rnd-20020920-2-src
[rocksndiamonds.git] / src / init.c
index 39979e76275fa368ee97c27f28c56da02314f722..8c391363250de573fbed086afb9b39ed25c448a5 100644 (file)
@@ -565,31 +565,31 @@ void InitElementInfo()
   }
   element_to_graphic[] =
   {
-    { EL_LEERRAUM,                     GFX_LEERRAUM            },
-    { EL_ERDREICH,                     GFX_ERDREICH            },
-    { EL_MAUERWERK,                    GFX_MAUERWERK           },
-    { EL_FELSBODEN,                    GFX_FELSBODEN           },
-    { EL_FELSBROCKEN,                  GFX_FELSBROCKEN         },
-    { EL_SCHLUESSEL,                   GFX_SCHLUESSEL          },
-    { EL_EDELSTEIN,                    GFX_EDELSTEIN           },
-    { EL_AUSGANG_ZU,                   GFX_AUSGANG_ZU          },
+    { EL_EMPTY,                                GFX_LEERRAUM            },
+    { EL_SAND,                         GFX_ERDREICH            },
+    { EL_WALL,                         GFX_MAUERWERK           },
+    { EL_WALL_CRUMBLED,                        GFX_FELSBODEN           },
+    { EL_ROCK,                         GFX_FELSBROCKEN         },
+    { EL_KEY,                          GFX_SCHLUESSEL          },
+    { EL_EMERALD,                      GFX_EDELSTEIN           },
+    { EL_EXIT_CLOSED,                  GFX_AUSGANG_ZU          },
     { EL_AUSGANG_ACT,                  GFX_AUSGANG_ACT         },
-    { EL_AUSGANG_AUF,                  GFX_AUSGANG_AUF         },
-    { EL_SPIELFIGUR,                   GFX_SPIELFIGUR          },
+    { EL_EXIT_OPEN,                    GFX_AUSGANG_AUF         },
+    { EL_PLAYER,                       GFX_SPIELFIGUR          },
     { EL_SPIELER1,                     GFX_SPIELER1            },
     { EL_SPIELER2,                     GFX_SPIELER2            },
     { EL_SPIELER3,                     GFX_SPIELER3            },
     { EL_SPIELER4,                     GFX_SPIELER4            },
-    { EL_KAEFER,                       GFX_KAEFER              },
-    { EL_KAEFER_RIGHT,                 GFX_KAEFER_RIGHT        },
-    { EL_KAEFER_UP,                    GFX_KAEFER_UP           },
-    { EL_KAEFER_LEFT,                  GFX_KAEFER_LEFT         },
-    { EL_KAEFER_DOWN,                  GFX_KAEFER_DOWN         },
-    { EL_FLIEGER,                      GFX_FLIEGER             },
-    { EL_FLIEGER_RIGHT,                        GFX_FLIEGER_RIGHT       },
-    { EL_FLIEGER_UP,                   GFX_FLIEGER_UP          },
-    { EL_FLIEGER_LEFT,                 GFX_FLIEGER_LEFT        },
-    { EL_FLIEGER_DOWN,                 GFX_FLIEGER_DOWN        },
+    { EL_BUG,                          GFX_KAEFER              },
+    { EL_BUG_RIGHT,                    GFX_KAEFER_RIGHT        },
+    { EL_BUG_UP,                       GFX_KAEFER_UP           },
+    { EL_BUG_LEFT,                     GFX_KAEFER_LEFT         },
+    { EL_BUG_DOWN,                     GFX_KAEFER_DOWN         },
+    { EL_SPACESHIP,                    GFX_FLIEGER             },
+    { EL_SPACESHIP_RIGHT,              GFX_FLIEGER_RIGHT       },
+    { EL_SPACESHIP_UP,                 GFX_FLIEGER_UP          },
+    { EL_SPACESHIP_LEFT,               GFX_FLIEGER_LEFT        },
+    { EL_SPACESHIP_DOWN,               GFX_FLIEGER_DOWN        },
     { EL_BUTTERFLY,                    GFX_BUTTERFLY           },
     { EL_BUTTERFLY_RIGHT,              GFX_BUTTERFLY_RIGHT     },
     { EL_BUTTERFLY_UP,                 GFX_BUTTERFLY_UP        },
@@ -600,78 +600,78 @@ void InitElementInfo()
     { EL_FIREFLY_UP,                   GFX_FIREFLY_UP          },
     { EL_FIREFLY_LEFT,                 GFX_FIREFLY_LEFT        },
     { EL_FIREFLY_DOWN,                 GFX_FIREFLY_DOWN        },
-    { EL_MAMPFER,                      GFX_MAMPFER             },
+    { EL_YAMYAM,                       GFX_MAMPFER             },
     { EL_ROBOT,                                GFX_ROBOT               },
-    { EL_BETON,                                GFX_BETON               },
-    { EL_DIAMANT,                      GFX_DIAMANT             },
-    { EL_MORAST_LEER,                  GFX_MORAST_LEER         },
-    { EL_MORAST_VOLL,                  GFX_MORAST_VOLL         },
+    { EL_STEELWALL,                    GFX_BETON               },
+    { EL_DIAMOND,                      GFX_DIAMANT             },
+    { EL_QUICKSAND_EMPTY,              GFX_MORAST_LEER         },
+    { EL_QUICKSAND_FULL,               GFX_MORAST_VOLL         },
     { EL_QUICKSAND_EMPTYING,           GFX_MORAST_LEER         },
-    { EL_TROPFEN,                      GFX_TROPFEN             },
