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rnd-20001231-1-src
[rocksndiamonds.git]
/
src
/
libgame
/
sound.c
diff --git
a/src/libgame/sound.c
b/src/libgame/sound.c
index 757a7bd5d8aff67305563fa72a5970534f891c2b..e038f03aa44d0f142dc1f5b4e32e884207627df2 100644
(file)
--- a/
src/libgame/sound.c
+++ b/
src/libgame/sound.c
@@
-117,6
+117,7
@@
static boolean TestAudioDevices(void)
return TRUE;
}
+#if !defined(TARGET_SDL)
static boolean ForkAudioProcess(void)
{
if (pipe(audio.soundserver_pipe) < 0)
@@
-143,6
+144,7
@@
static boolean ForkAudioProcess(void)
return TRUE;
}
+#endif
void UnixOpenAudio(void)
{
@@
-1142,6
+1144,7
@@
void FadeSound(int nr)
void FadeSounds()
{
+ FadeMusic();
StopSoundExt(-1, SSND_FADE_ALL_SOUNDS);
}