rnd-20070203-2-src
authorHolger Schemel <info@artsoft.org>
Sat, 3 Feb 2007 17:51:45 +0000 (18:51 +0100)
committerHolger Schemel <info@artsoft.org>
Sat, 30 Aug 2014 08:54:18 +0000 (10:54 +0200)
src/conftime.h
src/libgame/setup.c
src/libgame/setup.h
src/main.h
src/screens.c

index 03241ab10db553091d5278372769828a764fb50c..775689059199ac38d44f05cddd5c10a93a319dd8 100644 (file)
@@ -1 +1 @@
-#define COMPILE_DATE_STRING "2007-02-03 03:18"
+#define COMPILE_DATE_STRING "2007-02-03 18:40"
index 355eefedc5e3a6213a4650dc8c8b8235eec845ac..75db82ef71b122fec9b4fb322d7b9efd4b736eb1 100644 (file)
@@ -498,31 +498,19 @@ char *getLevelSetInfoFilename()
   return NULL;
 }
 
-char *getLevelSetMessageFilename()
+char *getLevelSetTitleMessageFilename(int nr, boolean initial)
 {
   static char *filename = NULL;
-  char *basenames[] =
-  {
-    "MESSAGE",
-    "MESSAGE.TXT",
-    "MESSAGE.txt",
-    "Message",
-    "Message.txt",
-    "message",
-    "message.txt",
+  char basename[32];
 
-    NULL
-  };
-  int i;
+  sprintf(basename, "%s_%d.txt",
+         (initial ? "titlemessage_initial" : "titlemessage"), nr + 1);
 
-  for (i = 0; basenames[i] != NULL; i++)
-  {
-    checked_free(filename);
-    filename = getPath2(getCurrentLevelDir(), basenames[i]);
+  checked_free(filename);
+  filename = getPath2(getCurrentLevelDir(), basename);
 
-    if (fileExists(filename))
-      return filename;
-  }
+  if (fileExists(filename))
+    return filename;
 
   return NULL;
 }
index 6dc15e9cdf4c767d54058745fa7e819d8695598a..38a53e816045656664f519183b81b533501508f9 100644 (file)
@@ -230,7 +230,7 @@ char *getEditorSetupFilename(void);
 char *getHelpAnimFilename(void);
 char *getHelpTextFilename(void);
 char *getLevelSetInfoFilename(void);
-char *getLevelSetMessageFilename(void);
+char *getLevelSetTitleMessageFilename(int, boolean);
 char *getImageFilename(char *);
 char *getCustomImageFilename(char *);
 char *getCustomSoundFilename(char *);
index b199412ca8c9b59906ad64758dd49b9899a9a4b1..fb577b77466cb6ef034a19194a38e8a898cd2c4f 100644 (file)
 #define MAX_ELEMENT_NAME_LEN   32
 #define MAX_TAPES_PER_SET      1024
 #define MAX_SCORE_ENTRIES      100
-#define MAX_NUM_TITLE_SCREENS  5
+#define MAX_NUM_TITLE_IMAGES   5
+#define MAX_NUM_TITLE_MESSAGES 5
 
 #define MAX_NUM_AMOEBA         100
 
index 460468d9d26559690a61766bcfc95166d7a56d05..941ad1258394d4f052bd21c18ef5c7b330669f38 100644 (file)
@@ -162,8 +162,6 @@ static void MapScreenTreeGadgets(TreeInfo *);
 
 static struct GadgetInfo *screen_gadget[NUM_SCREEN_GADGETS];
 
-static boolean show_titlescreen_initial = TRUE;
-
 static int setup_mode = SETUP_MODE_MAIN;
 static int info_mode = INFO_MODE_MAIN;
 
@@ -206,6 +204,26 @@ static Bitmap *scrollbar_bitmap[NUM_SCROLLBAR_BITMAPS];
 #endif
 
 
+/* title display and control definitions */
+
+#define MAX_NUM_TITLE_SCREENS  (2 * MAX_NUM_TITLE_IMAGES +             \
+                                2 * MAX_NUM_TITLE_MESSAGES)
+
+static boolean show_title_initial = TRUE;
+static int num_title_screens = 0;
+
+struct TitleControlInfo
+{
+  boolean is_image;
+  boolean initial;
+  int local_nr;
+};
+
+struct TitleControlInfo title_controls[MAX_NUM_TITLE_SCREENS];
+
+
+/* main menu display and control definitions */
+
 #define MAIN_CONTROL_NAME              0
 #define MAIN_CONTROL_LEVELS            1
 #define MAIN_CONTROL_SCORES            2
@@ -370,6 +388,44 @@ static struct MainControlInfo main_controls[] =
 };
 
