-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-98 Artsoft Entertainment *
-* Holger Schemel *
-* Oststrasse 11a *
-* 33604 Bielefeld *
-* phone: ++49 +521 290471 *
-* email: aeglos@valinor.owl.de *
-*----------------------------------------------------------*
-* events.h *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// events.h
+// ============================================================================
#ifndef EVENTS_H
#define EVENTS_H
#include "main.h"
+boolean NextValidEvent(Event *);
+
void EventLoop(void);
void HandleOtherEvents(Event *);
+void ClearAutoRepeatKeyEvents(void);
void ClearEventQueue(void);
+void ClearPlayerAction(void);
void SleepWhileUnmapped(void);
void HandleExposeEvent(ExposeEvent *);
void HandleButtonEvent(ButtonEvent *);
void HandleMotionEvent(MotionEvent *);
+#if defined(TARGET_SDL2)
+void HandleWheelEvent(WheelEvent *);
+void HandleWindowEvent(WindowEvent *);
+void HandleFingerEvent(FingerEvent *);
+void HandleTextEvent(TextEvent *);
+void HandlePauseResumeEvent(PauseResumeEvent *);
+#endif
+void HandleKeysDebug(Key);
void HandleKeyEvent(KeyEvent *);
void HandleFocusEvent(FocusChangeEvent *);
-void HandleClientMessageEvent(ClientMessageEvent *event);
+void HandleClientMessageEvent(ClientMessageEvent *);
+void HandleWindowManagerEvent(Event *);
-void HandleNoXEvent(void);
+void HandleToonAnimations(void);
-void HandleButton(int, int, int);
+void HandleButton(int, int, int, int);
void HandleKey(Key, int);
-void HandleJoystick();
+void HandleJoystick(void);
+void HandleSpecialGameControllerButtons(Event *);
+void HandleSpecialGameControllerKeys(Key, int);
+
+boolean DoKeysymAction(int);
#endif