* open X11 display and sound
*/
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/Xatom.h>
-#include <X11/Xos.h>
-#include <X11/Intrinsic.h>
-#include <X11/keysymdef.h>
+#include "main_em.h"
-#include <X11/keysym.h>
-
-#include <sys/types.h>
-#include <sys/wait.h>
-#include <unistd.h>
-#include <stdlib.h>
-#include <stdio.h>
#include <signal.h>
-#include <string.h>
-#include <errno.h>
-
-#include "game_em.h"
-
-#include "global.h"
-#include "display.h"
-#include "sample.h"
-
-#if defined(TARGET_X11)
-#if 1
Bitmap *objBitmap;
-Bitmap *botBitmap;
Bitmap *sprBitmap;
-Bitmap *ttlBitmap;
-#endif
-#if 1
Bitmap *screenBitmap;
-Bitmap *scoreBitmap;
-#endif
-
-Pixmap screenPixmap;
-Pixmap scorePixmap;
-Pixmap spriteBitmap;
-
-Pixmap objPixmap;
-Pixmap objmaskBitmap;
-Pixmap botPixmap;
-Pixmap botmaskBitmap;
-Pixmap sprPixmap;
-Pixmap sprmaskBitmap;
-Pixmap ttlPixmap;
-Pixmap ttlmaskBitmap;
-
-GC screenGC;
-GC scoreGC;
-GC spriteGC;
char play[SAMPLE_MAX];
+int play_x[SAMPLE_MAX];
+int play_y[SAMPLE_MAX];
+int play_element[SAMPLE_MAX];
-static int sound_pid = -1;
-int sound_pipe[2] = { -1, -1 }; /* for communication */
-short *sound_data[SAMPLE_MAX]; /* pointer to sound data */
-long sound_length[SAMPLE_MAX]; /* length of sound data */
+struct GlobalInfo_EM global_em_info;
+struct GameInfo_EM game_em;
-static Screen *defaultScreen;
-static Visual *defaultVisual;
-static Colormap defaultColourmap;
-static Window defaultRootWindow;
-static unsigned int screenDepth;
-static unsigned int screenWidth;
-static unsigned int screenHeight;
-static unsigned long screenBlackPixel;
-static unsigned long screenWhitePixel;
-
-static XGCValues gcValues;
-
-#if 1
-static Bitmap *pcxBitmapsX2[4];
-#endif
-
-static const char *sound_names[SAMPLE_MAX] =
-{
- "00.blank.au","01.roll.au","02.stone.au","03.nut.au","04.crack.au",
- "05.bug.au","06.tank.au","07.android.au","08.spring.au","09.slurp.au",
- "10.eater.au","11.alien.au","12.collect.au","13.diamond.au","14.squash.au",
- "15.drip.au","16.push.au","17.dirt.au","18.acid.au","19.ball.au",
- "20.grow.au","21.wonder.au","22.door.au","23.exit.au","24.dynamite.au",
- "25.tick.au","26.press.au","27.wheel.au","28.boom.au","29.time.au",
- "30.die.au"
-};
-static const int sound_volume[SAMPLE_MAX] =
-{
- 20,100,100,100,100,20,20,100,100,100,
- 50,100,100,100,100,100,100,100,100,100,
- 100,20,100,100,100,100,100,20,100,100,
- 100
-};
+char *progname;
+char *arg_basedir;
int open_all(void)
{
- char name[MAXNAME+2];
- int i;
-
- defaultScreen = DefaultScreenOfDisplay(display);
- defaultVisual = DefaultVisualOfScreen(defaultScreen);
- defaultColourmap = DefaultColormapOfScreen(defaultScreen);
- defaultRootWindow = RootWindowOfScreen(defaultScreen);
- screenDepth = DefaultDepthOfScreen(defaultScreen);
- screenWidth = WidthOfScreen(defaultScreen);
- screenHeight = HeightOfScreen(defaultScreen);
