel_HEAD }, { "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_AUTH }, { "BODY", -1, LoadLevel_BODY }, { "CONT", -1, LoadLevel_CONT }, @@ -2933,11 +3246,10 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, { "CUS3", -1, LoadLevel_CUS3 }, { "CUS4", -1, LoadLevel_CUS4 }, { "GRP1", -1, LoadLevel_GRP1 }, + { "INFO", -1, LoadLevel_INFO }, { "CONF", -1, LoadLevel_CONF }, -#if 1 { "CUSX", -1, LoadLevel_CUSX }, { "GRPX", -1, LoadLevel_GRPX }, -#endif { NULL, 0, NULL } }; @@ -4631,7 +4943,7 @@ static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) putFile8Bit(file, level->game_engine_type); - WriteUnusedBytesToFile(file, LEVEL_HEADER_UNUSED); + WriteUnusedBytesToFile(file, LEVEL_CHUNK_HEAD_UNUSED); } static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) @@ -4642,6 +4954,14 @@ static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) putFile8Bit(file, level->author[i]); } +static void SaveLevel_TITL(FILE *file, struct LevelInfo *level) +{ + int i; + + for (i = 0; i < MAX_LEVEL_NAME_LEN; i++) + putFile8Bit(file, level->name[i]); +} + static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) { int x, y; @@ -5052,7 +5372,8 @@ static void SaveLevel_GRP1(FILE *file, struct LevelInfo *level, int element) } #endif -static int SaveLevel_MicroChunk(FILE *file, struct ElementFileConfig *entry) +static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry, + boolean write_element) { int data_type = entry->data_type; int conf_type = entry->conf_type; @@ -5075,7 +5396,7 @@ static int SaveLevel_MicroChunk(FILE *file, struct ElementFileConfig *entry) if (!modified) /* do not save unmodified default settings */ return 0; - if (element != -1) + if (write_element) num_bytes += putFile16BitBE(file, element); num_bytes += putFile8Bit(file, conf_type); @@ -5100,7 +5421,7 @@ static int SaveLevel_MicroChunk(FILE *file, struct ElementFileConfig *entry) if (!modified) /* do not save unmodified default settings */ return 0; - if (element != -1) + if (write_element) num_bytes += putFile16BitBE(file, element); num_bytes += putFile8Bit(file, conf_type); @@ -5125,7 +5446,7 @@ static int SaveLevel_MicroChunk(FILE *file, struct ElementFileConfig *entry) if (!modified) /* do not save unmodified default settings */ return 0; - if (element != -1) + if (write_element) num_bytes += putFile16BitBE(file, element); num_bytes += putFile8Bit(file, conf_type); @@ -5152,7 +5473,7 @@ static int SaveLevel_MicroChunk(FILE *file, struct ElementFileConfig *entry) if (!modified) /* do not save unmodified default settings */ return 0; - if (element != -1) + if (write_element) num_bytes += putFile16BitBE(file, element); num_bytes += putFile8Bit(file, conf_type); @@ -5172,7 +5493,7 @@ static int SaveLevel_MicroChunk(FILE *file, struct ElementFileConfig *entry) #if 0 static int SaveLevel_MicroChunk_SingleValue(FILE *file, - struct ElementFileConfig *entry) + struct LevelFileConfigInfo *entry) { int default_value = entry->default_value; int element = entry->element; @@ -5210,7 +5531,7 @@ static int SaveLevel_MicroChunk_SingleValue(FILE *file, } static int SaveLevel_MicroChunk_ElementList(FILE *file, - struct ElementFileConfig *entry) + struct LevelFileConfigInfo *entry) { int *element_array = (int *)(entry->value); int num_elements = *(int *)(entry->num_entities); @@ -5242,7 +5563,7 @@ static int SaveLevel_MicroChunk_ElementList(FILE *file, } static int SaveLevel_MicroChunk_ContentList(FILE *file, - struct ElementFileConfig *entry) + struct LevelFileConfigInfo *entry) { struct Content *content = (struct Content *)(entry->value); int num_contents = *(int *)(entry->num_entities); @@ -5279,6 +5600,19 @@ static int SaveLevel_MicroChunk_ContentList(FILE *file, #endif +static int SaveLevel_INFO(FILE *file, struct LevelInfo *level) +{ + int chunk_size = 0; + int i; + + li = *level; /* copy level data into temporary buffer */ + + for (i = 0; chunk_config_INFO[i].data_type != -1; i++) + chunk_size += SaveLevel_MicroChunk(file, &chunk_config_INFO[i], FALSE); + + return chunk_size; +} + static int SaveLevel_CONF(FILE *file, struct LevelInfo *level) { int chunk_size = 0; @@ -5286,22 +5620,22 @@ static int SaveLevel_CONF(FILE *file, struct LevelInfo *level) li = *level; /* copy level data into temporary buffer */ - for (i = 0; element_conf[i].data_type != -1; i++) + for (i = 0; chunk_config_CONF[i].data_type != -1; i++) { #if 1 - chunk_size += SaveLevel_MicroChunk(file, &element_conf[i]); + chunk_size += SaveLevel_MicroChunk(file, &chunk_config_CONF[i], TRUE); #else - struct ElementFileConfig *config = &element_conf[i]; - int data_type = config->data_type; - int conf_type = config->conf_type; + struct LevelFileConfigInfo *conf = &chunk_config_CONF[i]; + int data_type = conf->data_type; + int conf_type = conf->conf_type; int byte_mask = conf_type & CONF_MASK_BYTES; if (byte_mask != CONF_MASK_MULTI_BYTES) - chunk_size += SaveLevel_MicroChunk_SingleValue(file, config); + chunk_size += SaveLevel_MicroChunk_SingleValue(file, conf); else if (data_type == TYPE_ELEMENT_LIST) - chunk_size += SaveLevel_MicroChunk_ElementList(file, config); + chunk_size += SaveLevel_MicroChunk_ElementList(file, conf); else if (data_type == TYPE_CONTENT_LIST) - chunk_size += SaveLevel_MicroChunk_ContentList(file, config); + chunk_size += SaveLevel_MicroChunk_ContentList(file, conf); #endif } @@ -5328,8 +5662,8 @@ static int SaveLevel_CUSX(FILE *file, struct LevelInfo *level, int element) printf("::: - element config\n"); #endif - for (i = 0; custom_element_conf[i].data_type != -1; i++) - chunk_size += SaveLevel_MicroChunk(file, &custom_element_conf[i]); + for (i = 0; chunk_config_CUSX_base[i].data_type != -1; i++) + chunk_size += SaveLevel_MicroChunk(file, &chunk_config_CUSX_base[i], FALSE); #if 0 printf("::: - change pages\n"); @@ -5353,8 +5687,9 @@ static int SaveLevel_CUSX(FILE *file, struct LevelInfo *level, int element) resetEventBits(); setEventBitsFromEventFlags(change); - for (j = 0; custom_element_change_conf[j].data_type != -1; j++) - chunk_size += SaveLevel_MicroChunk(file, &custom_element_change_conf[j]); + for (j = 0; chunk_config_CUSX_change[j].data_type != -1; j++) + chunk_size += SaveLevel_MicroChunk(file, &chunk_config_CUSX_change[j], + FALSE); #if 0 if (element == EL_CUSTOM_START) @@ -5381,15 +5716,15 @@ static int SaveLevel_GRPX(FILE *file, struct LevelInfo *level, int element) /* set default description string for this specific element */ strcpy(xx_default_description, getDefaultElementDescription(ei)); - for (i = 0; group_element_conf[i].data_type != -1; i++) - chunk_size += SaveLevel_MicroChunk(file, &group_element_conf[i]); + for (i = 0; chunk_config_GRPX[i].data_type != -1; i++) + chunk_size += SaveLevel_MicroChunk(file, &chunk_config_GRPX[i], FALSE); return chunk_size; } static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) { - int body_chunk_size, conf_chunk_size; + int body_chunk_size, info_chunk_size, conf_chunk_size; int i, x, y; FILE *file; @@ -5429,10 +5764,10 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE); - putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE); + putFileChunkBE(file, "VERS", LEVEL_CHUNK_VERS_SIZE); SaveLevel_VERS(file, level); - putFileChunkBE(file, "HEAD", LEVEL_HEADER_SIZE); + putFileChunkBE(file, "HEAD", LEVEL_CHUNK_HEAD_SIZE); SaveLevel_HEAD(file, level); putFileChunkBE(file, "AUTH", MAX_LEVEL_AUTHOR_LEN); @@ -5441,6 +5776,7 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) putFileChunkBE(file, "BODY", body_chunk_size); SaveLevel_BODY(file, level); +#if 0 if (level->encoding_16bit_yamyam || level->num_yamyam_contents != STD_ELEMENT_CONTENTS) { @@ -5453,6 +5789,7 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) putFileChunkBE(file, "CNT2", LEVEL_CHUNK_CNT2_SIZE); SaveLevel_CNT2(file, level, EL_BD_AMOEBA); } +#endif /* check for envelope content */ for (i = 0; i < 4; i++) @@ -5496,6 +5833,15 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) #endif } + info_chunk_size = SaveLevel_INFO(NULL, level); + + /* check if non-default level settings need to be saved */ + if (info_chunk_size > 0) + { + putFileChunkBE(file, "INFO", info_chunk_size); + SaveLevel_INFO(file, level); + } + conf_chunk_size = SaveLevel_CONF(NULL, level); /* check if non-default element settings need to be saved */ @@ -5675,7 +6021,7 @@ static int LoadTape_HEAD(FILE *file, int chunk_size, struct TapeInfo *tape) } } - ReadUnusedBytesFromFile(file, TAPE_HEADER_UNUSED); + ReadUnusedBytesFromFile(file, TAPE_CHUNK_HEAD_UNUSED); engine_version = getFileVersion(file); if (engine_version > 0) @@ -5855,8 +6201,8 @@ void LoadTapeFromFilename(char *filename) if (tape.file_version < FILE_VERSION_1_2) { /* tape files from versions before 1.2.0 without chunk structure */ - LoadTape_HEAD(file, TAPE_HEADER_SIZE, &tape); - LoadTape_BODY(file, 2 * tape.length, &tape); + LoadTape_HEAD(file, TAPE_CHUNK_HEAD_SIZE, &tape); + LoadTape_BODY(file, 2 * tape.length, &tape); } else { @@ -5868,8 +6214,8 @@ void LoadTapeFromFilename(char *filename) } chunk_info[] = { - { "VERS", FILE_VERS_CHUNK_SIZE, LoadTape_VERS }, - { "HEAD", TAPE_HEADER_SIZE, LoadTape_HEAD }, + { "VERS", TAPE_CHUNK_VERS_SIZE, LoadTape_VERS }, + { "HEAD", TAPE_CHUNK_HEAD_SIZE, LoadTape_HEAD }, { "INFO", -1, LoadTape_INFO }, { "BODY", -1, LoadTape_BODY }, { NULL, 0, NULL } @@ -5961,7 +6307,7 @@ static void SaveTape_HEAD(FILE *file, struct TapeInfo *tape) putFile8Bit(file, store_participating_players); /* unused bytes not at the end here for 4-byte alignment of engine_version */ - WriteUnusedBytesToFile(file, TAPE_HEADER_UNUSED); + WriteUnusedBytesToFile(file, TAPE_CHUNK_HEAD_UNUSED); putFileVersion(file, tape->engine_version); } @@ -6033,10 +6379,10 @@ void SaveTape(int nr) putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); putFileChunkBE(file, "TAPE", CHUNK_SIZE_NONE); - putFileChunkBE(file, "VERS", FILE_VERS_CHUNK_SIZE); + putFileChunkBE(file, "VERS", TAPE_CHUNK_VERS_SIZE); SaveTape_VERS(file, &tape); - putFileChunkBE(file, "HEAD", TAPE_HEADER_SIZE); + putFileChunkBE(file, "HEAD", TAPE_CHUNK_HEAD_SIZE); SaveTape_HEAD(file, &tape); putFileChunkBE(file, "INFO", info_chunk_size); diff --git a/src/game.c b/src/game.c index e3d3fb19..4f06b38e 100644 --- a/src/game.c +++ b/src/game.c @@ -8379,7 +8379,7 @@ static void CreateFieldExt(int x, int y, int element, boolean is_change) IS_WALKABLE(old_element)); #if 0 - /* check if element under player changes from accessible to unaccessible + /* check if element under the player changes from accessible to unaccessible (needed for special case of dropping element which then changes) */ if (IS_PLAYER(x, y) && !PLAYER_EXPLOSION_PROTECTED(x, y) && IS_ACCESSIBLE(old_element) && !IS_ACCESSIBLE(new_element)) @@ -8428,8 +8428,9 @@ static void CreateFieldExt(int x, int y, int element, boolean is_change) } #if 1 - /* check if element under player changes from accessible to unaccessible + /* check if element under the player changes from accessible to unaccessible (needed for special case of dropping element which then changes) */ + /* (must be checked after creating new element for walkable group elements) */ if (IS_PLAYER(x, y) && !PLAYER_EXPLOSION_PROTECTED(x, y) && IS_ACCESSIBLE(old_element) && !IS_ACCESSIBLE(new_element)) { diff --git a/src/main.h b/src/main.h index 877609eb..3f14bd07 100644 --- a/src/main.h +++ b/src/main.h @@ -820,8 +820,6 @@ #define STD_ELEMENT_CONTENTS 4 #define MAX_ELEMENT_CONTENTS 8 -#define LEVEL_SCORE_ELEMENTS 16 /* level elements with score */ - /* often used screen positions */ #define SX 8 #define SY 8 @@ -879,6 +877,10 @@ #define SC_CRYSTAL 11 #define SC_PEARL 12 #define SC_SHIELD 13 +#define SC_UNKNOWN_14 14 +#define SC_UNKNOWN_15 15 + +#define LEVEL_SCORE_ELEMENTS 16 /* level elements with score */ /* "real" level file elements */ -- 2.34.1