 
+static int getTitleScreenGraphic(int nr, boolean initial)
+{
+  return (initial ? IMG_TITLESCREEN_INITIAL_1 : IMG_TITLESCREEN_1) + nr;
+}
+
+static void InitializeTitleControlsExt_AddTitleInfo(boolean is_image,
+                                                   boolean initial, int nr)
+{
+  title_controls[num_title_screens].is_image = is_image;
+  title_controls[num_title_screens].initial = initial;
+  title_controls[num_title_screens].local_nr = nr;
+
+  num_title_screens++;
+}
+
+static void InitializeTitleControls_CheckTitleInfo(boolean initial)
+{
+  int i;
+
+  for (i = 0; i < MAX_NUM_TITLE_IMAGES; i++)
+    if (graphic_info[getTitleScreenGraphic(i, initial)].bitmap != NULL)
+      InitializeTitleControlsExt_AddTitleInfo(TRUE, initial, i);
+
+  for (i = 0; i < MAX_NUM_TITLE_MESSAGES; i++)
+    if (getLevelSetTitleMessageFilename(i, initial) != NULL)
+      InitializeTitleControlsExt_AddTitleInfo(FALSE, initial, i);
+}
+
+static void InitializeTitleControls()
+{
+  num_title_screens = 0;
+
+  if (show_title_initial)
+    InitializeTitleControls_CheckTitleInfo(TRUE);
+
+  InitializeTitleControls_CheckTitleInfo(FALSE);
+}
+
 static void InitializeMainControls()
 {
   boolean local_team_mode = (!options.network && setup.team_mode);
@@ -656,12 +712,6 @@ static int getLevelRangeTextPos()
 }
 #endif
 
-static int getTitleScreenGraphic()
-{
-  return (show_titlescreen_initial ? IMG_TITLESCREEN_INITIAL_1 :
-         IMG_TITLESCREEN_1);
-}
-
 int effectiveGameStatus()
 {
   if (game_status == GAME_MODE_INFO && info_mode == INFO_MODE_TITLE)
@@ -670,9 +720,9 @@ int effectiveGameStatus()
   return game_status;
 }
 
-void DrawTitleScreenImage(int nr)
+void DrawTitleScreenImage(int nr, boolean initial)
 {
-  int graphic = getTitleScreenGraphic() + nr;
+  int graphic = getTitleScreenGraphic(nr, initial);
   Bitmap *bitmap = graphic_info[graphic].bitmap;
 #if 1
   int width  = graphic_info[graphic].width;
@@ -729,8 +779,9 @@ void DrawTitleScreenImage(int nr)
     title.auto_delay_final = graphic_info[graphic].auto_delay;
 }
 
-void DrawTitleScreenMessage(char *filename)
+void DrawTitleScreenMessage(int nr, boolean initial)
 {
+  char *filename = getLevelSetTitleMessageFilename(nr, initial);
   int font_nr = FONT_TEXT_1;
   int font_width;
   int font_height;
@@ -833,12 +884,29 @@ void DrawMainMenuExt(int redraw_mask, boolean do_fading)
   SetDrawtoField(DRAW_BACKBUFFER);
 #endif
 
+#if 1
+  if (setup.show_titlescreen && (show_title_initial || levelset_has_changed))
+  {
+    /* needed to be able to skip title screen, if no image or message defined */
+    InitializeTitleControls();
+
+    if (num_title_screens > 0)
+    {
+      game_status = GAME_MODE_TITLE;
+
+      DrawTitleScreen();
+
+      return;
+    }
+  }
+#else
   if (setup.show_titlescreen &&
       ((levelset_has_changed &&
        (graphic_info[IMG_TITLESCREEN_1].bitmap != NULL ||
-        getLevelSetMessageFilename() != NULL)) ||
-       (show_titlescreen_initial &&
-       graphic_info[IMG_TITLESCREEN_INITIAL_1].bitmap != NULL)))
+        getLevelSetMessageFilename(1, FALSE) != NULL)) ||
+       (show_title_initial &&
+       (graphic_info[IMG_TITLESCREEN_INITIAL_1].bitmap != NULL ||
+        getLevelSetMessageFilename(1, TRUE) != NULL))))
   {
     game_status = GAME_MODE_TITLE;
 
