changed storing native EM cave without internal border elements
[rocksndiamonds.git] / src / game_em / cave.c
index b89c42f3adeba2c430f76c47166e80569b5ded94..cc863029ef0e8adf19a061c3ce6840e8af3dd12f 100644 (file)
@@ -23,8 +23,8 @@ void setLevelInfoToDefaults_EM(void)
 
   for (i = 0; i < MAX_PLAYERS; i++)
   {
-    ply[i].x_initial = 0;
-    ply[i].y_initial = 0;
+    ply[i].x_initial = -1;
+    ply[i].y_initial = -1;
   }
 
   lev.lenses_cnt_initial = 0;