rnd-20030127-1-src
[rocksndiamonds.git] / src / main.h
index af8c540fbc2b6c52b2f50558abaddea2953fbe54..040412fda890087f1c5db67e8331263e2632be04 100644 (file)
 
 #define PLAYER_NR_GFX(g,i)     ((g) + i * (IMG_PLAYER2 - IMG_PLAYER1))
 
+#define ANIM_FRAMES(g)         (graphic_info[g].anim_frames)
+#define ANIM_DELAY(g)          (graphic_info[g].anim_delay)
+#define ANIM_MODE(g)           (graphic_info[g].anim_mode)
+
+#define IS_ANIMATED(g)         (ANIM_FRAMES(g) > 1)
+#define IS_NEW_DELAY(f, g)     ((f) % ANIM_DELAY(g) == 0)
+#define IS_NEW_FRAME(f, g)     (IS_ANIMATED(g) && IS_NEW_DELAY(f, g))
+
+#define IS_LOOP_SOUND(s)       (sound_info[s].loop)
+
 
 #if 0
 
@@ -1034,6 +1044,7 @@ struct ElementInfo
   char *token_name;            /* element token prefix used in config files */
   char *sound_class_name;      /* classification for custom sound effects */
   char *editor_description;    /* short description for level editor */
+  char *custom_description;    /* custom description for level editor */
 
   int graphic[NUM_ACTIONS];    /* default graphics for several actions */
                                /* special graphics for left/right/up/down */
@@ -1116,7 +1127,8 @@ extern unsigned long              Properties1[MAX_NUM_ELEMENTS];
 extern unsigned long           Properties2[MAX_NUM_ELEMENTS];
 
 extern int                     GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-extern short                   GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+extern int                     GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+extern int                     GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 
 extern int                     lev_fieldx, lev_fieldy;
 extern int                     scroll_x, scroll_y;