-    { EL_BOMBE,                                GFX_BOMBE               },
-    { EL_MAGIC_WALL_OFF,               GFX_MAGIC_WALL_OFF      },
+    { EL_AMOEBA_DROP,                  GFX_TROPFEN             },
+    { EL_BOMB,                         GFX_BOMBE               },
+    { EL_MAGIC_WALL,                   GFX_MAGIC_WALL_OFF      },
     { EL_MAGIC_WALL_EMPTY,             GFX_MAGIC_WALL_EMPTY    },
     { EL_MAGIC_WALL_EMPTYING,          GFX_MAGIC_WALL_EMPTY    },
     { EL_MAGIC_WALL_FULL,              GFX_MAGIC_WALL_FULL     },
     { EL_MAGIC_WALL_DEAD,              GFX_MAGIC_WALL_DEAD     },
-    { EL_SALZSAEURE,                   GFX_SALZSAEURE          },
-    { EL_AMOEBE_TOT,                   GFX_AMOEBE_TOT          },
-    { EL_AMOEBE_NASS,                  GFX_AMOEBE_NASS         },
-    { EL_AMOEBE_NORM,                  GFX_AMOEBE_NORM         },
-    { EL_AMOEBE_VOLL,                  GFX_AMOEBE_VOLL         },
-    { EL_AMOEBE_BD,                    GFX_AMOEBE_BD           },
+    { EL_ACID,                         GFX_SALZSAEURE          },
+    { EL_AMOEBA_DEAD,                  GFX_AMOEBE_TOT          },
+    { EL_AMOEBA_WET,                   GFX_AMOEBE_NASS         },
+    { EL_AMOEBA_DRY,                   GFX_AMOEBE_NORM         },
+    { EL_AMOEBA_FULL,                  GFX_AMOEBE_VOLL         },
+    { EL_BD_AMOEBA,                    GFX_AMOEBE_BD           },
     { EL_AMOEBA2DIAM,                  GFX_AMOEBA2DIAM         },
     { EL_AMOEBA_DRIPPING,              GFX_AMOEBE_NASS         },
-    { EL_KOKOSNUSS,                    GFX_KOKOSNUSS           },
-    { EL_LIFE,                         GFX_LIFE                },
-    { EL_LIFE_ASYNC,                   GFX_LIFE_ASYNC          },
+    { EL_NUT,                          GFX_KOKOSNUSS           },
+    { EL_GAMEOFLIFE,                   GFX_LIFE                },
+    { EL_BIOMAZE,                      GFX_LIFE_ASYNC          },
     { EL_DYNAMITE_ACTIVE,              GFX_DYNAMIT             },
     { EL_BADEWANNE,                    GFX_BADEWANNE           },
-    { EL_BADEWANNE1,                   GFX_BADEWANNE1          },
-    { EL_BADEWANNE2,                   GFX_BADEWANNE2          },
-    { EL_BADEWANNE3,                   GFX_BADEWANNE3          },
-    { EL_BADEWANNE4,                   GFX_BADEWANNE4          },
-    { EL_BADEWANNE5,                   GFX_BADEWANNE5          },
-    { EL_ABLENK_AUS,                   GFX_ABLENK_AUS          },
-    { EL_ABLENK_EIN,                   GFX_ABLENK_EIN          },
-    { EL_SCHLUESSEL1,                  GFX_SCHLUESSEL1         },
-    { EL_SCHLUESSEL2,                  GFX_SCHLUESSEL2         },
-    { EL_SCHLUESSEL3,                  GFX_SCHLUESSEL3         },
-    { EL_SCHLUESSEL4,                  GFX_SCHLUESSEL4         },
-    { EL_PFORTE1,                      GFX_PFORTE1             },
-    { EL_PFORTE2,                      GFX_PFORTE2             },
-    { EL_PFORTE3,                      GFX_PFORTE3             },
-    { EL_PFORTE4,                      GFX_PFORTE4             },
-    { EL_PFORTE1X,                     GFX_PFORTE1X            },
-    { EL_PFORTE2X,                     GFX_PFORTE2X            },
-    { EL_PFORTE3X,                     GFX_PFORTE3X            },
-    { EL_PFORTE4X,                     GFX_PFORTE4X            },
-    { EL_DYNAMITE_INACTIVE,            GFX_DYNAMIT_AUS         },
+    { EL_ACIDPOOL_TOPLEFT,             GFX_BADEWANNE1          },
+    { EL_ACIDPOOL_TOPRIGHT,            GFX_BADEWANNE2          },
+    { EL_ACIDPOOL_BOTTOMLEFT,          GFX_BADEWANNE3          },
+    { EL_ACIDPOOL_BOTTOM,              GFX_BADEWANNE4          },
+    { EL_ACIDPOOL_BOTTOMRIGHT,         GFX_BADEWANNE5          },
+    { EL_ROBOT_WHEEL,                  GFX_ABLENK_AUS          },
+    { EL_ROBOT_WHEEL_ACTIVE,           GFX_ABLENK_EIN          },
+    { EL_KEY1,                         GFX_SCHLUESSEL1         },
+    { EL_KEY2,                         GFX_SCHLUESSEL2         },
+    { EL_KEY3,                         GFX_SCHLUESSEL3         },
+    { EL_KEY4,                         GFX_SCHLUESSEL4         },
+    { EL_GATE1,                                GFX_PFORTE1             },
+    { EL_GATE2,                                GFX_PFORTE2             },
+    { EL_GATE3,                                GFX_PFORTE3             },
+    { EL_GATE4,                                GFX_PFORTE4             },
+    { EL_GATE1_GRAY,                   GFX_PFORTE1X            },
+    { EL_GATE2_GRAY,                   GFX_PFORTE2X            },
