#ifndef INITGAMECONDITIONS_H
#define INITGAMECONDITIONS_H
-#include "vb_types.h"
-#include "vb_defs.h"
-#include "vb_vars.h"
-#include "vb_lib.h"
-
#include "global.h"
-extern int subConvertToEasySymbols();
+extern int subConvertToEasySymbols(void);
-extern void InitMurphyPos();
+extern void InitMurphyPos(void);
extern void InitMurphyPosB(int);
extern void ResetInfotronsNeeded(int);
-extern void subFetchAndInitLevel();
-extern void subFetchAndInitLevelA(boolean);
-extern void subFetchAndInitLevelB();
-extern void subInitGameConditions();
+extern void subFetchAndInitLevel(void);
+extern void subFetchAndInitLevelA(void);
+extern void subFetchAndInitLevelB(void);
+extern void subInitGameConditions(void);
#endif /* INITGAMECONDITIONS_H */