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added missing cave buffer offsets to robot wheel position
author
Holger Schemel
<info@artsoft.org>
Wed, 26 Aug 2020 22:04:29 +0000
(
00:04
+0200)
committer
Holger Schemel
<info@artsoft.org>
Wed, 26 Aug 2020 22:04:29 +0000
(
00:04
+0200)
src/game_em/convert.c
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diff --git
a/src/game_em/convert.c
b/src/game_em/convert.c
index 675f22355ac1388d71d6e1e90e9cd1c3efb7f707..9b8f0a8e8e8d3e690d80f4340a964bd51026e25d 100644
(file)
--- a/
src/game_em/convert.c
+++ b/
src/game_em/convert.c
@@
-353,8
+353,8
@@
void prepare_em_level(void)
lev.wheel_time = cav.wheel_time;
lev.wheel_cnt = cav.wheel_active ? cav.wheel_time : 0;
- lev.wheel_x = cav.wheel_x;
- lev.wheel_y = cav.wheel_y;
+ lev.wheel_x = cav.wheel_x
+ lev.left
;
+ lev.wheel_y = cav.wheel_y
+ lev.top
;
lev.wind_time = cav.wind_time;
lev.wind_cnt = cav.wind_time;