@@ -846,6 +914,7 @@ void DrawMainMenuExt(int redraw_mask, boolean do_fading)
 
     return;
   }
+#endif
 
   /* level_nr may have been set to value over handicap with level editor */
   if (setup.handicap && level_nr > leveldir_current->handicap_level)
@@ -1000,6 +1069,165 @@ static void gotoTopLevelDir()
 }
 #endif
 
+#if 1
+void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
+{
+  static unsigned long title_delay = 0;
+  static int title_screen_nr = 0;
+  boolean return_to_main_menu = FALSE;
+  boolean use_fading_main_menu = TRUE;
+  boolean use_cross_fading = !show_title_initial;              /* default */
+  struct TitleControlInfo *tci;
+
+  if (button == MB_MENU_INITIALIZE)
+  {
+    int last_game_status = game_status;        /* save current game status */
+
+    title_delay = 0;
+    title_screen_nr = 0;
+    tci = &title_controls[title_screen_nr];
+
+    /* determine number of title screens to display (images and messages) */
+    InitializeTitleControls();
+
+    if (game_status == GAME_MODE_INFO)
+    {
+      if (num_title_screens == 0)
+      {
+       DrawInfoScreen_NotAvailable("Title screen information:",
+                                   "No title screen for this level set.");
+
+       title.auto_delay_final = -1;
+
+       return;
+      }
+
+      FadeSoundsAndMusic();
+
+      FadeOut(REDRAW_ALL);
+    }
+
+    /* force TITLE music on title info screen */
+    game_status = GAME_MODE_TITLE;
+
+    PlayMenuSound();
+    PlayMenuMusic();
+
+    game_status = last_game_status;    /* restore current game status */
+
+    if (tci->is_image)
+    {
+      DrawTitleScreenImage(tci->local_nr, tci->initial);
+    }
+    else
+    {
+      DrawTitleScreenMessage(tci->local_nr, tci->initial);
+
+      title.fade_delay_final = title.fade_delay;
+      title.post_delay_final = title.post_delay;
+      title.auto_delay_final = -1;
+    }
+
+    FadeIn(REDRAW_ALL);
+
+    DelayReached(&title_delay, 0);     /* reset delay counter */
+
+    return;
+  }
+
+  if (title.auto_delay_final > -1 &&
+      DelayReached(&title_delay, title.auto_delay_final))
+    button = MB_MENU_CHOICE;
+
+  if (button == MB_MENU_LEAVE)
+  {
+    return_to_main_menu = TRUE;
+    use_fading_main_menu = FALSE;
+  }
+  else if (button == MB_MENU_CHOICE)
+  {
+    int anim_mode;
+
+    if (game_status == GAME_MODE_INFO && num_title_screens == 0)
+    {
+      FadeOut(REDRAW_FIELD);
+
+      info_mode = INFO_MODE_MAIN;
+      DrawAndFadeInInfoScreen(REDRAW_FIELD);
+
+      return;
+    }
+
+    title_screen_nr++;
+    tci = &title_controls[title_screen_nr];
+
+    if (tci->is_image)
+      anim_mode =
+       graphic_info[getTitleScreenGraphic(tci->local_nr,
+                                          tci->initial)].anim_mode;
+    else
+      anim_mode = ANIM_FADE;   /* ??? */
+
+    use_cross_fading = (anim_mode == ANIM_FADE ? FALSE :
+                       anim_mode == ANIM_CROSSFADE ? TRUE :
+                       use_cross_fading);
+
+    if (title_screen_nr < num_title_screens)
+    {
+      if (!use_cross_fading)
+       FadeOut(REDRAW_ALL);
+
+      if (use_cross_fading)
+       FadeCrossSaveBackbuffer();
+
+      if (tci->is_image)
+       DrawTitleScreenImage(tci->local_nr, tci->initial);
+      else
+       DrawTitleScreenMessage(tci->local_nr, tci->initial);
+
+      if (use_cross_fading)
+       FadeCross(REDRAW_ALL);
+      else
+       FadeIn(REDRAW_ALL);
+
+      DelayReached(&title_delay, 0);   /* reset delay counter */
+    }
+    else
+    {
+      FadeSoundsAndMusic();
+
+      FadeOut(REDRAW_ALL);
+
+      return_to_main_menu = TRUE;
+    }
+  }
+
+  if (return_to_main_menu)
+  {
+    /* show initial title images and messages only once at program start */
+    show_title_initial = FALSE;
+
+    RedrawBackground();
+
+    if (game_status == GAME_MODE_INFO)
+    {
+      OpenDoor(DOOR_CLOSE_1 | DOOR_CLOSE_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
+
+      info_mode = INFO_MODE_MAIN;
+      DrawInfoScreenExt(REDRAW_ALL, use_fading_main_menu);
+    }
+    else       /* default: return to main menu */
+    {
+      OpenDoor(DOOR_CLOSE_1 | DOOR_OPEN_2 | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
+
+      game_status = GAME_MODE_MAIN;
+      DrawMainMenuExt(REDRAW_ALL, use_fading_main_menu);
+    }
+  }
+}
+
+#else
+
 void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
 {
   static unsigned long title_delay = 0;
@@ -1008,9 +1236,9 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
   char *filename = getLevelSetMessageFilename();
   boolean return_to_main_menu = FALSE;
   boolean use_fading_main_menu = TRUE;
-  boolean use_cross_fading = !show_titlescreen_initial;                /* default */
+  boolean use_cross_fading = !show_title_initial;              /* default */
   boolean no_title_info = (graphic_info[IMG_TITLESCREEN_1].bitmap == NULL &&
-                          filename == NULL);
+                          getLevelSetMessageFilename(1, FALSE) == NULL);
 