+    { EL_GATE3_GRAY,                   GFX_PFORTE3X            },
+    { EL_GATE4_GRAY,                   GFX_PFORTE4X            },
+    { EL_DYNAMITE            GFX_DYNAMIT_AUS         },
     { EL_PACMAN,                       GFX_PACMAN              },
     { EL_PACMAN_RIGHT,                 GFX_PACMAN_RIGHT        },
     { EL_PACMAN_UP,                    GFX_PACMAN_UP           },
     { EL_PACMAN_LEFT,                  GFX_PACMAN_LEFT         },
     { EL_PACMAN_DOWN,                  GFX_PACMAN_DOWN         },
-    { EL_UNSICHTBAR,                   GFX_UNSICHTBAR          },
-    { EL_ERZ_EDEL,                     GFX_ERZ_EDEL            },
-    { EL_ERZ_DIAM,                     GFX_ERZ_DIAM            },
-    { EL_BIRNE_AUS,                    GFX_BIRNE_AUS           },
-    { EL_BIRNE_EIN,                    GFX_BIRNE_EIN           },
-    { EL_ZEIT_VOLL,                    GFX_ZEIT_VOLL           },
-    { EL_ZEIT_LEER,                    GFX_ZEIT_LEER           },
+    { EL_INVISIBLE_WALL,                       GFX_UNSICHTBAR          },
+    { EL_WALL_EMERALD,                 GFX_ERZ_EDEL            },
+    { EL_WALL_DIAMOND,                 GFX_ERZ_DIAM            },
+    { EL_LAMP,                 GFX_BIRNE_AUS           },
+    { EL_LAMP_ACTIVE,                  GFX_BIRNE_EIN           },
+    { EL_TIME_ORB_FULL,                        GFX_ZEIT_VOLL           },
+    { EL_TIME_ORB_EMPTY,                       GFX_ZEIT_LEER           },
     { EL_MAUER_LEBT,                   GFX_MAUER_LEBT          },
     { EL_MAUER_X,                      GFX_MAUER_X             },
     { EL_MAUER_Y,                      GFX_MAUER_Y             },
     { EL_MAUER_XY,                     GFX_MAUER_XY            },
     { EL_EDELSTEIN_BD,                 GFX_EDELSTEIN_BD        },
-    { EL_EDELSTEIN_GELB,               GFX_EDELSTEIN_GELB      },
-    { EL_EDELSTEIN_ROT,                        GFX_EDELSTEIN_ROT       },
-    { EL_EDELSTEIN_LILA,               GFX_EDELSTEIN_LILA      },
-    { EL_ERZ_EDEL_BD,                  GFX_ERZ_EDEL_BD         },
-    { EL_ERZ_EDEL_GELB,                        GFX_ERZ_EDEL_GELB       },
-    { EL_ERZ_EDEL_ROT,                 GFX_ERZ_EDEL_ROT        },
-    { EL_ERZ_EDEL_LILA,                        GFX_ERZ_EDEL_LILA       },
-    { EL_MAMPFER2,                     GFX_MAMPFER2            },
+    { EL_EDELSTEIN_YELLOW,             GFX_EDELSTEIN_GELB      },
+    { EL_EDELSTEIN_RED,                        GFX_EDELSTEIN_ROT       },
+    { EL_EDELSTEIN_PURPLE,             GFX_EDELSTEIN_LILA      },
+    { EL_WALL_BD_DIAMOND,                      GFX_ERZ_EDEL_BD         },
+    { EL_WALL_EMERALD_YELLOW,                  GFX_ERZ_EDEL_GELB       },
+    { EL_WALL_EMERALD_RED,                     GFX_ERZ_EDEL_ROT        },
+    { EL_WALL_EMERALD_PURPLE,                  GFX_ERZ_EDEL_LILA       },
+    { EL_DARK_YAMYAM,                  GFX_MAMPFER2            },
     { EL_MAGIC_WALL_BD_OFF,            GFX_MAGIC_WALL_BD_OFF   },
     { EL_MAGIC_WALL_BD_EMPTY,          GFX_MAGIC_WALL_BD_EMPTY },
     { EL_MAGIC_WALL_BD_EMPTYING,       GFX_MAGIC_WALL_BD_EMPTY },
@@ -706,10 +706,10 @@ void InitElementInfo()
     { EL_EM_GATE_2,                    GFX_EM_GATE_2           },
     { EL_EM_GATE_3,                    GFX_EM_GATE_3           },
     { EL_EM_GATE_4,                    GFX_EM_GATE_4           },
-    { EL_EM_GATE_1X,                   GFX_EM_GATE_1X          },
-    { EL_EM_GATE_2X,                   GFX_EM_GATE_2X          },
-    { EL_EM_GATE_3X,                   GFX_EM_GATE_3X          },
-    { EL_EM_GATE_4X,                   GFX_EM_GATE_4X          },
+    { EL_EM_GATE1_GRAY,                        GFX_EM_GATE_1X          },
+    { EL_EM_GATE2_GRAY,                        GFX_EM_GATE_2X          },
+    { EL_EM_GATE3_GRAY,                        GFX_EM_GATE_3X          },
+    { EL_EM_GATE4_GRAY,                        GFX_EM_GATE_4X          },
     { EL_EM_KEY_1_FILE,                        GFX_EM_KEY_1            },
     { EL_EM_KEY_2_FILE,                        GFX_EM_KEY_2            },
     { EL_EM_KEY_3_FILE,                        GFX_EM_KEY_3            },
@@ -835,12 +835,12 @@ void InitElementInfo()
   element_to_direction_graphic[] =
   {
     {
-      EL_FLIEGER,
+      EL_SPACESHIP,
       IMG_SPACESHIP_LEFT,      IMG_SPACESHIP_RIGHT,
       IMG_SPACESHIP_UP,                IMG_SPACESHIP_DOWN
     },
     {
-      EL_KAEFER,
+      EL_BUG,
       IMG_BUG_LEFT,            IMG_BUG_RIGHT,
       IMG_BUG_UP,              IMG_BUG_DOWN
     },
@@ -1047,29 +1047,29 @@ void InitElementProperties()
 