- screenBlackPixel = BlackPixelOfScreen(defaultScreen);
- screenWhitePixel = WhitePixelOfScreen(defaultScreen);
-
-#if 1
- SetBitmaps_EM(pcxBitmapsX2);
+ Bitmap *emc_bitmaps[2];
- objBitmap = pcxBitmapsX2[0];
- botBitmap = pcxBitmapsX2[1];
- sprBitmap = pcxBitmapsX2[2];
- ttlBitmap = pcxBitmapsX2[3];
+ SetBitmaps_EM(emc_bitmaps);
- objPixmap = pcxBitmapsX2[0]->drawable;
- botPixmap = pcxBitmapsX2[1]->drawable;
- sprPixmap = pcxBitmapsX2[2]->drawable;
- ttlPixmap = pcxBitmapsX2[3]->drawable;
+ objBitmap = emc_bitmaps[0];
+ sprBitmap = emc_bitmaps[1];
- objmaskBitmap = pcxBitmapsX2[0]->clip_mask;
- botmaskBitmap = pcxBitmapsX2[1]->clip_mask;
- sprmaskBitmap = pcxBitmapsX2[2]->clip_mask;
- ttlmaskBitmap = pcxBitmapsX2[3]->clip_mask;
-
- screenBitmap = CreateBitmap(MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY,
- DEFAULT_DEPTH);
- scoreBitmap = CreateBitmap(20 * TILEX, SCOREY, DEFAULT_DEPTH);
-
- screenPixmap = screenBitmap->drawable;
- scorePixmap = scoreBitmap->drawable;
-#endif
-
- spriteBitmap = XCreatePixmap(display, xwindow, TILEX, TILEY, 1);
- if (spriteBitmap == 0)
- {
- fprintf(stderr, "%s: \"%s\": %s: %s\n", progname,
- XDisplayName(arg_display), "failed to create pixmap",
- strerror(errno));
- return(1);
- }
-
- gcValues.graphics_exposures = False;
- screenGC = XCreateGC(display, screenPixmap, GCGraphicsExposures, &gcValues);
- if (screenGC == 0)
- {
- fprintf(stderr, "%s: \"%s\": %s: %s\n", progname,
- XDisplayName(arg_display), "failed to create graphics context",
- strerror(errno));
- return(1);
- }
-
- gcValues.graphics_exposures = False;
- scoreGC = XCreateGC(display, scorePixmap, GCGraphicsExposures, &gcValues);
- if (scoreGC == 0)
- {
- fprintf(stderr, "%s: \"%s\": %s: %s\n", progname,
- XDisplayName(arg_display), "failed to create graphics context",
- strerror(errno));
- return(1);
- }
-
- gcValues.function =
- objmaskBitmap ? GXcopyInverted : sprmaskBitmap ? GXcopy : GXset;
- gcValues.graphics_exposures = False;
- spriteGC = XCreateGC(display, spriteBitmap, GCFunction | GCGraphicsExposures,
- &gcValues);
- if (spriteGC == 0)
- {
- fprintf(stderr, "%s: \"%s\": %s: %s\n", progname,
- XDisplayName(arg_display), "failed to create graphics context",
- strerror(errno));
- return(1);
- }
-
- /* ----------------------------------------------------------------- */
-
-#if defined(PLATFORM_LINUX) || defined(PLATFORM_BSD)
-
- if (arg_silence == 0)
- {
- for (i = 0; i < SAMPLE_MAX; i++)
- {
- name[MAXNAME] = 0;
-
- if (arg_basedir)
- {
- snprintf(name, MAXNAME+2, "%s/%s/%s", arg_basedir, EM_SND_DIR,
- sound_names[i]);
- }
- else
- {
- snprintf(name, MAXNAME+2, "%s/%s", EM_SND_DIR, sound_names[i]);
- }
-
- if (name[MAXNAME]) snprintf_overflow("read sounds/ directory");
-
- if (read_sample(name, &sound_data[i], &sound_length[i]))
- return(1);
+ return 0;
+}
- {
- short *ptr, *stop;
