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fixed support for wrap-around levels in EM engine
author
Holger Schemel
<info@artsoft.org>
Thu, 24 Sep 2020 23:59:21 +0000
(
01:59
+0200)
committer
Holger Schemel
<info@artsoft.org>
Thu, 24 Sep 2020 23:59:21 +0000
(
01:59
+0200)
Fixed initializing wrap-around levels in the EM game engine; this was
done when loading the cave, but using a run-time flag, which is not
set until starting the game.
This is a regression bug of commit
04c0f302
.
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