   static int ep_amoebalive[] =
   {
-    EL_AMOEBE_NASS,
-    EL_AMOEBE_NORM,
-    EL_AMOEBE_VOLL,
-    EL_AMOEBE_BD
+    EL_AMOEBA_WET,
+    EL_AMOEBA_DRY,
+    EL_AMOEBA_FULL,
+    EL_BD_AMOEBA
   };
   static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
 
   static int ep_amoeboid[] =
   {
-    EL_AMOEBE_TOT,
-    EL_AMOEBE_NASS,
-    EL_AMOEBE_NORM,
-    EL_AMOEBE_VOLL,
-    EL_AMOEBE_BD
+    EL_AMOEBA_DEAD,
+    EL_AMOEBA_WET,
+    EL_AMOEBA_DRY,
+    EL_AMOEBA_FULL,
+    EL_BD_AMOEBA
   };
   static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
 
   static int ep_schluessel[] =
   {
-    EL_SCHLUESSEL1,
-    EL_SCHLUESSEL2,
-    EL_SCHLUESSEL3,
-    EL_SCHLUESSEL4,
+    EL_KEY1,
+    EL_KEY2,
+    EL_KEY3,
+    EL_KEY4,
     EL_EM_KEY_1,
     EL_EM_KEY_2,
     EL_EM_KEY_3,
@@ -1079,14 +1079,14 @@ void InitElementProperties()
 
   static int ep_pforte[] =
   {
-    EL_PFORTE1,
-    EL_PFORTE2,
-    EL_PFORTE3,
-    EL_PFORTE4,
-    EL_PFORTE1X,
-    EL_PFORTE2X,
-    EL_PFORTE3X,
-    EL_PFORTE4X,
+    EL_GATE1,
+    EL_GATE2,
+    EL_GATE3,
+    EL_GATE4,
+    EL_GATE1_GRAY,
+    EL_GATE2_GRAY,
+    EL_GATE3_GRAY,
+    EL_GATE4_GRAY,
     EL_EM_GATE_1,
     EL_EM_GATE_2,
     EL_EM_GATE_3,
@@ -1119,27 +1119,27 @@ void InitElementProperties()
 
   static int ep_solid[] =
   {
-    EL_BETON,
-    EL_MAUERWERK,
+    EL_STEELWALL,
+    EL_WALL,
     EL_MAUER_LEBT,
     EL_MAUER_X,
     EL_MAUER_Y,
     EL_MAUER_XY,
     EL_BD_WALL,
-    EL_FELSBODEN,
-    EL_AUSGANG_ZU,
+    EL_WALL_CRUMBLED,
+    EL_EXIT_CLOSED,
     EL_AUSGANG_ACT,
-    EL_AUSGANG_AUF,
-    EL_AMOEBE_TOT,
-    EL_AMOEBE_NASS,
-    EL_AMOEBE_NORM,
-    EL_AMOEBE_VOLL,
-    EL_AMOEBE_BD,
-    EL_MORAST_VOLL,
-    EL_MORAST_LEER,
+    EL_EXIT_OPEN,
+    EL_AMOEBA_DEAD,
+    EL_AMOEBA_WET,
+    EL_AMOEBA_DRY,
+    EL_AMOEBA_FULL,
+    EL_BD_AMOEBA,
+    EL_QUICKSAND_FULL,
+    EL_QUICKSAND_EMPTY,
     EL_QUICKSAND_FILLING,
     EL_QUICKSAND_EMPTYING,
-    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL,
     EL_MAGIC_WALL_EMPTY,
     EL_MAGIC_WALL_EMPTYING,
     EL_MAGIC_WALL_FILLING,
@@ -1151,13 +1151,13 @@ void InitElementProperties()
     EL_MAGIC_WALL_BD_FULL,
     EL_MAGIC_WALL_BD_FILLING,
     EL_MAGIC_WALL_BD_DEAD,
-    EL_LIFE,
-    EL_LIFE_ASYNC,
-    EL_BADEWANNE1,
-    EL_BADEWANNE2,
-    EL_BADEWANNE3,
-    EL_BADEWANNE4,
-    EL_BADEWANNE5,
+    EL_GAMEOFLIFE,
+    EL_BIOMAZE,
+    EL_ACIDPOOL_TOPLEFT,
+    EL_ACIDPOOL_TOPRIGHT,
+    EL_ACIDPOOL_BOTTOMLEFT,
+    EL_ACIDPOOL_BOTTOM,
+    EL_ACIDPOOL_BOTTOMRIGHT,
     EL_SP_CHIP_SINGLE,
     EL_SP_CHIP_LEFT,
     EL_SP_CHIP_RIGHT,
@@ -1224,14 +1224,14 @@ void InitElementProperties()
     EL_CRYSTAL,
     EL_WALL_PEARL,
     EL_WALL_CRYSTAL,
-    EL_PFORTE1,
-    EL_PFORTE2,
-    EL_PFORTE3,
-    EL_PFORTE4,
-    EL_PFORTE1X,
-    EL_PFORTE2X,
-    EL_PFORTE3X,
-    EL_PFORTE4X,
+    EL_GATE1,
+    EL_GATE2,
+    EL_GATE3,
+    EL_GATE4,
+    EL_GATE1_GRAY,
+    EL_GATE2_GRAY,
+    EL_GATE3_GRAY,
+    EL_GATE4_GRAY,
     EL_EM_GATE_1,
     EL_EM_GATE_2,
     EL_EM_GATE_3,
@@ -1264,13 +1264,13 @@ void InitElementProperties()
 