   if (button == MB_MENU_INITIALIZE)
   {
@@ -1020,9 +1248,10 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
     title_nr = 0;
     showing_message = FALSE;
 
-    if (show_titlescreen_initial &&
-       graphic_info[IMG_TITLESCREEN_INITIAL_1].bitmap == NULL)
-      show_titlescreen_initial = FALSE;
+    if (show_title_initial &&
+       graphic_info[IMG_TITLESCREEN_INITIAL_1].bitmap == NULL &&
+       getLevelSetMessageFilename(1, TRUE) == NULL)
+      show_title_initial = FALSE;
 
     if (game_status == GAME_MODE_INFO)
     {
@@ -1049,9 +1278,9 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
 
     game_status = last_game_status;    /* restore current game status */
 
-    if (graphic_info[getTitleScreenGraphic()].bitmap != NULL)
+    if (graphic_info[getTitleScreenGraphic(0, show_title_initial)].bitmap != NULL)
     {
-      DrawTitleScreenImage(title_nr);
+      DrawTitleScreenImage(title_nr, show_title_initial);
     }
     else
     {
@@ -1096,16 +1325,16 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
 
     title_nr++;
 
-    if (show_titlescreen_initial &&
-       (title_nr >= MAX_NUM_TITLE_SCREENS ||
+    if (show_title_initial &&
+       (title_nr >= MAX_NUM_TITLE_IMAGES ||
         graphic_info[IMG_TITLESCREEN_INITIAL_1 + title_nr].bitmap == NULL))
     {
-      show_titlescreen_initial = FALSE;
+      show_title_initial = FALSE;
 
       title_nr = 0;    /* restart with title screens for current level set */
     }
 
-    anim_mode = graphic_info[getTitleScreenGraphic() + title_nr].anim_mode;
+    anim_mode = graphic_info[getTitleScreenGraphic(title_nr, show_title_initial)].anim_mode;
 
     use_cross_fading = (anim_mode == ANIM_FADE ? FALSE :
                        anim_mode == ANIM_CROSSFADE ? TRUE :
@@ -1114,13 +1343,13 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
     if (!use_cross_fading)
       FadeOut(REDRAW_ALL);
 
-    if (title_nr < MAX_NUM_TITLE_SCREENS &&
-       graphic_info[getTitleScreenGraphic() + title_nr].bitmap != NULL)
+    if (title_nr < MAX_NUM_TITLE_IMAGES &&
+       graphic_info[getTitleScreenGraphic(title_nr, show_title_initial)].bitmap != NULL)
     {
       if (use_cross_fading)
        FadeCrossSaveBackbuffer();
 
-      DrawTitleScreenImage(title_nr);
+      DrawTitleScreenImage(title_nr, show_title_initial);
 
       if (use_cross_fading)
        FadeCross(REDRAW_ALL);
@@ -1157,7 +1386,7 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
 
   if (return_to_main_menu)
   {
-    show_titlescreen_initial = FALSE;
+    show_title_initial = FALSE;
 
     RedrawBackground();
 
@@ -1177,6 +1406,7 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button)
     }
   }
 }
+#endif
 
 void HandleMainMenu_SelectLevel(int step, int direction)
 {