#define HAS_LevelInfoType
#endif
-struct GlobalInfo_SP
-{
-};
-
struct GameInfo_SP
{
boolean level_solved;
// exported functions
// ----------------------------------------------------------------------------
-extern struct GlobalInfo_SP global_sp_info;
extern struct GameInfo_SP game_sp;
extern struct LevelInfo_SP native_sp_level;
-extern struct GraphicInfo_SP graphic_info_sp_object[TILE_MAX][8];
-extern struct GraphicInfo_SP graphic_info_sp_player[MAX_PLAYERS][SPR_MAX][8];
extern struct EngineSnapshotInfo_SP engine_snapshot_sp;
void sp_open_all(void);