   static int ep_massive[] =
   {
-    EL_BETON,
-    EL_SALZSAEURE,
-    EL_BADEWANNE1,
-    EL_BADEWANNE2,
-    EL_BADEWANNE3,
-    EL_BADEWANNE4,
-    EL_BADEWANNE5,
+    EL_STEELWALL,
+    EL_ACID,
+    EL_ACIDPOOL_TOPLEFT,
+    EL_ACIDPOOL_TOPRIGHT,
+    EL_ACIDPOOL_BOTTOMLEFT,
+    EL_ACIDPOOL_BOTTOM,
+    EL_ACIDPOOL_BOTTOMRIGHT,
     EL_SP_HARD_GRAY,
     EL_SP_HARD_GREEN,
     EL_SP_HARD_BLUE,
@@ -1315,14 +1315,14 @@ void InitElementProperties()
     EL_EMC_STEEL_WALL_3,
     EL_EMC_STEEL_WALL_4,
     EL_CRYSTAL,
-    EL_PFORTE1,
-    EL_PFORTE2,
-    EL_PFORTE3,
-    EL_PFORTE4,
-    EL_PFORTE1X,
-    EL_PFORTE2X,
-    EL_PFORTE3X,
-    EL_PFORTE4X,
+    EL_GATE1,
+    EL_GATE2,
+    EL_GATE3,
+    EL_GATE4,
+    EL_GATE1_GRAY,
+    EL_GATE2_GRAY,
+    EL_GATE3_GRAY,
+    EL_GATE4_GRAY,
     EL_EM_GATE_1,
     EL_EM_GATE_2,
     EL_EM_GATE_3,
@@ -1355,26 +1355,26 @@ void InitElementProperties()
 
   static int ep_slippery[] =
   {
-    EL_FELSBODEN,
+    EL_WALL_CRUMBLED,
     EL_BD_WALL,
-    EL_FELSBROCKEN,
+    EL_ROCK,
     EL_BD_ROCK,
-    EL_EDELSTEIN,
+    EL_EMERALD,
     EL_EDELSTEIN_BD,
-    EL_EDELSTEIN_GELB,
-    EL_EDELSTEIN_ROT,
-    EL_EDELSTEIN_LILA,
-    EL_DIAMANT,
-    EL_BOMBE,
-    EL_KOKOSNUSS,
-    EL_ABLENK_EIN,
-    EL_ABLENK_AUS,
-    EL_ZEIT_VOLL,
-    EL_ZEIT_LEER,
-    EL_BIRNE_EIN,
-    EL_BIRNE_AUS,
-    EL_BADEWANNE1,
-    EL_BADEWANNE2,
+    EL_EDELSTEIN_YELLOW,
+    EL_EDELSTEIN_RED,
+    EL_EDELSTEIN_PURPLE,
+    EL_DIAMOND,
+    EL_BOMB,
+    EL_NUT,
+    EL_ROBOT_WHEEL_ACTIVE,
+    EL_ROBOT_WHEEL,
+    EL_TIME_ORB_FULL,
+    EL_TIME_ORB_EMPTY,
+    EL_LAMP_ACTIVE,
+    EL_LAMP,
+    EL_ACIDPOOL_TOPLEFT,
+    EL_ACIDPOOL_TOPRIGHT,
     EL_SONDE,
     EL_SP_ZONK,
     EL_SP_INFOTRON,
@@ -1392,12 +1392,12 @@ void InitElementProperties()
 
   static int ep_enemy[] =
   {
-    EL_KAEFER,
-    EL_FLIEGER,
+    EL_BUG,
+    EL_SPACESHIP,
     EL_BUTTERFLY,
     EL_FIREFLY,
-    EL_MAMPFER,
-    EL_MAMPFER2,
+    EL_YAMYAM,
+    EL_DARK_YAMYAM,
     EL_ROBOT,
     EL_PACMAN,
     EL_SP_SNIKSNAK,
@@ -1407,15 +1407,15 @@ void InitElementProperties()
 
   static int ep_mauer[] =
   {
-    EL_BETON,
-    EL_PFORTE1,
-    EL_PFORTE2,
-    EL_PFORTE3,
-    EL_PFORTE4,
-    EL_PFORTE1X,
-    EL_PFORTE2X,
-    EL_PFORTE3X,
-    EL_PFORTE4X,
+    EL_STEELWALL,
+    EL_GATE1,
+    EL_GATE2,
+    EL_GATE3,
+    EL_GATE4,
+    EL_GATE1_GRAY,
+    EL_GATE2_GRAY,
+    EL_GATE3_GRAY,
+    EL_GATE4_GRAY,
     EL_EM_GATE_1,
     EL_EM_GATE_2,
     EL_EM_GATE_3,
@@ -1424,11 +1424,11 @@ void InitElementProperties()
     EL_EM_GATE_2X,
     EL_EM_GATE_3X,
     EL_EM_GATE_4X,
-    EL_AUSGANG_ZU,
+    EL_EXIT_CLOSED,
     EL_AUSGANG_ACT,
-    EL_AUSGANG_AUF,
-    EL_MAUERWERK,
-    EL_FELSBODEN,
+    EL_EXIT_OPEN,
+    EL_WALL,
+    EL_WALL_CRUMBLED,
     EL_MAUER_LEBT,
     EL_MAUER_X,
     EL_MAUER_Y,
@@ -1473,22 +1473,22 @@ void InitElementProperties()
 
