changed storing native EM cave without internal border elements
authorHolger Schemel <info@artsoft.org>
Wed, 29 Jan 2020 16:36:28 +0000 (17:36 +0100)
committerHolger Schemel <info@artsoft.org>
Tue, 19 May 2020 16:12:57 +0000 (18:12 +0200)
commit48e1901624a8e50765f16a6825ab0ccb7cfe819a
treea01f38a07d9f5fabe8286d2896265c85af0fd5ab
parentdd11b3af00799f1dcd34481281bb219216ac9a4b
changed storing native EM cave without internal border elements

The internal representaion of a native Emerald Mine cave (level) does
not contain surrounding internal game engine elements anymore now
(which are only needed for game engine logic when playing the level).

The stored player positions were adjusted accordingly.
src/files.c
src/game_em/cave.c
src/game_em/convert.c
src/game_em/export.h