/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment *
+* (c) 1995-2006 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
},
};
-#if 0
- if (state & VIDEO_STATE_FFWD_OFF)
- {
-#if 1
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_LABEL_XPOS,
- cy + VIDEO_LABEL_YPOS,
- VIDEO_LABEL_XSIZE,
- VIDEO_LABEL_YSIZE,
- VX + VIDEO_LABEL_XPOS,
- VY + VIDEO_LABEL_YPOS);
-
- cx = DOOR_GFX_PAGEX3;
- cy = DOOR_GFX_PAGEY2;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_FFWD_SYMBOL_XPOS,
- cy + VIDEO_SYMBOL_YPOS,
- VIDEO_FFWD_SYMBOL_XSIZE,
- VIDEO_FFWD_SYMBOL_YSIZE,
- VX + VIDEO_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
-#else
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PLAY_SYMBOL_XPOS - 9,
- cy + VIDEO_PLAY_SYMBOL_YPOS,
- VIDEO_PLAY_SYMBOL_XSIZE - 2,
- VIDEO_PLAY_SYMBOL_YSIZE,
- VX + VIDEO_PLAY_SYMBOL_XPOS - 9,
- VY + VIDEO_PLAY_SYMBOL_YPOS);
-#endif
- }
-#endif
-
-#if 0
- if (state & VIDEO_STATE_PBEND_OFF)
- {
-#if 1
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_LABEL_XPOS,
- cy + VIDEO_LABEL_YPOS,
- VIDEO_LABEL_XSIZE,
- VIDEO_LABEL_YSIZE,
- VX + VIDEO_LABEL_XPOS,
- VY + VIDEO_LABEL_YPOS);
-
- cx = DOOR_GFX_PAGEX3;
- cy = DOOR_GFX_PAGEY2;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PBEND_SYMBOL_XPOS,
- cy + VIDEO_SYMBOL_YPOS,
- VIDEO_PBEND_SYMBOL_XSIZE,
- VIDEO_PBEND_SYMBOL_YSIZE,
- VX + VIDEO_PBEND_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
-#else
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_REC_LABEL_XPOS,
- cy + VIDEO_REC_LABEL_YPOS,
- VIDEO_PBEND_LABEL_XSIZE,
- VIDEO_PBEND_LABEL_YSIZE,
- VX + VIDEO_REC_LABEL_XPOS,
- VY + VIDEO_REC_LABEL_YPOS);
-#endif
- }
-#endif
-
-#if 0
- if (state & VIDEO_STATE_1STEP_OFF)
- {
- int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_1STEP_SYMBOL_XPOS,
- cy + VIDEO_SYMBOL_YPOS,
- VIDEO_1STEP_SYMBOL_XSIZE,
- VIDEO_1STEP_SYMBOL_YSIZE,
- VX + VIDEO_1STEP_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
- }
-#endif
-
for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) /* on or off states */
{
for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) /* record, play, ... */
}
}
-#if 0
- if (state & VIDEO_STATE_FFWD_ON)
- {
-#if 1
- int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
-
- if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_FFWD_LABEL_XPOS,
- cy + VIDEO_FFWD_LABEL_YPOS,
- VIDEO_LABEL_XSIZE,
- VIDEO_LABEL_YSIZE,
- VX + VIDEO_LABEL_XPOS,
- VY + VIDEO_LABEL_YPOS);
-
- cx = DOOR_GFX_PAGEX6;
- cy = DOOR_GFX_PAGEY1;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_FFWD_SYMBOL_XPOS,
- cy + VIDEO_FFWD_SYMBOL_YPOS,
- VIDEO_FFWD_SYMBOL_XSIZE,
- VIDEO_FFWD_SYMBOL_YSIZE,
- VX + VIDEO_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
-#else
- int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PLAY_SYMBOL_XPOS,
- cy + VIDEO_PLAY_SYMBOL_YPOS,
- VIDEO_PLAY_SYMBOL_XSIZE - 2,
- VIDEO_PLAY_SYMBOL_YSIZE,
- VX + VIDEO_PLAY_SYMBOL_XPOS - 9,
- VY + VIDEO_PLAY_SYMBOL_YPOS);
-#endif
- }
-#endif
-
-#if 0
- if (state & VIDEO_STATE_PBEND_ON)
- {
-#if 1
- int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
-
- if (value != VIDEO_DISPLAY_SYMBOL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PBEND_LABEL_XPOS,
- cy + VIDEO_PBEND_LABEL_YPOS,
- VIDEO_LABEL_XSIZE,
- VIDEO_LABEL_YSIZE,
- VX + VIDEO_LABEL_XPOS,
- VY + VIDEO_LABEL_YPOS);
-
- cx = DOOR_GFX_PAGEX6;