   static int ep_can_fall[] =
   {
-    EL_FELSBROCKEN,
+    EL_ROCK,
     EL_BD_ROCK,
-    EL_EDELSTEIN,
+    EL_EMERALD,
     EL_EDELSTEIN_BD,
-    EL_EDELSTEIN_GELB,
-    EL_EDELSTEIN_ROT,
-    EL_EDELSTEIN_LILA,
-    EL_DIAMANT,
-    EL_BOMBE,
-    EL_KOKOSNUSS,
-    EL_TROPFEN,
-    EL_MORAST_VOLL,
+    EL_EDELSTEIN_YELLOW,
+    EL_EDELSTEIN_RED,
+    EL_EDELSTEIN_PURPLE,
+    EL_DIAMOND,
+    EL_BOMB,
+    EL_NUT,
+    EL_AMOEBA_DROP,
+    EL_QUICKSAND_FULL,
     EL_MAGIC_WALL_FULL,
     EL_MAGIC_WALL_BD_FULL,
-    EL_ZEIT_VOLL,
-    EL_ZEIT_LEER,
+    EL_TIME_ORB_FULL,
+    EL_TIME_ORB_EMPTY,
     EL_SP_ZONK,
     EL_SP_INFOTRON,
     EL_SP_DISK_ORANGE,
@@ -1501,27 +1501,27 @@ void InitElementProperties()
 
   static int ep_can_smash[] =
   {
-    EL_FELSBROCKEN,
+    EL_ROCK,
     EL_BD_ROCK,
-    EL_EDELSTEIN,
+    EL_EMERALD,
     EL_EDELSTEIN_BD,
-    EL_EDELSTEIN_GELB,
-    EL_EDELSTEIN_ROT,
-    EL_EDELSTEIN_LILA,
-    EL_DIAMANT,
-    EL_SCHLUESSEL1,
-    EL_SCHLUESSEL2,
-    EL_SCHLUESSEL3,
-    EL_SCHLUESSEL4,
+    EL_EDELSTEIN_YELLOW,
+    EL_EDELSTEIN_RED,
+    EL_EDELSTEIN_PURPLE,
+    EL_DIAMOND,
+    EL_KEY1,
+    EL_KEY2,
+    EL_KEY3,
+    EL_KEY4,
     EL_EM_KEY_1,
     EL_EM_KEY_2,
     EL_EM_KEY_3,
     EL_EM_KEY_4,
-    EL_BOMBE,
-    EL_KOKOSNUSS,
-    EL_TROPFEN,
-    EL_ZEIT_VOLL,
-    EL_ZEIT_LEER,
+    EL_BOMB,
+    EL_NUT,
+    EL_AMOEBA_DROP,
+    EL_TIME_ORB_FULL,
+    EL_TIME_ORB_EMPTY,
     EL_SP_ZONK,
     EL_SP_INFOTRON,
     EL_SP_DISK_ORANGE,
@@ -1534,25 +1534,25 @@ void InitElementProperties()
 
   static int ep_can_change[] =
   {
-    EL_FELSBROCKEN,
+    EL_ROCK,
     EL_BD_ROCK,
-    EL_EDELSTEIN,
+    EL_EMERALD,
     EL_EDELSTEIN_BD,
-    EL_EDELSTEIN_GELB,
-    EL_EDELSTEIN_ROT,
-    EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_EDELSTEIN_YELLOW,
+    EL_EDELSTEIN_RED,
+    EL_EDELSTEIN_PURPLE,
+    EL_DIAMOND
   };
   static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
 
   static int ep_can_move[] =
   {
-    EL_KAEFER,
-    EL_FLIEGER,
+    EL_BUG,
+    EL_SPACESHIP,
     EL_BUTTERFLY,
     EL_FIREFLY,
-    EL_MAMPFER,
-    EL_MAMPFER2,
+    EL_YAMYAM,
+    EL_DARK_YAMYAM,
     EL_ROBOT,
     EL_PACMAN,
     EL_MOLE,
@@ -1569,14 +1569,14 @@ void InitElementProperties()
 
   static int ep_could_move[] =
   {
-    EL_KAEFER_RIGHT,
-    EL_KAEFER_UP,
-    EL_KAEFER_LEFT,
-    EL_KAEFER_DOWN,
-    EL_FLIEGER_RIGHT,
-    EL_FLIEGER_UP,
-    EL_FLIEGER_LEFT,
-    EL_FLIEGER_DOWN,
+    EL_BUG_RIGHT,
+    EL_BUG_UP,
+    EL_BUG_LEFT,
+    EL_BUG_DOWN,
+    EL_SPACESHIP_RIGHT,
+    EL_SPACESHIP_UP,
+    EL_SPACESHIP_LEFT,
+    EL_SPACESHIP_DOWN,
     EL_BUTTERFLY_RIGHT,
     EL_BUTTERFLY_UP,
     EL_BUTTERFLY_LEFT,
@@ -1594,8 +1594,8 @@ void InitElementProperties()
 
   static int ep_dont_touch[] =
   {
-    EL_KAEFER,
-    EL_FLIEGER,
+    EL_BUG,
+    EL_SPACESHIP,
     EL_BUTTERFLY,
     EL_FIREFLY
   };
@@ -1603,16 +1603,16 @@ void InitElementProperties()
 
   static int ep_dont_go_to[] =
   {
-    EL_KAEFER,
-    EL_FLIEGER,
+    EL_BUG,
+    EL_SPACESHIP,
     EL_BUTTERFLY,
     EL_FIREFLY,
-    EL_MAMPFER,
-    EL_MAMPFER2,
+    EL_YAMYAM,
+    EL_DARK_YAMYAM,
     EL_ROBOT,
     EL_PACMAN,
-    EL_TROPFEN,
-    EL_SALZSAEURE,
+    EL_AMOEBA_DROP,
+    EL_ACID,
     EL_SP_SNIKSNAK,
     EL_SP_ELECTRON,
     EL_SP_BUG_ACTIVE,
@@ -1623,26 +1623,26 @@ void InitElementProperties()
 
