ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
if (DrawingOnBackground(dst_x, dst_y))
+ {
+ SetClipOrigin(bitmap, bitmap->stored_clip_gc, dst_x - src_x, dst_y - src_y);
BlitBitmapMasked(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y);
+ }
else
BlitBitmap(bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y);
static void execSetupArtwork()
{
+#if 0
+ printf("::: '%s', '%s', '%s'\n",
+ artwork.gfx_current->subdir,
+ artwork.gfx_current->fullpath,
+ artwork.gfx_current->basepath);
+#endif
+
setup.graphics_set = artwork.gfx_current->identifier;
setup.sounds_set = artwork.snd_current->identifier;
setup.music_set = artwork.mus_current->identifier;