- gd_x1 = scrollbutton_info[i].xpos;
- gd_y1 = scrollbutton_info[i].ypos;
- gd_x2 = gd_x1;
- gd_y2 = gd_y1 + SC_SCROLLBUTTON_YSIZE;
+
+ gfx_unpressed = scrollbutton_info[i].gfx_unpressed;
+ gfx_pressed = scrollbutton_info[i].gfx_pressed;
+ gd_bitmap_unpressed = new_graphic_info[gfx_unpressed].bitmap;
+ gd_bitmap_pressed = new_graphic_info[gfx_pressed].bitmap;
+ gd_x1 = new_graphic_info[gfx_unpressed].src_x;
+ gd_y1 = new_graphic_info[gfx_unpressed].src_y;
+ gd_x2 = new_graphic_info[gfx_pressed].src_x;
+ gd_y2 = new_graphic_info[gfx_pressed].src_y;