   static int ep_mampf2[] =
   {
-    EL_ERDREICH,
-    EL_KAEFER,
-    EL_FLIEGER,
+    EL_SAND,
+    EL_BUG,
+    EL_SPACESHIP,
     EL_BUTTERFLY,
     EL_FIREFLY,
-    EL_MAMPFER,
+    EL_YAMYAM,
     EL_ROBOT,
     EL_PACMAN,
-    EL_TROPFEN,
-    EL_AMOEBE_TOT,
-    EL_AMOEBE_NASS,
-    EL_AMOEBE_NORM,
-    EL_AMOEBE_VOLL,
-    EL_AMOEBE_BD,
-    EL_EDELSTEIN,
+    EL_AMOEBA_DROP,
+    EL_AMOEBA_DEAD,
+    EL_AMOEBA_WET,
+    EL_AMOEBA_DRY,
+    EL_AMOEBA_FULL,
+    EL_BD_AMOEBA,
+    EL_EMERALD,
     EL_EDELSTEIN_BD,
-    EL_EDELSTEIN_GELB,
-    EL_EDELSTEIN_ROT,
-    EL_EDELSTEIN_LILA,
-    EL_DIAMANT,
+    EL_EDELSTEIN_YELLOW,
+    EL_EDELSTEIN_RED,
+    EL_EDELSTEIN_PURPLE,
+    EL_DIAMOND,
     EL_PEARL,
     EL_CRYSTAL
   };
@@ -1650,18 +1650,18 @@ void InitElementProperties()
 
   static int ep_bd_element[] =
   {
-    EL_LEERRAUM,
-    EL_ERDREICH,
-    EL_FELSBODEN,
+    EL_EMPTY,
+    EL_SAND,
+    EL_WALL_CRUMBLED,
     EL_BD_WALL,
-    EL_FELSBROCKEN,
+    EL_ROCK,
     EL_BD_ROCK,
     EL_EDELSTEIN_BD,
     EL_MAGIC_WALL_BD_OFF,
-    EL_AUSGANG_ZU,
-    EL_AUSGANG_AUF,
-    EL_BETON,
-    EL_SPIELFIGUR,
+    EL_EXIT_CLOSED,
+    EL_EXIT_OPEN,
+    EL_STEELWALL,
+    EL_PLAYER,
     EL_FIREFLY,
     EL_FIREFLY_1,
     EL_FIREFLY_2,
@@ -1672,63 +1672,63 @@ void InitElementProperties()
     EL_BUTTERFLY_2,
     EL_BUTTERFLY_3,
     EL_BUTTERFLY_4,
-    EL_AMOEBE_BD,
+    EL_BD_AMOEBA,
     EL_CHAR_FRAGE
   };
   static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
 
   static int ep_sb_element[] =
   {
-    EL_LEERRAUM,
-    EL_BETON,
+    EL_EMPTY,
+    EL_STEELWALL,
     EL_SOKOBAN_OBJEKT,
     EL_SOKOBAN_FELD_LEER,
     EL_SOKOBAN_FELD_VOLL,
-    EL_SPIELFIGUR,
+    EL_PLAYER,
     EL_INVISIBLE_STEEL
   };
   static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
 
   static int ep_gem[] =
   {
-    EL_EDELSTEIN,
+    EL_EMERALD,
     EL_EDELSTEIN_BD,
-    EL_EDELSTEIN_GELB,
-    EL_EDELSTEIN_ROT,
-    EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_EDELSTEIN_YELLOW,
+    EL_EDELSTEIN_RED,
+    EL_EDELSTEIN_PURPLE,
+    EL_DIAMOND
   };
   static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
 