- cy = DOOR_GFX_PAGEY1;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PBEND_SYMBOL_XPOS,
- cy + VIDEO_PBEND_SYMBOL_YPOS,
- VIDEO_PBEND_SYMBOL_XSIZE,
- VIDEO_PBEND_SYMBOL_YSIZE,
- VX + VIDEO_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
-#else
- int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
-
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_PBEND_LABEL_XPOS,
- cy + VIDEO_PBEND_LABEL_YPOS,
- VIDEO_PBEND_LABEL_XSIZE,
- VIDEO_PBEND_LABEL_YSIZE,
- VX + VIDEO_REC_LABEL_XPOS,
- VY + VIDEO_REC_LABEL_YPOS);
-#endif
- }
-#endif
-
-#if 0
- if (state & VIDEO_STATE_1STEP_ON)
- {
- int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1;
-
- if (value != VIDEO_DISPLAY_LABEL_ONLY)
- BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
- cx + VIDEO_1STEP_SYMBOL_XPOS,
- cy + VIDEO_1STEP_SYMBOL_YPOS,
- VIDEO_1STEP_SYMBOL_XSIZE,
- VIDEO_1STEP_SYMBOL_YSIZE,
- VX + VIDEO_1STEP_SYMBOL_XPOS,
- VY + VIDEO_SYMBOL_YPOS);
- }
-#endif
-
if (state & VIDEO_STATE_DATE_ON)
{
int tag = value % 100;
int2str(sec, 2), FONT_TAPE_RECORDER);
}
-#if 1
redraw_mask |= REDRAW_DOOR_2;
-#else
- if (state & VIDEO_STATE_DATE)
- redraw_mask |= REDRAW_VIDEO_1;
- if ((state & ~VIDEO_STATE_DATE) & VIDEO_STATE)
- redraw_mask |= REDRAW_VIDEO_2;
- if (state & VIDEO_PRESS)
- redraw_mask |= REDRAW_VIDEO_3;
-#endif
}
void DrawCompleteVideoDisplay()
TapeSetDate();
-#if 0
- printf("::: tape.engine_version = level.game_version = %d \n",
- level.game_version);
-#endif
-
for (i = 0; i < MAX_PLAYERS; i++)
tape.player_participates[i] = FALSE;
+
+ tape.centered_player_nr_next = -1;
+ tape.set_centered_player = FALSE;
}
static void TapeRewind()
tape.quick_resume = FALSE;
tape.single_step = FALSE;
+ tape.centered_player_nr_next = -1;
+ tape.set_centered_player = FALSE;
+
InitRND(tape.random_seed);
}
-void TapeStartRecording()
+static void TapeSetRandomSeed(long random_seed)
+{
+ tape.random_seed = InitRND(random_seed);
+}
+
+void TapeStartRecording(long random_seed)
{
if (!TAPE_IS_STOPPED(tape))
TapeStop();
TapeErase();
TapeRewind();
+ TapeSetRandomSeed(random_seed);
tape.recording = TRUE;
static void TapeStartGameRecording()
{
- TapeStartRecording();
+ TapeStartRecording(NEW_RANDOMIZE);
#if defined(NETWORK_AVALIABLE)
if (options.network)
- SendToServer_StartPlaying();
- else
-#endif
{
- game_status = GAME_MODE_PLAYING;
- StopAnimation();
- InitGame();
+ SendToServer_StartPlaying();
+
+ return;
}
+#endif
+
+ InitGame();
}
static void TapeAppendRecording()
void TapeStopRecording()
{
-#if 0
- if (!tape.recording)
- return;
-#endif
-
TapeHaltRecording();
tape.recording = FALSE;
MapTapeEjectButton();
}
-void TapeRecordAction(byte action[MAX_PLAYERS])
+void TapeRecordAction(byte action_raw[MAX_PLAYERS])
{
+ byte action[MAX_PLAYERS];
int i;
-#if 1
- if (!tape.recording) /* record action even when tape is paused! */
- return;
-#else
- if (!tape.recording || tape.pausing)
+ if (!tape.recording) /* (record action even when tape is paused) */
return;
-#endif
if (tape.counter >= MAX_TAPE_LEN - 1)
{
return;
}
-#if 0
- printf("::: %05d: recording action: %d\n", FrameCounter, action[0]);
-#endif
+ for (i = 0; i < MAX_PLAYERS; i++)
+ action[i] = action_raw[i];
+
+ if (tape.set_centered_player)
+ {
+ for (i = 0; i < MAX_PLAYERS; i++)
+ if (tape.centered_player_nr_next == i ||
+ tape.centered_player_nr_next == -1)