- int mult = sound_volume[i] * 65536 / (100 * MIXER_MAX);
- stop = sound_data[i] + sound_length[i];
- for (ptr = sound_data[i]; ptr < stop; ptr++)
- *ptr = (*ptr * mult) / 65536;
- }
- }
+void InitGfxBuffers_EM(void)
+{
+ ReCreateBitmap(&screenBitmap, MAX_BUF_XSIZE * TILEX, MAX_BUF_YSIZE * TILEY);
- if (pipe(sound_pipe) == -1)
- {
- fprintf(stderr, "%s: %s: %s\n", progname, "unable to create sound pipe",
- strerror(errno));
- return(1);
- }
+ global_em_info.screenbuffer = screenBitmap;
+}
- sound_pid = fork();
- if (sound_pid == -1)
- {
- fprintf(stderr, "%s: %s: %s\n", progname, "unable to fork sound thread",
- strerror(errno));
- return(1);
- }
+void em_open_all(void)
+{
+ /* pre-calculate some data */
+ tab_generate();
- close(sound_pipe[sound_pid == 0]); sound_pipe[sound_pid == 0] = -1;
- if (sound_pid == 0)
- _exit(sound_thread());
+ progname = "emerald mine";
- signal(SIGPIPE, SIG_IGN); /* dont crash if sound process dies */
- }
+ if (open_all() != 0)
+ Error(ERR_EXIT, "em_open_all(): open_all() failed");
-#endif /* defined(PLATFORM_LINUX) || defined(PLATFORM_BSD) */
+ /* after "open_all()", because we need the graphic bitmaps to be defined */
+ tab_generate_graphics_info_em();
- return(0);
+ game_init_vars();
}
-void close_all(void)
+void em_close_all(void)
{
- int i;
-
- if (sound_pid != -1)
- {
- kill(sound_pid, SIGTERM);
- waitpid(sound_pid, 0, 0);
- }
-
- if (sound_pipe[0] != -1)
- close(sound_pipe[0]);
- if (sound_pipe[1] != -1)
- close(sound_pipe[1]);
+}
- for (i = 0; i < SAMPLE_MAX; i++)
- if (sound_data[i])
- free(sound_data[i]);
+/* ---------------------------------------------------------------------- */
- if (screenGC)
- XFreeGC(display, screenGC);
- if (scoreGC)
- XFreeGC(display, scoreGC);
- if (spriteGC)
- XFreeGC(display, spriteGC);
+extern int screen_x;
+extern int screen_y;
- if (spriteBitmap)
- XFreePixmap(display, spriteBitmap);
+void play_element_sound(int x, int y, int sample, int element)
+{
+ PlayLevelSound_EM(x, y, element, sample);
}
-/* ---------------------------------------------------------------------- */
+void play_sound(int x, int y, int sample)
+{
+ play_element_sound(x, y, sample, -1);
+}
void sound_play(void)
{
- if (sound_pipe[1] != -1)
+}
+
+unsigned int InitEngineRandom_EM(int seed)
+{
+ if (seed == NEW_RANDOMIZE)
{
- if (write(sound_pipe[1], &play, sizeof(play)) == -1)
- {
- fprintf(stderr, "%s: %s: %s\n", progname, "write sound",
- strerror(errno));
+ int simple_rnd = GetSimpleRandom(1000);
+ int i;
- if (sound_pipe[0] != -1)
- {
- close(sound_pipe[0]);
- sound_pipe[0] = -1;
- }
+ for (i = 0; i < simple_rnd || RandomEM == NEW_RANDOMIZE; i++)
+ RandomEM = RandomEM * 129 + 1;
- if (sound_pipe[1] != -1)
- {
- close(sound_pipe[1]);
- sound_pipe[1] = -1;
- }
- }
+ seed = RandomEM;
}
- memset(play, 0, sizeof(play));
-}
+ RandomEM = seed;
-#endif
+ return (unsigned int) seed;
+}