   static int ep_inactive[] =
   {
-    EL_LEERRAUM,
-    EL_ERDREICH,
-    EL_MAUERWERK,
+    EL_EMPTY,
+    EL_SAND,
+    EL_WALL,
     EL_BD_WALL,
-    EL_FELSBODEN,
-    EL_SCHLUESSEL,
-    EL_BETON,
-    EL_AMOEBE_TOT,
-    EL_MORAST_LEER,
+    EL_WALL_CRUMBLED,
+    EL_KEY,
+    EL_STEELWALL,
+    EL_AMOEBA_DEAD,
+    EL_QUICKSAND_EMPTY,
     EL_BADEWANNE,
-    EL_ABLENK_AUS,
-    EL_SCHLUESSEL1,
-    EL_SCHLUESSEL2,
-    EL_SCHLUESSEL3,
-    EL_SCHLUESSEL4,
+    EL_ROBOT_WHEEL,
+    EL_KEY1,
+    EL_KEY2,
+    EL_KEY3,
+    EL_KEY4,
     EL_EM_KEY_1,
     EL_EM_KEY_2,
     EL_EM_KEY_3,
     EL_EM_KEY_4,
-    EL_PFORTE1,
-    EL_PFORTE2,
-    EL_PFORTE3,
-    EL_PFORTE4,
-    EL_PFORTE1X,
-    EL_PFORTE2X,
-    EL_PFORTE3X,
-    EL_PFORTE4X,
+    EL_GATE1,
+    EL_GATE2,
+    EL_GATE3,
+    EL_GATE4,
+    EL_GATE1_GRAY,
+    EL_GATE2_GRAY,
+    EL_GATE3_GRAY,
+    EL_GATE4_GRAY,
     EL_EM_GATE_1,
     EL_EM_GATE_2,
     EL_EM_GATE_3,
@@ -1737,28 +1737,28 @@ void InitElementProperties()
     EL_EM_GATE_2X,
     EL_EM_GATE_3X,
     EL_EM_GATE_4X,
-    EL_DYNAMITE_INACTIVE,
-    EL_UNSICHTBAR,
-    EL_BIRNE_AUS,
-    EL_BIRNE_EIN,
-    EL_ERZ_EDEL,
-    EL_ERZ_DIAM,
-    EL_ERZ_EDEL_BD,
-    EL_ERZ_EDEL_GELB,
+    EL_DYNAMITE,
+    EL_INVISIBLE_WALL,
+    EL_LAMP,
+    EL_LAMP_ACTIVE,
+    EL_WALL_EMERALD,
+    EL_WALL_DIAMOND,
+    EL_WALL_BD_DIAMOND,
+    EL_WALL_EMERALD_YELLOW,
     EL_DYNABOMB_NR,
     EL_DYNABOMB_SZ,
     EL_DYNABOMB_XL,
     EL_SOKOBAN_OBJEKT,
     EL_SOKOBAN_FELD_LEER,
     EL_SOKOBAN_FELD_VOLL,
-    EL_ERZ_EDEL_ROT,
-    EL_ERZ_EDEL_LILA,
-    EL_BADEWANNE1,
-    EL_BADEWANNE2,
-    EL_BADEWANNE3,
-    EL_BADEWANNE4,
-    EL_BADEWANNE5,
-    EL_MAGIC_WALL_OFF,
+    EL_WALL_EMERALD_RED,
+    EL_WALL_EMERALD_PURPLE,
+    EL_ACIDPOOL_TOPLEFT,
+    EL_ACIDPOOL_TOPRIGHT,
+    EL_ACIDPOOL_BOTTOMLEFT,
+    EL_ACIDPOOL_BOTTOM,
+    EL_ACIDPOOL_BOTTOMRIGHT,
+    EL_MAGIC_WALL,
     EL_MAGIC_WALL_DEAD,
     EL_MAGIC_WALL_BD_OFF,
     EL_MAGIC_WALL_BD_DEAD,
@@ -1839,9 +1839,9 @@ void InitElementProperties()
 
   static int ep_explosive[] =
   {
-    EL_BOMBE,
+    EL_BOMB,
     EL_DYNAMITE_ACTIVE,
-    EL_DYNAMITE_INACTIVE,
+    EL_DYNAMITE,
     EL_DYNABOMB_ACTIVE_1,
     EL_DYNABOMB_ACTIVE_2,
     EL_DYNABOMB_ACTIVE_3,
@@ -1849,7 +1849,7 @@ void InitElementProperties()
     EL_DYNABOMB_NR,
     EL_DYNABOMB_SZ,
     EL_DYNABOMB_XL,
-    EL_KAEFER,
+    EL_BUG,
     EL_MOLE,
     EL_PINGUIN,
     EL_SCHWEIN,
@@ -1866,12 +1866,12 @@ void InitElementProperties()
 
   static int ep_mampf3[] =
   {
-    EL_EDELSTEIN,
+    EL_EMERALD,
     EL_EDELSTEIN_BD,
-    EL_EDELSTEIN_GELB,
-    EL_EDELSTEIN_ROT,
-    EL_EDELSTEIN_LILA,
-    EL_DIAMANT,
+    EL_EDELSTEIN_YELLOW,
+    EL_EDELSTEIN_RED,
+    EL_EDELSTEIN_PURPLE,
+    EL_DIAMOND,
     EL_PEARL,
     EL_CRYSTAL
   };
@@ -1879,11 +1879,11 @@ void InitElementProperties()
 
   static int ep_pushable[] =
   {
-    EL_FELSBROCKEN,
+    EL_ROCK,
     EL_BD_ROCK,
-    EL_BOMBE,
-    EL_KOKOSNUSS,
-    EL_ZEIT_LEER,
+    EL_BOMB,
+    EL_NUT,
+    EL_TIME_ORB_EMPTY,
     EL_SOKOBAN_FELD_VOLL,
     EL_SOKOBAN_OBJEKT,
     EL_SONDE,
@@ -1898,7 +1898,7 @@ void InitElementProperties()
 
   static int ep_player[] =
   {
-    EL_SPIELFIGUR,
+    EL_PLAYER,
     EL_SPIELER1,
     EL_SPIELER2,
     EL_SPIELER3,
@@ -1908,17 +1908,17 @@ void InitElementProperties()
 
   static int ep_has_content[] =
   {
-    EL_MAMPFER,
-    EL_AMOEBE_NASS,
-    EL_AMOEBE_NORM,
-    EL_AMOEBE_VOLL,
-    EL_AMOEBE_BD
+    EL_YAMYAM,
+    EL_AMOEBA_WET,
+    EL_AMOEBA_DRY,
+    EL_AMOEBA_FULL,
+    EL_BD_AMOEBA
   };
   static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
 
   static int ep_eatable[] =
   {
-    EL_ERDREICH,
+    EL_SAND,
     EL_SP_BASE,
     EL_SP_BUG,
     EL_TRAP_INACTIVE,
@@ -1969,7 +1969,7 @@ void InitElementProperties()
     EL_SP_CHIP_UPPER,
     EL_SP_CHIP_LOWER,
     /* additional elements that appeared in newer Supaplex levels */
-    EL_UNSICHTBAR,
+    EL_INVISIBLE_WALL,
     /* more than one murphy in a level results in an inactive clone */
     EL_SP_MURPHY_CLONE
   };