+ action[i] |= KEY_SET_FOCUS;
+
+ tape.set_centered_player = FALSE;
+ }
if (tape.pos[tape.counter].delay > 0) /* already stored action */
{
if (tape.pos[tape.counter].delay == 0) /* store new action */
{
-
-#if 0
- printf("::: %05d: new sequence\n", FrameCounter);
-#endif
-
for (i = 0; i < MAX_PLAYERS; i++)
tape.pos[tape.counter].action[i] = action[i];
{
int state = 0;
-#if 0
- if (!tape.recording && !tape.playing)
- return;
-#endif
-
if (tape.pause_before_death)
state |= VIDEO_STATE_PBEND_OFF;
else if (tape.fast_forward)
DrawVideoDisplay(state, 0);
-#if 0
- if (tape.pausing)
- DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
-#endif
-
if (tape.warp_forward)
{
TapeStopWarpForward();
tape.quick_resume = FALSE;
TapeAppendRecording();
-#if 0
- TapeTogglePause(toggle_manual);
-#endif
+
+ if (!CheckEngineSnapshot())
+ SaveEngineSnapshot();
}
}
}
{
TapeStartPlaying();
- game_status = GAME_MODE_PLAYING;
- StopAnimation();
InitGame();
}
void TapeStopPlaying()
{
-#if 0
- if (!tape.playing)
- return;
-#endif
-
tape.playing = FALSE;
tape.pausing = FALSE;
for (i = 0; i < MAX_PLAYERS; i++)
action[i] = tape.pos[tape.counter].action[i];
+ tape.set_centered_player = FALSE;
+ tape.centered_player_nr_next = -999;
+
+ for (i = 0; i < MAX_PLAYERS; i++)
+ {
+ if (action[i] & KEY_SET_FOCUS)
+ {
+ tape.set_centered_player = TRUE;
+ tape.centered_player_nr_next =
+ (tape.centered_player_nr_next == -999 ? i : -1);
+ }
+
+ action[i] &= ~KEY_SET_FOCUS;
+ }
+
tape.delay_played++;
if (tape.delay_played >= tape.pos[tape.counter].delay)
{
tape.delay_played = 0;
}
-#if 0
- printf("::: %05d: replaying action: %d\n", FrameCounter, action[0]);
-#endif
-
return action;
}
void TapeStop()
{
-#if 0
- if (tape.recording)
- printf("::: stopped recording: %d\n", FrameCounter);
- else if (tape.playing)
- printf("::: stopped playing: %d\n\n", FrameCounter);
-#endif
-
TapeStopRecording();
TapeStopPlaying();
DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
}
-
-#if 0
- if (tape.auto_play)
- AutoPlayTape(); /* continue automatically playing next tape */
-#endif
}
unsigned int GetTapeLength()
{
tape.warp_forward = TRUE;
-#if 1
if (!tape.fast_forward && !tape.pause_before_death)
{
tape.pausing = FALSE;
TapeDeactivateDisplayOn();
}
-#else
- if (!tape.fast_forward || tape.pause_before_death)
- {
- tape.pausing = FALSE;
- tape.deactivate_display = TRUE;
-
- TapeDeactivateDisplayOn();
- }
-#endif
if (tape.fast_forward || tape.pause_before_death)
DrawVideoDisplay(VIDEO_STATE_WARP_ON, VIDEO_DISPLAY_SYMBOL_ONLY);
TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
-#if 0
-#if 1
- if (game_status == GAME_MODE_PLAYING)
-#endif
- {
- RedrawPlayfield(TRUE, 0,0,0,0);
- DrawGameDoorValues();
- }
-#endif
-
if (tape.pause_before_death)
state |= VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON;
else if (tape.fast_forward)
void TapeQuickSave()
{
- if (game_status == GAME_MODE_PLAYING)
+ if (game_status == GAME_MODE_MAIN)
{
- if (tape.recording)
- TapeHaltRecording(); /* prepare tape for saving on-the-fly */
+ Request("No game that can be saved !", REQ_CONFIRM);
- if (TAPE_IS_EMPTY(tape))
- Request("No tape that can be saved !", REQ_CONFIRM);
- else
- SaveTape(tape.level_nr);
+ return;
}
- else if (game_status == GAME_MODE_MAIN)
- Request("No game that can be saved !", REQ_CONFIRM);
+
+ if (game_status != GAME_MODE_PLAYING)
