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code cleanup (using new and already existing structures)
[rocksndiamonds.git]
/
src
/
libgame
/
snapshot.c
diff --git
a/src/libgame/snapshot.c
b/src/libgame/snapshot.c
index 221b9b6117b82d39973d46e694de69c14732181f..599a82934804d27d21a2d3fb1054090a04864503 100644
(file)
--- a/
src/libgame/snapshot.c
+++ b/
src/libgame/snapshot.c
@@
-127,7
+127,7
@@
void FreeSnapshotList(void)
snapshot_current = NULL;
}
-void ReduceSnapshotList(void)
+
static
void ReduceSnapshotList(void)
{
#if DEBUG_SNAPSHOTS
printf("::: (Reducing number of snapshots from %d ",