rnd-20091028-1-src
authorHolger Schemel <info@artsoft.org>
Wed, 28 Oct 2009 14:15:47 +0000 (15:15 +0100)
committerHolger Schemel <info@artsoft.org>
Sat, 30 Aug 2014 08:57:51 +0000 (10:57 +0200)
commit3c080c7b33b6dfcc6e0039b592c5f268535873e7
tree13dc0144e013a609326b8d96090486bcbf6cca98
parente8778d6bd0d375d94521838bf157fa24bfc4b857
rnd-20091028-1-src
* fixed array allocation in native Supaplex engine to correctly handle
  preceding scratch buffers (needed because of missing border checking)
* fixed playfield initialization to correctly add raw header bytes as
  subsequent scratch buffer (needed because of missing border checking)
12 files changed:
ChangeLog
src/conftime.h
src/files.c
src/game_sp/DDScrollBuffer.c
src/game_sp/Explosions.c
src/game_sp/Globals.c
src/game_sp/MainForm.c
src/game_sp/MainGameLoop.c
src/game_sp/export.h
src/game_sp/file.c
src/game_sp/init.c
src/game_sp/vb_lib.c