+ return;
+
+ if (tape.recording)
+ TapeHaltRecording(); /* prepare tape for saving on-the-fly */
+
+ if (TAPE_IS_EMPTY(tape))
+ {
+ Request("No tape that can be saved !", REQ_CONFIRM);
+
+ return;
+ }
+
+ if (SaveTapeChecked(tape.level_nr))
+ SaveEngineSnapshot();
}
void TapeQuickLoad()
return;
}
- if (game_status == GAME_MODE_PLAYING || game_status == GAME_MODE_MAIN)
+ if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
+ return;
+
+ if (CheckEngineSnapshot())
{
- TapeStop();
- TapeErase();
+ TapeStartGamePlaying();
- LoadTape(level_nr);
- if (!TAPE_IS_EMPTY(tape))
- {
- TapeStartGamePlaying();
- TapeStartWarpForward();
+ LoadEngineSnapshot();
- tape.quick_resume = TRUE;
- }
- else /* this should not happen (basically checked above) */
- {
- int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
+ DrawCompleteVideoDisplay();
- Request("No tape for this level !", REQ_CONFIRM | reopen_door);
- }
+ tape.playing = TRUE;
+ tape.pausing = TRUE;
+
+ TapeStopWarpForward();
+ TapeAppendRecording();
+
+ if (FrameCounter > 0)
+ return;
+ }
+
+ TapeStop();
+ TapeErase();
+
+ LoadTape(level_nr);
+
+ if (!TAPE_IS_EMPTY(tape))
+ {
+ TapeStartGamePlaying();
+ TapeStartWarpForward();
+
+ tape.quick_resume = TRUE;
+ }
+ else /* this should not happen (basically checked above) */
+ {
+ int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
+
+ Request("No tape for this level !", REQ_CONFIRM | reopen_door);
}
}
continue;
}
+#if 0
+ /* ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY */
+ printf("(only testing level)\n");
+ continue;
+#endif
+
LoadSolutionTape(level_nr);
-#if 1
+
if (tape.no_valid_file)
-#else
- if (TAPE_IS_EMPTY(tape))
-#endif
{
num_tape_missing++;
if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
GDI_STATE, GD_BUTTON_UNPRESSED,
GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
+ GDI_DIRECT_DRAW, FALSE,
GDI_EVENT_MASK, GD_EVENT_RELEASED,
GDI_CALLBACK_ACTION, HandleTapeButtons,
GDI_END);
{
case TAPE_CTRL_ID_EJECT:
TapeStop();
+
if (TAPE_IS_EMPTY(tape))
{
LoadTape(level_nr);
+
if (TAPE_IS_EMPTY(tape))
Request("No tape for this level !", REQ_CONFIRM);
}
else
{
if (tape.changed)
- SaveTape(tape.level_nr);
+ SaveTapeChecked(tape.level_nr);
+
TapeErase();
}
+
DrawCompleteVideoDisplay();
break;
else /* WARP FORWARD PLAY -> PLAY */
{
TapeStopWarpForward();
-
-#if 0
- if (tape.pause_before_death)
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF | VIDEO_STATE_PLAY_ON, 0);
- else if (tape.fast_forward)
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF | VIDEO_STATE_FFWD_ON, 0);
- else
- DrawVideoDisplay(VIDEO_STATE_WARP_OFF | VIDEO_STATE_PBEND_ON, 0);
-#endif
}
}
else if (tape.recording)
TapeSingleStep();
+
break;
case TAPE_CTRL_ID_STOP:
else if (!tape.pause_before_death) /* FFWD PLAY -> AUTO PAUSE */
{
tape.pause_before_death = TRUE;
-#if 1
DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_ON, 0);
-#else
- DrawVideoDisplay(VIDEO_STATE_PBEND_ON, VIDEO_DISPLAY_LABEL_ONLY);
-#endif
}
else /* AUTO PAUSE -> NORMAL PLAY */
{
-#if 1
if (tape.warp_forward)
TapeStopWarpForward();
-#else
- tape.warp_forward = FALSE;
-#endif
+
tape.fast_forward = FALSE;
tape.pause_before_death = FALSE;
-#if 1
DrawVideoDisplay(VIDEO_STATE_PBEND_OFF | VIDEO_STATE_PLAY_ON, 0);
-#else
- DrawVideoDisplay(VIDEO_STATE_FFWD_OFF | VIDEO_STATE_PBEND_OFF, 0);
-#endif
}
}
break;