graphic_info[graphic].anim_delay = 1;
graphic_info[graphic].anim_mode = parameter[GFX_ARG_ANIM_MODE];
- if (graphic_info[graphic].anim_frames == 1)
- graphic_info[graphic].anim_mode = ANIM_NONE;
/* automatically determine correct start frame, if not defined */
if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE)
EL_SHIELD_NORMAL,
EL_SHIELD_DEADLY,
EL_EXTRA_TIME,
- EL_ENVELOPE,
+ EL_ENVELOPE_1,
+ EL_ENVELOPE_2,
+ EL_ENVELOPE_3,
+ EL_ENVELOPE_4,
EL_SPEED_PILL,
-1
};
/* !!! maybe this should better be handled by 'ep_diggable' !!! */
#if 1
- EL_SP_BUGGY_BASE_ACTIVE,
- EL_TRAP_ACTIVE,
EL_LANDMINE,
+ EL_TRAP_ACTIVE,
+ EL_SP_BUGGY_BASE_ACTIVE,
#endif
-1
};
-1
};
+ static int ep_droppable[] =
+ {
+ -1
+ };
+
+ static int ep_can_explode_1x1[] =
+ {
+ -1
+ };
+
static int ep_pushable[] =
{
EL_ROCK,
-1
};
- static int ep_can_be_crumbled[] =
- {
- EL_SAND,
- EL_LANDMINE,
- EL_TRAP,
- EL_TRAP_ACTIVE,
- -1
- };
-
static int ep_player[] =
{
EL_PLAYER_1,
static int ep_sp_element[] =
{
+ /* should always be valid */
+ EL_EMPTY,
+
EL_SP_EMPTY,
EL_SP_ZONK,
EL_SP_BASE,
-1
};
+ static int ep_em_slippery_wall[] =
+ {
+ -1
+ };
+
+ static int ep_gfx_crumbled[] =
+ {
+ EL_SAND,
+ EL_LANDMINE,
+ EL_TRAP,
+ EL_TRAP_ACTIVE,
+ -1
+ };
+
static struct
{
int *elements;
{ ep_passable_over, EP_PASSABLE_OVER },
{ ep_passable_inside, EP_PASSABLE_INSIDE },
{ ep_passable_under, EP_PASSABLE_UNDER },
+ { ep_droppable, EP_DROPPABLE },
+ { ep_can_explode_1x1, EP_CAN_EXPLODE_1X1 },
{ ep_pushable, EP_PUSHABLE },
- { ep_can_be_crumbled, EP_CAN_BE_CRUMBLED },
-
{ ep_player, EP_PLAYER },
{ ep_can_pass_magic_wall, EP_CAN_PASS_MAGIC_WALL },
{ ep_switchable, EP_SWITCHABLE },
{ ep_active_bomb, EP_ACTIVE_BOMB },
{ ep_inactive, EP_INACTIVE },
+ { ep_em_slippery_wall, EP_EM_SLIPPERY_WALL },
+
+ { ep_gfx_crumbled, EP_GFX_CRUMBLED },
+
{ NULL, -1 }
};
EP_BELT_SWITCH,
EP_WALKABLE_UNDER,
EP_EM_SLIPPERY_WALL,
- EP_CAN_BE_CRUMBLED,
};
#endif
EP_CAN_SMASH_EVERYTHING,
EP_PUSHABLE,
- EP_CAN_BE_CRUMBLED,
-
EP_PLAYER,
EP_GEM,
EP_FOOD_DARK_YAMYAM,
SET_PROPERTY(i, EP_CAN_EXPLODE_3X3, (CAN_EXPLODE(i) &&
!CAN_EXPLODE_1X1(i)));
- /* ---------- CAN_BE_CRUMBLED ------------------------------------------ */
- SET_PROPERTY(i, EP_CAN_BE_CRUMBLED,
- element_info[i].crumbled[ACTION_DEFAULT] != IMG_EMPTY);
-
-#if 0
- if (CAN_BE_CRUMBLED(i))
- printf("::: '%s' can be crumbled [%d]\n",
- element_info[i].token_name,
- element_info[i].crumbled[ACTION_DEFAULT]);
-#endif
-
/* ---------- CAN_CHANGE ----------------------------------------------- */
SET_PROPERTY(i, EP_CAN_CHANGE, FALSE); /* default: cannot change */
for (j=0; j < element_info[i].num_change_pages; j++)
if (element_info[i].change_page[j].can_change)
SET_PROPERTY(i, EP_CAN_CHANGE, TRUE);
+
+ /* ---------- GFX_CRUMBLED --------------------------------------------- */
+ SET_PROPERTY(i, EP_GFX_CRUMBLED,
+ element_info[i].crumbled[ACTION_DEFAULT] != IMG_EMPTY);
}
#if 0