int graphic =
(status == GAME_MODE_MAIN ||
status == GAME_MODE_PSEUDO_TYPENAME ? IMG_GLOBAL_BORDER_MAIN :
- status == GAME_MODE_SCORES ? IMG_GLOBAL_BORDER_SCORES :
+ status == GAME_MODE_SCORES ||
+ status == GAME_MODE_SCOREINFO ? IMG_GLOBAL_BORDER_SCORES :
status == GAME_MODE_EDITOR ? IMG_GLOBAL_BORDER_EDITOR :
status == GAME_MODE_PLAYING ? IMG_GLOBAL_BORDER_PLAYING :
IMG_GLOBAL_BORDER);