ifeq ($(TARGET),sdl2) # compiling for SDL2 target
ifeq ($(PLATFORM),emscripten)
-SDL_LIBS = -s USE_SDL_IMAGE=2 -s USE_SDL_MIXER=2 -s USE_SDL_NET=2 -s USE_ZLIB=1
-SDL_FMTS = -s SDL2_IMAGE_FORMATS='["bmp","png","pcx","xpm"]'
+SDL_LIBS = -s USE_SDL_IMAGE=2 -s USE_SDL_MIXER=2 -s USE_SDL_NET=2 -s USE_MODPLUG=1 -s USE_MPG123=1 -s USE_ZLIB=1
+SDL_FMTS = -s SDL2_IMAGE_FORMATS='["bmp","png","pcx","xpm"]' -s SDL2_MIXER_FORMATS='["mod","mp3"]'
EXTRA_CFLAGS = $(SDL_LIBS)
EXTRA_LDFLAGS = $(SDL_FMTS) -s INITIAL_MEMORY=81920000 -s ALLOW_MEMORY_GROWTH=1 -s FORCE_FILESYSTEM -s NO_EXIT_RUNTIME=0 -s ASYNCIFY -O2 -lidbfs.js
DATA_DIRS = conf docs levels graphics sounds music
files.c \
tape.c \
anim.c \
+ api.c \
network.c \
netserv.c
files.o \
tape.o \
anim.o \
+ api.o \
network.o \
netserv.o
@echo '#define SOURCE_HASH_STRING "$(SOURCE_HASH_STRING)"' \
> $(COMMIT_HASH_FILE)
+config.o: config.c $(TIMESTAMP_FILE)
+
$(TIMESTAMP_FILE): $(SRCS) $(RNDLIBS)
@$(MAKE) conf-time